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Grand Theft Auto V FAQ/Walkthrough

by sokkus
  Updated to v0.95 on

Table of Contents

  1. Introduction
  2. Gameplay
    1. Characters and Special Abilities
    2. Skills and Attributes
    3. Managing Bars: Health, Stamina, Lung Capacity and Special
    4. Exploration
    5. Mobile Phone
    6. Wanted Rating and How to Lose it
  3. GTA V Enhanced Edition Changes
    1. Additional Content
  4. Walkthrough
    1. Prologue
    2. Franklin and Lamar
    3. Repossession
    4. Complications
    5. Father/Son
    6. Chop
    7. Marriage Counselling
    8. Daddy’s Little Girl
    9. Friend Request
    10. The Long Stretch
    11. Casing the Jewel Store
    12. Heist Setup: The Jewel Store Job
    13. Heist Setup: Carbine Rifles
    14. Heist Setup: Bugstars Equipment
    15. Heist Setup: BZ Gas Grenades
    16. The Jewel Store Job
    17. The Jewel Store Job – Quiet
    18. The Jewel Store Job – Loud
    19. Mr. Philips
    20. Trevor Philips Industries
    21. Nervous Ron
    22. Crystal Maze
    23. Friends Reunited
    24. Fame or Shame
    25. The Hotel Assassination
    26. Dead Man Walking
    27. Three’s Company
    28. Did Somebody Say Yoga?
    29. Hood Safari
    30. By the Book
    31. Scouting the Port
    32. Heist Setup: The Merryweather Heist
    33. Heist Setup: Minisub
    34. Heist Setup: Cargobob
    35. The Merryweather Heist
    36. The Merryweather Heist - Offshore
    37. The Merryweather Heist – Freighter
    38. Blitz Play (Intro)
    39. Heist Setup: Tow Truck
    40. Heist Setup: Trash Truck
    41. Heist Setup: Boiler Suits
    42. Heist Setup: Masks
    43. Heist Setup: Getaway Car
    44. Blitz Play
    45. Mr. Richards
    46. I Fought the Law…
    47. Eye in the Sky
    48. Caida Libre
    49. Deep Inside
    50. Minor Turbulence
    51. Paleto Score Setup
    52. Predator
    53. Heist Setup: Military Hardware
    54. The Paleto Score
    55. Derailed
    56. Monkey Business
    57. Hang Ten
    58. Surveying the Score
    59. Bury the Hatchet
    60. Pack Man
    61. Fresh Meat
    62. Cleaning out the Bureau
    63. Reuniting the Family
    64. Architect’s Plans
    65. Heist Setup: Firetruck
    66. Heist Setup: Getaway Car 2
    67. The Bureau Raid
    68. The Bureau Raid – Fire Crew
    69. The Bureau Raid – Rooftop Entry
    70. The Ballad of Rocco
    71. Legal Trouble
    72. The Wrap Up
    73. Lamar Down
    74. Meltdown
    75. Big Score Setup
    76. Heist Setup: Driller
    77. Heist Setup: Sidetracked
    78. Heist Setup: Getaway Car 3
    79. Heist Setup: Stingers
    80. Heist Setup: Gauntlet 1: Pillbox Hill
    81. Heist Setup: Gauntlet 2: Rockford Hills
    82. Heist Setup: Gauntlet 3: Mission Row
    83. Heist: The Big Score
    84. The Big Score - Subtle
    85. The Big Score – Obvious
    86. Franklin – The Final Mission
    87. Option A – Something Sensible
    88. Option B – The Time Has Come
    89. Option C – The Third Way
  5. Franklin: Assassination Missions
    1. The Multi-Target Assassination
    2. The Vice Assassination
    3. The Bus Assassination
    4. The Construction Assassination
  6. Michael: Optional Missions
    1. The Good Husband
    2. Doting Dad
    3. Parenting 101
  7. Strangers and Freaks Missions
    1. Strangers and Freaks - Tonya
    2. Pulling Favours
    3. Pulling Another Favour
    4. Pulling Favours Again
    5. Still Pulling Favours
    6. Pulling One Last Favour
    7. Strangers and Freaks - Hao
    8. Shift Work
    9. Strangers and Freaks - Beverley
    10. Paparazzo
    11. Paparazzo - The Sex Tape
    12. Paparazzo – The Partnership
    13. Paparazzo – The Meltdown
    14. Paparazzo – The Highness
    15. Paparazzo – Reality Check
    16. Strangers and Freaks - Barry
    17. Grass Roots – Franklin
    18. Grass Roots – The Drag
    19. Grass Roots – The Pickup
    20. Grass Roots – Trevor
    21. Grass Roots – Michael
    22. Grass Roots – The Smoke In
    23. Strangers and Freaks - Mary-Ann
    24. Exercising Demons – Franklin
    25. Exercising Demons – Trevor
    26. Exercising Demons – Michael
    27. Strangers and Freaks - Epsilon Foundation
    28. Seeking the Truth
    29. Accepting the Truth
    30. Assuming the Truth
    31. Chasing the Truth
    32. Bearing the Truth
    33. Delivering the Truth
    34. Exercising the Truth
    35. Unknowing the Truth
    36. Strangers and Freaks - Cletus
    37. Target Practice
    38. Fair Game
    39. Strangers and Freaks - Minute Man (Joe)
    40. The Civil Border Patrol
    41. An American Welcome
    42. Minute Man Blues
    43. Strangers and Freaks - Maude
    44. Special Bonds
    45. Strangers and Freaks - Nigel
    46. Nigel & Mrs. Thornhill
    47. Vinewood Souvenirs – Willie
    48. Vinewood Souvenirs – Mark
    49. Vinewood Souvenirs - Kerry
    50. Vinewood Souvenirs – Tyler
    51. Vinewood Souvenirs - Al Di Napoli
    52. Vinewood Souvenirs - The Last Act
    53. Strangers and Freaks - Josh
    54. Extra Commission
    55. Closing the Deal
    56. Surreal Estate
    57. Breach of Contract
    58. Strangers and Freaks - Dom
    59. Risk Assessment
    60. Liquidity Risk
    61. Targeted Risk
    62. Uncalculated Risk
    63. Strangers and Freaks - Mrs. Phillips
    64. Mrs. Philips
    65. Damaged Goods
    66. Strangers and Freaks - Rampages
    67. Rampage 1 (Sandy Shores)
    68. Rampage 2 (Rancho)
    69. Rampage 3 (Chamberlain Hills)
    70. Rampage 4 (Great Chaparral)
    71. Rampage 5 (Mirror Park)
    72. Strangers and Freaks - Letter Scraps
    73. A Starlet in Vinewood
    74. Strangers and Freaks - Abigail
    75. Death at Sea
    76. What Lies Beneath
    77. Strangers and Freaks - Omega
    78. Far Out
    79. The Final Frontier
    80. Strangers and Freaks - The Last One
  8. Enhanced Edition Exclusive Missions
    1. Murder Mystery 
    2. Wildlife Photography Challenge
  9. Random Events
    1. Abandoned Vehicles
    2. Altruist Cult Shootout
    3. Arrests
    4. ATM Robbery
    5. Bike/Sports Bike Thefts
    6. Border Patrol
    7. Burial
    8. Bus Tour
    9. Car Theft
    10. Chasing Thieves City/Country
    11. Construction Accident
    12. Countryside Gang Fight
    13. Countryside Robbery
    14. Crash Rescue
    15. Deal Gone Wrong
    16. Domestic
    17. Drug Shootout
    18. Drunk Driver
    19. Duke o’ Death (Enhanced Edition Only)
    20. Escape Paparazzi
    21. Gang Intimidation
    22. Getaway Driver
    23. Hitch Lift
    24. Luring Girl into Alley
    25. Monkey Mosaic (Enhanced Edition Only)
    26. Muggings
    27. Prisoner Lift
    28. Rogue Altruists
    29. Seaplane (Dodo) (Enhanced Edition Only)
    30. Security Vans
    31. Shop Robbery
    32. Simeon Yetarian
    33. Snatched
    34. Stag Do Running Man
  10. Properties and Property Missions
    1. Purchasing Properties
    2. Property Missions
    3. Car Scrapyard
    4. Cinema Doppler
    5. Downtown Cab Co.
    6. Hookies
    7. Pitchers
    8. Smoke on the Water
    9. Ten Cent Theatre
    10. Tequil-la-la
    11. The Hen House
    12. Tivoli Theatre
  11. Hobbies and Pastimes
    1. Arms Trafficking – Air/Ground
    2. Bail Bond Missions
    3. Darts
    4. Flight School Challenges
    5. Golf
    6. Hunting Challenge
    7. Parachuting
    8. Races – Off-road
    9. Races – Sea
    10. Races – Street
    11. Races – Stock Car (Enhanced Edition Only)
    12. Shooting Range Challenges
    13. Strip Clubs
    14. Tennis
    15. Triathlons
    16. Yoga
  12. Miscellaneous Open World Activities
    1. Friend Activities
    2. Using the Internet
    3. Shop Robberies
    4. Taxi Fares
    5. Walking Chop
    6. Booty Calls
    7. Prostitutes
    8. Hidden Vehicle Stashes
  13. Collectible Locations Guide
    1. Unique Stunt Jumps
    2. Letter Scraps
    3. Spaceship Parts
    4. Submarine Parts
    5. Nuclear Waste
    6. Flight Challenges
    7. Hidden Packages
    8. Epsilon Tracts
    9. Monkey Mosaics (Enhanced Edition Only)
    10. Peyote Plants (Enhanced Edition Only)
  14. 100% Completion Checklist
  15. Achievement/Trophy Guide
    1. Game Progression Achievements/Trophies
    2. Side-Quest Achievements/Trophies
    3. Collectible Achievements/Trophies
    4. Miscellaneous Achievements/Trophies
    5. Completionist Achievements/Trophies
    6. GTA Online Achievements/Trophies
    7. GTA Online Heist Achievements/Trophies
    8. Director Mode Achievements/Trophies
  16. Cheats
    1. Button Press Cheats
    2. Cell Phone Cheats
  17. Miscellaneous
    1. Contact Me
    2. About Me
    3. Special Thanks
    4. Version History
    5. Legal

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Introduction

Why hello there! Welcome to my guide to Rockstar's latest and greatest title: the awesomeness that is Grand Theft Auto V. GTA V is Rockstar's most ambitious title to date, returning players to the streets of Los Santos and its surrounds, giving them not one but three playable characters and providing some top notch visual and audio presentation. 

This guide will provide you with a walkthrough from beginning to end helping with strategies to get you through all the tough moments, take down the assortment of campaign missions, help you to level your characters as quickly as possible, sort out all of the optional content and collect as many of the games collectibles as possible along the way.

If you see any errors, have a question, a tip or an alternate strategy for a section of the guide please head to the contact section and flick me an email to let me know!

If you like what you see here, be sure to check out more of my guides, reviews and podcasts at www.consoledomination.com and consider donating to my Paypal if you are feeling a little generous!

Donation Info

Although I make these guides for free in my spare time, I probably don’t need to point out that purchasing games is an expensive hobby and writing guides can be a very long, incredibly difficult and thankless task at the best of times, but one that is very challenging and rewarding.

A simple donation is a great, easy way to say thanks if you feel that my guide has saved you some time, money and frustration in some small way. By no means feel obligated to donate just for viewing my guide, but if you are feeling a little generous I certainly won’t object! 

Paypal ID :  sokkus [at] hotmail [dot] com

Gameplay

Characters and Special Abilities

Unlike previous entries in the Grand Theft Auto series, Grand Theft Auto features not one, not two but three different protagonists. Each of these characters is slightly different in how they play thanks to distribution of their starting attribute stats of Driving, Flying Lung Capacity, Shooting, Special, Stamina, Stealth and Strength (more on these below!).

Each of the three playable characters controls in exactly the same way for the most part. Each character does however have their own unique special ability which can be used to greatly assist in certain situations. Special abilities can be toggled on or off by pressing both control sticks in at the same time and whilst active, these will drain the yellow ‘Special’ meter.

These special abilities include the following:

  • Franklin – Franklin’s special ability will slow down time and increase manoeuvrability of vehicles whilst driving. This is incredibly useful during missions requiring races, chases or timed runs to objective markers for weaving through traffic without having to slow down.
  • Michael – Michael’s special is to slow down time whilst aiming guns, making him very good at killing multiple targets from cover in quick succession.
  • Trevor – Trevor’s special ability is a rage mode of sorts. Trevor will take reduced damage during the special and can stand up out of cover during combat as he’ll be able to soak up a large amount of enemy fire relatively unscathed.

Skills and Attributes

Grand Theft Auto V allows player characters to continuously improve over a range of skills during their time with the game. Improving these set skills will make various aspects of gameplay associated with said skill easier and more efficient. There are 8 skills in total and between them they cover all the major aspects of the game from driving, to shooting to running and swimming.

You can improve the base stats by performing related actions over and over again. Some stats have multiple ways by which they can be increased and knowing how to boost those stats quickly will give you the edge whilst taking on the lengthy campaign. Below you will find a list of the various stats in the game, what they do and how you can speed up the process of improving! 

Driving

Driving refers to each character’s skill behind the wheel or handlebars of ground/land based vehicles. Levelling this skill will allow you to pop wheelies more easily and retain more control while airborne.

Boosting the Stat:

  • Hitting jumps and getting vehicles off the ground. For every second spent airborne in a land vehicle, the stat will increase by 1%.
  • Pulling wheelies on motor bikes. For every 10 seconds spent in a wheelie, the stat will increase by 1%.
  • Finding and completing each of the game's 50 unique stunt jumps. Landing square/perfectly will provide a small bonus.

Flying

Flying, believe it or not, refers to the different characters skill in the cockpit of various aircraft. Improving on this skill will allow you to take off, land and manage turbulence more easily.

Boosting the Stat:

  • The longer you spend flying, the more that the skill will increase. Every 10 minutes spent flying aircraft will increase the stat by 1%.                           
  • Flying under each of the game's 50 bridges.
  • Perform some of the game's knife flight locations.
  • Complete the flight school challenges. There are 11 challenges in all and as you earn medals, you will increase your stats. The flying stat will increase by 1% for every bronze medal, 2% for each silver medal and 3% for each gold medal.

Lung Capacity

Lung capacity refers to the duration of which each character is able to hold their breath underwater before losing health. Increasing this will subsequently increase diving time.

Boosting the Stat:

  • The stat will increase as you spend time diving underwater.

Shooting

Shooting is tied into the characters skills in handling various firearms. Improving this skill will have a number of positive effects for shooting-based combat including: dampening recoil, reduced reload times and increased ammo capacity.

Boosting the Stat:

  • Complete the Ammu-Nation Firing Range challenges. There are 3 challenges in all for each category of weapons and as you earn medals, you will increase your stats. The shooting stat will increase by 1% for every bronze medal, 2% for each silver medal and 3% for each gold medal.                                               
  • Kill enemies with firearms with a decent degree of accuracy.                                            
  • Kill enemies with headshots.

Special

The Special attribute refers to each character’s special ability. Improving this will increase the duration that the special abilities can remain active when fully charged. The more the stat improves, the more Special ability that can be stored, meaning greater duration.

As each character has a different special ability, boosting stats with each character is subsequently different. Find below how to boost stats for each of the three protagonists:

Boosting the Stat – Franklin:

  • Maintain high speed whilst driving.
  • Perform 'near misses' by driving close to and avoiding contact with other cars whilst driving.
  • Drive on the wrong side of the road frequently.
  • Use Franklin's 'Focus' ability.

Boosting the Stat – Michael:

  • Maintain high speed whilst driving.
  • Perform headshot kills on enemies.
  • Perform stealth takedown kills.
  • Stay alive whilst remaining on low health.
  • Use Michael's 'Focus' ability.

Boosting the Stat – Trevor:

  • Maintain high speed whilst driving.
  • Ramming other vehicles and hitting or killing pedestrians.                                        
  • Kill enemies or pedestrians with explosives.
  • Perform head shot kills on enemies.
  • Use Trevor's 'Focus' ability.

Stamina

The stamina stat refers to the duration of which the characters can run, swim or cycle at full speed before losing health due to over-exertion. The more points that are in this stat, the longer we can go without slowing down!

Boosting the Stat:

  • It can be increased by sprinting for extended periods of time. Every 18 yards (16.5 metres) spent sprinting will increase the stat by 1%.                                   
  • The more cycling you do, the more the stat will increase. The stat will increase by 1% for each minute spent cycling.                                       
  • Swimming will also increase your Stamina stat.The stat will increase by 1% for each minute spent swimming.
  • Compete in and complete triathlons.

Stealth

Stealth refers to the character’s general sneakiness. Levelling this skill will improve the chances of remaining undetected whilst moving more quickly and quietly when in stealth mode.

Boosting the stat:

  • Walking around in stealth mode. Every 49 yards (44.8 metres) walked in stealth mode will increase the stat by 1%.
  • Sneaking up and performing stealth kills. Every stealth takedown will increase the stat by 0.75%.

Strength

Strength is indicative of each character’s physical power and resilience. Increasing this stat will mean a boost to melee damage, faster ladder climbing, better sporting ability and reduces damage taken from various sources.Boosting the Stat:

  • It can be increased by using unarmed melee combat.
  • Can be increased quickly by competing in sports such as: Tennis, Darts and Golf.

Managing Bars: Health, Stamina, Lung Capacity and Special

Whilst playing Grand Theft Auto V, there are a number of bars that you will need to manage in order to keep on top of a range of issues affecting our player character’s performance, both in combat and out. There are three bar/meter indicators that appear below the map in the bottom left corner of the screen and each is associated with a different aspect of gameplay. They include:

Health Bar

The long, green bar in the far left of the screen below the mini-map and to the left of the stamina bar represents a character’s current health. If this bar is entirely depleted, the character will die and you'll be sent back to the previous auto-save whilst on mission or to the nearest hospital/medical centre whilst in free-roam. Health can slowly regenerate over time, but can be restored by finding and collecting first aid kits.

If Body Armor is equipped, the amount of damage received, and thus the health loss associated can be reduced. Having a high Strength stat can also reduce the damage taken slightly.

Stamina

The Stamina bar refers to the blue bar in the centre of the collection of three bars/meters located below the mini-map to the right of the health bar and to the left of the special bar. This bar is associated with our character’s ability to run, swim or cycle at full speed before losing health due to over-exertion. The Stamina meter is depleted upon using the sprint button and once completely depleted, will slowly regenerate again over time to allow you to sprint once again. This bar it is, in essence a cooldown for your speedier abilities to prevent players from running away from all their problems.

Maxing out the Stamina stat for a player will allow them to maintain full speed pretty much forever without the bar depleting.

Special

The special ability meter is the yellow bar at the right hand side of the collection of three bars/meters located below the mini-map. It is found to the right of the stamina bar. This is a bar which will rapidly deplete when players use a character’s special ability. Disabling an ability or letting it deplete completely, will have the special bar slowly regenerate.

Increasing a character’s special stat will increase the duration of the time a special abaility can be active before fully depleting the bar.

Exploration

Grand Theft Auto V has a massive game world, which can roughly be divided into three regions – the city of Los Santos in the very south of the map, Los Santos County which stretches from the city of Los Santos to around halfway up the map and encompasses several mountain ranges, a dam, beaches, vineyards and other exciting things and Blaine County which covers the top half of the map including Mount Chilliad and its surrounding wilderness, Mount Gordo, the towns of Paleto Bay, Grapeseed and Sandy Shores and the inland Alamo Sea.

On the world map, areas of interest are marked with an assortment of different icons which can be identified by the key on the map page of the pause menu. Strangers and Freaks side-missions will appear as ‘?’ until the correct character investigates the location to kick off the side-mission chain. These icons include:

  • Letter Markers – These mark mission start locations.
  • Shop Markers – These mark clothing (Ponsonby’s, Binco, Discount, Suburban), weapons (Ammu-Nation) and vehicle (Los Santos Customs) stores on the map.
  • Activity Markers – These markers represent locations where you can do things with friends or by yourself during free roam. These include: Golf, Darts, Movies, Tennis, Yoga and Strip Clubs.
  • Race Markers – These mark start locations for Street Races, Sea Races, Off-Road Races, Stock Car Races and Triathlons.
  • Property Markers – These markers indicate the locations of purchasable or purchased properties and safe houses.
  • Service Markers - These markers show the location of services and include: Tattoo Parlors, Barbers and Car Washes.

Travelling Efficiently

There are a few cool things you can do with the world map in order to increase your efficiency at travelling around in-game. These include:

Waypoints

During missions you'll receive objective markers that act as waypoints showing you exactly where you need to go to progress with the mission. On the world map you can also set your own custom waypoints which will appear on the mini-map when you return to regular gameplay. You can then follow said waypoint to any destination of your choice.

Whilst waypoints are active, a solid purple GPS route will appear on the world map whilst you are driving a vehicle, giving you the quickest route to your destination. A distance indicator will also appear by the mini-map with a number indicating your current distance from the destination from your current position.

Fast Travel

As you explore the world you might eventually find that driving everywhere can be a little un-fun. Fortunately, for a small price you can use fast travel to reach most locations on the map. In order to do so, pull out your phone and in the contacts section, find and call the ‘Downtown Cab Co.’ number to order a taxicab… or just find one on the street and get into the back.

Once a cab shows up, enter the cab and you’ll be able to choose your destination – note that you can also add a custom waypoint to the map to travel to any location of interest – this is particularly useful for when you decide to track down the game’s may collectibles!

Mobile Phone

The mobile phones in the game serve numerous functions and as such, it is a good idea to feel comfortable using it as soon as possible. You can access the phone at any time during gameplay by hitting up on the D-Pad. Its screen looks very similar to what you would find on an iPhone or other smart phone these days with big icons indicating various apps and functions.

The major functions denoted by on-screen icons include:·

  • Messages: Similar to emails, these are story related messages that you will occasionally receive from your crew members, employers and contacts.
  • Email: Emails, like messages will give you information about various things in Los Santos. You will often get emails with stock tips, updates from Ammu-Nation about additional weapons being available in stores and in the case of a mission or two co-ordinates and photos to help track down specific vehicles.
  • Contacts: A list of people that you meet in game. You can call them to hang out or socialize with or chat in general. Additionally you are able to contact the taxi company and emergency services who will dispatch vehicles to your location that you can steal or ride in.
  • Quick Save: A massively useful tool for the game. Use quicksave to save your current position in the world. Perfect for stunt jumps and other tricky mission segments. If you fail, simply load the game to start from where you had previously quick saved.
  • Job List: Provides a list of currently available and previously completed missions and jobs.
  • Camera: Takes photos. I bet you didn't see that coming!
  • Trackify: An app gifted to you around halfway through the game. This app acts like a mini-radar screen that helps you track down specific item or locations when they do not appear on the map. Once you have unlocked the submarine, you can use the Trackify app to find all 30 barrels of nuclear waste in the ocean surrounding the map.

Wanted Rating and How to Lose it

Wanted Ratings and Effects

As per the norm in a Grand theft Auto title the Wanted Rating plays an important role in how free you are to wander around the city without interruption from police. Performing various naughty deeds including (but not limited to) the following will all encourage police scrutiny:

  • Hijacking vehicles.
  • Ramming into police vehicles.
  • Holding up shops.
  • Entering restricted areas (marked by red boundaries on the mini-map).
  • Attacking or shooting people in the streets.

Depending on the quantity and frequency of the mischief you get into will affect how much attention that you will draw and the response that the Los Santos Police Department will throw at you.

There are five wanted levels and you are able to identify your current wanted level by looking in the top right hand corner of the screen. The rating is identified by a series of stars here that will increase as you perform various acts of criminality. Each star will increase the police presence on the roads and also see them utilizing new types of weapons and vehicles.

  • 1 Star: Police will attempt to apprehend you and arrest you using non-lethal methods unless threatened. You may see police helicopters at night time in addition to the standard police cruisers at all hours.
  • 2 Stars: Police will shoot on sight, will call backup and when driving will attempt to ram you or block the roads to hinder your progress. They will also call for backup, so evading them becomes more difficult. The helicopters and police cruisers will be involved.
  • 3 Stars: Police will shoot on sight, helicopters will also shoot on sight. Will attempt to ram you or block the roads to hinder your progress and occasionally set up proper road blocks. They will also call for backup, so evading them becomes more difficult. The helicopters, police transporters and police cruisers will be involved.
  • 4 Stars: This is where it gets interesting. In addition to the aforementioned effects, the FIB agents will now show up to assist the local police, they and the regular police will now be equipped with body armor. FIB vehicles will join the standard police helicopters and cruisers in trying to hunt you down.
  • 5 Stars: As with 4 stars but now the law enforcement will actively shoot at and try to blow up your vehicle. Multiple helicopters will be deployed, police/FIB agents will hunt you in packs on foot and can be dropped off by helicopter.

Losing a Wanted Rating

Obviously, having the police chasing you whilst you are trying to complete a mission is going to make said mission much more difficult. As such we need to be able to lose the cops as quickly as possible when we need to.

You will notice that for the duration of a wanted rating, players will be able to see police on the mini-map as flashing blue and red blips. Each of these blips also has a vision cone that also appears. If you enter this cone of vision, the police will set up a search area. To lose the police players need to get out of the search area and then keep out of the line of sight for a few moments until the cops lose interest and the rating vanishes.

Some additional tips to speed up losing wanted status:

  • Drive into a Los Santos Customs without being spotted and modify your vehicle.
  • Changing cars without police seeing you.
  • Use side-alleys and hide from view of the main streets.
  • Stay out of the line of sight of law enforcement - keep an eye on your mini-map and stay out of those cones of vision!

GTA V Enhanced Edition Changes

In addition to the obvious graphic overhaul, the Enhanced version of Grand Theft Auto V released for Xbox One and Playstation 4 (and soon to the PC) features a number of gameplay enhancements and additions, new vehicles, collectibles, random events and a few new extra side-missions. Whilst not an entirely new game in and of itself, the range of new content and the upgraded visuals make Grand Theft Auto V most definitely worth a return visit.

Additional Content

First Person Mode

Perhaps the biggest change to gameplay in the Enhanced Edition of the game is the addition of a first person mode which allows you to play the game in a similar manner to a first person shooter. It’s a nice touch and if you are a returning player, a great way to re-visit Los Santos and its surrounds. To activate this, you’ll need to hit the view button and cycle through the various views until you find it.

New Missions

  • Michael: Murder Mystery – This mission takes place across Los Santos and has Michael finding some mysterious messages and solving a murder. You’ll earn some new overlay filters for the game as a reward.
  • Franklin: Wildlife Photography Challenge – This challenge has Franklin tracking down animals across the game world to photograph them. You’ll earn a Kraken submersible as a reward.

Random Events

The Enhanced Edition includes three new Random Events which lead to unlocking new vehicles and rewards. These include:

  • Duke ‘O Death
  • Sea Plane
  • Monkey Mosaic

New Activities

  • Stock Car Races – A new set of races which can be used to earn yourself a few themed muscle cars. Excitement plus!
  • Stunt Plane Time Trials – initially released as a DLC pre-order bonus, the Stunt Plane Trials are available to all players of the Enhanced Edition. There are five courses in which you’ll need to hit checkpoints and perform stunts within a time limit.

New Collectible Types

There are two new types of collectible included in the Enhanced Edition of Grand Theft Auto V and as with their predecessors, finding and locating these will be a time consuming effort. These collectibles can be found all over San Andreas and players will need to cover a lot of ground to collect them all. These include Monkey Mosaics and Peyote Plants.

Monkey Mosaics - Franklin is able to track down and find 50 Monkey Mosaics that have been grouted onto walls by a monkey enthusiast’ artist around Los Santos and Blaine County. Finding and taking a photograph of all 50 of these Monkey Mosaics will unlock a new Random Event – Monkey Mosaic.Completing this will award Trevor with a Monkey Suit and Franklin with a Monkey-themed vehicle.

Peyote Plants - The Enhanced Edition of Grand Theft Auto V also includes Peyote Plant collectibles. They appear as small flowering cacti and there are 27 of these located around Los Santos and the surrounding countryside. Finding and interacting with a Peyote Plant will have the character eat it and subsequently have a hallucination event during which players can take control of a random animal from the range of in-game wildlife ranging from fish, to birds, to mountain lions etc.Finding the Peyote Plants for the land-based animals will unlock the ‘Cryptozoologist’ Achievement/Trophy and will also unlock them as characters for use in the Rockstar Editor and Director Mode.

New Vehicles

There are several types of brand new vehicles, previously DLC-locked vehicles and triumphantly returning vehicles from previous games that have been incorporated into the latest version of Grand Theft Auto V and they include the following:

  • Atomic Blimp
  • Blista Compact
  • Carbon
  • Dodo
  • Duke
  • Hotknife
  • Khamelion
  • Kraken
  • Marshall
  • Stallion
Rockstar Editor

The Rockstar Editor allows players to record segments of gameplay before editing and re-uploading said videos to the internet to allow other players to watch and enjoy their content. The Editor also features a Director Mode in which players can play as any previously unlocked character and play the game in a number of predefined locations to create their own films.

Walkthrough

Welcome to my walkthrough for Rockstar Games’s new title in the revered Grand Theft Auto franchise - Grand Theft Auto V and the second entry in the franchise on current consoles to date.

This guide will help you make your way through the title's various campaign missions from start to finish, assist you in achieving 100% completion on each of the missions by providing walkthroughs, hints and tips for all of the game's optional mission objectives and side-content and give you a fighting chance at finding those unique stunt jumps and picking up all of those pesky collectibles.

To fast travel to a mission, side-quest or collectible guide go to the table of contents above and use the hyperlinks to jump down to where you want to go in a flash.

It should be noted that due to the open-world nature of the title, various events or missions may unfold in a slightly differently order or way to what is described in the guide below, however the general gist of the scripted events should remain relatively unchanged. With this in mind, if you find a better way to complete an objective or part of a mission, please let me know and I'll be happy to include it in the guide.

Enjoy!

Prologue

Start Location: Automatically begins on starting a new game.

Initiated By: Michael & Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As you gain control, go through the open door in front of you. After a short scene, hold your aiming reticule over the hostages on the floor here until all three of them have made their way into the next room.

When prompted, pull out your phone and hit the detonate button. Go through the door on the left and follow the hallway until you find the blown open vault door - go on inside. Pick up the cash lying on the floor and head over to the stack of money on a cart in the back right hand corner for a short sequence. Exit the vault.

This will trigger another scene. A tutorial will pop up telling you how to switch characters. Do so and shoot the guard. Follow your comrades down the hall and enter cover when asked to do so. Continue after your mates when you are able to do so.

After a short time, you will find yourself outside with a large group of police waiting for you. Take some cover behind the pillars here and use them as cover to pop out and shoot the cops. After downing 6-7 of them, your friends will start moving forwards. Follow them through the gate and down the hill using the road killing any policemen that bar your path.

When you reach the end, enter the car.

After another cut-scene, you will be in control of the vehicle. Follow the yellow GPS line on the map, after the right hand turn another scene will play out.

You will now take control of Trevor, just as another group of cops show up. Stay in the cover provided and continue to shoot and kill them until another cut-scene plays.

Reward/s and Unlocks:

  • N/A.

Franklin and Lamar

Start Location: Automatically begins on completing the Prologue mission.

Initiated By: Franklin

Optional Objective/s: 
Winner – Win the race.
We Come in Peace – Don’t hit any aliens when driving through the movie studio.
Focused Driver – Use Franklin’s special ability for 7 seconds total.
Not a Scratch – Complete with minimal damage to the car.

Walkthrough:

Move to the front of the house and choose one of the cars. Get in. Your friend will take off, you need to follow him. Note that for the mission’s ‘Not a Scratch’ optional objective, you’ll want to avoid hitting or grinding up against obstacles or other cars.

Lamar will join you in a short chase/race through 4-5 minutes worth of roads, buildings and close calls. During the race, you’ll be able to attempt the remaining three optional objectives – use Franklin’s focus for ‘Focused Driver’, avoid the aliens when you race through the film set for ‘We Come in Peace’ and finally, make sure you win the race for ‘Winner’.  

When Lamar has had enough of racing, a scene will play.

When you are back in control a police car will show up. Time to lose the cops! To do this we need to drive off and get out of their line of sight which will be visible as a blue tinted colour on the mini-map. We can do this by getting some distance between our car and theirs and turning corners a few times. Once we are out of their line of sight, stay away from the red cop markers and out of the blue vision indicators on the mini-map for a few moments. This will reduce our wanted level.

Once you have lost the wanted level, follow the yellow GPS route to take the car to the drop off point. After getting out of the car, walk through the open door into the showroom for a story sequence.

Note: At this point, you’ll earn the achievement/trophy ‘Welcome to Los Santos’.

Exit the dealership and enter the indicated car. Drive it back to Franklin’s house via the yellow GPS line on the mini-map. Park the car in the garage for a scene.

You’ll now be introduced to your room, here you can:

  •         Sleep in the bed to save your game.
  •         Use the wardrobe to change clothes.

This will have ended your first mission in Los Santos.

Reward/s and Unlocks:

  • Contact: Simeon is now a contact for Franklin's phone.
  • Safe House: Franklin's Aunt's House (Franklin).
  • Garages now available.
  • Shop: Barbers now available.
  • Shop: Ammu-nation shops now available.
  • Shop: Los Santos Customs now available.
  • Activity: Strip Clubs now available.
  • Activity: Cable Cars now available.
  • Activity: Fairground Rides now available.
  • Activity: Movie Theatres now available.

Repossession

Client: Simeon

Start Location: Inside Simeon’s dealership

Initiated By: Franklin

Optional Objective/s: 
Trail Blazer – Shoot the gasoline trail.
Accuracy – Complete mission with Accuracy >70%.
Headshots – Kill 6 enemies with headshots.
Mission Time – Complete mission under 6:30.

Walkthrough:

Exit the dealership and hop in a car. Use the mini-map and follow the golden GPS route to reach the target location.

As you arrive, exit the car and follow Lamar. Climb over the fence when prompted to do so. Continue after Lamar until you reach a dead end. Approach the garage on the right for a scene.

Afterwards, grab the gun from the ground and enter cover. Pull out the weapon using the weapon wheel when prompted and take out the Vagos gang members here. There are 5-6 of them back down the alley we came from and another on a raised scaffolding on the left. Follow Lamar back the way you came from, shooting enemies that come into sight and staying in cover as much as possible.

Once a car appears and tries to drive off, shoot it and then shoot the gas that it leaks on the ground as it takes off to blow it up (Die Hard 2 style!) for the ‘Trail Blazer’ optional objective. Keep your eye out for a gang member on a balcony to your right.

Retrace your steps back to the fence we jumped over earlier. As you approach, the gang member with the bike of interest will drive off. Quickly hop over the fence and get in a car.

The game will prompt you to zoom out your map, do so and you will be able to see where the bike has gone. Using the car and the mini-map, navigate your way over to and catch up with the target. When you find him, use the button that pops up on the screen to shoot at him. Once you have hit him, exit the car and hop on his bike.

Drive the bike to the car wash indicated by the yellow marker on the mini-map to complete the mission.

Reward/s and Unlocks:

  • Missions: Strangers and Freaks side-missions are now available.

Complications

Client: Simeon

Start Location: Car Park outside Simeon’s dealership         

Initiated By: Franklin

Optional Objective/s: 
Dirt Nap – Knock out the gardener using stealth.
Can’t Touch This – Take no damage during the fist fight.
Mission Time - Complete within 5:00.

Walkthrough:

Hop into a car and use the mini-map and follow the yellow GPS route to reach the house at the target location. Be sure to answer your phone along the way for a bit of story and a hint about how to get at the vehicle you require.

As you arrive at the objective marker, exit the vehicle and climb over the blue fence. You’ll get a brief tutorial on how to use stealth mode and do silent takedowns from behind. Try it out on the gardener ahead. Doing so will net you the ‘Dirt Nap’ optional objective.

Now make your way over to the right-hand side of the house. Proceed through the archway here to find a car. Climb on top of this and from here jump up to the roof above and sneak on into the open window.

Now that we are inside, a smaller map will appear in the mini-map slot. We need to avoid the residents here. They are marked on the mini-map as red dots. We’ll enter into a bathroom. Wait for the girl to walk past and look at the map, once the two residents on the top floor are in different rooms, continue forward and go down the stairs. At the bottom, do a quick 180 and you’ll see another pair of people in the kitchen ahead, wait a few moments for them to start dancing and then sneak towards them. Take the first hallway on the left to find the garage.

Enter the car and the garage door will open, drive out of the house and follow the GPS back to the target marker for a scene.

Afterward drive the car as fast as you can into the dealership.

You’ll end up in a fistfight. The game will give you a few controls in the top left corner of the screen, so play around with them until you get the hang of them. We’ll need to knock out your opponent to continue and doing so without taking any damage during the fight will reward you with the ‘Can’t Touch This’ optional objective.

You are now able to switch between both Michael and Franklin as playable characters. Note that each character has different missions available to them. Michael’s missions appear as blue letters on the mini-map, whilst Franklin’s are green.

Reward/s and Unlocks:

  • Character: Michael is now a playable character in Los Santos.
  • Safe House: Michael's House (Michael).

Father/Son

Client: Michael

Start Location: The pool outside Michael’s house

Initiated By: Michael

Optional Objective/s: 
Quick Catch – Rescue the target within 10 seconds.
Not a Scratch – Deliver the repaired car with no damage.

Walkthrough:

After the introductory cinematic, you’ll be in control of Michael. Now make your way around to the front of the house and get in the car. Ensure that you answer the phone on the way there.

The phone call will update your mission objectives, so cruise out of the driveway and follow the yellow GPS trail over to the target marker.

As you arrive, you will see a truck with a boat mounted on its rear fly past. That’s our target. Follow it along the highway and get as close as you can to it. When you are close enough, Franklin will jump across to it.

Now you need to stick as close as you can to the back of the boat. A number of bad guys will come out to attack your buddy, so use your gun to pop them as they emerge. Once they have been dealt with, Franklin will go inside and bring another person out.

The ships boom will fly off to the side with a person on it, so drive over and hold Michael’s car steady under it for a few seconds so that he drops into the car. Make sure you do this within 10 seconds of it happening to earn the ‘Quick Catch’ optional objective.

Once you have a new occupant in the car, drive up to the rear of the boat again for a scene.

Afterwards, continue onwards for a few moments until your objectives are updated. Return back the way you came and follow the yellow GPS route until you reach Los Santos Customs for a story sequence.

Drive on into Los Santos Customs and repair the car. You can also add a few bits and pieces and have it resprayed if you like, but all it really needs is a repair.

Once the car is fixed, follow the yellow GPS back to the target marker to complete the mission. Returning the repaired car without damaging it will also reward you with the optional objective ‘Not a Scratch’.

Reward/s and Unlocks:

  • Contact: Michael is now a contact for Franklin's phone.
  • Contact: Jimmy is now a contact for Franklin's phone.

Chop

Client: Franklin

Start Location: The gate outside Franklin’s Aunt’s house

Initiated By: Franklin

Optional Objective/s: 
Homedog – Spend 10 seconds in the dog’s perspective.
Advanced Reflexes - Use Franklin’s special ability for 7 seconds in total. 
Not a Scratch – Complete with minimal damage to the van.

Walkthrough:

Follow your friend and his dog, Chop up the street a short distance and get into the van indicated by the blue objective marker. There is an optional objective – ‘Not a Scratch’ that wants us to do as little damage the van as possible during the mission, so take care of it. Make your way over to the next objective marker and park there for a scene.

Afterward run back to the van and hop back in. Use the mini-map to track down and approach the motorbike rider who is our target. At this point the game will give you a prompt to use Franklin’s special ability – driving slow time; give it a go to have an easier time driving through busy intersections with cross traffic (you’ll need to use this for a cumulative total of 7 seconds across the mission to earn the ‘Advanced Reflexes’ optional objective – so do it early and often!).

Continue to follow the motorbike rider for a little while longer and eventually, he’ll fall off of his bike.

Once he does, follow the dog as it chases the target. Hop the fence on the right and continue after the target, run through the next fence and onwards into the train yard. A scene will play whilst you are here.

Following the scene, Chop will get the target’s scent. Note that you can also switch characters to the dog at this point (do so for 10 seconds to earn the ‘Homedog’ objective). Return to Franklin and follow Chop down the length of the first train. When he reaches the end, he will get a little distracted, so try calling him using the on-screen button and run over and interact with him to get him back on task.  When he reaches the train car and starts barking, open it.

After the scene, hop through the train car and chase after the target. Approach him for a scene.

Now that that is all done, follow the yellow GPS route back to the target marker (being sure to drop off the target when told to do so) to complete the mission.

Reward/s and Unlocks:

  • Collectibles: Monkey Mosaics are now available for collection (Enhanced Edition only).

Marriage Counselling

Client: Michael

Start Location: Front door of Michael’s house.

Initiated By: Michael

Optional Objective/s: 
Drive-by Killer – Kill 3 enemies with a gun whilst in a vehicle.
Mission Time - Complete within 5:30.
Not a Scratch - Complete with minimal damage to the Bison.

Walkthrough:

After the scene at the start, hop in the bison in the driveway here and follow the target vehicle as it drives off. Keep in mind that there is an optional objective – ‘Not a Scratch’ that wants us to do as little damage to this car as possible. So drive carefully! Eventually, the red blip will disappear from the radar and be replaced with a yellow one. Follow the GPS over to this marker.

Following the short story sequence, get back into the bison and hold down the accelerate button until another scene plays.

Now make your way back to Michael’s house.  As you approach, a pair of hostile vehicles will show up and start shooting at you. Switch to Franklin when you are able and use him to shoot the bad guys. Ensure you kill three of them whilst Michael is still driving to earn the optional objective ‘Drive-by Killer’.

When all the hostiles are gone, switch back to Michael and drive home for a scene to end the mission.

Reward/s and Unlocks:

  • Contact: Lester will now be a contact for Michael’s Phone.
  • Missions: Completing this mission will also unlock a further two missions – Lester: Friend Request and Michael: Daddy’s Little Girl.

Daddy’s Little Girl

Client: Michael

Start Location: Front door of Michael’s house.

Initiated By: Michael

Optional Objective/s: 
Fastest Speed – Reach top speed on the Seashark.
Stabilizer – Don’t fall off the bicycle.
Faster than Fish – Swim to the boat in under 1:00.

Walkthrough:

Exit the house, hop in the car and follow the yellow GPS trail over to the target marker.

Once you arrive, walk over to the bike rental place nearby and hop on one of the bikes. You’ll be challenged to a bike race to the end of the pier in the distance. As you go, mash the sprint button to keep your pace up and follow the pathway along the beach path and up to the end of the pier.

Whilst on the bike, be sure to avoid riding through the sand at all costs as it will slow you right down. You’ll also want to complete the sequence without falling off to complete the optional objective ‘Stabilizer’.

As you reach the end of the pier a scene will play.

Following the scene, dive into the water in front of you and swim out to the boat in the distance. Again mash the sprint button to keep up speed (getting to the boat in under 1:00 is required for the optional objective ‘Faster than Fish’). Climb up on board for another story sequence.

Once we are back in control, we’ll be piloting a jet ski. Note that during this next segment on the Jet Ski, you should ensure that you reach full speed so that you earn the optional objective ‘Fastest Speed’.

Ride it back towards the beach and into the water outflow outlet marked with the yellow objective marker on the mini-map. You’ll have two pursuers after you. Follow the tunnel to the end and continue straight ahead through the canal area and into a second tunnel. At the end of this, you’ll be in a marina area. Turn left and follow the zone around until you exit out into the ocean. You should lose them at this point.

Now, follow the yellow GPS trail back over to the target marker at the pier we leaped from earlier to complete the mission.

Reward/s and Unlocks:

  • Activity: Triathlon events are now available.
  • Contact: Martin is now a contact for Michael's phone.

Friend Request

Client: Lester

Start Location: Front door of Lester’s house in El Burro Heights.

Initiated By: Michael

Optional Objective/s: 
Pop-ups Clear – Complete the pop-up mini game within 32 seconds.
Mission Time - Complete within 8:30.

Walkthrough:

Exit the house, hop in the car and follow the yellow GPS trail over to the target marker at the Suburban Store in Vinewood. Enter the store and buy a piece of clothing. Return to the car and drive over to the next objective marker via the yellow GPS route.

Leave the car and approach the marked door for a scene.

Once the scene ends, follow the programmer. When you arrive at his computer you will have to undertake a small mini-game. He has a bunch of pop-ups blocking his screen. To progress, you need to close all the pop-ups so that you can see the left-hand side of his desktop. They will continue to appear, so be sure to click them away as quickly as possible and focus on the left-hand side. Once you can see the desktop, click on the Antivirus shortcut and click scan when it pops up. Click the ‘exterminate’ button when the scan is complete. If you complete this mini-game in less than 32 seconds you’ll complete the ‘Pop-ups Clear’ optional objective.

Once you are done, your new friend will point out the location of the target for us. As such, head over to the nearby door with the green objective marker behind it and go inside. A scene will play.

Now exit the room and backtrack through the building and back outside. Hop in a vehicle and drive back to Michael’s house (conveniently marked with the yellow GPS route).

Enter the house for a scene. You’ll find yourself in front of a TV. Change the channel until you see the press conference on Weazel TV with Jay Norris – Life Invader Founder and CEO. Wait until he reveals the new phone during his presentation. When he does this, have Michael pull out his phone. In the contacts section, there is now an entry for Jay Norris. Call him at this point to complete the mission.

Reward/s and Unlocks:

  • Crew: Following this mission you will also get a call from a random number not in your contact list. This is your first heist crew member - Rickie Lukens.
  • Event: The Bike Theft (City) Random Events are now available.
  • Event: The ‘Simeon Yatarian’ Random Event is now available.

The Long Stretch

Client: Franklin

Start Location: Franklin’s Aunt’s house.

Initiated By: Franklin

Optional Objective/s: 
Unmarked – Complete the mission without losing much health.
Accuracy – Complete mission with Accuracy >60%.
Headshots – Kill 10 enemies with headshots.
Mission Time – Complete mission under 10:30.

Walkthrough:

After chatting with your buddies, walk over and hop in the car. Follow the yellow GPS trail over to the target marker at Ammu-Nation in Pillbox Hill.

When you arrive, exit the car and head into the store. Walk up to the counter and look at the Pump action shotgun behind the counter. Buy the flashlight attachment. You can buy any additional add-ons that you like and trick out some of your other weapons if you feel the need, but the flashlight attachment is the only requirement to progress. When you are ready to continue, go back outside.

Get back into the car and follow the yellow GPS line to head over to the next objective area at the Recycling plant. After you get there, exit the car and follow your mates into the building and up the stairs until a scene plays.

Now we need to go through the open door in front and follow the set path through the next few rooms until we get back outside. The problem is there are quite a few gangsters between us and the exit, so you’ll need to fight your way through them. Be sure to use cover when required and use your quick targeting to take them down quickly as you move.

When you reach the large warehouse floor area, use the crates on the floor as cover and move up through the room as you eliminate hostiles – note that a fire will start at this point and spread quite quickly so be sure to keep moving. Exit through the door at the far end and continue through the hallway to find yourself outside.

Upon exiting the building a helicopter will be waiting for you. Aim up and take out the gunner hanging out of the door. Wait a few seconds and kill his replacement as well when he appears. This should make it temporarily disappear.

Follow your homies up the nearby ladder and across the nearby roof. Hop over the fence and grab the nearby car. We’ll now have to evade the police until the three-star wanted rating vanishes. Don’t forget that during your escape you can use Franklin’s special focus ability for more fine control during tight spaces and avoiding collisions.

Once you have lost the police, follow the yellow GPS trail back to Franklin’s house to end the mission.

Reward/s and Unlocks:

  • Contact: Stretch will now be a contact for Franklin’s Phone.

Casing the Jewel Store

Client: Lester

Start Location: Darnell Bros. garment factory building in La Mesa.

Initiated By: Michael

Optional Objective/s: 
Picture Perfect – Capture all three security features inside the shop in one photo.
Mission Time – Complete mission under 8:00.

Walkthrough:

Exit the building and get in the car with Lester. Follow the yellow GPS trail over to the target marker in Rockford Hills. Exit the car when you arrive and work your way over to the side street nearby to find the entrance to the jewellery store. Head inside.

Inside the store, you will need to take a number of photographs with the camera to capture three different types of security devices. Note that capturing all three of these objects in a single photo will give you the ‘Picture Perfect’ optional objective. They can be found in the following locations:

  • The security keypad on the wall to the left as you enter.
  • A security camera hanging from the ceiling. You should be able to make out cameras on both the left and the right as you enter.
  • A vent. There are several of these around the jewellery store and any one will do. The closest to the entrance is just at the top of the wall on the right as you enter.

Once you have all three photographs, walk over to the shop attendant marked with the blue objective marker for a scene.

Afterward, exit the store and return to the car. Drive around to the street to the east of the jewellery store and Lester will point out a construction area on a corner. Exit the car and enter the site.

Climb the stairs and take the ladders until you find yourself on the roof. Work your way over to the far north side of this rooftop area and climb up onto the air-conditioning units marked by the yellow objective marker. This is a vantage point. From here look back towards the way we came and look for a fenced off area on the rooftop with barbed wire around the top. Take a photo of the vents inside from the vantage point.

Backtrack across the rooftop and return to the car. Follow the golden objective GPS route back to the garment factory.

During the following scene, Lester will take you through a plan. You will get to choose how you want to do the next mission – using stealth or going in loud. Additionally, you will choose crew members.

Reward/s and Unlocks:

  • N/A.

Heist Setup: The Jewel Store Job

During the scene at the end of the ‘Casing the jewel Store’ mission, players are given the opportunity to decide how they want to go about approach the next heist. Each of the options plays out slightly differently and will also require different setup mission to be completed before it can begin. Make the choice between 'Loud' or 'Quiet'.

The game will then introduce a number of new heist set up missions. There are three tasks in all for you – two if you choose the ‘Quiet’ option and one for choosing the ‘Loud’ option. You will find walkthroughs for each below.

Here is a quick list if you need to skip ahead for any reason:

Reward/s and Unlocks:

  • N/A.

Heist Setup: Carbine Rifles

Start Location: Mobile ‘Hs’ marker moving around between east and central Los Santos.

Initiated By: Michael

Optional Objective/s: 
Swift Getaway -  Lose the police pursuit in less than 2 minutes. 

Walkthrough:

As with the previous mission, this mission is also marked with a HS on the map and is required to do some set-up work for the heist. This one appears if you selected the loud mission option earlier. This mission start marker moves around as the target is an armoured LSPD vehicle and will be constantly on the move around Los Santos. 

Drive over to the objective marker to intercept the vehicle. As you arrive, a blue objective marker will appear on the mini-map to reveal the target vehicle. We need to steal the van and the best way to do this is to kill its occupants.

The easiest way to do this is to use a vehicle to block the road ahead of them before shooting the driver and his pal in the front seat through the windshield. There are four policemen in total in the LSPD vehicle and they all have body armour on – so use Michael’s special Focus ability to go for headshots.

After killing the police officers, you’ll earn yourself a 3-star wanted rating. Quickly hop into the target vehicle and make your way into a nearby alleyway, head off-road or hide in a parking area to quickly break line of sight and lose the pursuing police forces. If you can lose the police within 2 minutes, you’ll complete the ‘Swift Getaway’ optional objective.

Once you have lost the police, follow the yellow GPS trail back to a small underpass beneath the highway opposite Lester’s garment factory to end the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Bugstars Equipment

Start Location: The ‘Hs’ marker on the Mini-map at Elysian Island. 

Initiated By: Michael

Optional Objective/s: 
Sneaky Pest - Steal a Bugstars van without being detected.

Walkthrough:

Once the heist plan has been set, we need to do some preparation work before it can begin. If you selected the loud and obvious mission option for the heist earlier, you’ll receive an 'Hs' marker on the Mini-map at Elysian Island to go and steal a Bugstars van.

Drive out to Elysian Island and approach the mission start point. As you arrive, three blue objective markers will appear on the mini-map. These are the vans and we need to steal one of them. If you simply walk over to them, it will upset the employees who will call the police.

As such, make your way around the building to the back doors. Use your stealth moves to sneak in and knock out the employee by the closest van before hijacking the van and taking it out the back door. If you do this, you should be able to nab it without alerting the employees and you’ll complete the ‘Sneaky Pest’ optional objective.

If you alerted the employees as you stole the vehicle, we’ll now have to evade the police until the two-star wanted rating vanishes.

Once you have lost the police (if you were required to lose them), follow the yellow GPS trail back to a small underpass beneath the highway opposite Lester’s garment factory to end the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: BZ Gas Grenades

Start Location: At the mobile ‘Hs’ marker moving around between east and central Los Santos.

Initiated By: Michael

Optional Objective/s: 
Loose Cargo - Shoot open the back doors to release the cargo.

Walkthrough:

As with the previous mission, this mission is also marked with a 'HS' on the map and is required to do some set-up work for the heist. This one appears if you selected the stealthy mission option earlier. This mission start marker moves around as the target is an armoured van and will be constantly on the move in east and central Los Santos. 

Drive over to intercept the van. As you arrive, a blue objective marker will appear on the mini-map to reveal the target vehicle. To access its cargo you need to shoot the back doors open which will drop the cargo on the ground for pick up and in doing so will also help you to achieve the optional objective ‘Loose Cargo’.

Alternatively, you can cause the van to stop so that the drivers of the van exit the vehicle (shooting the tires makes this easier!). Once the guards are dead, hijack the vehicle.

If you made enough of a ruckus, you’ll now have to evade the police until the two-star wanted rating vanishes. Once you have lost the police, follow the yellow GPS trail back to a small underpass beneath the highway opposite Lester’s garment factory to end the mission.

Reward/s and Unlocks:

  • N/A.

The Jewel Store Job

Start Location: This Heist mission will automatically activate after completing all of the set-up jobs.

Initiated By: Michael, Franklin

The jewel store job heist will automatically activate upon completion of all of the setup jobs for the heist. After a brief introductory scene, you will be good to go. As there are two different permutations to this mission based on the selection you made earlier, there is a walkthrough for each below.

Please use the shortcuts here to speed up the process of finding what you are looking for:

The Jewel Store Job – Quiet

Start Location: Will automatically activate after completing all of the set-up jobs.

Initiated By: Michael, Franklin

Optional Objective/s: 
Quick Grab - Steal all jewellery within 50 seconds.
Clean Sweep - Steal jewellery from all 20 cabinets in the store.
Protégé Protected - Protect Franklin during the police chase.

Walkthrough:

After the briefing, head down the stairs and get in the car outside. Follow the yellow GPS line to make your way over to the jewellery store. Park outside of the construction site on the yellow indicator and Franklin will get out.

We’re now in control of Franklin. Enter the construction site and climb the stairs and ladders to reach the rooftop. Make your way over to the vantage point that we used before so that Michael could photograph the vents on the roof. From here we need to select the BZ gas and toss one of the grenades into the open vent inside the barbed-wire fence marked with the yellow objective marker.

When you are successful, a scene will play. Afterward, you will be back in control of Franklin in the store. At this point, run up to each of the glass cases and interact with it to grab the loot inside. Depending on the hacker you chose, you will have varying time limits to do this.

Once you have enough loot, have cleared the shop out (if you can grab all of the loot within 50 seconds you’ll earn both the ‘Quick Grab’ and ‘Clean Sweep’ optional objectives) or the time runs out, the alarm will sound.

Franklin will hop on a bike. Follow the other squad members (marked with blue objective markers) until they hop down onto a highway and through a hole in the wall. Make your way through the underground tunnel for a fair distance, making sure to follow your crew members. Eventually, you will exit into a cistern.

After a brief cut-scene, players will now be back in control of Michael in an armoured truck. A yellow objective marker will appear in the distance. We need to protect Franklin and the other crew on bikes until they arrive at the objective marker. To do this, use the truck to ram the police cars that appear to spin them out or decommission them. Successfully keeping Franklin from harm here will net you the ‘Protégé Protected’ optional objective.

When you reach the objective marker a short scene will play.

Once the scene has run its course, drive the truck over to Lester’s lockup using the yellow GPS route provided on the mini-map to complete the mission.

Note: For completing this mission, you’ll earn the ‘Diamond Hard’ achievement/trophy.

Reward/s and Unlocks:

  • Contact: Lester will now be a contact for Franklin’s Phone.
  • Weapon: Carbines will now be available to purchase from Ammu-Nation stores.
  • Event: Crash Rescue Random Event now available.

Use this link to proceed down past the other permutation of the heist level and onto the next mission: 'Mr. Philips'.

The Jewel Store Job – Loud

Start Location: Will automatically activate after completing all of the set-up jobs.

Initiated By: Michael, Franklin

Optional Objective/s: 
Quick Grab - Steal all jewellery within 50 seconds.
Clean Sweep - Steal jewellery from all 20 cabinets in the store.
Protégé Protected - Protect Franklin during the police chase.

Walkthrough:

After the briefing, head down the stairs and get in the car outside. Follow the yellow GPS line to make your way over to the jewellery store.

After a short scene, you will be back in control of Michael in the store. At this point, run up to each of the glass cases and interact with it to grab the loot inside. Depending on the hacker you chose, you will have varying time limits to do this. Once you have enough loot, have cleared the shop out (if you can grab all of the loot within 50 seconds you’ll earn both the ‘Quick Grab’ and ‘Clean Sweep’ optional objectives) or the time runs out, the alarm will sound.

Exit the store when you are ready.

Franklin will be on a bike. Follow the other squad members (marked with blue objective markers) until they hop down onto a highway and through a hole in the wall. Make your way through the underground tunnel for a fair distance, making sure to follow your crew members. Eventually, you will exit into a cistern.

After a brief cut-scene, players will now be back in control of Michael in an armoured truck. A yellow objective marker will appear in the distance. We need to protect Franklin and the other crew on bikes until they arrive at the objective marker. To do this, use the truck to ram the police cars that appear to spin them out or decommission them. Successfully keeping Franklin from harm here will net you the ‘Protégé Protected’ optional objective.

When you reach the objective marker a short scene will play.

Once the scene has run its course, drive the truck over to Lester’s lockup using the yellow GPS route provided on the mini-map to complete the mission.

Note: For completing this mission, you’ll earn the ‘Diamond Hard’ achievement/trophy.

Reward/s and Unlocks:

  • Contact: Lester will now be a contact for Franklin’s Phone.
  • Weapon: Carbines will now be available to purchase from Ammu-Nation stores.
  • Event: Crash Rescue Random Event now available.

Mr. Philips

Client: Michael

Start Location: Michael’s house in the living room.

Initiated By: Franklin, Michael

Optional Objective/s: 
Lost and Damned - Kill the two bikers during the first chase.
No survivors - Kill all fleeing bikers.
Trailer Trashed - Cause $5000 damage to Ortega's trailer.
Headshots – Kill 12 enemies with headshots.
Mission Time – Complete mission under 12:00.

Walkthrough:

After a brief intro cut-scene we’ll find ourselves in control of a new character - Trevor. Enter his car and follow the yellow GPS trail over to the target marker in Grapeseed. As you reach the objective location a scene will play.

Once the scene is done, the bikers will take off. You need to follow the van and dispose of the two motorcycle riders by shooting them from their bikes. For killing them both during this initial chase sequence, you’ll complete the optional objective ‘Lost and Damned’.

Once the bikes are done, follow the van for another 2-3 minutes until it stops. Note that you will be traversing dirt roads at this point and your passengers have no seatbelts so if you hit something too hard or roll the car it will kill them and you will fail the mission. As such ensure that you drive carefully, do your best to avoid collisions and use the breaks on tight corners –after all, you don’t need to attack the van, simply follow it.

When you reach the point at which the van stops, Trever and company will exit the vehicle. We need to clear out the immediate area of bikers. There is a good number of them around, a couple of them will hang out on rooftops and 2-3 of them will ride motorbikes around the area.

It’s a good idea to work on your headshot count as you fight through this area (we’ll need 12 for the optional objective). As the enemies seem to converge on your position and can surround you, I suggest working your way down the western side of the camp and behind the caravans to the northernmost point of the area. Kill enemies as you go and additional bad guys as they appear. Once you have killed enough (I took down roughly 12-15) you will be told to return to the truck.

Follow the yellow GPS trail over to the target marker in nearby. After a short scene, drive into the trailer in front of your vehicle to push it into the river. Doing so should unlock the optional objective ‘Trailer Trashed’.

After the scene, pull out Trevor’s gun and aim it at the target. After he drops to his knees, put away your weapons and kick him.

Return to the truck and follow the yellow GPS trail over to the target marker at Ron’s house.

Reward/s and Unlocks:

  • Safe House: Trevor can now use Ron’s House as a safe house.
  • Shop: Tattoo Parlours are now available.
  • Activity: Off-road Races are now available.

Trevor Philips Industries

Client: Cheng jr.

Start Location: At the ‘Yellow Jack Inn’ near the radar dishes in Gran Senora Desert.

Initiated By: Trevor

Optional Objective/s: 
Scrap Man - Destroy 6 vehicles.
Body Count - Kill at least 32 enemies.
Unmarked - Complete the mission without losing much health.
Mission Time - Complete mission under 4:30.

Walkthrough:

Get in the car with your new buddies and follow the yellow GPS trail over to the target marker nearby.

After the scene, run up and take cover behind the window. From the vantage point here, kill the enemy gang members below as they appear. Note that blowing up their trucks will cause significant splash damage and kill most enemies within the immediate vicinity. This is good as we’ll need to destroy at least 6 vehicles for the ‘Scrap Man’ and 32 enemies total for ‘Body Count’ optional objectives.

Once the initial batch of baddies has been dealt with, another car will show up and break through the fence on the right. You won’t be able to shoot at them from here, so follow the Chef as he leads you into the next area. Pop over the balcony here and take out the hostiles below.

After clearing the second group, follow Chef back inside and out onto the rooftop at the rear of the building. Again take cover and eliminate the bad guys as they approach. Midway through this section, you will be given a 40mm grenade launcher. Use that to destroy the enemy cars and make taking down the remaining enemies much faster. Mop up any remaining bad guys.

Now follow Chef back inside and head downstairs. Take cover behind the counter and kill the enemies that come through the open door opposite.

Once the enemies have all been dealt with, return outside and approach the ice box to complete the mission.

Reward/s and Unlocks:

  • Contact: Cheng Jr. will now be a contact for Trevor’s Phone.
  • Activity: Stock Car Racing now available (Enhanced Edition only).

Nervous Ron

Client: Trevor

Start Location: Ron’s House (Trevor’s first safe house).

Initiated By: Trevor

Optional Objective/s: 
Nervous Twitch – Win the race.
6 Bridges, 1 Plane - Fly under all 6 bridges along the flight path.
Death on a Wing - Kill all bikers whilst you are on the plane wing.
Headshots - Achieve 5 headshot kills.
Mission Time – Complete mission under 12:30.

Walkthrough:

After chatting with your henchmen, have Trevor walk over and hop on the ATV. Follow the yellow GPS trail over to the target marker at the nearby Ammu-Nation store.

When you arrive, jump off the ATV and head into the store. Walk up to the counter and look at the sniper rifle. Equip the suppressor and advanced scope attachments. You can buy any additional add-ons if you feel the need, but aforementioned attachments are all that is needed to progress. When you are ready to continue, go back outside.

Hop back on the ATV and follow the blue GPS route to reach your buddy, Ron. When you arrive, exit the vehicle and climb to the top of the water tower.

We will now have to use our sniper rifle to provide covering fire for Ron who will sneak into the biker controlled area ahead.

Once he gets off his ATV and starts in on foot you’ll need to defend him as he approaches and tinkers with the fuel tank beneath the control tower. To do this we need to follow him with our sniper rifle and take out any enemies that appear before they can spot him. Note that you’ll need to achieve at least 5 headshot kills for the ‘Headshots’ optional objective.

You'll find the enemies in the following places and need to perform the following actions to deal with them effectively:

  • Shoot the guard at the bottom of the steps of the control tower.
  • Shoot the two lights above the stairs.
  • Wait for the van to stop moving and then shoot the driver when he gets out.
  • Pop the guard at the top of the control tower.
  • Take out the guard at the base of the tower to the left of the steps.
  • Another guard at the top of the control tower – kill him quick as he will turn on the alarm once he sees the other dead guy here.
  • An enemy will emerge from the right-hand side of the building below the control tower closest to the fuel tank.
  • Another enemy will emerge in the same spot as the last one. Again, kill him quick as he will turn on the alarm once he sees the other dead guy here.

Ron will now plant the bomb. Afterwards, you’ll have to take out an additional pair of enemies

  • An enemy will appear from the desert on the right of the fuel tank.
  • A helicopter will appear. Wait until it hovers in place for a few seconds – you should be able to see the pilot. Shoot him.

Once the chopper goes down, the other bikers in the area will know that you are there. Hop on the ATV and drive over to where Ron was planting the bomb. Clear the enemies from the area and make your way to the plane at the back of the hangar nearby (it's marked with the blue objective marker).

As you approach, a scene will play and Trevor will hop on the wing. Now you need to shoot the enemies as they appear to protect the plane.

Note that you will need to kill all of the enemies that appear for the optional objective ‘Death on a Wing’. Use the mini-map to identify the enemies in the area and target those in close proximity first to minimise the risk that they pose. Continue to do this until a scene plays.

Trevor will now be in control of a plane. Take off and follow Ron. Do a roll to shake the bad guy off your wing.  Continue to follow the other plane until you reach a smoke signal. Hit the button prompt at the top of the screen to drop your cargo.

Now fly back to the landing strip marked with the yellow marker. Be sure to beat Ron in the race to complete the ‘Nervous Twitch’ and be sure to fly under all six bridges as you go for the ‘6 Bridges, 1 Plane’ optional objectives. After landing, steer it into the hangar here.

Reward/s and Unlocks:

  • Properties: You are now able to purchase properties in the game. These give you managerial side-missions to keep you occupied and also earn you a weekly income to supplement your spending money.
  • Property: McKenzie Field Hangar is now available to purchase for $175,000.
  • Weapon: Bolt-Action Sniper Rifles now available at Ammu-Nation stores.
  • Weapon: Machetes now available for purchase at Ammu-Nation stores.
  • Random Event: Sea Plane (Enhanced Edition only) is now available.

Crystal Maze

Client: Cheng Jr.

Start Location: At the ‘Yellow Jack Inn’ near the radar dishes in Gran Senora Desert.

Initiated By: Trevor

Optional Objective/s: 
2 Birds, 1 Stone – kill two enemies with one shot.
Unmarked – Complete the mission without losing much health.
Headshots - Achieve 10 headshot kills.
Accuracy – Complete mission with Accuracy >80%.

Walkthrough:

Get in a car and follow the yellow GPS trail over to the target marker nearby. When you arrive, exit and make your way up to the objective marker marking the vantage point on top of the hill nearby.

After a brief scene, pull out your sniper rifle from the previous mission and start putting down targets. Thinning the numbers out now will make the ensuing firefight shortly a little more manageable. It is best to pick off the farmers that are by themselves, or if there are multiple enemies in the one position, take them both down in quick succession.

You’ll find them in the following locations:

  • One on the lower deck area of the farmhouse
  • Three on the upper balcony of the farm house.
  • Two in front of the barn to the left of the farmhouse.
  • Two standing talking in front of the barn to the right of the farm house.
  • Two pushing barrels further to the right of the previous two enemies.

Once you have wiped those enemies out, it is time to approach the farmhouse. There are an additional 6-8 farmers inside that will all converge on your position if you are detected. As such, I recommend getting in cover somewhere outside (like the open barn) and shoot some of the enemies through the windows to lure them out, then switch to a shotgun or another more rapid firing weapon and kill the bad guys that come to attack you.

Finally, move up into the farmhouse and finish off any stragglers. Note that there is a medkit on the back porch, two on the main floor and another on the second floor of the farmhouse should you need them.

When you are ready, make your way to the southern corner of the farmhouse to find stairs leading down to the basement. Shoot the last enemy down here.

Grab the gas can from the corner and equip it. Start pouring gas and backtrack all the way back outside as you do to create a gasoline trail – the dotted yellow line on the mini-map should give you the optimum path to take. Make sure you leave no yellow dots on the radar – they indicate an incomplete trail.  Once you reach the gate outside, pull out a gun and shoot the trail to ignite it.

Following the scene, hop in a vehicle and put some distance between Trevor and the farmhouse. When you are far enough away, the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Friends Reunited

Client: Trevor

Start Location: Ron’s House (Trevor’s first safe house).

Initiated By: Trevor

Optional Objective/s: 
Mystery Gift - Destroy all trailers without being detected.
Perfect Gift - Destroy all trailers at once.
Unmarked - Complete with low health loss.
Headshots - Achieve 5 headshot kills.

Walkthrough:

Get in a car and follow the yellow GPS trail over to the target marker nearby. When you arrive, exit the vehicle.

We’ll be at a caravan park similar to where we took down the large group of bikers earlier. To complete this section, we need to plant sticky bombs on the trailers designated with a yellow objective marker.

You can either stealth into the area and make your way around the outside of the zone, plant the bombs on all the designated trailers.  Note that there is a bonus objective ‘Perfect Gift’ for detonating all of the trailers at once and another ‘Mystery Gift’ for doing so without being detected. When everything is in place return to the vehicle.

When the bombs are planted on all the trailers, return to the car and detonate the bombs using the phone. Note that enemies will attack you when you detonate the explosives so at this point, try to kill 5 of them with head shots for the optional task.

Alternatively, if optional objectives don't bother you, you can just enter the caravan park with guns blazing and once it is all clear, you can plant the sticky bombs on the trailers at your own leisure.

Hop back in the car and drive for a few minutes until you reach the golden objective marker at the lookout overlooking Los Santos. Mosey on over to the target marker nearby for a short scene.

Afterward, return to the car and follow the GPS route to Wade’s cousin’s house. When you arrive, exit the vehicle and follow Wade upstairs to complete the mission.

Reward/s and Unlocks:

  • Safe House: Floyd’s House can now be used as a safe house for Trevor.
  • Weapon: Sticky Bombs can now be purchased from Ammu-Nation stores.
  • Weapon: Proximity Mines cannow be purchsed from Ammu-Nation stores.
  • Activity: Flight School now available.

Fame or Shame

Client: Michael

Start Location: Starts automatically when switching to Michael after completing the ‘Friends Reunited’ mission.

Initiated By: Michael

Optional Objective/s: 
No, I can park here - Knock out the event coordinator.
Bearing Down - Stay close to the target during the chase.
All Hooked Up - Don't unhook the trailer on the Phantom.
Fastest Speed - Reach top speed in the Phantom.

Walkthrough:

Exit the house, hop in the car and follow the yellow GPS trail over to the target marker at Maze Bank Arena.

After arriving, look for the fellow with the clipboard near the car park. Punch his lights out for the ‘No, I can Park Here’ objective. Climb the stairs and enter the building for a scene.

Following the scene, you will need to chase after a target. Follow him until you are back outside again. Run over and get into the Phantom (big rig truck) here. You will now need to follow the target vehicle until it comes to a stop.

During the chase, you’ll have the opportunity to complete the other three optional tasks. You can do this by keeping the trailer attached to the rig for ‘All Hooked Up’, staying close to the target throughout the chase for ‘Bearing Down’ and reaching top speed in the Phantom for ‘Fastest Speed’.

It should be noted that it is very difficult to reach maximum speed in the Phantom and keep within a decent distance of the target with the trailer attached, so if you don’t get it first try, re-play the level and detach the trailer (left on the D-Pad) before chasing the target down for the other objectives.

After you have chased after him for a minute or two, he’ll pull up and at this point, a scene will play to end the mission.

Note: For completing this mission, you’ll earn the ‘A Friendship Resurrected’ achievement/trophy.

Reward/s and Unlocks:

  • Contact: Trevor will now be a contact for Michael’s Phone.

The Hotel Assassination

Start Location: Meet Lester at the Del Perro Beach

Initiated By: Franklin

Optional Objective/s: 
Sniper Boy - Kill the target with a sniper rifle.
Mission Time – Complete mission under 7:00.

Walkthrough:

After chatting with Lester, hop in a car and drive over to the hotel. The objective marker will lead you to a parking garage opposite the exit. Once you arrive a countdown timer will start. Quickly turn around and climb to the very top of the parking garage. Hop up on top of the ledge overlooking the hotel entrance and pull out a sniper rifle.

Once the countdown timer reaches zero, the target will leave the hotel and get into the waiting vehicle. He is wearing a pink/red shirt. Shoot him as he emerges and quickly step backward to hop off the ledge out of sight and avoid detection.

Now exit the parking garage and leave the area to complete the mission.

Reward/s and Unlocks:

  • Safe House: Franklin will be given a new safehouse in Vinewood Hills.
  • $9000 for Franklin with all objectives completed.
  • Missions: Frankin and Lester's optional assassination missions will unlock intermittently following this mission. They can be attempted at any time. You'll find a guide to them below - Franklin: Assassination Missions.

Dead Man Walking

Client: Dave

Start Location: Observatory in Vinewood Hills overlooking Los Santos.

Initiated By: Michael

Optional Objective/s: 
Focused Killer - Kill 4 enemies with Michael's special Focus ability.
Unmarked - Complete with low health loss.
Headshots - Achieve 14 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time – Complete mission under 9:30.

Walkthrough:

After the introductory sequence, you’ll find yourself in a morgue. Hit the on-screen button prompt to wake up for another brief scene.

Note that all of the optional objectives in this mission (bar the mission time and health loss) require you to be fairly accurate with at least 14 headshots required for 'Headshots'. You also need to use Michael’s focus ability and use it to kill at least 4 bad guys for the 'Focused Killer' optional objective – so keep that in mind as you proceed.

Once the scene is over, we will be weaponless. As such, sneak up and silently knock out the guard in front of you to grab his pistol. Continue into the room opposite and approach the bodies here. After inspecting both corpses, Michael will make a phone call. Soon afterward, the alarm will activate.

Make your way out of the room and pop the guy who comes to investigate. Follow the hallway around the corner and take cover. A good number of dudes will be in the reception area here and coming through the door directly ahead of you. Once it is safe to move up, keep going and enter the door that the agency grunts came from. Go through the door to the right of the open elevator and climb the stairs to the top. Kill the guy who emerges from the door here and then proceed inside.

Go through the open door across the hallway and ascend the next set of stairs, killing the guard who will come to meet you as you go. At the top, take cover behind the wall in front of you and take out the 5-6 enemies guarding the area. Inspect the green objective marker in the centre room for a trash bag containing all of your weapons.

Finally, work your way over to the yellow objective marker and shoot out the window. Jump through it to escape the building.

Killing our way out of the building has attracted the attention of law enforcement. As such we’ll now have to evade the police until the three-star wanted rating vanishes.

Once you have lost the police, follow the yellow GPS trail to the oil derricks in El Burro Heights to end the mission.

Reward/s and Unlocks:

  • N/A.

Three’s Company

Client: Dave

Start Location: in front of the FIB building in central Los Santos.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Headshots - Achieve 10 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time – Complete mission under 7:30.

Walkthrough:

Upon starting the mission walk over to the blue objective marker for a scene. After the scene has played out, make your way back to the street and get into the car with the blue marker. Follow the yellow GPS trail over to the target marker for the meeting point in El Burro Heights. As you arrive another scene will play.

When you regain control, you’ll be flying a helicopter. Fly it over to the top of the building indicated by the objective marker. As you reach it, yet another scene will play.

Use the on-screen button tutorial to rappel down the side of the building until you can go no further and then press the indicated button to watch a scene through the window. Press the action button to smash through the button when prompted to do so.

Note that as with the previous mission, all of the optional objectives in this mission (bar the mission time) require you to be fairly accurate with at least 10 headshots required - so be sure to work on those as you proceed through the next section.

Once you are inside, switch to Franklin. Use the sniper rifle to pick off all the bad guys in the room. More will enter, so continue to eliminate them until no more show up. Switch back to Michael and clear out any remaining enemies inside the building that were out of Franklin’s line of sight.

Now that they have all been dealt with, a group of helicopters will show up. Now you are free to switch between all three group members to take them down. Franklin is able to snipe pilots and take down a helicopter with a few well-placed sniper shots whilst Michael will hang out the side of the helicopter with an assault rifle with unlimited ammo. Michael is probably the better option in this situation, but the choice is yours!

After destroying all four helicopters, Trevor will fly us back to the mission start area. When we arrive a scene will play to end the mission.

Reward/s and Unlocks:

  • Contact: Steve will now be a contact for Michael’s Phone.
  • Weapon: Combat Pistols can now be purchased from Ammu-Nation stores.

Did Somebody Say Yoga?

Client: Michael

Start Location: In front of Michael’s house.

Initiated By: Michael

Optional Objective/s: 
Warrior - Do the 1st Yoga pose perfectly.
Triangle - Do the 2nd Yoga pose perfectly.
Praise the Sun - Do the 3rd Yoga pose perfectly.
Mission Time – Complete mission under 15:00.

Walkthrough:

This is an interactive button pressing sequence. Simply follow the on-screen button prompts to complete the various yoga poses. Note that you will have to complete each of the three poses perfectly to complete three associated optional objectives (‘Warrior’, ‘Triangle’ and ‘Praise the Sun’) for the gold medal on this level.

After the third series of button prompts a scene will play.

Once you've completed the Yoga workout, go inside the house and climb the stairs. Enter Jimmy’s room. After a brief conversation, follow him back downstairs and out the front door. Enter the car. Follow the yellow GPS trail over to the target marker at Burger Shot in Little Seoul. Once the short scene here has played out, return to Michael’s house.

On the way back a scene will play.

When you regain control of Michael, follow the golden objective marker to return home. Enter the kitchen for a story sequence to end the mission.

Reward/s and Unlocks:

  • Activity: Yoga is now available as an activity.

Hood Safari

Client: Franklin

Start Location: Franklin’s Aunt’s house.

Initiated By: Franklin

Optional Objective/s: 
Headshots - Achieve 12 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time – Complete mission under 7:00.

Walkthrough:

Once the mission has started, go over and get in the van. Follow the yellow GPS trail over to the target marker. Park the van and walk over to the target house. A scene will play.

After this goes down, all the gang members out in the street will become hostile and more re-enforcements will arrive to attack you. Follow your crew members and slowly work your way up the street staying in cover, killing enemies in close proximity and then moving up. Rinse and repeat.

Keep pressing forward. Once you have moved far enough up the street, some police will show up. Continue onwards until your crewmembers duck into an alley on the left. Follow them down the hill and into the sewer drain. Hop on one of the jet skis here.

Stay with your homies as you race through the sewers on the jet skis and keep on going until they split up. Follow either Lamar or Trevor. As you do, slightly different things will play out including the following:

  • Lamar: Police will start streaming down the dirt path in front of you and a helicopter will be firing at you from overhead.
  • Trevor: You will end up in a dead end with a ladder. Climb this to enter the main shipping port area the cops will not take long to show up in cars.

Either way you choose to play, we’ll now have to evade the police until the three-star wanted rating vanishes. When we are all clear, follow the yellow GPS route to the objective marker. When we arrive the mission will be complete.

Reward/s and Unlocks:

  • Activity: Sea Races are now available.
  • Weapon: Machine Pistols are now available for purchase at Ammu-Nation stores.

By the Book

Client: Steve

Start Location: Ron’s House (Trevor’s first safe house).

Initiated By: Michael

Optional Objective/s: 
Don’t Stop Me Now - Complete without Mr. K's heart stopping.
Electrocutioner - Electrocute Mr. K.
The Tooth Hurts - Pull out a tooth.
Wrenched - Hit Mr. K with a wrench.
It’s Illegal! - Waterboard Mr. K.

Walkthrough:

After switching over to Michael, he will receive a call from the FIB. Follow the yellow GPS trail over to the target marker. Alternatively, you can switch to Trevor right away and Michael will show up soon after, saving you a few minutes on the drive.

Following the scene have Michael drive over to the first target location.

Once you arrive, switch back to Trevor. We need to torture Mr. K to get him to reveal more information to allow Michael and co to track down the real target. There are four torture methods at your disposal, each of which will require on-screen button prompts to execute. These include:

  • Tooth extraction with pliers,
  • Smacking him around with the wrench,
  • Electrocution and
  • Waterboarding.

Note that to complete the optional objectives, you must use all four of these techniques on him at least once and not allow him to have a heart attack. To do this, take your time between torture moves and monitor his health and ECG on the monitor between sessions.

If he does have a heart attack, use the on-screen button prompt to give him a shot of adrenaline to revive him.

After the first time you torture him, a little extra information will be sent to Michael who will have to drive to the second target location. Once he arrives, he will set up to assassinate the target from a distance based on the description tortured out of Mr. K. As such, continue to flip between Michael and Trevor until you have a solid description of the target.

Ultimately you want to snipe the guy on the far right of the lower level. He has a red shirt and a beard and will be leaning on the railing.

Once you have taken down the target, the game will switch you back to Trevor. Take Mr. K to the airport by following the yellow GPS route to complete the mission.

Reward/s and Unlocks:

  • N/A.

Scouting the Port

Client: Trevor

Start Location: Floyd’s House (Trevor’s second safe house).

Initiated By: Trevor

Optional Objective/s: 
Employee of the Month - Complete without damaging any cargo containers.
Perfect Surveillance - Take all 3 photos of the boat.
An Honest Day’s Work - Complete mission without causing a disturbance.
Mission Time – Complete mission under 20:00.

Walkthrough:

Hop into a car and use the mini-map and follow the yellow GPS route to reach the docks. When you reach the gate, wait for it to open and then cruise inside and to the left. Park at the target location.

Follow Floyd through the docks until you are told to get into a handler, do so. Drive the handler over to the shipping containers marked with the green objective markers nearby and follow the on-screen instructions to pick one up. Drive it over to the yellow objective marker and drop it off. Repeat for the other shipping container.

Once the second container has been dropped off, a new objective marker will appear on the mini-map. Run over and climb the crane here. After you reach the top, move to the yellow marker and you will have to pilot this vehicle as well. Pick up the two shipping containers, lift them as high as you can and transport them to the far end of the shipping line, align them and place them on the back of the awaiting trucks.

After loading both containers, Trevor will exit the cabin. Walk over to the vantage point nearby. We’ll now be able to take photos of the ship docked ahead.

  • Take a photo of the front of the ship (Slightly to your right)
  • Take a photo of the guard patrolling the main deck.
  • Take a photo looking down the side of the ship towards the rear.

Once you have taken all three photos, you’ll unlock the optional objective ‘Perfect Surveillance’. With the photos in hand, use the phone to send them to Ron.

Climb back down the crane to ground level. Hop in the nearby truck when Floyd tells you to. Drive this over to the next dock using the yellow GPS line to make things easier. Park it in the warehouse for a scene.

When you are back in control, leave the warehouse and grab a vehicle. Drive back to Floyd’s place, Ron will call you along the way to fill you in on the result of your photos so be sure to answer his call if that interests you.

Upon entering Floyd’s apartment, a scene will play to end the mission. At this point, if you didn’t cause a ruckus and were able to move all of the required shipping containers without damaging them you’ll earn the ‘Employee of the Month’ and ‘An Honest Day’s Work’.

You will also be given a choice as to how you want to proceed with the next mission - either 'Offshore' or from the 'Docks'.

Heist Setup: The Merryweather Heist

During the scene at the end of the ‘Scouting the Port’ mission, players are given the opportunity to decide how they want to go about approach the next heist. Each of the options plays out slightly differently and will also require different setup mission to be completed before it can begin. Make the choice between 'Docks' or 'Offshore'.

The game will then introduce a number of new heist set up missions. There are two tasks in all for you – two if you choose the ‘Offshore’ option and one for choosing the ‘Docks’ option. You will find walkthroughs for each below.

Before any more missions, the game prompts us to have Michael go to the pilot training school and Franklin go to an Ammu-Nation shooting range. Optional of course, but still a good idea to get the hang of some controls we’ll be using shortly.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Minisub

Start Location: At the Port terminal in southeastern Los Santos.

Initiated By: Trevor

Optional Objective/s: 
No Boarding - Steal the submersible without boarding the boat.
Mission Time – Complete mission under 8:30.

Walkthrough:

Once the heist plan has been set, Trevor needs to do some preparation work before it can begin. If you selected the offshore mission option earlier, you’ll receive an 'Hs' mission marker on the mini-map at the port terminal to go and steal a submersible.

Approach the mission start point. As you arrive, a blue objective marker will appear on the mini-map. You can see the submersible suspended from the side of the large ship here.

To get the gold medal for this mission, we’ll need to shoot the cable holding it with the sniper rifle to drop it into the water (you’ll need to find a location where you can get a good shot on it) which will earn us the optional objective ‘No Boarding’.

Alternatively, if you don’t have a sniper rifle, or don’t care about the medal you can go around to the side of the ship and enter stealth mode. Sneak up the stairs and knock out the patrolling worker when you get the chance. Make your way over to the green marker – there is a small control box on the wall here. Interact with this to release the sub.

Either way, once the sub is in the water, hop in after it and climb on board before entering the sub to steal it.

Now pilot the sub over to the target location marked with the objective marker and eventually, the sub will end up on the back of a truck. Drive the truck to the marked warehouse to end the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Cargobob

Start Location: At the military base - Fort Zancudo.

Initiated By: Trevor

Optional Objective/s: 
Mission Time – Complete mission under 5:30.

Walkthrough:

As with the previous mission, this mission is also marked with a 'HS' on the map and is required to do some set-up work for the heist. This one appears if you selected the offshore mission option earlier. This mission start marker is at Fort Zuncudo.

Drive over to the mission marker. As you arrive, a blue objective marker will appear on the mini-map to reveal the target vehicle. The problem? It’s in the middle of the military base and the second you enter, you will be gifted a four-star wanted rating (lucky, you!).  There are two entrances to Fort Zuncudo – one from the north and one from the south, both via boom gates and both entering via roads.

The easiest way to do this section is to drive through the boom gate and make a line directly for the chopper in the middle of the airbase area as quickly as possible. Whilst speed is of the essence, you also want to make sure to try and run over any soldiers that are in close proximity to the target who might interfere with Trevor hijacking the helicopter.

Once you are in the chopper, fly off – a military helicopter will fly after you but as long as you keep going as fast and as far as possible, it will eventually lose interest.

When you are no longer wanted, fly the helicopter over to the hangar at the airstrip in the Grand Senora Desert and land it at the indicated marker to complete the mission.

Reward/s and Unlocks:

  • N/A.

The Merryweather Heist

Start Location: Will automatically activate after completing all of the set-up jobs.

Initiated By: Michael, Franklin, Trevor

The Merryweather heist will automatically activate upon completion of all of the setup jobs for the heist. After a brief introductory scene, you will be good to go. As there are two different permutations to this mission based on the selection you made earlier, there is a walkthrough for each below.

Please use the shortcuts here to speed up the process of finding what you are looking for:

The Merryweather Heist - Offshore

Start Location: Floyd’s House at Vespucci Beach.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Salvager – Find the container within 2:00.
Weathering the Storm – Escape the pursuers in less than 4:00.
Show no Mercenary – Eliminate all pursuing enemies during the flight.
Mission Time – Complete mission under 14:30.

Walkthrough:

After the ‘briefing’ you will be in control of Michael. Hop into a four-seater car and use the mini-map and follow the yellow GPS route all the way up to Sandy Shores Airfield. When you arrive, park at the target location.

Exit the car and climb into the helicopter. Lift off and hover over the submersible and use the hook to connect to it. Pick up the submarine and fly it out to the next target location. When you get close, release the submarine.

You will now switch to Trevor in the submarine. At this point, you will pull out your phone and the game will introduce you to a new app on it – Trackify. This will create a little radar screen in the bottom right of the screen which will mark your target with a red dot. Handy!

To progress with the heist, simply use the Trackify app to navigate to the red dot, dive to the very bottom of the ocean. Here you will find a cylindrical object with some flashing red lights on it. Run into this with the submarine to pick it up. If you can locate this within 2 minutes, you'll complete the 'Salvager' optional task. Once the object of interest is on board, take the submarine back to the surface.

As you near the surface, you will be prompted to switch back to Michael. Have Michael swoop down and pick up the submersible again and then start flying back to the airbase in Sandy Shores. After a short distance, military boats and helicopters will start chasing our crew and you will once again be prompted to change characters. This time to Franklin.

Franklin has access to machine guns on both doors of the helicopter and via the rear cargo door and is able to switch between them with a touch of the D-pad. Keep an eye on the enemy blips on the mini-map and target and destroy those in closest proximity before focusing your attention on other threats. Switch between windows and destroy all of the vehicles that you encounter. Destroying all of the pursuers will net you the 'Show No Mercenary' optional objective and doing so within 4 minutes will also complete the 'Weathering the Storm' objective as well. 

Once the bad guys stop coming, switch back to Michael. When you reach the airstrip, release the submarine for a scene to end the mission.

Note: For completing this mission, you’ll earn the ‘Subversive’ achievement/trophy.

Reward/s and Unlocks:

  • N/A.

Use this link to proceed down past the other permutation of the heist level and onto the next mission: 'Blitz Play (Intro)'.

The Merryweather Heist – Freighter

Start Location: Floyd’s House at Vespucci Beach.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Ninja - Eliminate 12 enemies using stealth attacks.
Container Hunter - Find the container within 1:00.
No Alarms - Get to the inside of the ship without detection.
Headshots - Achieve 12 headshot kills. 
Accuracy - Complete with 80+% accuracy. 

Walkthrough:

After the ‘briefing’ you will be in control of Trevor. Exit the apartment block and hop into a car and use the mini-map and follow the yellow GPS route all the way up to the bridge indicate by the objective marker. When you arrive, park at the target location.

Exit the car and run over to the open gate on the left side of the bridge. Go down the small set of stairs here to reach the next objective marker. After a brief scene, snipe the two guards on the deck of the ship.

During this next segment, we will be changing control between Michael and Franklin. Michael is sneaking about on the deck of the ship, planting bombs in four set locations indicated by objective markers whilst Franklin stays on the bridge and has the ability to cover Michael from a distance. During this stage, it's important to use Michael for stealth attacks whenever possible for the 'Ninja' optional task (you'll need 12 in total). Use Franklin when Michael cannot move up without getting seen and work on notching up headshots (we'll need 12 of the optional objective). Doing so carefully and utilising both characters will enable you to get across the deck without setting off an alarm for the 'No Alarm' optional task. 

As Michael, plant the first bomb on the concrete pillar at the bow of the boat where we start.  Switch to Franklin and cover Michael as he moves up to the near side of the ship. He should automatically plant the second bomb during this time. Keep your eye out further up the deck for additional security and eliminate them before they can spot Michael.

As Michael works his way up the deck, he should stop before each row of containers. You will need to eliminate the guard patrolling down the middle of each for Michael to continue. The first gap has a single guard; the second has two (with one on an upper level on the left side). At this point, Michael should plant the third bomb.

He will again return to the close side of the ship. Take out the guy at the top of the stairs leading down to the dock, the guard on the second floor of the stairs leading to the cabin above and the guy at the stern of the ship. A short scene will play as Michael enters the ship.

Afterward, a couple of cars will appear below you on the dockside and drop off a number of enemy soldiers. They will automatically know where Franklin is located and will attack as they exit. Kill the 8-10 guys here and a helicopter will show up. Quickly pop the pilot.

Michael will now exit via a doorway high up on the left of the ship and go down to the deck below. Snipe the guard that exits behind him and another hanging out around the corner in front of Michael.  Now look back to the stern of the ship and snipe the pair of enemies there and then kill the second set of enemies guarding the stairs down to the docks.

After the scene, pull out Franklin’s phone, go to the contacts section and choose the ‘Detonate’ option. Call this to blow up the ship.

We’ll now be in control of Michael again in a SCUBA suit underwater. You will note that there is a signal beacon activated on the mini-map. Make your way over to the source of the signal and a scene will play.

After another short scene, you will be in control of Trevor in the submersible. Drive it over to the green objective marker and touch the object to pick it up. At this point, a golden objective marker will appear on the map. Maneuver the submersible over to this location. When you arrive, pilot the submarine onto the golden ring for a scene.  

Note: For completing this mission, you’ll earn the ‘Subversive’ achievement/trophy.

Reward/s and Unlocks:

  • N/A.

Blitz Play (Intro)

Client: Steve

Start Location: The FIB meeting point in El Burro Heights

Initiated By: Franklin, Michael, Trevor

After the introduction, we’ll be shifted over to Trevor and told to leave the area. Drive away and after a short distance, you will receive a call from Michael. This will place 4 different Heist Setup ('Hs') missions on the map. Each of these represents a mission that we'll undertake in order to prepare for the upcoming heist. They include:

Heist Setup: Tow Truck

Start Location: ‘Hs’ marker in La Puerta, close to the airport.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Trucking - Reach top speed whilst driving in the Tow Truck.
Not a Scratch - Do not damage the tow truck.
Mission Time – Complete mission under 3:00.

Walkthrough:

Trevor needs to do some preparation work before the Blitz Play mission proper can begin. After Michael’s previous phone call you will have received a series of four ‘Hs’ mission markers on the Mini-map. This particular ‘Hs’ marker is located at La Puerta near the airport.

As you approach, a blue marker will appear on the mini-map. Sneak over and knock out the guy working on the car next to the tow truck before climbing aboard and driving the tow truck to the FIB meeting point in El Burro Heights.

Note that you’ll need to reach top speed in the Tow Truck to earn the ‘Trucking’ optional objective and get it back to base without damaging it for ‘Not a Scratch’.

When you reach the drop off point, exit the tow truck and leave the area to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Trash Truck

Start Location: Mobile ‘Hs’ map marker in east Los Santos.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
In the Dust - Reach top speed whilst driving the Trashmaster.
Undented - Do not damage the trash truck.
Mission Time – Complete mission under 5:00.

Walkthrough:

As with the previous mission, this mission is also marked with an 'HS' on the map and is required to do some set-up work for the Blitz Play mission. This mission start marker moves around as the target is a garbage truck making the rounds around north and east Los Santos. 

Find the marker on the map and drive over to intercept the garbage truck. As you arrive, a blue objective marker will appear on the mini-map to reveal the target vehicle. Park your car in front of it so that it comes to a halt and then hijack the vehicle. Whilst this is easy enough, you will also earn yourself a two-star wanted level.

As is to be expected, you’ll now have to evade the police until the two-star wanted rating vanishes. This can be tricky if you are trying for the optional objective ‘Undented’ as you will have to do so without damaging the truck.

Once you have lost the police, if you haven’t already, you should reach top speed in the garbage truck for the ‘In the Dust’ optional objective.

When ready to progress follow the yellow GPS trail back to the FIB meeting area and leave the garbage truck there to end the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Boiler Suits

Start Location: ‘Hs’ marker at Ammu-Nation in Pillbox Hill.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Quick Shopper - Purchase all suits within 0:30.
United Colours - Buy a different coloured suit for each character.

Walkthrough:

This is the third of the four setup missions we need to complete before undertaking the Blitz Play mission. It along with the next mission is also by far the easiest. Take any one of your characters to the Ammu-Nation store indicated by the HS marker in Pillbox Hill in the centre of Los Santos.

Once inside, check out the right-hand wall to find boiler suits. We need to be quick – buying three of these within 30 seconds will net you the ‘Quick Shopper' optional objective. Whilst buying them, make sure you choose three different colours for the ‘United Colours’ objective. Each should cost $105.

When you are done, return outside to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Masks

Start Location: ‘Hs’ marker at the mask store at Vespucci Beach.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Face time - Purchase all masks within 0:20.
Cliché - Purchase a white hockey mask for each character.

Walkthrough:

This is the last of the four setup missions we need to complete before undertaking the Blitz Play mission. As with the previous mission at Ammu-Nation store, it is also quite easy. Take any one of your characters to the Mask shop indicated by the HS marker at Vespucci Beach.

Check out the rack out front to see the masks on offer. We need to be quick – buying three of these within 20 seconds will net you the ‘Face Time' optional objective. Whilst buying them, make sure you choose three white hockey masks for the ‘Cliché’ objective.

When you are done, walk away to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Getaway Car

Start Location: Automatic after Blitz Play (intro). 

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
N/A - There are no optional objectives for this mission.

Walkthrough:

This mission does not count as a mission in the game’s stats, but is still required before proceeding with the Blitz Play mission. To stash a getaway car steal a car and hide it in a back alley, car park or some other secluded spot. Go into the contacts section of the phone, call one of the other two characters and select the ‘Getaway Location’ option. This will complete the mission.

Reward/s and Unlocks:

  • N/A.

Blitz Play

Client: Dave

Start Location: The FIB meeting point in El Burro Heights

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Hawk Down - Shoot down the helicopter as Trevor.
Switcher - Switch character at least 10 times.
Headshots - Achieve 12 headshot kills.
Accuracy - Complete with 60+% accuracy.

Walkthrough:

After the story sequence, you will be in control of Michael. Hop into the garbage truck and use the mini-map and follow the yellow GPS route all the way up to the mission area in Cypress Flats nearby. A short scene will play out.

When you are back in control of Michael, continue up the road until you reach the new objective marker. When you arrive, go and park your vehicle at the target location in such a way that the truck is completely blocking both lanes of the street.

Following another brief story segment, the game will now flip you to Franklin. Drive straight down the alleyway and ram the armoured van. Once it is on its side, get out of the tow truck and plant a sticky bomb on the back door of the armoured vehicle. Back off and detonate it using the phone.

This will give access to the armoured vehicle, but will also have the added effect of giving you a Four-star wanted rating. Quickly run over to the blue objective marker nearby and climb the ladders, get into some cover on the rooftops. Michael will do the same whilst Trevor stays in the lookout position.

We now have to switch between characters and take out all of the police (doing so more than 10 times will unlock the ‘Switcher’ optional objective). Keep an eye on the mini-map and focus on popping the enemies as they appear and be vigilant to ensure that none sneak up on you from behind. Be sure to listen to the instructions from the other crew members as they will tip you off to locations of re-enforcements, snipers, helicopters etc. Franklin and Michael will pretty much hang out at ground level and eliminate the cops as they come whilst Trevor provides covering fire to pick off rooftop snipers. It also should be noted that Trevor has a rocket launcher and should hold onto at least one rocket as a helicopter with a sniper will come towards the end of the defense sequence.

Make sure you have Trevor shoot down the helicopter with the sniper using the rocket launcher to earn the ‘Hawk Down’ optional objective.

After you have cleared the majority, Michael will tell Franklin to go get the getaway car. As such, run over and get in the garbage truck. Drive it over to where we stashed the getaway car earlier – it will be marked with a yellow objective marker and GPS route in case you forgot!

When you arrive, park the garbage truck away from your getaway car. We need to destroy it, thankfully Franklin should have some sticky explosives left, so use a couple of these to blow the truck up.

Jump in the getaway car and leave the garage. After traveling a short distance the game will shunt you over into Michael’s body. Follow the GPS route to reach the next target destination to complete the mission.

Note: For completing this mission, you’ll earn the ‘Blitzed’ achievement/trophy.

Reward/s and Unlocks:

  • Contact: Devin will now be a contact for Michael’s Phone.
  • Weapon: Assault Shotguns are now for sale at Ammu-Nation stores.

Mr. Richards

Client: Solomon

Start Location: Meet Solomon in the movie set area in Rockford Hills.

Initiated By: Michael

Optional Objective/s: 
Silent Assassin - Kill 3 enemies with stealth attacks.
Can’t Touch This 2.0 - Take no damage during the fist fight.
Perfect Touchdown - Land the Frogger without damage.
Mission Time – Complete mission under 10:00.

Walkthrough:

After meeting with Solomon, grab a car and follow the yellow GPS route all the way over to the target location in Cypress Flats. Ensure that you answer your phone when Solomon calls as you travel over there for some additional information and backstory. As you arrive a scene will play.

Once you are back in control, we need to reach the helipad on the roof without being detected. The workers around the area here are all hostile and will contact their boss pretty much immediately if they manage to see you. As such, stay in stealth mode or prepare to knock them over very quickly before they can report in.

To begin, hop the fence ahead and use the ladder on the left hand wall before the two workmen in the distance notice you. Around 3/4 of the way up the ladder you should be able to make out the rooftop above. Wait for the air conditioning repairman to start working on a vent with his back to the ladder you are climbing. Climb to the top of the ladder, stealth up and knock him out.

Proceed to the far side of this rooftop and ignore the ladder in front of you and instead climb the ladder to the right of it. Again, before reaching the top, peek at the rooftop above. Wait for the two guys to emerge from the door there and walk across the walkway to the right.

Once they are a good distance away climb to the top and work your way along the left-hand wall hopping over all of the walkways and ventilation ducts in your way. When you reach the far side of the roof, climb the ladder on the left.

At the top of the ladder, a scene will play. After the scene, you'll engage in hand-to-hand combat with another NPC. Make sure you win and if  you complete the combat without taking a hit you'll earn the optional objective ‘Can’t touch This 2.0.’

Once the melee fight is over, get into the helicopter. We need to scare our passenger. Start flying it erratically – weaving back and forward, getting up to high speeds, flying close to buildings and under bridges will all work. Keep in mind that one of the optional objectives ‘Perfect Touchdown’ requires us to not damage the helicopter at all

Once the conversation within the helicopter swings your way fly the helicopter back to the studio.

Land it at the target location, exit and run over to Solomon’s office to complete the mission.

Reward/s and Unlocks:

  • Contact: Solomon will now be a contact for Michael’s Phone.

I Fought the Law…

Client: Devin

Start Location: Meet Devin at the construction site in Alta.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Tight Squeeze - Race between the two trucks.
Bus Passed - Race between the two buses.
Follow the Leader - Follow Trevor through the tunnel.
Split Seconds - Use Franklin's ability during the race sequence.
Mission Time – Complete mission under 12:00.

Walkthrough:

After the story sequence, you will be in control of Franklin. Hop into the car nearby and use the mini-map to follow the yellow GPS route over to the gas station in the Tataviam Mountains. A short scene will play out.

You will now have to race the two other cars along the highway. The goal is to stick with them for a few minutes dodging through traffic and maintaining high speeds until you reach Grapeseed. This is not the easiest thing in the world thanks to the heavy traffic but don’t forget that Franklin has the driving focus special ability at his disposal to make things a little easier to weave through the other vehicles when there is an abundance of obstruction around!

During the race you’ll have the opportunity to earn three of the mission’s optional objectives: ‘Tight Squeeze’ for racing between the two trucks on the highway, ‘Bus Passed’ for racing between two buses and ‘Split Seconds’ for simply activating Franklin’s focus ability during the race at some point. 

When you reach Grapeseed a scene will occur.

Once the scene ends, you’ll now be in control of Michael on a police patrol bike. As with the previous segment with Franklin, your goal here is to catch up with the racers whilst weaving through traffic. Make sure that you follow Trevor through the tunnel during this stage of the mission for the ‘Follow the Leader’ optional task.

 As with the initial race, catching the racers is a long term goal as it will take a minute or two before they finally stop and there is a lot of traffic in the meantime.  When they pull over a story segment will play.

After the scene, you will be in their cars. Race the other two crew members back to South Los Santos and drop them off at the target location to complete the mission.

Reward/s and Unlocks:

  • Contact: Molly will now be a contact for Michael’s Phone.

Eye in the Sky

Client: Devin

Start Point: Outside the police station in Mission Row.

Initiated By: Trevor, Franklin

Optional Objective/s: 
Eavesdropper - Listen to three conversations.
I See You - Find Chad's hiding place on the first attempt.
Not a Scratch - Do not damage the Z-Type.

Walkthrough:

When you are good to go, have Trevor enter the police station.  Go through the blue door at the back of the reception area and climb the stairs at the end of the hallway. When you reach the top, go through the door for a cut-scene.

We will now be in a police helicopter for a ride along. Trevor has control of a camera which you can control with the right stick. Up and down will zoom it in and out. We’ll fly over to the oil derricks where we met the FIB in previous missions and Franklin will be hanging out down there. Use the camera to scan him as practice.

We’ll now fly over to Hawick. There are four targets here to scan. No luck, again we’ll move on to another location where there are another seven persons of interest to scan, 2 pairs of people chatting and three individuals. Scanning and listening to three conversations will net you the ‘Eavesdropper’ optional objective. Our suspect is amongst them and is in one of the pairs chatting. Scan them all until you find him.

Once you have found and scanned the target, we need to follow him by keeping the camera aimed at him. Fortunately scanning him previously has placed a red reticule around him. He will move behind buildings, trees, and other obstacles and you will lose sight of him and the reticule for a few moments. Zoom out when this happens and listen to the pilot’s instructions to locate him quickly.

After he leaves his garage, he will take off in his car. We’ll now have to keep the camera aimed at his car to feed franklin directions. The problem here is that the reticule that we had when he was walking has disappeared. As such you really need to pay close attention whilst you focus on the car. Eventually, it will enter a parking garage.

The chopper will now take you in close. The game will prompt you to use the thermal vision. Franklin will enter the garage. You will notice that all the people hanging out in the garage appear with a red outline. Zoom in on each of them to have franklin investigate them.  For me the suspect was the guy on the far left of the parking garage closest to the chopper, scan him first for the ‘I See You’ optional objective.

When you have found the target, the game will switch you over to Franklin. Run over and steal the car (deal with its driver too if you wish). Exit the car park and follow the yellow objective marker over to Los Santos international Airport whilst driving as cleanly as possible for the ‘Not a Scratch’ objective.

When you arrive, wait for the gate to open and then go and park the car on the objective marker for a scene.

Afterwards, grab a car and leave the airport to complete the mission.

Reward/s and Unlocks:

  • N/A.

Caida Libre

Client: Martin

Start Location: Meet Martin at his house in Vinewood Hills.

Initiated By: Michael, Trevor

Optional Objective/s: 
One, Two, Three - Shoot down the plane with three shots only.
Glued to the Seat - Don't fall off the Sanchez during the chase sequence.
Floor It - Reach top speed on the Sanchez.
Mission Time – Complete mission under 9:45.

Walkthrough:

After the story sequence, you will be in control of Michael. Hop into the car nearby and use the mini-map to follow the yellow GPS route over to the Observatory. When you arrive, go over to the marked van and enter it.

You will now have a nice view over the city with an ultra-high powered sniper rifle. We need to shoot down an airplane with it. To do this, look to the left of the skyscrapers in the city CBD. The plane will initially come from there. To shoot it down, zoom in on the plane and you will see a red reticule moving in front of it. Place the red reticule in the centre of the screen and fire to hit the plane.

A scene will play. Repeat this two more times and the plane will start going down. Take it down with only three shots to earn the optional task ‘One, Two, Three.’

At this point, the game will switch you over to Trevor on a dirt bike. Now you just need to follow the plane as it makes its way down to the ground. Note that there is a pair of optional tasks that can be earned during the chase – ‘Floor It’ for reaching to speed in the Sanchez and ‘Glued to the Seat’ for completing the sequence without falling off the bike.

Once the plane is down, run over to the wreckage and kill the man standing outside. A scene will play.

You’ll now be back in control of Michael. Drive the van away from the area until the game prompts you to destroy it. Park it somewhere, pull out the gasoline canister Michael has handy and douse it in petrol. Create a trail leading away from the vehicle and when you are at a safe distance ignite the trail to destroy the vehicle.

Once the vehicle is a smoldering wreck, jump in a car and start the trip back to Martin’s house. Follow the yellow GPS route after a phone call with Trevor for a scene to complete the mission.

Note: For completing this mission, you’ll earn the ‘A Fair Day’s Pay’ achievement/trophy.

Reward/s and Unlocks:

  • N/A.

Deep Inside

Client: Devin

Start Location: On a footpath outside of the movie studio lot in Rockford Hills.

Initiated By: Franklin

Optional Objective/s: 
Stealthy Recasting - Knock out the actor with a stealth attack.
Second Strike - Run over the actor with the JB700. 
Fastest Speed - Reach top speed in the JB700.
Premature Ejector - Use ejector seat within 0:10.
Not a scratch - Deliver the JB700 with minimal damage.

Walkthrough:

As you arrive Franklin will pull out his cell phone and call Molly to start the mission.

After the chat, hop over the fence and run across the empty pool to the left. A red blip will have appeared on your mini-map. This is an actor we need to knock out. Get in cover behind the corner and wait for him to send the assistant away. When he is by himself, sneak up and knock him out quietly for the ‘Stealthy Recasting’ optional objective. This will trigger a scene.

Once the scene is done, make your way over to the blue objective marker and get in the car. Drive over the actor for the optional objective ‘Second Strike’.

As you take the car, several hostile studio security cars will come after you. The good news is this car is a James Bond imitation car that is fitted with spike traps. Wait for the security cars to get close to you and deploy the spikes on the road to take them out. Do this three times until you lose them.

Now that the security cars are all gone, you’ll also want to deploy the ejector seat ASAP for the optional objective ‘Premature Ejector’. Hit the on-screen button prompt as it appears to jettison your cargo.

Note that you’ll want to reach the top speed in the car for the ‘Fastest Speed’ objective if you have not done so yet.

Finally follow the yellow GPS route and drive the vehicle over to the car garage in east Los Santos.

Reward/s and Unlocks:

  • N/A.

Minor Turbulence

Client: Michael

Start Location: Front door of Michael’s house.

Initiated By: Michael, Trevor

Optional Objective/s: 
Four Wheel Flier - Exit the cargo plane in the Mesa.
Accuracy - Complete with 80+% accuracy.

Walkthrough:

After the introduction scene, you will be in control of Trevor. Have him drive out to the airstrip at Grapeseed and hop into the plane indicated by the blue objective marker.

Staying as low to the ground as possible to stay out of the radar of the Fort Zancudo military airbase fly over to the next objective marker on the map. As you near it, you will be able to see the cargo plane ahead. Follow this whilst maintaining a low altitude. When you reach the military base make sure that you fly around it, DO NOT FLY OVER IT!

Whilst avoiding the military base, try to stick to the coasts or main roads and follow them whilst maintaining low altitude. Eventually, Ron will come in over the radio saying that you are now in Los Santos international airspace. At this point, you are able to climb and fly as high as you like.

Now that you are able to do so, fly up and directly at the cargo plane. As you approach, the rear door will open and mercenaries on board will start firing rockets and machine guns at you. Dodge them and line the crop duster up with the cargo door. Continue to dodge the rockets and fly the plane into the open cargo door for a scene.

After the scene, get yourself into cover and take out the mercenaries that come to attack you. Work your way up the inside of the cargo plane making sure to get into cover when you attack enemies. Try to stick to the left-hand side to avoid vehicles on the right that have been dislodged and will roll past you and out the back door. At the end of the cargo hold climb the ladder and shoot the pilot at the top.

Interact with the controls to take over the plane. Now start to fly it back towards the yellow objective marker. After a short while, military jets will come and attack the plane. Despite my best efforts, I was unable to fend them off and the cargo plane was damaged so I suspect it is a scripted event. Once this happens, we'll need to climb to a high enough altitude so that it is safe to parachute to safety.

When you are at the right height the game will place you back in the cargo hold. Run over and jump in the Mesa here and drive out of the open door for the optional objective ‘Four Wheel Flier’.

Exit the vehicle and parachute down to the ground to complete the mission.

Reward/s and Unlocks:

  • Equipment: Parachutes now available for purchase at Ammu-Nation stores.

Paleto Score Setup

Client: FIB

Start Location: At Trevor’s Office at the Liquor Ace building in the West of Sandy Shores (enter via stairs at back).

Initiated By: Trevor, Michael

Optional Objective/s: 
Leisurely Drive - Drive to the bank within 3:30.
Winner - Win the race back to the meth lab.

Walkthrough:

Exit the building, requisition a car and use the mini-map to follow the yellow GPS route all the way up to the target destination in Paleto Bay. Make sure you get there within 3:30 to net yourself the optional objective ‘Leisurely Drive’. When you arrive a short scene will play out.

Following the scene, drive around the corner to the bank. Stop on the first objective marker and press the indicated button to focus on the bank. When you are done, drive around to the new objective marker in the empty lot behind the bank. Get out of the car and shoot the alarm when told to do so. Get back inside and drive to the third objective marker at the gas station nearby.

After a bit of conversation, Trevor will exit the car and hop on a motorbike. The game will switch you over to him. A new objective marker will appear back at the mission starting point. As you go, race Michael back, if you win you’ll earn the second optional objective ‘Winner’.

When you arrive a scene will play to end the mission.

Reward/s and Unlocks:

  • Contact: Lester will now be a contact for Trevor’s Phone.

Predator

Client: Trevor

Start Location: Ron’s House (Trevor’s first safe house).

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Thin the Herd - Don't kill any animals.
Headshots - Achieve 3 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time – Complete mission under 9:00.

Walkthrough:

Once the mission marker appears on the map, you can either start the mission by approaching the ‘T’ mission marker with Trevor or Michael. Alternatively, you can switch to Franklin who will have already started pursuit of a hostile vehicle.

Either way you decide to go, the game will soon put you in control of Franklin. Follow the vehicle marked with the red objective marker. After a short chase, it will crash. Get out of your vehicle and go and investigate the wreckage.

At this point, the game will stick you back in Trevor’s shoes. Drive over to the airfield and get in the helicopter. Fly it over to the yellow objective marker.

Now you will switch over to Michael who has a sniper rifle. Trevor will hover in place whilst Michael must use the sniper rifle to pick off the targets in the forest below. Fortunately, the sniper rifle is equipped with a thermal sight, unfortunately, there are a lot of deer in the woods as well so you will have to zoom right in to see whether what you are aiming at is a man or animal (make sure you know what you are aiming at as not killing any animals is a requirement for the 'Thin The Herd' optional task). There are three enemies in total and we need to kill all three with headshots for the 'Headshots' optional task. One of the three targets sits in the middle of the area, locate him and shoot. After killing the first guy, the second will try to swim away from you in the river.

Before you can get the third target a short scene will play and you’ll be back in control of Franklin again. Follow Chop down the dirt road a short distance and then across the river. Follow him up the hill and you will find the target there. Shoot him.

You’ll then be put back in control of Trevor. Fly over and land near Franklin to pick him up and then fly all the way back to the airfield to end the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Military Hardware

Start Location: Ron’s House (Trevor’s first safe house).

Initiated By: Trevor

Optional Objective/s: 
Sticky Strategist - Stop the convoy with a sticky bomb.
Headshots - Achieve 5 headshot kills.

Walkthrough:

Trevor needs to do some preparation work before the next heist can begin. As with previous heists, the setup tasks are marked with a ‘Hs’ mission marker on the map. This particular ‘Hs’ marker is the only setup mission required for the Paleto Score heist and it appears periodically on the map. The marker is a military convoy though so it will be moving constantly.

As you approach it, a blue marker will appear on the mini-map. Drive passed and get in front of the convoy. Plant some sticky bombs on the road and detonate them as the lead car approaches for the objective ‘Sticky Strategist’. This should stop the truck and get the other soldiers attention.

Kill the remaining hostiles, ensuring that you manage at least five head shots for the other ‘Headshots’ optional objective. Once clear, jump into the cargo truck and drive it back to Trevor’s office at the meth lab in Sandy Shores.

Park it in the designated area and exit the vehicle to complete the mission.

Reward/s and Unlocks:

  • N/A.

The Paleto Score

Client: FIB

Start Location: At Trevor’s Office at the Liquor Ace building in the West of Sandy Shores (enter via stairs at back).

Initiated By: Trevor, Michael

Optional Objective/s: 
Let it Rain - Fire over 4000 bullets.
Collateral Damage - Cause more than $1,000,000 worth of damage in Paleto Bay.
Accuracy - Complete with 50+% accuracy.
Mission Time - Complete mission under 16:00.

Walkthrough:

Exit the building, requisition a car and use the mini-map to follow the yellow GPS route all the way up to the target destination in Paleto Bay. We’ll drop Franklin off here. Continue around the corner and park the van at the yellow marker in front of the bank.

Have Michael follow your other crew member into the vault at the back and kick down the door. A scene will play. Afterwards, have Trevor run to the vault as well to warn the others.

Upon exiting the bank you will have a minigun. Use this to mow down the police and the police vehicles in the immediate area. Note that the minigun can take down the cars extremely quickly and their explosions are quite effective at wiping out any cops in close proximity. Take down the helicopters too when they show up if you so wish.

During this next sequence, you’ll want to focus on knocking over two of the optional objectives: ‘Let it Rain’ for firing more than 4,000 bullets and ‘Collateral Damage’ for causing more than $1,000,000 worth of damage.

When you are good to continue, go through the gate of the building directly opposite the bank. Follow your crew members through the back yards here shooting the police re-enforcements that attack you or get in the way.

After reaching the streets again, the army will have shown up as well – that means armoured troop carriers and police cars! Continue to follow your friends, destroying everything in the way until another scene plays.

Clear the courtyard of soldiers and a tank will be flown in to deal with you. After a few moments, the game will switch us over to Franklin.

Franklin has gone ahead and hijacked a bulldozer. Follow the blue GPS route to take the vehicle over to the rest of the group. Ignore the soldiers that try and block your path as your vehicle is next to indestructible and they will only slow you down. Once you rescue the rest of the crew continue driving over to the yellow objective marker and enter the factory.

We’ll be back on foot again inside. Work your way through the linear interior killing all the military types as you go. Because of your weapons and armour you should have very little difficulty making your way through fairly quickly. There is, however, a long narrow hallway at one point where a soldier will throw a grenade, avoid getting hit by that and the rest should be easy enough.

Make your way to the yellow marker on the train platform. When you arrive, turn around to face the main room and defend the platform until a scene plays to end the mission.

Note: For completing this mission, you’ll earn the ‘Small Town, Big Heist’ achievement/trophy.

Reward/s and Unlocks:

  • $443,050 for each character.

Derailed

Client: Trevor

Start Location: Ron’s House (Trevor’s first safe house).

Initiated By: Trevor, Michael

Optional Objective/s: 
Fastest Speed - Reach top speed on the Sanchez.
Better than CJ - Land on the train using the first jump.
Mission Time - Complete mission under 11:30.

Walkthrough:

After the mission starts you’ll be in control of Trevor on a motorcycle. Follow the blue GPS route to make your way over to the train tracks. Ensure that you reach top speed on the bike on the way over for the optional objective ‘Fastest Speed’.

Get on the tracks behind the train and race up to it.

Soon after we catch up with the train you will see dirt paths on the right-hand side of the tracks with the occasional jump. We need to ride the motorbike along the dirt path here and get enough speed to jump onto the moving train.

We’ll need to use the first jump to reach the train for an optional objective ‘Better than CJ’ (a nod to GTA: San Andreas if ever I’ve seen one). If you don’t care about the objective, fear not as if you miss it the first ramp, the path has an additional 5-6 ramps along its length that are adequate for our jumping needs.

When you do land on the train, drive up the carriages until you reach the front of the train for a scene. After a few moments in control of the train, the game will then transport us over to take control of Michael.

We’re in a boat now so race over to the yellow objective marker. As you approach a scene will play. Afterwards, motor over to the orange container and plant a sticky bomb on the door. Detonate it.

We’ll now be in control of Trevor. We need to protect Michael whilst he looks through the container. You’re looking at the following waves of enemies:

  • Three boats will show up to begin with and each will have two guys on board.
  • A helicopter from the east.
  • A helicopter from the west
  • Four Snipers on the supports of the bridge above (use your thermal scope to spot them).
  • A helicopter from the north
  • Two parachuting soldiers from the north

After dealing with the mercenaries Michael will finish his search. Swim over and jump on the boat. Enter the passenger seat.

Now Michael will ride the boat down river whilst we have to defend it against pursuing Merryweather forces. They will start out with boats, and then graduate to armoured vehicles along the right-hand river bank and finally a helicopter.

Once they are all gone you will be put back in control of Michael. Drive the boat over to the beach indicated by the yellow objective marker. Hop out and move towards the escape vehicles to complete the mission.

Reward/s and Unlocks:

  • N/A.

Monkey Business

Client: FIB

Start Location: A secluded dock at Cape Catfish.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Stunner - Stun 8 enemies with the stun gun.
Headshots - Achieve 15 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time - Complete mission under 13:30.

Walkthrough:

After the introduction, you’ll be in control of Michael. Drive the boat up the coast to where the yellow objective marker is. Once you arrive, hit the button indicated to dive into the bay. Follow your friends under the water and swim over to the grating indicated by the yellow mission marker.

You will have to cut the grating in a brief minigame. Hold the torch over each green section of the grating and pull the fire button for a second or two until it turns red. You only have limited fuel so be sure to only activate the torch when it is targeted at a weak spot. When every spot has been toasted the grating will fall away giving you access to the tunnel behind.

Again follow your buddies in their scuba suits through the tunnel for a minute or two and then surface when you are able to do so. Climb the ladder.

After the scene, your friends will open the door. We’ll also be in possession of a taste. Whilst in the facility here be sure to use the taser to stun at least 8 enemies for the optional objective ‘Stunner’. Go through the door and taser the scientist inside. Move up a short distance and taser the next guy that comes round the corner ahead. When you reach the elevator, wait for it to arrive and taser the scientist on board. Pick up his swipe card and get in the lift with your friends.

Get off the lift and enter the lab on the left neutralise the two scientists in here. Follow the others through the next set of doors and take cover behind the wall to the right. Wait for the security detail to enter the room and lean out to taser one of them. Another of your crew will do the same to the other. Enter the door they came from. Continue down the next hallway and use the swipe card on the door.

There will be a scientist in a locked lab to the right. After a bit of a chat, another scientist will enter the room from the far door – taser him. This will encourage the guy in the locked lab to open it. Head inside and grab the objective. Taser the scientist too if you want.

Keep going through the facility. As you approach the next door the alarm will sound. There are two security guards in the next room. Take them both down.

Now we need to proceed through the rest of the lab in a relatively linear, straightforward manner taking down any enemies that get in our way (make sure you go for at least 15 headshots for the ‘Headshots’ optional objective!). It’s not too difficult as there are never enough enemies to give you any serious problems so it shouldn’t give you too much grief.

When your buddy kicks open a door it is a good idea to move up and take cover. There is a large storage area at the end of the hall here with 9 enemies in it. We need to clear them out before we can reach the exit on the far side of the room.

Once you are outside, run over and interact with the refrigeration unit marked by the green blip on the map.

The game will now give us control over Trevor. Fly the helicopter over to the container and pick it up. Fly it back to the airfield at Sandy Shores. Detach the container on the back of the truck parked here and then land the chopper for a scene.

Afterwards, we will be back in control of Trevor. Drive to the yellow objective marker to complete the mission.

Reward/s and Unlocks:

  • Weapon: Machineguns are now available at Ammu-Nation stores.

Hang Ten

Client: Trevor

Start Location: Floyd’s House at Vespucci Beach.

Initiated By: Trevor

Optional Objective/s: 
Mission Time - Complete mission under 4:00.

Walkthrough:

Upon starting the mission get in the car and drive over to the strip club highlighted with the yellow objective marker. That’s all we need to do! Just be sure to get there within the time limit so that you can grab that gold medal.

Reward/s and Unlocks:

  • N/A.

Surveying the Score

Client: Trevor

Start Location: Trevor’s Strip Club in Central Los Santos.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Perfect Distance - Follow the vans without being warned about distance.
Under the Bridge - Fly under the bridge whilst following the security vans.
Tunnel Flight - Fly through the tunnel whilst following the security vans.
Cavity Search - Find the construction hole in under 0:20.
Mission Time - Complete mission under 11:00.

Walkthrough:

Get into Michael’s car and use the mini-map to follow the yellow GPS route all the way up to the target destination at the bank. Use the focus button to peek at the main entrance. Next, drive around the corner to the other door into the bank. Stop on the objective marker for a scene.

We’ll jump over to Trevor at this point. Drive out to the airfield and get into the helicopter here. Fly back to Los Santos and to the yellow objective markers to find the armoured car convoy.

Once you have spotted the cars you essentially just need to follow them around at a safe distance whilst occasionally switching to Lester’s camera view to see what footage he is recording.

At one point the vehicles will pass under a bridge, go under with the helicopter for an optional objective ‘Under the Bridge’. The same goes for an optional objective ‘Tunnel Flight’ for flying through the tunnel that they drive through near the end of the tailing sequence.

Once they arrive at the target building a cut-scene will show.

Following the scene, fly the helicopter around the side of the building and find the hole in the ground there – if you can do so within 20 seconds, you’ll earn another optional objective ‘Cavity Search’. When you have located the hole in the ground, make sure you hover over it for a little while and as you do, switch to Lester’s view to film it for a few moments.

When you have everything you need, the objective marker will switch back to the airfield. Fly back out there and land to end the mission.

Reward/s and Unlocks:

  • N/A.

Bury the Hatchet

Client: Michael

Start Location: In the living room of Michael’s house.

Initiated By: Michael, Trevor

Optional Objective/s: 
Headshots - Achieve 20 headshot kills.
Accuracy - Complete with 80+% accuracy.
Mission Time - Complete mission under 11:00.

Walkthrough:

Exit the house and drive over to the objective marker located at Los Santos International Airport. Leave the car and approach the terminal building. Climb one of the sets of stairs to reach the second level for a cut-scene.

When you are back in control again you will be in another map. Follow the yellow GPS trail to Ludendorff Cemetery. Exit the car and run around behind the church. Approach the objective marker in the raised section of the area for a scene.

Following the scene, you will be in cover. Pop out from behind the gravestone and kill the two enemies that come up the ramp on the left. Work your way forward to the wall along the top of the raised area of the cemetery.

Below you should see a van show up in the centre of the area and drop off a bunch of additional hostiles. More will arrive in vehicles in front of the church and waltz into the area. Stay in cover here and let them come to you.

When it is clear, move up and slowly work your way between pieces of cover down the left hand side of the church (the right looks quicker but can be a little tricky due to bottlenecking) until you get back to your car.

We’ll now be in control of Trevor. Fly the plane over to the Sandy Shores airfield and land it to complete the mission.

Note: For completing this mission, you’ll earn the ‘Moment of Truth’ achievement/trophy.

Reward/s and Unlocks:

  • Contact: Cheng Sr. is now a contact in Trevor’s phone.

Pack Man

Client: Devin

Start Location: on a street corner in Chamberlain Hills.

Initiated By: Trevor, Franklin

Optional Objective/s: 
Shredder - Take out 3 cop cars using the JB700's spikes.
Not a Scratch - Deliver the JB700 with minimal damage.
Mission Time - Complete mission under 12:00.

Walkthrough:

Upon standing in the marker you will receive a phone call. Get back into your car and use the mini-map to follow the blue GPS route to find Lamar nearby behind the ‘Glass Heroes’ building in Strawberry. Enter the target vehicle and drive it over to the next target location and park it on the back of the vehicle transporter truck for a scene.

We’ll now be in control of Trevor driving the transporter. Our goal is to follow the yellow GPS route all the way up to Pocropio Beach near Paleto Bay.

After a few conversations you’ll get spotted by the police. Franklin will hop out of the truck and climb along the side of it. Keep the truck steady as he does. Eventually, once Franklin has made his way to the back of the truck the game will prompt you to switch to him.

Franklin went and jumped in the James Bond car! The car will now be equipped with a machine gun on the front and have a fresh reload of spikes in the back. Using the car we need to follow the transporter and defend it from the police.

As you go use the spikes to attack cars behind you (make sure you destroy at least three of them for the optional objective ‘Shredder’) and if the cops get in front of you, use the cars machine gun to take them out quickly. Whilst using said guns, try not to shoot the transporter!

Once you have defended the truck for a minute or so, the cops will stop coming and the transporter will pull over.

After a short phone call, drive over to the blue objective marker nearby and approach Molly for a scene.

Reward/s and Unlocks:

  • N/A.

Fresh Meat

Client: Franklin

Start Location: The gate outside Franklin’s Aunt’s house.

Initiated By: Trevor, Franklin

Optional Objective/s:

Optional Objective/s: 
Swift Rescue - Reach Michael in under 3:30.
Switch Limiter - Don't switch characters more than 3 times.
Sense of Direction - Find Michael without a map waypoint.
Headshots - Achieve 10 headshot kills.
Accuracy - Complete with 70+% accuracy.

Walkthrough:

During the scene with Michael, you’ll be told to switch to Franklin.

Note that during the Michael scene we can immediately pause the game to take a cheeky peek at the world map to see Michael’s location (although if you do this, you’ll miss out on the optional objective ‘Sense of Direction’). Add a waypoint if you wish. Return to the game and the waypoint will still be active on Franklin’s map making tracking him down a lot easier. After playing the mission once, you'll know where to go from the get-go so this will make things easier. It should also be noted that you should keep your character switching to a minimum so that you can obtain the 'Switch Limiter' optional task. 

We’ll be driving a car. Pull out your phone and activate the Trackify app. It’s on the bottom right of the phone screen. This will produce a circular radar picture on the screen that roughly gives you an idea of your surroundings. The red blip that appears on the screen is Michael’s location. Follow the app over to Cypress Flats in South East Los Santos and work your way up the train tracks between the factory buildings here until you reach the target location.

Get out of the car and climb the ladder nearby. Continue along the catwalk to the ladder on the other side. Kill the two henchmen in the car park below and then drop down the ladder.

A door will open to the factory building nearby and 5-6 enemies will be waiting within. Shoot them as they come out and continue inside the building. Make your way forward killing any enemies in the way until you reach the blood stained wall where Michael was being kept.

Reach the next corner and take cover. Look around and kill the enemies ahead – note that you can knock one of the guys on a balcony here into an acid bath. Continue around the next corner and after a few kills later you will find Michael. Shoot his captor and then approach Michael and use the button prompt to toss him a weapon. If you can reach this location within 3:30 of starting the mission, you'll earn the 'Swift Rescue' optional task. 

We’ll now be in control of Michael. Defend your position from bad guys coming down the corridor directly in front of you and another couple who pop out of a door to your left. Once you have killed enough, the game will switch you back to Franklin.

Make your way up the corridor in front of Michael shooting as you go until a scene plays. You’ll quickly switch back to Michael. Attack the assailant ahead for a scene.

Run over to meet Franklin and together work your way through the factory, taking cover and eliminating enemies as you go. Once you reach the yellow objective marker you will have found the exit.

Now that we are back outside, grab a car from nearby and drive back to Michael’s place using the yellow GPS route to make things easier. Note that you will have some bad guys follow you in a car so lose them as you would the cops or pull up to a stop and try performing a drive-by shooting on them to deal with them. Continue to Michael’s house to end the mission.

Reward/s and Unlocks:

  • N/A.

Cleaning out the Bureau

Client: Lester

Start Location: Lester’s garment factory.

Initiated By: Michael

Optional Objective/s: 
Eagle Eye - Check all license plates.
He Missed a Spot - Follow the janitor without being detected.
Mission Time - Complete mission under 9:00.

Walkthrough:

Exit the factory and drive over to the objective marker located at the FIB building. As you arrive, Michael will pull over and you will have to watch cars come out of the garage here.

As cars leave, use the focus button to look at the license plate. Make sure you scan all of them for the optional task ‘Eagle Eye.’ The fourth car should be the one we are waiting for.

Once we have the target in our sights, we need to tail him in the car. Follow behind him making sure not to get too close. If you can manage this without being spotted, you’ll earn the optional task ‘He Missed a Spot’. The target will stop at a lot of red lights along the way so be sure to keep a car or two between you and him to avoid arousing suspicion. Eventually, he will pull into a driveway.

Park outside on the street in the designated location, exit the vehicle. Keep your distance as you still need to tail the dude at this point. Wait for him to finish talking to the woman and walk around the side of the building. After he opens the door and enters his apartment follow him inside for a scene.

Now return to the car and then drive Lester back to the garment factory and enter his office to complete the mission.

Reward/s and Unlocks:

  • N/A.

Reuniting the Family

Client: Michael

Start Location: On the driveway in front of Michael’s house.

Initiated By: Michael

Optional Objective/s: 
Mission Time - Complete mission under 10:30.

Walkthrough:

Exit the house, drive to the Bean Machine nearby. When you arrive, walk up to the objective marker for a scene. Return to the car when you are able.

Now go and drive along the road to the tattoo parlor. Exit the car and enter the ‘Blazing Tattoo’ establishment. Inside you will encounter a scene with a series of button prompts popping up on the screen. Follow these prompts to complete three brief mini-games.

Once that is over with, exit the tattoo parlor and drive to the therapist’s office marked with the next objective marker. After the lengthy scene here, get into a vehicle and drive back to Michael’s house to end the mission.

Reward/s and Unlocks:

  • N/A.

Architect’s Plans

Client: Franklin

Start Location: This one will automatically begin the next time you switch to Franklin after completing the ‘Cleaning out the Bureau’ mission.

Initiated By: Franklin

Optional Objective/s: 
Quick Getaway - Leave the construction site under 45 seconds.

Walkthrough:

When you are back in control of Franklin you will find yourself at the construction site downtown. We should also take note of the blue dot on the mini-map – that’s our architect and we need to follow him. Stay back and follow from a reasonable distance as to not spook him and wait for him to take the elevator to an upper level of the site. Take the other.

Stalk him through the half-finished floor of the building until he is by himself and out of the view of other workers. Quickly run up and knock him out. Take his bag.

Now return down the elevator and sprint down the stairs and to the end of the dirt driveway in front towards the street in the distance. As you leave the site franklin will remove his hard hat. If you can reach this point within 45 seconds of grabbing the briefcase you will unlock the ‘Quick Getaway’ optional task.

Once out of the construction site, use a vehicle to make your way over to Lester’s garment factory for a scene to. During the story segment, you will need to select either the Fire Truck or Roof entry option to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Firetruck

Start Location: After completing the 'Architect's Plans' mission (and selecting the Fire Crew option), you will be told via email/message to acquire a fire truck.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
What is your Emergency? - Call 9-1-1 to contact the fire department.
Not a Scratch - Deliver the fire truck with no damage.

Walkthrough:

Whilst you can spend your time wandering around in search for a fire truck, it may take a little bit of time to locate one. Fortunately, there is a much easier way!

Pull out your cell phone and dial 9-1-1. During the call select, the fire department option to have a fire truck deployed to your current location (getting a truck in this manner will also complete the ‘What is Your Emergency?’ optional objective).

Once the fire truck shows up, deal with its crew (or ignore them) and hop into the truck. This will likely give you a wanted star and cause any police in the area to start looking for you. As such, you want to stay out of sight and lose the wanted rating as delivering the truck without damage is required for the second optional objective ‘Not a Scratch’.

When it is safe to do so, drive the fire truck over to the target location next to Lester's garment factory to finish the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Getaway Car 2

Start Location: Automatic after 'Architect's Plans'.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As with the previous getaway car setup mission, this job does not actually count as a mission in the game’s stats, but is still required before proceeding with the next heist mission.

To stash a getaway car steal or enter any car (not owned by one of our three characters) and hide it in a back alley, car park or some other secluded spot. Once that is done, go into the contacts section of the phone and call one of the other two characters.

During the call select the ‘Getaway Location’ option. This will complete the mission.

Reward/s and Unlocks:

  • N/A.

The Bureau Raid

The Bureau Raid heist will automatically appear on the map as an 'H' icon upon completion of all of the setup jobs for the heist. After a brief introductory scene, you will be good to go. As there are two different permutations to this mission based on the selection you made earlier, there is a walkthrough for each below.

Please use the shortcuts here to speed up the process of finding what you are looking for:

The Bureau Raid – Fire Crew

Start Location: Lester's Garment factory.

Initiated By: Michael, Franklin

Optional Objective/s: 
You Missed a Spot - Complete the mopping section within 3:00.
Out of Breath - Escape the building with 40+% oxygen remaining.
Abseiler - Abseil down the elevator shaft within 0:30
Mission Time - Complete mission under 18:00.

Walkthrough:

After the introductory scene with Lester have Michael drive over to the FIB building. Upon arrival, head up the stairs and inside. Go through the turnstile and use the elevator to reach an upper floor of the building.

As you leave the elevator, enter the door directly opposite and grab the mop and bucket from in here. We now will have to clean a couple of rooms. Fun…

Approach the first door and go on inside. Now that we are in, we will need to clean the floor. Follow the instructions at the top of the screen to put down the bucket and mop up the dirty sections of the floor. The dirty spots are marked with red blips on the mini-map. After each sweep at a dirty section, return to the bucket and rinse the mop or you will end up spreading the mess. Once the room has been cleaned, an objective marker will appear at the lockers on the right. Approach these for a scene.

Go through the next door and follow the hallway around until you reach the second area that we need to clean. Again, clean up the red blips on the map. Continue through the door at the end of this room and mop up the dirty spots on the floor here too. Completing this entire floor mopping section within 3 minutes for the ‘You Missed a Spot’ optional objective.

Once it is all clean another objective marker will appear in the adjacent restroom. Head inside and plant the second bomb.

Now return to the janitor’s closet to drop off the mop and bucket, take the elevator back downstairs and exit the building.

At this point, we’ll now switch over to Franklin who is driving the fire truck. Pull out his phone and look at the contacts list. Here you should find a contact named ‘Detonate’. Call this to set off the bombs in the FIB building. Now follow the objective marker to arrive at the building. Exit the vehicle and head inside. Take the elevator up to the higher floor.

Once we arrive, you will see that an oxygen bar has appeared in the lower right corner of the screen. This is a timer of sorts and to complete the ‘Out of Breath’ optional task we need to exit the building before it decreases to 50% so keep that in mind. Follow your crew through the next few floors and keep on moving until you reach the floor. At this point, a blue blip will appear on your mini-map. This is the target door. Use an explosive of some type to blow it open and then head inside to grab the drive that we need.

Now that we have picked up the target drive, we’ll need to once again follow the other members of our crew back down the stairs. After a brief scene, we will be on floor 52. Wait for one of your pals to open the door and continue through.

The area we find ourselves in here is well ablaze by now and we need to make our way through it. Fortunately, like most video games there is a fairly obvious linear set path that will lead us through the area without a scratch.

After going down the first makeshift ramp, we will become separated from the rest of the group. Additionally, there will be a few FIB agents populating the next few floors so be prepared for a few shootouts. Keep following the game’s obvious safe path, shooting any hostiles that get in your way. Proceed down the next stairwell and we should soon catch up with the other crew members.

After being reunited, follow your buddies a short distance until you reach the elevator.  Rappel down to the bottom of the elevator shaft. Note that there is an optional objective to reach the bottom of the shaft within 30 seconds so if you want to complete the ‘Abseiler’ optional task, you will need to do a bit of jumping to speed up your descent.

Once we arrive at the bottom of the elevator shaft, again follow the remainder of your crew until you are back outside.

Run over to the fire truck and hop in. Drive the fire truck to where you stashed the getaway car during the setup missions. Destroy the fire truck. Finally, jump into the getaway car and drive over to Lester’s house to complete the mission.

Note: For completing this mission, you’ll earn the ‘The Government Gimps’ achievement/trophy.

Reward/s and Unlocks:

  • $215, 789 for Franklin

Use this link to proceed down past the other permutation of the heist level and onto the next mission: 'The Ballad of Rocco'.

The Bureau Raid – Rooftop Entry

Start Location: Lester's Garment factory.

Initiated By: Michael, Franklin

Optional Objective/s: 
Perfect Drop - Land within the golden objective marker on the roof.
Hacker - Hack the system within 0:45.
No Innocents - Don't kill any civilians.
Headshots - Achieve 20 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time - Complete mission under 18:00.

Walkthrough:

After the introductory scene with Lester have Franklin drive over to the N.O.O.S.E outpost east of the city in the Tataviam Mountains. Follow the yellow GPS route to make things easier! Upon arrival, head up the stairs and inside. Enter the helicopter on the roof.

Fly the helicopter up to the golden ring in the sky in the distance. As you reach it, a cut-scene will play. Afterwards, hit the on-screen button prompt to jump out of the helicopter. Pull the chute and land on the roof of the building indicated by the objective marker. Landing within the objective marker will complete the ‘Perfect Drop’ optional objective. Once you are on the roof, head to the skylight in the centre for a scene.

Following the scene, we'll be inside. A yellow blip will appear on your mini-map. This is the target door. Use an explosive of some type to blow it open and then head inside for a hacking mini-game. We’ll need to complete this within 45 seconds for the ‘Hacker’ optional objective.

To complete this task quickly, we can use the following steps.

  • Click My Computer
  • Click on the external device (J;)
  • Click Hackconnect
  • Locate the IP address listed at the top of the page in the shifting numbers below.
  • Run Bruteforce.exe
  • Complete the mini-game by hitting the action button as the red letter passes the green bar in the centre of the screen until you have unlocked the password.
  • Click Down&Out.exe

Now that that is all going swimmingly, we need to wait 2 minutes for the download to complete. As such, stay in cover beside the door where the game puts you and eliminate the FIB agents as they arrive on the far side of the room and who will also shoot through the skylight in the roof. Feel free to switch between Franklin and Michael to eliminate the first wave of enemies.

During this defence sequence, try to focus on maintaining accuracy and headshot kills for the ‘Accuracy’ and ‘Headshots’ optional objectives as you’ll need to stay at or above 70% accuracy and accumulate 20 headshots to unlock both.

After you have fought off the first wave a short cut-scene will occur to give you a breather. Once that is done, repeat the process. Note that in addition to the far side of the room and the skylights, enemies will also come through the glass wall on the north side of the room as well now. Stay in cover and eliminate the enemies until a scene plays to indicate the download is complete.

Now that we have the data, we’ll need to again follow the other members of our crew over to the opposite end of the room, through the next few doors and down the stairs, killing any bad guys that get in the way. Enter the door to floor 52 and kill the two enemies located just inside.

Make your way around the next corner and take cover, clear the enemies from the immediate area. Continue through the next area, avoiding the fire until you reach a crashed helicopter.  After going down the first makeshift ramp here, there will be a few FIB agents populating the next few rooms so be prepared for a few shootouts. Keep following the game’s obvious safe path, shooting any hostiles that get in your way. Proceed down the next stairwell.

Upon entering the next floor turn left and eliminate the final two guards inside. Make your way over to the yellow objective marker nearby.

Rappel down to the bottom of the elevator shaft. Note that you can jump as you go in order to speed up your descent. Once we are off of the ropes, a helicopter will show up. Quickly enter cover and shoot the pilot when you see the opportunity to do so.

Follow your crew over to the next objective marker and again rappel down. Drop to the street and then use nearby cover to fight your way through a group of 5-6 FIB agents to reach the pick-up point. When it is safe to do so, hop aboard the ambulance parked here.

Drive the ambulance over to Franklin’s house in Vinewood Hills and head inside to complete the mission.

Note: For completing this mission, you’ll earn the ‘The Government Gimps’ achievement/trophy.

Reward/s and Unlocks:

  • $215, 789 for Franklin

The Ballad of Rocco

Client: Solomon

Start Location: In the car park of the movie studio.

Initiated By: Michael

Optional Objective/s: 
Mission Time - Complete mission under 3:00.

Walkthrough:

After the scene, quickly run over and grab the car. Follow the red target blip on the radar out of the movie set and around Los Santos.

Get close enough and take him out however you like. I suggest shooting out the tires and then shooting him as he runs away, but really you can do anything as long as you kill him within the time limit for the optional objective.

Once Rocco is dead, get in a car and leave the area. After a brief phone call with Solomon, agree to return to the studio. Follow the yellow GPS route back to meet him. This will complete the mission.

Reward/s and Unlocks:

  • N/A.

Legal Trouble

Client: Solomon

Start Location: In the car park of the movie studio.

Initiated By: Michael

Optional Objective/s: 
Floor it - Reach top speed in any car.
News Hound - View the weasel News camera for 15 seconds.
Clean Escape - Lose the wanted level within 2:00.
Mission Time - Complete mission under 5:30.

Walkthrough:

After the opening scene, enter a vehicle and drive it over to the airport. As you arrive, you will find the target car has a police escort with it. We just need to stay with the car. Note that during the chase you’ll want to reach top speed in whatever car you choose for the optional task ‘Floor it’.

Our target will take us on a fairly lengthy chase onto the airport runways. Simply follow her, trying to avoid the airplanes and police cars as you go.

Note that during the chase sequence, there will be a news helicopter overhead. Press the focus button to view the chase from its perspective. There is an optional objective ‘News Hound’ to do this for 15 seconds, so if you are interested in that gold medal, be sure to switch your view over at some point.

Eventually, the target will exit her car and run into one of the hangars. Follow her in here. When she drops the film reel, run over to pick it up.

Now that we have a nice 3-Star wanted rating, we just need to escape from the police. We also have an optional task ‘Clean Escape’ to lose them within 2:00. The easiest way to manage this is to hop into the plane in the hangar where the target we had been chasing dropped the film reel. Take off and fly in a straight line as fast as you can until you are out of the police search area.

Once you have lost the police the mission will be over.

Reward/s and Unlocks:

  • N/A.

The Wrap Up

Client: Dave

Start Location: The Kortz Centre in Pacific Bluffs overlooking Los Santos.

Initiated By: Michael

Optional Objective/s: 
Buzz Off! - Shoot down the pursuing helicopter.
Headshots - Achieve 18 headshot kills.
Mission Time - Complete mission under 7:00.

Walkthrough:

Make your way up to the Kortz Centre at the top of one of the hills overlooking Los Santos to the north. Cruise through the area and head over to meet Dave

As soon as the scene ends you will be in the middle of a large scale firefight. Stay in cover where Michael plants himself and use this position to help thin out some of the hostile people in the nearby area. It is not necessary to kill all the enemies, but it will make it safer to cross the area to the next objective marker if you do. When you deem it safe, sprint towards the fire in the distance and turn right just before it to reach a balcony.

At this point, the game will place you in Trevor’s shoes. Zoom in on the helicopter and shoot the pilot inside. Now clear out the enemies in the courtyard below until you hear Michael say that it is clear for Dave to move. Now switch back to Michael.

As Michael, work your way along the balcony, shooting all the bad guys that appear in front of you. Don’t forget that Michael’s special ability will come in handy when dealing with large numbers of enemies simultaneously. When you are about 2/3 of the way around the balcony a helicopter will also show up. Shoot the pilot out of this to eliminate the threat it causes.

Continue around the balcony clearing any more hostiles that try to block your path. When you reach a set of stairs leading down to the courtyard descend these and make your way over to the yellow objective marker.

We now need to defend Dave. You can switch between Trevor and Michael at this point with the purpose of clearing the courtyard of all enemies. Obviously, Trevor has the sniper rifle so is better suited to taking down guys on rooftops that Michael may not be able to see, whilst Michael can handle the courtyard in a quicker fashion than Trevor can manage. Either way, you need to eliminate all the enemy forces.

When they are all gone, the game will shift you back to Michael. Escort Dave to the nearby car park, eliminating hostile forces as you go. Clear out the car park of enemies.

Now hop in a car and follow the golden objective marker. When you reach the roundabout a helicopter will show up. Quickly hop out of your vehicle and shoot it down (this particular helicopter is for an optional objective ‘Buzz Off!’).

After blowing up the chopper, jump back in the vehicle and drive to the yellow objective marker in Morningwood to complete the mission.

Reward/s and Unlocks:

  • N/A.

Lamar Down

Client: Franklin

Start Location: Franklin's safehouse in Vinewood Hills.

Initiated By: Franklin

Optional Objective/s: 
Three Way - Kill at least one enemy with each character.
Accuracy - Complete with 70+% accuracy.
Headshots - Achieve 18 headshot kills.
Mission Time - Complete mission under 13:30.

Walkthrough:

After initiating the mission at franklin’s safe house, you will now need to drive all the way out to the sawmill. When you arrive a scene will play.

We need to attack the saw mill which happens to be heavily populated with hostile gang members and find Franklin’s friend. We’ll have control over all three characters during this mission. Michael will sit on a hill with his sniper rifle, but Trevor and Franklin will have to enter the base on foot.

Note that you will need to get a kill with each character for an optional objective ‘Three Way’.

There are three entry points that we can consider. They can be found indicated by objective markers in the following locations:

  • The main entrance found to the right of your position after the scene.
  • A bulldozer at the bottom of the hill to the left of your position.
  • A train track on the opposite side of the saw mill.

I would suggest that Trevor enters via the nearby entrance and that Franklin enters via the train tracks on the far side of the saw mill. The main entrance is heavily guarded and will draw the biggest response from enemy combatants and Trevor’s special ability will come in useful. Attacking the main entrance will also allow Franklin to enter the target area with much less resistance. Just be sure to switch to Trevor and Michael regularly so that they are able to keep on top of the bad guys.

Note that during the attack, you should try to accumulate at least 18 headshots for the optional objective ‘Headshots’ and switch between characters and get kills with each of the three of them for the optional task ‘Three Way’.

Once you have made it into the base, it is a matter of tracking down our friend. He will not appear on the radar/mini-map so you’ll have to do a bit of searching. Be vigilant as you do as there always seems to be a few more enemies about than you can seem to find on your first sweep of the area. Ensure that you switch between characters if their portraits start flashing red and help them deal with the threats in their immediate area.

When the area is clear of bad guys, make your way over to the side of the main building facing Michael’s sniper position, Lamar is found on a raised section of the sawmill just near the large ramp-like structure leading from the roof to the floor. As you approach him, a new objective marker will appear.

We’ll now have to escort him to the exit. Unfortunately, even more Ballas are going to show up at this point to ruin your easy escape. Fight your way over to the yellow objective marker, being sure to switch between characters when it is easier to do so.

After arriving at the vehicles, hop in one and drive it all the way back to the target location in Los Santos to complete the mission.

Reward/s and Unlocks:

  • N/A.

Meltdown

Client: Michael

Start Location: The Ponsonby’s store in Vinewood.

Initiated By: Michael

Optional Objective/s: 
Pedal to the Metal - Reach top speed in any vehicle.
Tier One Operator - Achieve 12 headshot kills.
Headshot Rescue - Rescue the two hostages with a headshot.
Mission Time - Complete mission under 6:30.

Walkthrough:

Upon starting the mission, head over to the right-hand side of the store and purchase a tuxedo for $10,000. Afterwards, exit the store and run over to the limo nearby marked with the blue blip on the mini-map. Get inside.

Following the limousine ride walk over to the yellow objective marker. A scene will play.

Once the scene is over, a countdown timer will appear in the bottom right-hand corner of the screen. You have 2 minutes to drive all the way back to Michael’s house. Be sure to reach top speed for the optional task ‘Pedal to the Metal’.

When you arrive, enter the front door and immediately lock on and shoot the guy on the stairs in front of you – ensure you get a headshot on him for the first part of one of the optional objectives. Proceed up the stairs and enter Tracy’s room. Shoot the intruder in here in the head as well to complete the optional objective ‘Headshot Rescue’ for doing so.

After a brief interaction in Tracy’s room, Michael will exit and hang out in cover at the top of the stairs. When you regain control, pop the guy coming up the staircase and when he is down, walk down a couple of steps to trigger enemies to spawn below – one will yell ‘Frag out!’ retreat back up the stairs.

At this point, you’ll want to try and achieve the remainder of your 12 required headshot kills for the ‘Tier 1 Operator’ optional objective. It’s a good idea to hang out near the top of the stairs and kill the enemies that appear at the base of the stairs when you see them.

When no more enemies are apparent at the base of the stairs, continue down to the ground floor. Keep an eye on the front door and eliminate any additional enemies that come through it. Now that we are down, using cover, clear out the 4-5 hostiles from the ground floor.

Exit the house via the back door and work your way around the outside area to the front of the house eliminating any enemies that appear. As you approach a couple of armoured cars will rock up and drop off 3-4 enemies each. Kill them all.

Once they are all dead and dying, head back inside and regroup at the blue marker to complete the mission.

Reward/s and Unlocks:

  • N/A.

Big Score Setup

Start Location: Trevor's strip club in central Los Santos.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

This entire mission is a scene that gives you the opportunity to decide how you want to approach the next heist. Make the choice between 'Obvious' or 'Subtle'.

The game will then introduce a number of new heist set up missions. There are seven tasks in all for you – four if you choose the ‘subtle’ option and three for choosing the ‘obvious’ option. You will find walkthroughs for each below.

Here is a quick list if you need to skip ahead for any reason:

Reward/s and Unlocks:

  • N/A.

Heist Setup: Driller

Start Location: ‘Hs’ marker on the Mini-map at a depot in eastern Los Santos.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Sneak Thief – Steal the driller without being detected.
Mission Time – Complete the mission under 5:00.

Walkthrough:

Once the heist plan has been set, we need to do some preparation work before it can begin. If you selected the obvious mission option earlier, you’ll receive an ‘Hs’ mission marker on the Mini-map at a depot in eastern Los Santos.

Approach the mission start point from the west. As you arrive, a blue objective marker will appear on the mini-map. If you approach from the street on the western side of the depot you should see the driller parked on a flatbed truck at the back of the area behind some open shelters with a couple of bulldozers inside at the centre of the depot area.

We’ll need to grab the driller without alerting the guards to net the ‘Sneak Thief’ optional task. To do so, we need to knock out all of the guards in the depot without being seen. To do this, head up to the entrance, sneak and punch the guard standing guard here before he can react. Move over to the building on the right side of the depot and hug the wall as you sneak up and take down another guard here. From this location, turn to the left and eliminate the guard by the pile of dirt next to the bulldozer shelter.

Return to where we entered, head to the left and knock out another guard by a group of concrete pipes at the northern end of the depot. Now, we can venture under the bulldozer shelter in the centre of the area to knock out yet another guard standing very close to the driller itself. There is another guard by the building on the northern end of the yard to knock out. Next, head over and take out a guard standing by an open gate in the far, southeast corner of the depot yard. From this location, look back towards the initial entry point and you should see a pair of guards on the left conversing. Pull out a sniper rifle and line up a shot to take out both at once.

With all of the enemies out of commission, make your way over to the truck with the driller aboard. Hop inside to steal it.

Exit the depot yard and dive the driller to the parking lot indicated by the objective marker nearby. Park, exit the vehicle and leave the area to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Sidetracked

Start Location: ‘Hs’ marker on the Mini-map at a train station at Davis Quartz in the Gran Senora Desert.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Undetected – Steal the train without being detected.
Mission Time – Complete the mission under 4:30.

Walkthrough:

Once the heist plan has been set, we need to do some preparation work before it can begin. If you selected the obvious mission option earlier, you’ll receive an ‘Hs’ mission marker on the Mini-map at a train station at Davis Quartz in the Gran Senora Desert.

As you approach the objective marker, you’ll see it replaced by a pair of red blips on the mini-map. Enter stealth mode before moving up and incapacitating both of the railway workers currently inhabiting the station. One will be at the north-eastern end of the station and the other at the top of the stairs in the small control office. Defeating both without being spotted will unlock the 'Undetected' optional objective. 

After knocking out both workers, interact with the levers in the upstairs station office (where guard no. 2 was located for a brief scene showing the tracks switching. Return downstairs to the platform and wait for a train to arrive and as it does and is diverted to the left and around a corner into the sidings, the game will transition you to Trevor/Michael.

When you regain control of Trevor, he’ll be in a helicopter. Fly over to the objective marker located at the siding in the Davis Quartz quarry. This represents the train that we just diverted and it will have come to a stop.

At this point we’ll need to pinch a pair of objects from the train by making use of the helicopter’s electromagnet (activated by the D-pad). We’ll need to carry these over and place them onto the backs of an awaiting semi-trailer indicated by objective markers by the Sandy Shores airstrip. We’ll need to take the following:

  • The Freight Engine – the orange and white piece of equipment at the very front of the train.
  • A flatbed carriage – any of the remaining carriages will do.

Once you have acquired both items of interest and returned them to Sandy Shores, the mission will be completed.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Getaway Car 3

Start Location: Automatic after selecting the ‘Obvious’ approach to the Big Score heist.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As with the previous getaway car setup mission, this job does not actually count as a mission in the game’s stats, but is still required before proceeding with the next heist mission.

To stash a getaway car steal or enter any car (not owned by one of our three characters) and hide it in a back alley, car park or some other secluded spot. Once that is done, go into the contacts section of the phone and call one of the other two characters.

During the call select the ‘Getaway Location’ option. This will complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Stingers

Start Location: ‘Hs’ marker on the Mini-map at a police station in Rancho, in South Central Los Santos.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Escapee - Steal the Police Transporter and escape within 2:00.
Not a Scratch - Deliver the Police Transporter with no damage.

Walkthrough:

Once the heist plan has been set, we need to do some preparation work before it can begin. If you selected the subtle mission option earlier, you’ll receive an ‘Hs’ mission marker on the Mini-map at a police station in Rancho, in South Central Los Santos.

Approach the mission start point. As you arrive, a blue objective marker will appear on the mini-map. If you approach from the street you should see a fence with a police car park behind it. The van is inside. Instead of running in here, drive around to the next parallel street to the south. Here you will find a series of ramps leading up to the rear of the car park.

At the walkway at the top of these ramps, make your way to the closest point to the blue objective marker. When you are as close as you are likely to get, hop over the fence and quickly enter the target vehicle. Immediately drive it over to the automatic gate and leave the compound. 

Drive the police transporter to the hiding place nearby, exit the vehicle and leave the area to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Gauntlet 1: Pillbox Hill

Start Location: N/A - started from an email on your phone.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Mapped - Deliver the Gauntlet pictured in the email.
Pimped Out - Spend $17,000 modifying the vehicle.
Not a Scratch - Do not damage the target car.

Walkthrough:

This is the first of three heist setup missions aimed at getting the proper getaway vehicles for the heist. We need to find and collect a Gauntlet. Fortunately, Lester has sent us an email that details the locations of the three gauntlets, a brief description of where to look and a small picture of the world map with a waypoint placed on it.

Scroll down the email to find the map and identify the location, next open your world map and place a waypoint on the location given. Finally use Lester’s description when you reach the waypoint to find the vehicle.

This particular vehicle is located on the roof of the multi-storey car park located in Pillbox Hill.

Once you have found the vehicle, break in. Note that there is an optional objective ‘Not a Scratch’ which asks us to complete the mission without damaging the vehicle. Drive it over to the Los Santos Customs store indicated by the yellow objective marker.

The second optional objective ‘Pimped Out’ can be earned here. In addition to $10,000 deposit required for the heist modifications, we need to spend another $7,000 on other modifications of your choice.

Upon exiting the Los Santos Customs, drive to the garage to hand it in for the ‘Mapped’ optional objective and also to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Gauntlet 2: Rockford Hills

Start Location: N/A started from an email on your phone.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Mapped - Deliver the Gauntlet pictured in the email.
Pimped Out - Spend $17,000 modifying the vehicle.
Not a Scratch - Do not damage the target car.

Walkthrough:

This is the second of three heist setup missions aimed at getting the proper getaway vehicles for the heist. We need to find and collect a Gauntlet. Fortunately, Lester has sent us an email that details the locations of the three gauntlets, a brief description of where to look and a small picture of the world map with a waypoint placed on it.

Scroll down the email to find the map and identify the location, next open your world map and place a waypoint on the location given. Finally use Lester’s description when you reach the waypoint to find the vehicle.

This particular vehicle is located parked on the street in front of the 'Caca' store. If you are having trouble finding it, it is where we parked during the ‘Casing the Jewel Store’ mission earlier in the game before the first heist.

Once you have found the vehicle, break in. Note that there is an optional objective ‘Not a Scratch’ which asks us to complete the mission without damaging the vehicle. Drive it over to the Los Santos Customs store indicated by the yellow objective marker.

The second optional objective ‘Pimped Out’ can be earned here. In addition to $10,000 deposit required for the heist modifications, we need to spend another $7,000 on other modifications of your choice.

Upon exiting the Los Santos Customs, drive to the garage to hand it in for the ‘Mapped’ optional objective and also to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist Setup: Gauntlet 3: Mission Row

Start Location: N/A started from an email on your phone.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Mapped - Deliver the Gauntlet pictured in the email.
Pimped Out - Spend $17,000 modifying the vehicle.
Not a Scratch - Do not damage the target car.

Walkthrough:

This is the third of three heist setup missions aimed at getting the proper getaway vehicles for the heist. We need to find and collect a Gauntlet. Fortunately, Lester has sent us an email that details the locations of the three gauntlets, a brief description of where to look and a small picture of the world map with a waypoint placed on it.

Scroll down the email to find the map and identify the location, next open your world map and place a waypoint on the location given. Finally use Lester’s description when you reach the waypoint to find the vehicle.

This particular vehicle is located behind the Templar hotel which is located just to the southeast of the Legion Square Park.

Once you have found the vehicle, break in. Note that there is an optional objective ‘Not a Scratch’ which asks us to complete the mission without damaging the vehicle. Drive it over to the Los Santos Customs store indicated by the yellow objective marker.

The second optional objective ‘Pimped Out’ can be earned here. In addition to $10,000 deposit required for the heist modifications, we need to spend another $7,000 on other modifications of your choice.

Upon exiting the Los Santos Customs, drive to the garage to hand it in for the ‘Mapped’ optional objective and also to complete the mission.

Reward/s and Unlocks:

  • N/A.

Heist: The Big Score

The Big Score heist will automatically appear as an 'H' marker on the map upon completion of all of the set up jobs for the heist. After a brief introductory scene, you will be good to go. As there are two different permutations to this mission based upon the selection you made earlier, there is a walkthrough for each below.

Please use the shortcuts here to speed up the process of finding what you are looking for:

The Big Score - Subtle

Start Location: Trevor's Strip Club.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s: 
Signal Man - Perform less than 10 traffic light changes.
Headshots - Achieve 20 headshot kills.
Accuracy - Complete with 70+% accuracy.

Walkthrough:

After the introductory cinematic, we’ll need to drive the van over to the tunnel entrance indicated by the yellow objective marker. As we need to get there for a specific time of day, a counter will appear on the bottom right of the screen. Follow the GPS route to ensure you reach the target location on time.

Following a short scene in the tunnel, use the control listed at the top left of the screen to deploy the stinger in the tunnel. Now drive off a short distance until a scene plays out.

Now that we have the security van, follow the yellow GPS route over to the depository. Move into the driveway and park on the objective marker for a short conversation with the guard.

Once we are inside the depository, follow the manager through the next few rooms and down the elevator. Enter the vault when it opens for a scene. Now backtrack with Trevor all the way back to the vehicles.

Get back into the van and follow Trevor back outside. After a bit of driving, the game will prompt you to switch to Franklin.

We’ll now be looking at a computer screen with a traffic light changing mini-game.  There is a map on the screen that has numerous intersections highlight on it. We can change the lights at the intersections by selecting the intersection of interest and using the interact button. The goal is to change the lights to keep the hostile vehicles away from our van whilst allowing our friends to reach the destination.

There is an optional objective ‘Signal Man’ to do this all within 10 traffic light changes. To do so, follow the following instructions below the image. The map looks a little like the screen below and on it, the white line indicates the optimal route through the area whilst the numbers indicate intersections.

Instructions for getting through the signalling section ASAP for the associated optional objective are, whilst following the above map:

  • Change light 1
  • Change light 5 as the van approaches it.
  • Change light 2
  • Change light 7 as the enemy vehicle approaches from the right
  • Change light 4
  • Change light 10

Once the vehicles reach the destination, a scene will play and you will be put back in control of Michael and Trevor.

When we are back in control, the crew will be attacked by Merryweather forces. They will initially attack from the south (where the heist vans entered from during the scene). After taking out a few of these forces, additional waves will also arrive from the east. We’ll have to sit here for 2-3 minutes and hold off the bad guys as they approach. 

To defend the crew successfully, keep your eye on the radar/mini-map and kill the enemies that are closer first before focusing on those at a further range. Note that this is the time during which you can earn the optional objective ‘Headshots’ which requires you to kill 20 enemies with headshots.

After a few waves of enemies, they will stop coming. At this point simply eliminate the remaining forces.

Next, we need to hop in one of the gauntlets and follow the rest of our crew as we are chased by police through the city. After 2-3 minutes worth of driving, you will arrive at a tunnel. Inside, drive the gauntlet into the back of the open truck for a scene.

Once the scene is finished, drive over to Michael’s house to complete the mission.

Note: For completing this mission, you’ll earn the ‘The Big One’ achievement/trophy.

Reward/s and Unlocks:

  • Weapon: Advanced Rifle is now available at Ammu-Nation stores.

The Big Score – Obvious

Start Location: Trevor's Strip Club.

Initiated By: Franklin, Michael, Trevor

Optional Objective/s:

Optional Objective/s: 
Cha-Ching - Drop the gold onto the train in under 0:30.
Headshots - Achieve 20 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time - Complete mission under 16:00.

Walkthrough:

Exit the strip club, get in the car in front and follow the GPD route all the way over to the Union Repository. As you arrive at the objective marker, you’ll switch to Franklin.

Franklin will be in control of a giant construction drill. Drive it forward and stick it onto the wall indicated by the yellow blip on the mini-map. Turn on the drill for a scene. Once the scene ends, reverse the drill back out of the wall so it is out of the way. Once you are far enough from the hole, Franklin will jump out automatically.

Enter the vault and place explosives on both cages indicated by the yellow objective markers. Return to the tunnels and detonate them to access the cages.

Now your wingman will go inside, grab a pair of trolleys loaded with loot and bring them outside into the tunnel. Whilst he does this, N.O.O.S.E teams will start pouring in from the tunnels to the southeast first and then the northwest. Make sure you stay in cover and that you change your position when enemies start coming from the second tunnel. I found a great place to do this is behind the railing with the wall to your back just to the west of the hole we drilled. You can use the plastic buckets here as cover from both sides of the area quite easily.

Once all of the hostiles in the tunnel have been dealt with, a scene will play. Afterwards, the same N.O.O.S.E teams from down tunnels will occur again. This time, they will enter via the vault hole first, and a second, smaller wave will rappel down from the hole in the ceiling. Once more, find a safe spot and eliminate all of the enemies as they arrive. After killing them all the game will prompt you to switch to Trevor.

Have Trevor fly the helicopter directly out of the city. Once you are far enough out, the game tells you to switch to Michael. Do so.

As you regain control of Michael you will immediately find yourself in the midst of a firefight. Clear out the police in front of you and work your way along the wall to the left killing any hostiles that get in the way. Cruise down the stairs at the end and take cover behind the half wall at the bottom. From cover here take out the enemies on the rooftop across the street and those on the pedestrian overpass below and to the right.

Follow your crew across the overpass, taking cover behind the planters and moving from cover to cover whilst clearing out the police forces on the opposite side as you cross. Head to the right at the far end and eliminate the three bad guys here waiting for you. As you move into this area, more police will show up on the road below and a helicopter will also make its presence known. Take out the gunmen in the helicopter. Continue following your buddies as they move along the right-hand wall and climb the stairs at the end.

Clear out the square at the top of the stairs, taking care to try and eliminate the helicopter before it drops off its load of N.O.O.S.E. enforcers. Once it is safe to do so, work your way past to the statue towards the building on the far side of the square.  Take cover behind one of the two planters on the left-hand side of the area and use the cover here to clear the hostiles out of the tunnel ahead.

Make your way through the tunnel here and immediately take cover behind a planter on the far side. A helicopter with a rocket launcher will show up now, so take it out from cover ASAP before it nails you!

Follow the crewmembers down the nearby set of stairs and keep up with them, shooting any enemies that get in the way.  Continue down the ramp, shooting the police that will appear on the road to the right. At the base of the ramp, head left and enter the underground parking area. There will be a couple of N.O.O.S.E. vans showing up in here to drop off more hostiles for you to kill, so take your time and work your way through the area, maintaining cover as much as possible. I counted three police vehicles that I had to fight off in the car park here, each with 4-5 bad guys in it.

Once they are all dead, enter the car marked on your mini-map with the blue blip.

We’ll now have to evade the police until the five-star wanted rating vanishes. Don’t forget to break line of sight as soon as possible, and use those back alleys and side-streets when you haven’t been seen to speed up the process. If it gets hectic remember that you can use Franklin’s special focus ability for more fine control during tight spaces and for avoiding unnecessary collisions.

Once you have lost the police, the game asks you to switch back to Trevor again.

You will now encounter three hostile helicopters. Fortunately, you have a wingman with an RPG. To have him shoot down the bad guys, fly up close to the enemy vehicles and keep the helicopter steady whilst your friend fires.

Once all three helicopters have been eliminated, fly over to the blue objective marker nearby and drop your cargo onto the back of the moving train. Do this within 30 seconds to earn the optional objective ‘Cha-ching!’.

Finally, fly over and land at the MacKenzie airstrip in Grapeseed to complete the mission.

Note: For completing this mission, you’ll earn the ‘The Big One’ achievement/trophy.

Reward/s and Unlocks:

  • Weapon: Advanced Rifle is now available at Ammu-Nation stores.

Franklin – The Final Mission

Start Location: In the living room of Franklin’s Vinewood safe house.

Initiated By: Franklin

Optional Objective/s:

  • There are no optional objectives in this mission.

Walkthrough:

After initiating the mission, Franklin will be prompted to head to his front door for a scene. After the conversation, he will look at his phone and you will have to choose one of three options.

I would recommend option C. Although it is the most difficult, it is also the only option that will allow you to keep using all three players upon completion of the game. As such, it is also essential in reaching 100% completion.

Note that if you do choose option C (and you should), you can also choose option A and B from the mission replay menu once you have completed the game.

You can find walkthroughs for the various missions here:

  • Option A: Something sensible
  • Option B: The Time's Come
  • Option C: The Third Way

Either way that you decide to proceed with the mission, Franklin will call Lester. Afterwards, head over to Lester’s place to start the final mission.

Reward/s and Unlocks:

  • N/A.

Option A – Something Sensible

Initiated By: Franklin

Optional Objective/s: 
Judas! -  Kill the target.

Walkthrough:

After the brief introduction, our target will race off in his vehicle. We just need to follow him for a few minutes until a scene plays. There is a fair bit of traffic around, so make sure you use Franklin’s focus ability to weave through it if you need to.

Following the scene, choose the option to drop the target for the gold medal. This will also complete the game.

Note: For completing the mission, you’ll earn the ‘To Live or Die in Los Santos’ achievement/trophy.

Reward/s and Unlocks:

  • $17,000,000 for each character.

Option B – The Time Has Come

Initiated By: Franklin

Optional Objective/s: 
Surpassed the Mentor - Kill the target.

Walkthrough:

After the brief introduction, our target will race off in his vehicle. We just need to follow him for a few minutes until a scene plays. There is a brief run in with a train on a train line, so make sure you use Franklin’s focus ability to weave through it if you need to.

After a brief chase, the target will exit his car at the Palmer-Talyor Power Station and climb a nearby catwalk. Continue to follow him along the catwalks and sets of stairs as he works his way across the power station. Climbs the long ladder up to the smoke stack at the end for a scene.

Following the scene, choose the option to kill the target for the gold medal. This will also complete the game.

Note: For completing the mission, you’ll earn the ‘To Live or Die in Los Santos’ achievement/trophy.

Reward/s and Unlocks:

  • $17,000,000 for each character.

Option C – The Third Way

Initiated By: Franklin

Optional Objective/s: 
Stick, Tick... Boom! - Kill Franklin's target with a sticky bomb.
Lead Lobotomy - Kill Trevor's target with a headshot.
Stretched Out - Kill Michael's target with a melee attack.
Headshots - Achieve 20 headshot kills.
Accuracy - Complete with 70+% accuracy.
Mission Time - Complete mission under 21:30.

Walkthrough:

After chatting with Lester, exit his house, jump in a car and drive over to Franklin’s Aunt’s house in Strawberry to pick up Lamar. Now drive over to the objective marker located at the foundry nearby.  Exit the vehicle and go inside the open door here. Make your way over to the objective marker inside for a scene.

Once the scene is done, you will have control of all three characters and are required to ambush the enemies below when you are good to go. As you attack them, note that additional reinforcements will enter periodically. Also be aware that a couple of bad guys will also enter the room via a catwalk at the top of the area. Switch between your characters as you see fit and continue to take down the incoming hostiles.

Note that this is the time during which you can earn the optional objective ‘Headshots’ which requires you to kill 20 enemies with headshots.

After killing enough enemies, Franklin will get a call from Lamar who needs help. Hop down from the balcony where he was taking cover and work your way over to the blue objective marker, killing any bad guys that get in your way.

As you arrive outside, your buddy will be under attack from Merryweather forces. As with the previous sequence inside the foundry, we need to take cover and defend yourself against the oncoming enemy forces.

Once you have killed a few guys on the outside, the game will shift you back to Michael.  As with Franklin’s dash outside before, you will now have to work your way over to the objective marker on the opposite side of the room. As you do you’ll need to kill any FIB agents on the floor below as you progress. When you arrive, you’ll be able to switch between Trevor and Michael. Defend yourself against the additional waves of enemies that enter the area.

After you have cleared the inside of enemies, make your way up the various stairs and catwalks until you reach the objective marker outside. Kill the enemies you encounter out here and work your way over to where Franklin is. Eliminate all of the enemies in the surrounding area and once that has happened, a scene will play.

We will now take turns with each character in which each will have to track down and eliminate a target.  

Franklin’s Target

Drive your motorbike over to the target’s location which is conveniently marked with a red GPS route. As you arrive, the target will be exiting a car park in a car. Quickly hop off your bike and throw a sticky bomb on the car or on the ground nearby. Killing the target with a sticky bomb will fulfil the optional objective – ‘Stick, Tick... Boom!’.

Clear out any surviving bodyguards and leave the area. Once we’re safe, the game will go ahead and tell us to switch over to Michael or Trevor.

Trevor’s Target

Once we are in control of Trevor, drive down to the fairground at the pier. Equip a sniper rifle and make your way towards the Ferris wheel. When you get within sniper range, a short scene will play with the target doing his TV show.

When you are back in Trevor’s shoes, zoom in on the Ferris wheel and shoot the target – make sure you get a headshot on him to complete the requirement for the optional task – ‘Lead Lobotomy’. Now jump back in the car and lose the two star wanted rating.

Once you are clear of the heat, the game will automatically switch you over to Michael.

Michael’s Target

Drive up to the target location on the mini-map. Run over and approach Stretch. Kill him with a melee attack to earn completion of the optional task ‘Stretched Out’. This will undoubtedly upset a few gang members in the local area, so either take them all out with your weapons of choice or hop into a vehicle and shake them to end this section of the mission.

When you are out of the firing line of the gangbangers, the game will switch us back to Trevor.

The Final Target

Trevor will be driving along some back roads up in Vinewood Hills. Follow the yellow GPS route to reach the final target’s house.

Upon arrival, exit your vehicle and hop over the bush fence here to enter the target’s property. Make your way over to the blue objective marker, killing any of the target’s bodyguards that you encounter along the way. As you arrive at the marker, a scene will play.

Once the scene is done, simply drive to the yellow objective marker in the distance. When you arrive a scene will play during which you are prompted to push the car over the edge of a cliff. Do so and one final scene will play to end the game.

Note: For completing the mission, you’ll earn the ‘To Live or Die in Los Santos’ achievement/trophy.

Reward/s and Unlocks:

  • $17,000,000 for each character.

Franklin: Assassination Missions

Franklin’s assassination missions are unlocked following the ‘Shame or Fame’ campaign mission. There are five of these in total with only one – ‘The Hotel Assassination’ being required to complete the game. The rest are optional and can be played at any point during or after the conclusion of the main storyline once they have been unlocked. They will often begin with Franklin answering a ringing payphone on the street to receive a target who he then needs to kill.

These assassination missions include the following. Click the links below for guides to each of them:

The Multi-Target Assassination

Start Location: Answer the ringing pay phone at the gas station in Little Seoul.

Initiated By: Franklin

Optional Objective/s: 
Speedy Killer - Kill all targets as quickly as possible.
Mission Time – Complete mission under 10:00.

Walkthrough:

As soon as the phone call is over, you will have a timer start-up You need to complete this entire mission in under 9 minutes and you have 4 targets in need of killing.

For each of the first three targets, follow the red GPS route until you get reasonably close, then pull out your sniper rifle and take them out from a distance so that you don’t alert anyone.  The final target is on a motorcycle and as a moving target will be harder to snipe, as such feel free to hit him with your car or shoot him as you drive to deal with him.

You need to hit the following targets:

  • Body Builder at Vespucci Beach
  • The man watching the girl dance on a yacht off the coast of Pacific Bluffs.
  • A window cleaner on a window cleaning platform in West Vinewood.
  • A biker riding slowly around Vinewood Hills

Upon killing the fourth target, the mission will be complete.

Reward/s and Unlocks:

  • $9,000 for Franklin with all objectives completed.

The Vice Assassination

Start Location: The payphone to the north of the statue in Legion Square in central Los Santos.

Initiated By: Franklin

Optional Objective/s: 
Clean Escape - Complete without alerting the cops.
Mission Time – Complete mission under 6:00.

Walkthrough:

After the phone conversation, hop into a car and drive it over to the blue target marker in La Puerta. Follow the blue GPS marker and stop when you see the prostitute ahead. Drive past her and further down the street a little way. You’ll want to be far enough away so that you can shoot the car whilst zoomed in with the sniper rifle, but won’t draw suspicion.

When you find a suitable location, exit the vehicle, turn around to face her with a sniper rifle equipped.

Now we just have to sit here and wait. A number of cars will drive up to proposition her whilst we watch. She will get into the car with the target. This will be an open-top convertible. Once she gets into the car, simply pop the dude with the sniper rifle.

Once he is dead, leave the area and after a short phone call, you will complete the mission.

Reward/s and Unlocks:

  • $5,000 for franklin with all objectives completed.

The Bus Assassination

Start Location: The payphone opposite the barber in Hawick, North Los Santos.

Initiated By: Franklin

Optional Objective/s: 
Hit and Run - Kill the target with the bus.
Mission Time – Complete mission under 6:00.

Walkthrough:

After the phone conversation, hop into a car and drive it over to the blue target marker in Textile City. Hop on the bus in the car park here. Follow the yellow GPS marker and stop at each bus stop marked along the route.

At the fourth stop, a scene will play. The target will refuse to pay and ride off on a bicycle. Simply chase after him in the bus and run him down when you catch up with him to pull off the assassination and the ‘Hit and Run’ optional objective to boot.

Once he is dead, exit the bus and exit the area to complete the mission.

Reward/s and Unlocks:

  • $7,000 for franklin with all objectives completed.

The Construction Assassination

Start Location: A payphone on a street corner in La Mesa, East Los Santos.

Initiated By: Franklin

Optional Objective/s: 
No Fly Zone - Destroy the target helicopter.
Mission Time – Complete mission under 12:00.

Walkthrough:

Hop into the car nearby and use the mini-map to follow the yellow GPS route over to the construction site in central Los Santos. A short scene will play out.

Cross the street and make your way into the construction site. Work your way over to the golden objective marker killing all of the target’s henchmen that get in your way. These guys are equipped with some serious weaponry so ensure that you make use of cover and only move up when it is safe to do so.  When you reach the marker enter the lift and interact with the switch on the wall to go up to the next level.

As with the ground level, we need to make our way over to the yellow objective marker to find another lift. As you would expect there are 6-8 guys on this level already and they know that you are there so they will try to stop your progress. Again, stay in cover and eliminate the hostiles as you move over to the lift. As you approach this another two enemies will come out of it so pop them too before heading inside and taking the lift to the rooftop.

On the rooftop, you’ll encounter a similar set of circumstances to the previous floor. There are 6-8 guys on the rooftop, another sniper on top of the crane and a helicopter (with two gunmen on board and the target) all of whom who will immediately begin attacking you as you step off the lift. You can either clear the rooftop before focusing on the helicopter or take out the enemies closest to you before popping the target in the cockpit of the helicopter. Either way, once the helicopter is down you’ll complete the ‘No Fly Zone’ optional task.

Once the target has been killed, grab a parachute from one of the corpses on the rooftop and jump off the building. When you are safely back on the ground, the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Michael: Optional Missions

In addition to Franklin, Michael also has the opportunity to undertake several optional missions all of which are centred around members of his family getting into trouble and him being required to bail them out. When you are are playing as Michael following the ‘Reuniting the Family’ campaign mission, you may receive a call from one of the family members. Answering the call will trigger the mission to start.

These missions include the following:

The Good Husband

Start Location: Michael will receive a phone call from his wife, Amanda to start this mission.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Once you have received the mission, you will be given a time limit and you will need to get to the specified objective location before the timer runs out. It turns out this is fairly easy as long as you use the game defined GPS path on the mini-map.

When you arrive, exit your vehicle and steal the police car nearby. This will obviously upset any law enforcement in the immediate area. We’ll now have to evade the police in the usual ways until the three-star wanted rating vanishes.

Once you have lost the police, follow the yellow GPS trail back to Michael’s house to end the mission.

Reward/s and Unlocks:

  • N/A.

Doting Dad

Start Location: At some point after completing the 'Reuniting the family' mission whilst playing as Michael, you will receive a phone call from Tracey asking for help.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Accept the phone call from Tracey when it arrives to start the mission.

Once the mission has begun, drive over to Tracey's current position and hop into her car. She will hop into the passenger seat and ask you to drive to a number of different places marked with yellow objective markers. Use the GPS routes to reach each successive location.

Eventually, Tracey will point out the stalker to you. He's driving a purple convertible. Chase him down and then either force him off the road using your vehicle or drive-by shoot him or his car until he pulls over. When he exits the vehicle, finish him off.

Once he is dead, drive Tracey back to Michael's house to complete the mission.

Reward/s and Unlocks:

  • N/A.

Parenting 101

Start Location: At some point after completing the 'Reuniting the Family' mission whilst playing as Michael, you will receive a phone call from Jimmy asking for help. Accept this to start the mission.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As soon as the mission has begun, follow the blue GPS route for a few minutes up into Vinewood Hills and when you catch up with it to find a target vehicle with Jimmy trapped inside.

After you have caught up with the vehicle, do your thing to bring it to a halt shooting or ramming into submission – limit your shooting to the tires though and try not to shoot out any windows as Jimmy is inside.

Once the car has stopped, wait for Jimmy to get into the car and drive him all the way back to Michael’s house to complete the mission.

Reward/s and Unlocks:

  • N/A.

Strangers and Freaks Missions

There are a number of unique individuals (or strangers and freaks as the text might indicate) located around Los Santos and Blaine County that are happy to give you some optional side-missions to keep you busy once the credits have rolled at the conclusion of the main game, or if you wish to break from the campaign's fairllong-windeded storyline.

There are 18 characters here each of which will give you a brief quest-line. Each of the ‘Strangers and Freaks’ mission givers also usually focus on a particular type of objective which will persist throughout their tasks.

Below is a list of each of the characters/objects in the game that start the ‘Strangers and Freaks’ missions listed in the order in which I attempted them. Follow the links to visit the associated side-mission chain.

Strangers and Freaks - Tonya

Tonya is an old acquaintance of Franklin and happens to have a boyfriend who is employed by the towing company that works out of Strawberry. She appears initially as a green '?' on the map, which becomes 'T?' on subsequent meetings.

She has five missions in all for us, all of which can only be attempted by Franklin. At the end of this side-mission chain, Franklin is able to purchase the Towing Company for $150,000.

Here is a list of Tonya's missions and shortcuts if you are looking for a specific one:

Pulling Favours

Start Location: Across the street outside Franklin’s Aunts House (First safe house).

Initiated By: Franklin

Optional Objective/s: 
Mission Time - Complete within 4:30.
Unhook Bonus – Keep the vehicle hooked until delivery.

Walkthrough:

After starting the side-mission, follow the blue objective marker to reach an impound lot. Inside you will find a tow truck. Go and hop into this.

Cruise on over to the next objective marker to find a derelict car. Follow the on-screen instructions to back up the tow truck and hook the car. Take it back to the impound lot and unhook it on the red ‘No Parking’ area to complete the mission.

Reward/s and Unlocks:

  • Contact: Tonya will now be a contact for Franklin’s Phone
  • Random Event: Duke of Death (Enhanced Edition only).

Pulling Another Favour

Start Location:  Call Tonya after receiving an email from her to start this mission.

Initiated By: Franklin

Optional Objective/s: 
Mission Time - Complete within 5:30.
Unhook Bonus – Keep the vehicle hooked until delivery.

Walkthrough:

This mission is pretty much identical to the first mission that Tonya gave us, so it should be easy!

After starting the side-mission, follow the blue objective marker to reach an impound lot. Inside you will find a tow truck. Go and hop into this.

Cruise on over to the blue objective marker via the GPS route to find a car parked in a handicapped spot. Back up the tow truck so it is aligned with the car and hook it. Take it back to the impound lot and unhook it on the red ‘No Parking’ area to complete the mission.

Reward/s and Unlocks:

  • N/A.

Pulling Favours Again

Start Location:  Call Tonya after receiving an email from her to start this mission.

Initiated By: Franklin

Optional Objective/s: 
Mission Time - Complete within 7:00.
Unhook Bonus – Keep the vehicle hooked until delivery.

Walkthrough:

As with the previous two missions we have done for Tonya this mission is pretty much identical, so it should be easy!

After starting the side-mission, follow the blue objective marker to reach an impound lot. Inside you will find a tow truck. Go and hop into this.

Cruise on over to the blue objective marker via the GPS route to find a car parked across some railway tracks and unfortunately, there is a train coming. Quickly drive past the car, reverse and hook it. Now pull it off the tracks. Once the train has gone past, let the driver enter the tow truck and then take it over to the repair shop indicated by the yellow objective marker. Unhook the car inside to complete the mission.

Reward/s and Unlocks:

  • N/A.

Still Pulling Favours

Start Location:  Call Tonya after receiving an email from her to start this mission.

Initiated By: Franklin

Optional Objective/s: 
Mission Time - Complete within 6:00.
Unhook Bonus – Keep the vehicle hooked until delivery.

Walkthrough:

As with all of the previous missions we have done for Tonya, this mission is unsurprisingly pretty much identical - so it should be easy!

After starting the side-mission, follow the blue objective marker to reach an impound lot. Inside you will find a tow truck. Go and hop into this.

Note that during the first part of this mission, a timer will appear in the bottom right of the screen and count down. We need to reach the target car before this elapses. As such Cruise on over to the blue objective marker via the GPS route to find a broken down car. Pull up in front of it, let the driver into the tow truck and hook up his car.

Now drive it over to the repair shop indicated by the yellow objective marker. Unhook the car inside to complete the mission.

Reward/s and Unlocks:

  • N/A.

Pulling One Last Favour

Start Location:  Call Tonya after receiving an email from her to start this mission.

Initiated By: Franklin

Optional Objective/s: 
Mission Time - Complete within 5:00.
Unhook Bonus – Keep the vehicle hooked until delivery.

Walkthrough:

After starting the side-mission, follow the blue objective marker to reach an impound lot. Inside you will find a tow truck. Go and hop into this.

Cruise on over to the next objective marker to find the target car. Follow the on-screen instructions to back up the tow truck and hook the car. Take it over to a repair shop nearby and unhook it on to complete the mission.

Reward/s and Unlocks:

  • Property: Towing Company can now be purchased for $150,000.


Strangers and Freaks - Hao

Hao is a street racer in Los Santos who also owns one of the Los Santos Customs auto-shops. He appears as a green '?' on the map and is only approachable by Franklin. Hao only has a single mission - a street race. If you are able to win the street race, another 5 street races will be unlocked for you to partake in throughout the city.

Here is a list of Hao's missions and shortcuts if you are looking for a specific one:

Shift Work

Start Location: Man leaning against a car beneath an overpass in Strawberry, just to the south of the Pillbox Hills Ammu-nation.

Initiated By: Franklin

Optional Objective/s: 
Fastest Lap - Complete a lap under 1:20.
Underdog - Finish the race within 2:50.
Clean Race - Complete the race with less than 5 collisions.

Walkthrough:

After the intro cutscene, exit the alley and find a car. You’ll be racing it against some other drivers, so be sure to get one with a bit of speed! When you are happy with your vehicle, drive it over to the yellow GPS marker to start the race.

As with previous Grand Theft Auto games, you will need to drive through the successive objective rings that which mark the racing course. Should you miss a ring, the next one will not appear until you backtrack and activate it.

This particular race takes part over two laps. As such, don’t worry too much if you mess up on the first lap as you have another on which to make amends. Keep in mind that you’ll need to get both time-related objectives ‘Fastest Lap’ and ‘Underdog’ to get the gold medal.

Note that to make the less than 5 collisions optional task ‘Clean Race’ a little easier Franklin can use his focus ability to help maneuver through the field, traffic and various obstacles that you might encounter throughout the race.

To complete the mission you must finish the race in first place.

Reward/s and Unlocks:

  • $200 for Franklin
  • Activity: Street Races are now available.


Strangers and Freaks - Beverley

Beverley is a paparazzo trying to make his mark on the celebrities of Vinewood and happens to befriend Franklin. He appears initially as a green '?' on the map, which becomes 'P?' on subsequent meetings. Beverley has six missions in all for us, all of which can only be attempted by Franklin.

Once you have completed all of Beverley’s Strangers and Freaks missions, if you are playing in the Enhanced Edition (PS4/Xbox One/PC) he’ll send you an email entering you into an animal photography contest. Check out the Wild Photography Challenge guide below for more information.

Here is a list of Beverley's missions and shortcuts if you are looking for a specific one:

Paparazzo

Start Location: In the garden of a house just to the west of the giant ‘Smell Like a Bitch’ billboard along the main road along the south end of West Vinewood.

Initiated By: Franklin

Optional Objective/s: 
Picture Perfect – Allow Beverly to take and inspect three photos.
Smack Down – Allow Beverley to take out his rival on the first attempt.

Walkthrough:

After the intro, run over and hop on the nearby motorcycle. The other guy will jump on the back. You need to catch up with the target limo ahead and pull up beside it so that your newfound friend can take pictures of the occupant. Repeat a couple of times – note that you’ll need to hold the position long enough for Beverley to take three photos to earn the ‘Picture Perfect’ optional task.

After a few rounds of photo taking, another photographer on a motorcycle will appear and try to take photos of the limo as well. Here we can let Beverley deal with him by pulling up beside him so that he can knock him off his bike (for the ‘Smack Down’ optional task) or alternatively we can shoot or ram him off his bike.

This will inevitably call the cops down on you. So lose them in the usual manner by breaking line of sight and using those sneaky back alleys.

Once you have lost the cops, follow the yellow GPS route and drop Beverley off to complete the mission.

Reward/s and Unlocks:

  • Contact: Beverley will now be a contact for Franklin’s Phone.

Paparazzo - The Sex Tape

Start Location: On the driveway of a house in West Vinewood.

Initiated By: Franklin

Optional Objective/s: 
Quick Dip - Jump in the pool when you are following Beverley.
Money shot - Achieve full facial recognition during the chase sequence.

Walkthrough:

After the intro, follow Beverley along the footpath a short distance and then up the stairs and into the estate. After going past the pool (make sure you jump in for the optional objective ‘Quick Dip’). He’ll ask you to take his camera.

Grab the camera and start recording the targets, make sure that you zoom in on the woman’s face and that the reticule around it is green.

Once you have filmed their amorous activities, they will spot you. Beverley will take off running. Follow him and when you get down to the street, hop in Beverley’s car. The woman we filmed will appear behind us in a car and chase us.

Keep the camera focused on her, trying to keep the reticule green as much as possible. You’ll want to do so until you manage to achieve full facial recognition for the ‘Money Shot’ optional objective. After a minute or two of pursuit, the chase will end and the mission will be completed.

Reward/s and Unlocks:

  • N/A.

Paparazzo – The Partnership

Start Location: In a dumpster against the wall of the building to the left of the Spit Roasters fast food restaurant in Vinewood Hills.

Initiated By: Franklin

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

After the intro, leave the area. After a short time, Beverly will send you an email telling you about some photo ops.  If you look at the map now, you will see a number of small green circles on it.

To complete the mission, you need to drive out to each circle and once you areinside it, Franklin will pull out the phone and call Beverley. Afterwards you will need to complete a couple of short side-missions:

Paparazzo – The Meltdown

Start Location: Green circle on the world map in Vinewood Boulevard.

Initiated By: Franklin

Optional Objective/s: 
Thick of it - Stay close to the target all the way through the chase.
DUI Diva - Take a photo of the target after she has been handcuffed.

Walkthrough:

After you arrive in the green circle indicating the photo opportunity in Vinewood Boulevard, Franklin will call Beverley. After the conversation, you will see a blue blip appear on your map.

You need to catch up and chase this target vehicle. It is being chased by police so be sure to stay clear of them and avoid any collisions (Franklin’s focus ability can be handy here) whilst follow the target as closely as possible for the optional objective ‘Thick of It’.

After a minute or so of following a scene will play.

Get out of your car and look towards the target. Pull out your mobile phone and use the camera to take a few photos. Make sure you get a photo of the target in handcuffs for the optional task ‘DUI Diva’.

Send the photographs to Beverley to complete the mission.

Reward/s and Unlocks:

  • N/A.

Paparazzo – The Highness

Start Location: Green circle on the world map in Mirror Park.

Initiated By: Franklin

Optional Objective/s: 
Silent Snapper - Take a photo of the target without being detected.
Royal Drag - Take a photo of the target buying the drugs.

Walkthrough:

After you arrive in the green circle indicating the photo opportunity in Vinewood Boulevard, Franklin will call Beverley. After the conversation, you will see a blue blip appear on your map. Drive over here to meet Beverley’s contact.

Once the guy wanders off, walk past him along the front of the building and climb on the dumpster to the left of the main entrance. Use this to access the roof. Hop up on the higher roof on your right and sneak up to the far side.

Look over the edge to see the target. Take a photo from the back right hand corner of the roof so that you get her face in the shot. Get a photo of the target buying the drugs for the ‘Royal Drag’ optional task.

Send the pictures to Beverley to complete the mission. If you managed to complete the mission without being detected you’ll earn the optional task ‘Silent Snapper’.

Reward/s and Unlocks:

  • N/A.

Paparazzo – Reality Check

Start Location: In front of ‘The generic’ building on Eclipse Boulevard in Vinewood.

Initiated By: Franklin

Optional Objective/s: 
Explosive Action! - Kill the target and his crew with a single shot.

Walkthrough:

After a brief conversation, Franklin will walk a short distance away whilst our friend and his crew start shooting again. You’ll notice the flashing target marker on the map. Return and throw an explosive at some kind at the target and detonate it to kill all three at once to earn the optional objective – ‘Explosive Action!’

This will also end the mission.

Reward/s and Unlocks:

  • $250 for Franklin (from looting the bodies).
  • Activity: Wildlife Photography Challenge unlocked for Franklin (PS4/Xbox One/PC only).


Strangers and Freaks - Barry

Barry is a pro-weed activist. He appears initially as a green '?' on the map and once Franklin has met with him, he offers additional side-missions for all three characters. After the initial meeting, he appears as 'B?' on the map in various colors depending on the character that is currently in use.

Barry has six missions in all for us, four of which can only be attempted by Franklin, with both Trevor and Michael able to complete a single mission each.

Here is a list of Barry's missions and shortcuts if you are looking for a specific one:

Grass Roots – Franklin

Start Location: On the side of a street in Textile city, East Los Santos.

Initiated By: Franklin

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Go and speak with Barry marked with a green ‘?’ at Textile city in East Los Santos. After a brief chat, you are free to go however police will be alerted to you. Evade the police until you lose the one-star wanted rating.

This entire mission is a scene that introduces a new side-mission line. Essentially, once you have finished with the scene, Barry will contact you via email and reveal a general location of Hidden vehicle stashes.

There are two of these tasks in all and they are marked on the map by a green circle. You will find walkthroughs for finding the locations and completing the subsequent each below.

Here is a quick list if you need to skip ahead for any reason:

Reward/s and Unlocks:

  • Contact: Barry will now be a contact for Franklin’s Phone.
  • Activity: Hidden Vehicle Stash missions will now be sent to you via text from Barry.

Grass Roots – The Drag

Start Location: Green circle on the map in La Puerta, can be found in the junkyard beneath the 4-lane highway.

Initiated By: Franklin

Optional Objective/s: 
Hooked - Keep the target car hooked until delivery.
Mission Time - Complete mission under 1:30.

Walkthrough:

You’ll find this location in the junkyard beneath the 4-lane highway, just south of the man-made canal.

Unfortunately, the target car will not start. Lucky for us there is a tow truck conveniently located nearby. Hop into this and hook up the stash car.

Tow it over to Barry’s apartment marked by the yellow objective marker and drop it off. Make sure that you keep the vehicle hooked at all times for the ‘Hooked’ optional objective and get it to Barry within the time limit for the second optional task ‘Mission Time’.

Reward/s and Unlocks:

  • N/A.

Grass Roots – The Pickup

Start Location: Green circle on the map in Murrieta/El Burro Heights.

Initiated By: Franklin

Optional Objective/s: 
Unwanted Outcome - Complete mission without getting a wanted level.
Mission Time - Complete mission under 2:45.

Walkthrough:

Head over to the green circle in Murrieta Heights and look for the target vehicle. This one is a flatbed truck that can be found in the industrial complex just to the south-east of the large intersection where the four highways meet.

As soon as you enter the vehicle a countdown timer will appear in the bottom right-hand corner. You have 4 minutes to bring the vehicle to Barry’s place. You’ll want to take your time though and find an alternate exit to the complex. This is because if you bust through the gate onto the road, you will earn yourself 2 wanted stars (and will also void the ‘Unwanted Outcome’ optional task).

In order to escape the factory car park without attracting a wanted rating, turn the truck around and drive down a small alleyway beside the main building with a plastic barrier again. Go through here and down to the grass beyond to escape the yard.

With the truck now in our possession, we’ll have to deliver the truck within the remaining time limit to complete the mission. If you did decide to go through the main gate, you’ll need to lose the cops before doing so. 

Reward/s and Unlocks:

  • N/A.

Grass Roots – Trevor

Start Location: Near a cubic statue in the middle of Legion Square.

Initiated By: Trevor

Optional Objective/s: 
Pre-Emptive Strike - Destroy 4 clown cars before they spawn clowns.
Greatest Dancer - Kill 6 clowns whilst they are dancing.

Walkthrough:

Go and speak with Barry marked with an orange ‘B?’ in Legion Square in central Los Santos. After a brief chat, Trevor will start to trip out and see evil clowns everywhere. They will converge on our position and occasionally start dancing. There is an optional task ‘Greatest Dancer’ that requires us to kill six clowns whilst they are dancing.

To complete the mission, we need to clear the square of clowns. The clowns will spawn indefinitely and to prevent them from continually doing so, you need to destroy the clown vans that arrive at various places around the area. Keep your eye on the mini-map to look for the larger red blips representative of the vans and make your way over to destroy them, killing all the clowns that get in your way of course! Note that there is an optional objective ‘Pre-emptive Strike’ awarded for destroying four clown cars before they have the chance to spawn clowns.

Once you have destroyed 6 or so vans no more will appear, so clear the area of any remaining clowns. When the area is clear, the mission will be complete.

Reward/s and Unlocks:

  • Contact: Barry will now be a contact for Trevor’s Phone.

Grass Roots – Michael

Start Location: Near a cubic statue in the middle of Legion Square.

Initiated By: Michael

Optional Objective/s: 
Unmarked - Complete with minimal damage to health and armour.
Kill Chain - Kill 7 enemies within 10 seconds.

Walkthrough:

Go and speak with Barry marked with a blue ‘B?’ in Legion Square in central Los Santos. After a brief chat, Michael will start to trip out and see aliens coming to attack him from everywhere.

To complete the mission, we need to clear the square of aliens. Thankfully, we have been set up with a minigun to help keep clearing them out quick and efficient.

We’ll need to keep them at a distance to protect Michael’s health and armour for the ‘Unmarked’ secondary task and you’ll also need to kill 7 enemies with the mini-gun in under 10 seconds for the ‘Kill Chain’ optional tasks.

Whilst most aliens will appear at ground level, it should be noted that some will also spawn atop the statues in the park and shoot you with a blue laser. Additionally, if ground based aliens manage to get too close to you they can try to abduct you – rotate the stick quickly to prevent that from happening.

Keep your eye on the mini-map to look for the red blips that approach and kill them as you are able to see them. After a minute or two of alien slaughtering, a scene will play and the mission will be complete.

Reward/s and Unlocks:

  • Contact: Barry will now be a contact for Michael’s Phone.

Grass Roots – The Smoke In

Start Location: In front of the city hall building in Alta, north Los Santos.

Initiated By: Franklin

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Approach the mission start marker for a scene. Franklin will call Barry on the phone.

This will complete the mission.

Reward/s and Unlocks:

  • N/A.


Strangers and Freaks - Mary-Ann

Mary-Ann is a middle-aged woman and also doubles up as a pretty full-on health/exercise nut. She appears initially as a green '?' on the map, which becomes 'M?' on subsequent meetings. She has three missions in all for us, with one unique mission for each of the three playable characters. Each mission involves a race of some description.

Here is a list of Mary-Ann's missions and shortcuts if you are looking for a specific one:

Exercising Demons – Franklin

Start Location: On the northernmost peninsula on the map, just near Paleto Bay.

Initiated By: Franklin

Optional Objective/s: 
Champion - Win the race without using any shortcuts.

Walkthrough:

When you arrive at the marker you will meet a woman who will challenge you to a triathlon. To partake simply race around following the blips that appear on the mini-map and running through each successive marker that appears.

Beat her whilst sticking to the course and not taking any shortcuts to complete the mission with the optional objective ‘Champion’ and the gold medal rating.

Note: during the bicycle leg of the triathlon you will earn one of the unique stunt jumps.

Reward/s and Unlocks:

  • Contact: Mary-Ann will now be a contact for Franklin’s Phone.

Exercising Demons – Trevor

Start Location: On the mountaintop in the northeast corner of Vinewood Hills.

Initiated By: Trevor

Optional Objective/s: 
Quick Win - Win the race within 1:42.
Good Cyclist - Don't hit Mary Ann with your bike during the race. 

Walkthrough:

Here you will meet Mary Ann again (well for the first time as Trevor).

She will challenge you to a downhill bike race. To partake in this side-mission simply race around following the blips that appear on the mini-map and running through each successive marker that appears.

To earn the optional objectives, do not cycle into Mary Ann during the race for ‘Good Cyclist’ and complete the course within 1:42 for ‘Quick Win’.

Reach the finish line to complete the mission.

Reward/s and Unlocks:

  • Contact: Mary-Ann will now be a contact for Trevor’s Phone.

Exercising Demons – Michael

Start Location: At the top of a hill overlooking Vespucci Beach.

Initiated By: Franklin

Optional Objective/s: 
Contender - Win the race without using any shortcuts.

Walkthrough:

Here you will meet Mary Ann again (well for the first time as Michael).

She will challenge you to a foot race. To partake in this side-mission simply race around following the blips that appear on the mini-map and running through each successive marker that appears.

To earn the optional objective ‘Contender’ simply beat her to the finish without taking any shortcuts during the race.

When you arrive at the finish line, you’ll complete the mission.

Reward/s and Unlocks:

  • Contact: Mary-Ann will now be a contact for Michael’s Phone.


Strangers and Freaks - Epsilon Foundation

The Epsilon Group is a religious group (think Scientologists) popular with the celebrities of Vinewood. These missions begin after we get Michael to jump into the in-game internet and visit their website at:

www [dot] epsilonprogram [dot] com

Here you want to click on the ‘Evaluate your identity’ button. Take the quiz on the website here to have the first 'Strangers and Freaks' icon occur - a blue '?'. This becomes a blue 'Epsilon symbol' on subsequent meetings. The group has eight missions in all for us, all of which are extremely tedious, cost a lot of money or waste a lot of time and can only be attempted by Michael.

At the end of this side-mission chain, Michael is able to complete the final mission worth $2,100,000.

Completing this mission chain will also unlock a new set of collectibles - Epsilon Tracts.

Here is a list of the Epsilon foundation's missions and shortcuts if you are looking for a specific one:

Seeking the Truth

Start Location: On a dirt road in the hills south of Fort Zancudo.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

This one requires a bit of work to get started. To start up this side-mission chain, you will need to play as Michael and use the in-game internet on your phone. Browse to the web address: (www [dot] epsilonprogram [dot] com) and click on the ‘Evaluate your identity’ button. Take the quiz on the website here.

When you get the results, browse down to the end of the page and there will be a description of a location. Once you have read this, the Strangers and Freaks question mark will appear on the map in the hills just to the south of Fort Zancudo. Drive over there and approach the red truck parked on the dirt road to begin the next mission.

Reward/s and Unlocks:

  • N/A.

Accepting the Truth

Start Location: Vinewood Hills

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As with the previous side-mission in this chain, we need to do something on the in-game internet to get the start location to appear. Browse to the web address: (www [dot] epsilonprogram [dot] com) and choose to donate $500. The quest start marker will appear a short time later (perhaps a day in-game), so don’t freak out if it doesn’t appear right away!

The start location is a door that was previously unopenable in Vinewood Hills. Head inside for a brief chat with a new contact. This will also complete the side-mission and open up the next side-mission.

Reward/s and Unlocks:

  • Contact: Marnie is now a contact in Michael’s phone.

Assuming the Truth

Start Location: On a dirt road on the western side of Grapeseed.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As with the previous side-mission in this chain, we need to do something on the in-game internet to get the start location to appear. Browse to the web address: (www [dot] epsilonprogram [dot] com) and choose to click the ‘donate $5,000’ button. The quest start marker will appear a short time later (perhaps a day in-game), so don’t freak out if it doesn’t appear right away!

This entire mission is a scene that introduces a new side-mission line. Essentially, once you have finished with the scene, and leave the area Marnie will contact you via email with a list of 5 cars that need to be acquired and delivered to a garage in Los Santos in good condition. There are six tasks in all for you and you will find walkthroughs for each below.

  • Pegassi Vacca - There is one parked in a driveway of a mansion just on the road directly South of Franklin's Vinewood mansion safe house.
  • Benefactor Surano – These can be found frequently driving around the suburbs of Vinewood Hills and West Vinewood.
  • Déclassé Tornado – Found driving about quite regularly in West Vinewood.
  • Enus Super Diamond – If you look at your map to where Michael’s house is, look in line with that until you reach the train tracks. This car is parked in the parking lot of a store called Leopold’s which is directly south of Michael’s safe house, just north of the train tracks
  • Dinka Double-T - There is one in the car park outside the Life Invader office in Rockford Hills.

Once all five vehicles have been collected, you will receive a text indicating that the mission is now complete.

Reward/s and Unlocks:

  • N/A.

Chasing the Truth

Start Location: On a dirt road on the western side of Grapeseed.

Initiated By: Michael

Optional Objective/s: 
Use the Force - Find the alien artefact without using the detector. 

Walkthrough:

After the brief intro cinematic, you will have an alien detection device in your hand.

Note that to earn the gold medal by completing the optional task ‘Use the Force’, you just need to finish the mission without using the alien detection meter at all. As this can be a little tricky, I’d recommend playing the level through normally once. Once you know where the pieces are, load the mission back up again from the start menu and go to the three locations again without using the device. Easy!

To use the device hold down the aim button to pull it up in front of you. Now twirl around with the meter out until it turns blue – this indicates the object is in front of you. Note the bars on the screen, these will fill up as you get closer to the target object. 

Follow the meter until you find an object for a scene. Repeat this process three times to complete the mission.

Reward/s and Unlocks:

  • Contact: Jimmy Boston is now a contact in Michael’s phone.

Bearing the Truth

Start Location: In an alleyway at the eastern end of Downtown Vinewood.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

As with the previous side-mission in this chain, we need to do something on the in-game internet to get the start location to appear. To do this:

  • Browse to the web address: (www [dot] epsilonprogram [dot] com)
  • Choose to click the ‘donate $5000’ button two times to donate a total of $10,000.

After doing this, the mission start marker will appear a short time later (perhaps a day in-game), so don’t freak out if it doesn’t appear right away! When it does appear, approach it for a scene.

Once the brief conversation with our mission giver is done, we need to purchase some Epsilon robes from the Epsilon website and wear them for 10 days. To do this:

  • Browse to the web address: (www [dot] epsilonprogram [dot] com)
  • On the main page click the large ‘Pale Blue is the New Black’ button.
  • Choose to buy the robes for $25,000.

Now wait for a while – about 1 day in-game and you will get an email indicating that they have been delivered. At this point, head to Michael’s safe house and use the closet to change into the robes. Once they are equipped, just wear them around whilst you explore the world and complete other side quests until 10 cumulative days have passed.

After 10 days are up, another Epsilon quest marker will appear.

Reward/s and Unlocks:

  • N/A.

Delivering the Truth

Start Location: On the coast to the west of Fort Zancudo.

Initiated By: Michael

Optional Objective/s: 
Zondar the Bridge - Fly under any bridge along Lago Zancudo.
Touchdown - Land the plane without damaging it.

Walkthrough:

Upon arriving at the Epsilon marker, head over and speak to the fellow marked with the blue objective marker.

After a brief chat, hop into the plane and pilot it over to Sandy Shores Airfield. As you go, ensure that you fly under the bridge across Lago Zancudo (the large river just south of the military base) for the first optional task ‘Zondar the Bridge’. Also, note that you need to be sure not to fly over the military base or you’ll have a very short life expectancy!

Upon arrival at Sandy Shores, land the plane without damaging it to earn the second optional objective ‘Touchdown’.

Once you have landed, get out of the plane and go and speak with Jimmy Boston who is standing nearby. This will complete the mission.

Reward/s and Unlocks:

  • N/A.

Exercising the Truth

Note: Michael must be wearing the Epsilon Robes to start this mission.

Start Location: In a trailer in the desert just to the west of the Sandy Shores airstrip.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Following the brief introductory scene, you will now need to walk 5 miles through the desert in your Epsilon Robes. This will take a while and can be annoying. Fortunately, there is a tracker that appears above the mini-map in the bottom left of the screen that will pop up every 0.1 mile you run to let you know how far you still have to go.

Note that this distance is cumulative, so if you wish to go and do something else and then return later to finish grinding out those miles you can.

Once you have run 5 miles in the desert area, the next objective marker will appear soon afterwards.

Reward/s and Unlocks:

  • N/A.

Unknowing the Truth

Note: Michael must be wearing the Epsilon Robes to start this mission.

Start Location: The front door to a mansion just to the southeast of Michael’s house in West Vinewood.

Initiated By: Michael

Optional Objective/s: 
Cult Intervention - Kill all Epsilon Foundation security.
Show me the Money - Steal the Epsilon money and escape.

Walkthrough:

After the introduction runs its course, you will find yourself in a car. Follow the other Epsilon vehicle in front until you reach a drop-off point in a car park with a helicopter.

Now we can do this the easy way or the hard way. For the more lucrative option ($2 million), both optional objectives and the gold medal, we need to do the difficult thing and kill all of the Epsilon forces before making an escape with the money.

To do this, rather than parking the car on the yellow objective marker, park it back a little way and pull out an explosive (anything should do the trick) and use this to blow up the helicopter. If you don't have one, the helicopter will still hover in place and you can still pick him off with a weapon of your choice (it’s just much quicker to blow him up). Pick off any remaining Epsilon guards.

Now simply evade the police until your wanted rating disappears to complete the mission.

Alternatively, if you want to do things the easy way you can park on the yellow objective marker and exit the car. Walk over to the guy indicated by the blue objective marker and walk with him. After heading down the stairs he will point you to a tractor and run off. This will complete the mission.

Note: For completing this mission, you'll earn the 'Kifflom!'achievement/trophy.

Reward/s and Unlocks:

  • $2,100,000 for Michael (Hard way)
  • Vehicle: A rusty old tractor (Easy way)
  • Collectible: Epsilon Tract collection is now available.


Strangers and Freaks - Cletus

Cletus is an old acquaintance of Trevor and happens to like shooting and a good hunt in the wilderness. He appears initially as an orange '?' on the map, which becomes 'C?' on subsequent meetings. He has two missions in total for us, all of which can only be attempted by Trevor.

At the end of this side-mission chain, Trevor is able to participate in Hunting Challenge Activities.

Here is a list of Cletus's missions and shortcuts if you are looking for a specific one:

Target Practice

Start Location: Just to the north of Ron’s House (Trevor’s first safe house).

Initiated By: Trevor

Optional Objective/s: 
Bad Signal - shoot all 3 satellite dishes without missing.
Pop, Pop - Shoot all 3 tires with at least 75% accuracy.
2 for 1 - Kill 2 coyotes with one shot.

Walkthrough:

After a brief introductory chat, you’ll be gifted a sniper rifle. When you are back in control of Trevor, follow Cletus up the stairs and onto the deck of the nearby house.

Cletus will tell you to shoot three satellite dishes. These will be marked on the mini-map. Hit all three without missing for the first optional objective ‘Bad Signal’.

Head back down the stars to where we first met Cletus and hop in the car. Drive it over to the motel nearby using the yellow GPS trail as a guide. When you arrive, exit and follow Cletus up the stairs for a vantage point looking out at the nearby highway.

From here Cletus wants you to shoot out the tires on some moving vehicles. To do this, aim zoom in and aim slightly in front of the tires before shooting. You will need to shoot three tires with at least 75% accuracy to earn an optional objective ‘Pop, Pop’.

Once you have popped enough tires, Cletus will tell you to follow him once again. Follow Cletus across the courtyard and up to the roof of a nearby building.

From this location, we need to shoot at the packs of Coyotes below. Before you let loose, try to line up and shoot two at once for the optional objective ‘2 for 1’. Once that is out of the way, shoot enough of each pack of coyotes and the rest will scatter. This will end the mission.

Reward/s and Unlocks:

  • Contact: Cletus will now be a contact for Trevor’s Phone.

Fair Game

Start Location: In the car park of the Bayview lodge in Paleto Forest.

Initiated By: Trevor

Optional Objective/s: 
Downwind - Don't get detected by any elk.
Heart Hunter - Kill 3 elk with a heart shot.

Walkthrough:

Follow Cletus up into the woods nearby. He’ll explain that we are hunting elk. The game will also pop a small wind indicator in the bottom right corner of the screen.

This short mission requires us to hunt elk whilst remaining undetected for the ‘Downwind’ optional objective. Whenever you shoot one of the elk, you’ll also want to try and get a heart shot to work towards the ‘Heart Hunter’ optional task!

After starting the mission, a red circle will appear on the mini-map indicating the location of the first target. Enter stealth mode and keep your eye on the wind indicator and sneak up and approach the red circle. As you get close, ensure that the wind indicator is facing away from the direction of the circle. If not, readjust your position until you are downwind of the elk. Enter the circle and shoot the elk here.

Return to Cletus and he’ll lead us further into the forest. Use the button indicated to sound the diaphragm when Cletus prompts you to do so. This should add a new red circle to the map. Again approach this making sure that you are crouched and downwind of the elk. Shoot it when you are able.

Cletus will ask you to follow him one more time. Do so and sound the diaphragm when prompted. This will put up yet another red circle on the map. This is a little bigger than the previous two as there are more elk in the area. Keep in mind that we only want to kill the male elk – the one with antlers.

Again approach the red circle, ensuring that you are downwind of the elk. Move into the circle stealthily and shoot the male elk when you get the chance to do so.

Cletus will now take off and tell you to send him a picture of your next kill. As such, use the diaphragm once again. For the last time, approach the circle from downwind and shoot the elk when you have a clear shot at it.

Once it is down, cruise over to the corpse, pull out your mobile phone and take a picture of it. Send the photo to Cletus to complete the mission.

Reward/s and Unlocks:

  • Activity: Hunting Challenge now available as an activity
  • Clothing: Hunting Outfit for Trevor now unlocked at his safe house.


Strangers and Freaks - Minute Man (Joe)

The Minute Men, headed by Joe are a group of crazy, racist xenophobic hillbillies who hang out in Blaine County and after a chat,  happen to befriend Trevor. Joe's location appears initially as an orange '?' on the map, which becomes 'M?' on subsequent meetings. There are three missions in all for us in this series of missions, all of which can only be attempted by Trevor.

Here is a list of Joe's missions and shortcuts if you are looking for a specific one:

The Civil Border Patrol

Start Location:  In a parking lot in Sandy Shores.

Initiated By: Trevor

Optional Objective/s: 
Mariachi My Ride - Steal the band's vehicle after stunning them.
Stop the Music - Stop the fleeing vehicle within 0:40.

Walkthrough:

Get in the car with your new buddies and follow the yellow GPS trail over to the target marker at the Yellow Jack Inn. When you arrive leave the vehicle and head inside. Walk over to the objective marker. There’s nothing there so head back outside.

As you leave a car will take off. Immediately try to shoot out its tires to slow it down. Run over and get back in the patrol car to chase them. There is an optional objective ‘Stop the Music’ here to stop the vehicle you are chasing within 40 seconds. The targets will go off road a fair bit and over jumps so be sure to be prepared and take shots at their wheels and ram them when you see an opportunity.

Eventually their car will crash and they will get out. When that happens, get out as well and use your stun gun to shoot both occupants as they run off. Once they are down, quickly hop in their van for the ‘Mariachi My Ride’ optional objective.

After a short conversation the mission will come to an end.

Reward/s and Unlocks:

  • Contact: Joe will now be a contact for Trevor’s Phone.

An American Welcome

Start Location: An abandoned vehicle on a dirt road on Mt Chilliad.

Initiated By: Trevor

Optional Objective/s: 
Downed - Stop the first group of immigrants within 0:30.
Double Downed - Stop the second group of immigrants within 0:55.
Shock and Awe - Use the stun gun to stop all immigrants.

Walkthrough:

This mission requires that we chase down and incapacitate three targets on vehicles. We can do this either by knocking them from their vehicles or by driving beside them and allowing one of our passengers to use a taser on them. We’ll need to have all three targets tased to earn the ‘Shock and Awe’ optional objective.

From the scene that starts the mission, get in the car with the two guys here and track down and chase the red blip that appears on the mini-map. It’s a dude driving an ATV. We’ll need to take this first fellow out within 30 seconds to complete the ‘Downed’ optional objective. When you do catch up to him, either let your passengers use their Tasers to incapacitate him humanely (or just ram him off his vehicle).

When the target is off his vehicle, stop the car and your buddies will jump out and grab him. Wait a few moments and all three will hop into the car with you.

Next up, we’ll need to drive over to the cement factory nearby marked with the yellow objective marker. As you arrive, you will see a pair of motorcycles will take off – these are the next two targets.

Chase the pair of bikers out the back gate of the factory and into the desert. Again, there is an optional objective ‘Double Downed’ which requires that we take down this pair in 55 seconds. As with the first guy, either pull alongside and let the Minute Men tase them or get in close and knock them off their bikes. If you have to take them both out separately (which is likely), after incapacitating the first guy, leave him where he falls and continue to chase down the second biker. Once you have taken out the second biker and your friends have put him into the vehicle, return to the first. Allow your friends to grab him as well.

Once all three of the targets have been tased and put in the car, leave the vehicle and after a short conversation the mission will come to an end.

Reward/s and Unlocks:

  • N/A

Minute Man Blues

Start Location: A man sitting in a chair on a street corner in Paleto Bay.

Initiated By: Trevor

Optional Objective/s: 
What Goes Around... - Use the stun gun on both targets before killing them.
No Migration - Kill both targets before they leave the farm.

Walkthrough:

After the introduction, grab a car and make your way over to the red blips on the map. We need to kill the two targets at the farm here. The two optional objectives are tied into this sequence and they require you to kill both targets after hitting them with the stun gun for ‘What Goes Around...‘ and to do so before either can escape the farm area for ‘No Immigration’.

The first target is holding several civilians at gunpoint and will be distracted, allowing you to easily approach and tase him undetected. Kill him after tasing him.

The second target is inside a barn at the back of the farm and will emerge when you kill the first guy. He will take off on a tractor. Simply hop in a vehicle, chase him down and either block the tractor or shoot out its tires to have the second target exit the vehicle and flee on foot.

At this point, we can then simply chase, tase and kill him to complete the mission.

Reward/s and Unlocks:

  • N/A


Strangers and Freaks - Maude

Maude is an old acquaintance of Trevor and works in the bounty hunting business tracking down reprobates. She appears initially as an orange '?' on the map. She sends us additional ‘Bail Bonds’ side-missions via email and there are 5 of these in total. These side-missions are only available to those playing as Trevor.

Note that there is only one ‘Strangers and Freaks’ mission for Maude – ‘Special Bonds’ which is a simple cinematic. Although there are five subsequent reprobate ‘Bail Bonds’ tasks, they are counted in the in-game stats as ‘Hobbies and Pastimes’. As such, you’ll find a guide to them below.

Note: For completing the first reprobate mission, you will unlock the achievement/trophy 'Wanted: Alive or Alive'.

Here is a list of Maude's missions and shortcuts if you are looking for a specific one:

Special Bonds

Start Location: At a shack in the desert southeast of the McKenzie Field Hangar and Northeast of Sandy Shores.

Initiated By: Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

After chatting with Maude, the Bail Bond missions will become available. Trevor will receive emails from Maude with further details on targets and rewards. These are tracked inthe in-game stats as 'Hobbies and Pastimes' As such, you'll find a guide for them below in the relevant section - Bail Bond Missions. 

Reward/s and Unlocks:

  • Contact: Maude will now be a contact for Trevor’s Phone.
  • Activity: Bail Bonds activities are now available for Trevor.


Strangers and Freaks - Nigel

Nigel and Mrs. Thornhill are a pair of creepy old British tourists who have an inane love of accumulating celebrity rubbish. They befriend Trevor after he stumbles upon them and Nigel (as the contact) appears initially as an orange '?' on the map, which becomes 'N?' on subsequent meetings. This pair has a series of seven strangers and freaks missions in all for us, all of which can only be attempted by Trevor.

Here is a list of Nigel's missions and shortcuts if you are looking for a specific one:

Nigel & Mrs. Thornhill

Start Location: A pair of old people at a trash can in the north western portion of Vinewood Hills.

Initiated By: Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

This entire mission is a scene that introduces a new side-mission line. Essentially, once you have finished with the scene, Nigel will contact you occasionally and ask you to collect souvenirs from celebrity houses. There are six tasks in all for you and you will find walkthroughs for each below.

Here is a quick list if you need to skip ahead for any reason:

Upon the scene ending, a series of orange circles will appear on your world map. Approach each successive circle to undertake the above side-missions for the couple. These can be undertaken in any order, but all must be completed to progress their quest chain along. Said scene, will also signal the end of the first mission.

Reward/s and Unlocks:

  • Contact: Nigel will now be a contact for Trevor’s Phone.

Vinewood Souvenirs – Willie

Start Location: Orange circle on map at the Tequi-la-la Bar in West Vinewood.

Initiated By: Trevor

Optional Objective/s: 
Fist Fury - Take no damage during the fist fight.
Entourage - Speak to the entourage.

Walkthrough:

Head over to the Tequi-la-la bar in West Vinewood sometime after dusk. At night time, the doors will open for you (the doors don’t open during the day time). Once you are inside the bar, look for a stage on the right side of the venue. Notice the dude sitting on said stage talking with the girl? That’s Willie, our target.

Before we approach him, work your way up the stairs by the bar to find a VIP room where Willie’s entourage is hanging out. Speak with him for the ‘Entourage’ optional task and to also learn the location of Willie (which we already knew!).

Head back downstairs and approach Willie. The game will prompt you to beat him up. A fist fight will ensue – note that there is an optional objective ‘Fist Fury’ for not taking any damage during the fight. Punch Willie a few times until his tooth falls out. You should see it on the ground if you look close enough. Run over and pick up the gold tooth. At this point, you will need to high tail it out of the area.

Thanks to our in-bar antics, we’ll now have to evade the police until the two-star wanted rating that we have earned vanishes. Once you have lost the police, Trevor will phone Nigel and the mission will be complete.

Reward/s and Unlocks:

  • Property: Tequil-la-la now available for purchase.

Vinewood Souvenirs – Mark

Start Location: An orange circle on the golf course.

Initiated By: Trevor

Optional Objective/s: 
Hole in One - Kill the target with a headshot.
FOUR! - Kill the target and his four security guards.
Under Par - Collect the golf club UNDER 0:30.

Walkthrough:

Head over to the golf Course in northern Los Santos at any time during the day. Once you are inside, a red blip should appear on your mini-map. This is our target and he’s guarded by a group of three bodyguards. There is an optional objective ‘FOUR!’ for killing all of them.

It is best to keep your distance and use a sniper rifle to shoot the main target in the head for the ‘Hole in One’ optional task. This will anger his three security guards who will immediately move to attack you. Mow them all down as well to earn the ‘FOUR!’ optional objective.

Now you’ll quickly need to run over to where you killed the target and grab the golf club nearby. Doing so within 30 seconds of killing the target, or the target seeing you will net you the ‘Under Par’ optional task as well.

If you don’t care about the optional tasks, you can approach the target, dispatch the three body guards as they proceed to attack. Once you are finished with them, the target will have already gotten into a golf cart and be driving away. If you are quick enough you should be able to put a couple of rounds into the back of the golf cart or its wheels before it gets too far away and it will come to a stop and the target will exit. If you are unable to stop the cart immediately, you’ll have to grab another cart from nearby and pursue the target and disable his vehicle. When he abandons the golf cart, get out and shoot him. After dealing with the target, run over and check the back of his golf cart. Grab the golf club from the back of the cart.

Either way you decide to go about it, because of the whole shooting incident on the golf course, we now have to evade the police until the two-star wanted rating that we have earned vanishes. Once you have lost the police, Trevor will phone Nigel and the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Vinewood Souvenirs - Kerry

Start Location: An orange circle in downtown Vinewood.

Initiated By: Trevor

Optional Objective/s: 
Hot on the Paws - Stay close to the dog during the chase sequence.

Walkthrough:

We’ll find Kerry in the small side-street arcade in the same area as the jewel store that we hit in the first heist in the game at any point during the day time. When you are close enough to her, a blue blip will appear on the mini-map. This is our person of interest.

Walk up to Kerry and her dog will run off. Chase after it and stay as close to it as possible for as long as possible to earn the ‘Hot on the Paws’ optional objective. When you catch up with the dog by the nearby fire station, a short scene will play.

Afterwards, Trevor will phone Nigel and the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Vinewood Souvenirs – Tyler

Start Location: The orange circle at a mansion in Vinewood Hills.

Initiated By: Trevor

Optional Objective/s: 
Weed Killer - Take out the gardener with a stealth attack.
Pilferer - Steal the clothes without being detected.

Walkthrough:

As you approach the orange circle, a green blip will appear on the mini-map. See the gated house here? Our target is inside. To get into the estate climb over one of the walls without spikes atop it on the southern side of the property – either side of the main gate will work.

After hopping over the wall, you’ll see a fellow engrossed in storing some equipment in the back of a van in the driveway. This is the gardener. Sneak up behind him and knock him out to complete the ‘Weed Killer’ optional task.

Whilst facing the main building, head around to the right of it. Hop over the fence here, continue past the garages and then over a second fence to enter the back-yard swimming pool area. You will find a pair of people in the swimming pool and hot tub here. On the nearby sun lounge you will find the clothes that we need to collect.

In order to earn the ‘Pilferer’ optional task we need to nab these without being detected. Run over and grab these. Stay in cover here and watch the fellow who is swimming laps of the pool. When he gets out, quickly sneak over and grab the clothes from the chair before returning back around the corner and over the fence to exit the property.

Leave the area to complete the mission. Note that if you alerted the swimmers whilst you pinched their gear, you’ll have to evade the police until the wanted rating that we have earned vanishes. Once you have lost the police, or have left the area, Trevor will phone Nigel and the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Vinewood Souvenirs - Al Di Napoli

Start Location: In front of the ‘White Widow’ shop in a shopping arcade in Del Perro.

Initiated By: Trevor

Optional Objective/s: 
Stalker - Stay close to the target during the chase sequence.
Accident and Emergency - Avoid hitting anyone whilst driving through the hospital.
Not a Scratch - Complete the chase with minimal damage to Nigel's car.

Walkthrough:

After the scene that kicks off the mission, the target vehicle will take off. We need to chase it down and kidnap the occupant. To do this, simply follow him as closely as you can through the traffic, side-streets and car parks. If you stick right behind him, not only will you earn the ‘Stalker’ optional task, but you will not need to worry as much about dodging obstacles as the target will clear the way for you which makes earning the ‘Not a Scratch’ optional task easier as well..

Continue to stick to his tail and after a minute or two of chasing, the target will crash through a hospital. Follow him through carefully, ensuring that you don’t hit anyone inside for the ‘Accident and Emergency’ optional objective.

The target will crash when he reaches the far side of the hospital. At this point, we’ll simply need to approach the car for a scene to end the mission.

Reward/s and Unlocks:

  • N/A.

Vinewood Souvenirs - The Last Act

Start Location: In a back alley in Strawberry, just to the west of Trevor’s Strip Club.

Initiated By: Trevor

Optional Objective/s: 
Skin of your Teeth - Exit the car just before the train hits it.
Locomotivation - Kill the target using the train.

Walkthrough:

After the scene, get in the vehicle and drive it to the objective marker in the distance using the yellow GPS route to guide you there. When you are around half way to the destination you will be told by the game that you can let him out if you wish.

Note that you will need to take him to the destination and have him killed to receive the gold medal for this mission, however if you let him live, he will give you $10,000 (note that he will give you less if you let him out sooner than just before the destination).

To unlock both optional objectives for this mission, you need to park the car with the victim inside on the indicated train tracks so that the train will kill him for ‘Locomotivation’. Be sure to jump out of the vehicle just before the train hits the car to earn ‘Skin of your Teeth’.

Whichever way you decide to end the mission, once the target is dead Trevor will call Nigel and the mission will be complete.

Reward/s and Unlocks:

  • $10,000 for Trevor (If you let the target live).
  • $1,000 for Trevor (if you kill the target).


Strangers and Freaks - Josh

Josh is a desperate Real Estate manager who makes an acquaintance of Trevor upon bumping into him for the first time and will give him a series of four real-estate related missions aimed at helping out his career. He appears initially as an orange '?' marker on the map which switches to 'J?' on subsequent meetings. There are four side-missions in total from Josh and they are only available to Trevor.

Here is a list of Josh's missions and shortcuts if you are looking for a specific one:

Extra Commission

Start Location: Behind the gate of a mansion opposite the north east corner of the Golf Club.

Initiated By: Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

After a short scene, players will have a new contact for their phone – Josh. Josh will send you a text message with an internet link in it. Follow the link to a real estate website. Now click on the ‘Find Properties’ button above the map on the right side of the screen. This will lead you to a list of properties.

There are 15 house icons on the map. We need to travel to each of these locations and destroy the for sale signs out front. Fortunately, by clicking on the house icons on the website map, there is a ‘Get Directions’ button that can be used to set a waypoint marker. Drive out to the target and shoot the signs here to destroy them.

Repeat this process 15 times to complete the side-mission.

Reward/s and Unlocks:

  • Contact: Josh will now be a contact for Trevor’s Phone.

Closing the Deal

Start Location: Behind the Bilingsgate hotel in Rancho, South Central Los Santos.

Initiated By: Trevor

Optional Objective/s: 
Seized - Stop the target car within 0:40 during the chase sequence.
Pulverizer - Use a baseball bat to beat up the target.

Walkthrough:

After chatting with Josh, head up the stairs behind him and approach the yellow objective marker outside room 9 for a short scene.

Once the scene is over, the objective marker will jump over to Rockford Hills. Hop in a car and drive out there. As you arrive at the marker it will disappear and the game will let you know to look for an old guy with a green comet. Look in the second driveway to the left.

When the target sees you he will take off. We need to stop his car. Do your usual techniques of ramming or shooting out tires until he stops. If you can manage to stop the vehicle within 40 seconds of spotting it, you'll earn the 'Seized' optional task.

Now that the chase is over, get out of the car, walk up to the target and smack him with the baseball bat until he falls to the floor for the ‘Pulverized’ optional objective. If you didn’t have a bat handy, you can also pull a gun and hold your aiming reticule over him.

After Trevor either beats him up (baseball bat) or threatens the target (gun), the mission should be complete.

Reward/s and Unlocks:

  • N/A.

Surreal Estate

Start Location: behind the Bilingsgate hotel in Rancho, South Central Los Santos.

Initiated By: Trevor

Optional Objective/s: 
Out of the Frying Pan - Complete the mission without alerting the police.
Pyromaniac - Pour the gasoline trail in one go perfectly.

Walkthrough:

As with the previous side-job from Josh, after a brief chat, head up the stairs behind him and approach the yellow objective marker outside room 9 for a short scene.

Afterwards, jump in Josh’s car and drive over to his house. When you arrive, hop over one of the fences to enter the property grounds and make your way into the back yard. Here you’ll find the yellow objective marker in front of a grill.

Pull out the jerry can and douse it the grill in fuel. Now leave a fuel trail on the ground following the route indicated on your mini-map (doing so perfectly in a single attempt will complete the ‘Pyromaniac’ optional task). When you reach the end of the set trail, ensure that there are no yellow blips still on the map and when you are satisfied that the trail is complete, look out for any police nearby and if the coast is clear, shoot the fuel trail to ignite it.

Quickly hop the fence, jump into a car and leave the area as quickly as possible to avoid a police confrontation for ‘Out of the Frying Pan’ optional task. Once you have burned the house and are far enough away, a brief chat will occur on the phone. After this, the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Breach of Contract

Start Location: Behind the gate of a mansion opposite the north east corner of the Golf Club.

Initiated By: Trevor

Optional Objective/s: 
Dirty Rat - Kill the target before fleeing.
Hot Pursuit - Escape the police using the parked police cruiser.

Walkthrough:

As soon as you approach Josh a scene will play.

Afterwards you will have a two star wanted level with police directly in front of you. Quickly kill the police and the betrayer for the optional task – ‘Dirty Rat’. Now run over and get into the parked police cruiser nearby.

Lose the cops in the police cruiser to complete the second optional task ‘Hot Pursuit’.

Once the police have lost interest in you, the mission will be complete.

Reward/s and Unlocks:

  • N/A.

Strangers and Freaks - Dom

Dom is an uber-rich extreme sports enthusiast/adrenaline junkie who wishes Franklin to join him as he takes on crazier and crazier stunts. He appears initially as a green '?' marker on the map which will then change to 'D?' on subsequent meetings. There are four missions in Dom's side-quest chain and these missions are only available to Franklin.

For completing the first Dom mission, you will unlock the game’s parachuting challenges.

Here is a list of Dom's missions and shortcuts if you are looking for a specific one:

Risk Assessment

Start Location: A dog on a dirt path in northern Vinewood Hills.

Initiated By: Franklin

Optional Objective/s: 
Free Faller - Fall for 7 seconds before opening the parachute.
Big Air - Get 2 seconds of air time during the bicycle race.
Downhill King - Win the bicycle race.

Walkthrough:

Following a brief to and fro with the dog it will take off. Follow it along the dirt path until you reach a man dangling from a tree by a parachute. Approach him for another scene.

Afterwards follow him a short distance down the dirt path here and hop into the helicopter that lands ahead. After a bit of a journey (you can skip it if you like) you will need to jump out and parachute down to the yellow objective marker on top of the mountain in the distance. Make sure you wait at least 7 seconds before pulling the chute for the optional objective ‘Free Faller’.

Once you have landed, wait for Dom to arrive, then run down and hop on one of the bikes nearby. Now we need to race him down the mountainside. This can be quite difficult as there is very little room to move and the constant hops and slopes keep things tricky.

Note that to earn the second optional objective – ‘Big Air’ we need to hit jumps and accumulate 2 seconds of air time during the descent.

If you fall behind early it is OK, just pace yourself as the track becomes flatter and easier towards the end. Note that if you are brave, Dom will stick to the track for the most part, allowing you to cut a few corners and over take him – this is especially effective near the end of the race.

Beating Dom to the finish will earn you the ‘Downhill King’ optional objective.

Once you reach the finish line a scene will play to end the mission.

Reward/s and Unlocks:

  • Activity: Parachuting now available as an activity.

Liquidity Risk

Start Location: A pair of ATVs near the entrance to the private hangars at the airport

Initiated By: Franklin

Optional Objective/s: 
Dive Bomber - Survive a water landing without opening the parachute.
Sky Blazer - Perform 8 flips on the blazer.

Walkthrough:

After the intro, follow Dom onto the tarmac and chase down the cargo plane in the midst of taking off. Drive up the ramp and into its hold for a scene.

Once a few moments have passed, drive the ATV out of the open cargo hold doors. After doing a few tricks if you want (you’ll want to do at least 8 flips for an optional objective ‘Sky Blazer’), hop off the bike.

Now you have a couple of options, you can aim to land in the water without using a parachute to earn the optional challenge ‘Dive Bomber’ or alternatively, you can pull your parachute and aim to land on the yellow objective marker on the nearby shoreline.

Either way, once you reach the objective marker a scene will play to end the mission.

Reward/s and Unlocks:

  • N/A.

Targeted Risk

Start Location: On top of the MAZE building (the tallest building) in downtown Los Santos. You will need a helicopter to land on the roof.

Initiated By: Franklin

Optional Objective/s: 
Dare Devil - Fall for 8 seconds before you open the parachute.
Bullseye - Land perfectly on the back of the truck.

Walkthrough:

After a brief chat, the game will prompt you to jump off the building.

Our next goal is to parachute down and land on the back of the flatbed truck driving up the highway below. I’d recommend going for the optional objective ‘Dare Devil’ (wait 8 seconds before pulling the chute) and pulling your parachute quite late and letting the momentum carry you over to the truck rather than pulling the chute too early and having to manoeuvre through buildings whilst trying to stick the landing.

If you can land on the back of the truck perfectly, you’ll also unlock the second objective ‘Bullseye’.

Reward/s and Unlocks:

  • N/A.

Uncalculated Risk

Note: You must complete all 13 Parachute jump activities for this to appear.

Start Location: A dog in the park by the Land Act Dam just to the northeast of Los Santos.

Initiated By: Franklin

Optional Objective/s: 
Leap of Faith - Jump from the dam and survive the fall.  

Walkthrough:

Following the introductory scene, make your way over to the blue objective marker nearby for another short scene.

Upon completion of the scene, you can pretty much leave the area to complete the mission. If you do this however, you will not complete the optional objective and therefore will not receive the gold medal.

To do this, go through the open gate to the left of where Dom was standing, go down the stairs and jump from the catwalk here and parachute into the water below to complete the optional objective – ‘Leap of Faith’.  This will also complete the mission.

Whilst you down are here, go over and loot the corpse nearby for a bit of money.

Reward/s and Unlocks:

  • $250 for Franklin (from looting the bodies).


Strangers and Freaks - Mrs. Phillips

Mrs Philips is Trevor's Mum. She appears initially as an orange '?' on the map and she gives us a couple of very brief missions. These missions are only available to Trevor and become available after completing the main campaign.

Here is a list of Mrs Philips's missions and shortcuts if you are looking for a specific one:

Mrs. Philips

Start Location: In Trevor’s Sandy Shores safe house after completing the main campaign storyline.

Initiated By: Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Upon entering Ron’s trailer, a scene will play out between Trevor and Mrs. Phillips – his mother. Upon conclusion of the scene, his mother will lock the door and Trevor will no longer be able to enter and use this as a safe house until completing the next mission.

Reward/s and Unlocks:

  • N/A.

Damaged Goods

Start Location: In Trevor’s Sandy Shores safe house after completing the main campaign storyline.

Initiated By: Trevor

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

To complete this mission this we need to track down and hijack a ‘Deludanol’ van. These can be found on rare instances driving around Los Santos. I however found that one will quite frequently spawn outside the hospital one block to the east of Trevor’s strip club safe house in Los Santos.

Once you have the van, drive it all the way back to Sandy Shores to the objective marker outside of Ron’s trailer. Park it here and head on inside for another scene to complete the mission.

Reward/s and Unlocks:

Safe House: Ron’s House in Sandy Shores is usable again.


Strangers and Freaks - Rampages

Rampages are a little different from the standard mission and remind me a lot of the mayhem missions in earlier GTA titles. There is no starting NPC, but rather they are an event that has been tagged as a Strangers and Freaks mission for a less than obvious reason. The Rampages feature Trevor placed in a specific location in which he is required to kill a target number of people within a limited timeframe. There are five of these in total and they are marked on the world map by an orange skull icon.

Note: Complete all 5 of the Rampages to earn the achievement/trophy - 'Red Mist'.

Here is a list of the Rampage missions and shortcuts if you are looking for a specific one:

Rampage 1 (Sandy Shores)

Start Location: At the Liquor Market on the road along the lake’s edge to the west of Ron’s House (Trevor’s first Safe house).

Initiated By: Trevor

Optional Objective/s: 
Kill Count - Kill 45 enemies within the time limit.
Headshots - Achieve 3 headshot kills.
Demolition - Destroy 2 vehicles.

Walkthrough:

Rampages are a little different from the standard mission and remind me a lot of the mayhem missions in earlier GTA titles. These essentially feature Trevor killing a target number of people within a limited timeframe. In the case of this mission, you need to kill 25 rednecks in 1 minute. An easy way to do this is to use the ladder on the side of the Liquor market building to reach the roof and pick off enemies as they approach. Just keep an eye on the top of the ladder as they will eventually start to climb up on the roof too.

Once the minute has elapsed, the mission will be completed.

Reward/s and Unlocks:

  • N/A.

Rampage 2 (Rancho)

Start Location: On the street corner in front of a liquor store in Rancho, south Los Santos.

Initiated By: Trevor

Optional Objective/s: 
Kill Count - Kill 45 enemies within the time limit.
Headshots - Achieve 6 headshot kills.
Demolition - Destroy 2 vehicles.

Walkthrough:

Similar to the previous rampage, we need to essentially keep Trevor alive for 1 minute whilst using the Micro-SMG provided to wipe out as many enemies as possible.

To do this, try and enter one of the side alleys nearby and face back towards the street. This will function to funnel the aggressive gangsters towards you in groups and from the same direction, rather than having them spread out and attacking you from multiple locations out in the open on the road. Keep in mind that a number of enemies will spawn on rooftops, so be sure to remain vigilant and keep an eye out for them as well.

Once the minute has elapsed, the mission will be completed.

Reward/s and Unlocks:

  • N/A.

Rampage 3 (Chamberlain Hills)

Start Location: On a street corner in Chamberlain Hills, south Los Santos.

Initiated By: Trevor

Optional Objective/s: 
Kill Count - Kill 50 enemies within the time limit.
Headshots - Achieve 6 headshot kills.
Demolition - Destroy 2 vehicles.

Walkthrough:

Similar to the previous rampage, we need to essentially keep Trevor alive for 2 minutes whilst using the assault rifle provided to wipe out as many enemies as possible.

The easiest way I found to do this was to hold your ground at the start until the first vehicle comes down the alley way to attack you. Kill its occupants and then use it as cover to peek down the alleyway. From here pop out and shoot the enemies on the rooftops further along and those that approach on foot.

Keep in mind, this position is not entirely perfect as the occasional gangster will still come up and attack you from the street behind you, but as long as you have one eye on the mini-map it is possible to see when they are coming, turn and shoot them without much difficulty.

Once the time has elapsed, the mission will be completed.

Reward/s and Unlocks:

  • N/A.

Rampage 4 (Great Chaparral)

Start Location: On a street corner in Great Chaparral, north of Los Santos.

Initiated By: Trevor

Optional Objective/s: 
Kill Count - Kill 45 enemies within the time limit.
Headshots - Achieve 6 headshot kills.
Demolition - Destroy 2 tanks.

Walkthrough:

Similar to the previous rampage, we need to essentially keep Trevor alive for 3 minutes whilst using the grenade launcher provided to wipe out as many soldiers as possible (the minimum for completion is 35).

The easiest way I found to do this was to run over to the large brick wall on the left hand side of the road and used this as cover.  From here pop out and shoot the enemies on the road and any vehicles that come into your view. When the tanks come, simply stay at the edge of the wall and blind fire grenades at them until they blow up. If it gets too hot along one side of the wall, or if a tank manages to get a line on you whilst you are in cover, simply run down to the other end of the wall and peek out from there.

Once the time has elapsed, the mission will be completed.

Reward/s and Unlocks:

  • N/A.

Rampage 5 (Mirror Park)

Start Location: In front of the ‘Cool Beans’ café in Mirror park, east Los Santos.

Initiated By: Trevor

Optional Objective/s: 
Kill Count - Kill 30 enemies within the time limit.
Headshots - Achieve 10 headshot kills.
Demolition - Destroy 2 vehicles.

Walkthrough:

Similar to the previous rampage, we need to essentially keep Trevor alive for 2 minutes whilst using the sawed-off shotgun provided to wipe out as many hipsters as possible (the minimum for completion is 20).

This one is not too difficult, just use the cover on offer near the entrance to the café and use your mini-map to spot and eliminate enemies as they get into close proximity. As always, work at knocking over the head shots and the vehicle kills as quickly as possible to complete the optional objectives at your earliest convenience.

Once the time has elapsed, the mission will be completed.

Note: For completing the fifth and final Rampage, you’ll earn the achievement/trophy ‘Red Mist’.

Reward/s and Unlocks:

  • N/A.


Strangers and Freaks - Letter Scraps

There is a total of 50 Letter Scraps that have been hidden in various locales in the city of Los Santos and its surrounds. The Letter Scraps will appear in game from the very start and any of the three playable characters are able to find and pick up these collectibles. Although they themselves are not a Strangers and Freaks mission like the Spaceship Parts or the Submarine Parts, they will lead to a Strangers and Freaks mission.

Finding and accumulating all 50 Letter Scraps will unlock a new 'Strangers and Freaks' mission for you - 'A Starlet in Vinewood'.

Completing this mission will unlock the achievement/trophy - 'A Mystery Solved'.

Here are some useful links to help you complete this side-quest chain:

A Starlet in Vinewood

Note: this mission requires that you find and pick up all 50 of the Letter Scrap collectibles scattered across the world map.

Start Location: A mansion in the eastern part of Vinewood Hills.

Initiated By: Franklin

Optional Objective/s: 
Cut! – Kill the target.

Walkthrough:

This is a fairly short mission. After collecting all 50 letter scraps, a mission marker will appear on the world map. Once you arrive at the start location a scene will play.

After the scene ends, you will have a choice between killing the target and letting him live.

He will run off after the cut-scene, so you will have to chase him down in a car and kill him in whatever usual manner you traditionally use in such circumstances… if you wish to do so. Note that you must kill him to complete the optional objective – ‘Cut!’.

After he is dead, or he has put sufficient distance between himself and Franklin to escape, the mission will be complete.

Note: For completing this mission, you’ll earn the achievement/trophy – ‘A Mystery Solved’.

Reward/s and Unlocks:

  • N/A.


Strangers and Freaks - Abigail

Abigail can be found at the Sonar Collection Depot (available for purchase following the ‘The Merryweather Heist’ mission). Once the property has been purchased a blue '?' will appear here. Head over to the marker and chat with Abigail to begin the quest.

Speaking with her for the first time will have the 30 Submarine Parts collectibles spawn in the waters surrounding the world map. Here you can take the submarine or the dinghy with the SCUBA suit to track them down.

Finding and picking up all 30 Submarine Parts will unlock the second of Abigail’s 'Strangers and Freaks' mission – ‘What Lies Beneath'.

Only Michael can start these mission.

Here is a list of her missions:

Death at Sea

Start Location: Sonar Collection Depot once you purchase it.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

After the chat at the start of the mission a dinghy will be available for use at the depot here. When you jump into the dinghy, if you look at the world map, green circles will appear where you will be able to find submarine pieces. Head over to each of these circles and dive underwater to find the pieces required. There are 30 in total.

For a complete list of their locations, please check out the collectible locations guide for the Submarine Parts below:

  • Submarine Parts collectible locations guide.

Reward/s and Unlocks:

  • N/A.

What Lies Beneath

Note: You must have obtained all 30 Submarine Parts to start this mission.

Start Location: Abigail at the Sonar Collection Depot.

Initiated By: Michael

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Upon collecting all 30 Submarine Parts, return to Abigail at the Sonar Collection Depot. Once the scene is complete, the mission will be complete and she’ll fork over a whole $10 for your efforts.

At this point, you can either let her go, kill her and take her car (it’s a one of a kind Declasse Asea) or follow her. If you do follow her, she’ll eventually make it to the airport where she’ll call the police on you for stalking her!

Any of those permutations listed above will successfully end the mission.

Reward/s and Unlocks:

  • Vehicle: Access to a unique vehicle the Declasse Asea if you kill her and take her car.
  • $10 for Franklin.


Strangers and Freaks - Omega

Omega is a bit of an odd fellow who lives out in the desert and has a proclivity towards aliens, conspiracy theories and the like. Similar to the other collectible-related Strangers and Freaks chains (Abigail and Letter Scraps) Omega has a grand total total of two missions for you to undertake. He appears as a green '?' on the first meeting and a '?O' for the  second and his two missions can only be initiated by Franklin.

Speaking with him for the first time will have the 50 Spaceship Part collectibles spawn on the world map, and they are strewn fairly liberally Los Santos and its surrounds. Finding and picking up all 50 Spaceship Parts will unlock the second of his 'Strangers and Freaks' mission - 'The Final Frontier'.

Note: Completing this mission chain will unlock the achievement/trophy 'Out of this World'.

Here is a list of his missions:

Far Out

Start Location: At Omega's place, outside a caravan on a dirt trail at the northern end of Ron Alternates Wind Farm.

Initiated By: Franklin

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Shortly after Trevor arrives in Los Santos during the events of the story in ‘Friends Reunited’ campaign mission, a green '?' will appear on the world map over near sandy Shores. Head over here with Franklin to start this mission.

After chatting with Omega, 50 Spaceship Part collectibles will have now spawned around theworld map. Our task is to find, acquire and return all 50 of them to him.

For a complete list of their locations, please check out the collectible locations guide for the Spaceship Parts below:

  • Spaceship Parts collectible locations guide.

Reward/s and Unlocks:

  • N/A.

The Final Frontier

Note: You must have obtained all 50 spaceship parts to start this mission.

Start Location: At Omega's place, outside a caravan on a dirt trail at the northern end of Ron Alternates Wind Farm.

Initiated By: Franklin

Optional Objective/s: 
N/A - There are no optional objectives in this mission.

Walkthrough:

Upon collecting all 50 Spaceship Parts, a green 'O?' mission marker will appear on the map at Ron Alternate's Wind Farm. Head over there and chat with Omega once more for a scene.

Once the scene is complete, the mission will be complete.

Note: For completing this mission, you’ll earn the ‘From Beyond the Stars’ achievement/trophy.

Reward/s and Unlocks:

  • Vehicle: Access to a unique vehicle the Space Docker.


Strangers and Freaks - The Last One

Note: This Strangers and Freaks mission will only unlock after completing the game to 100% completion. It can only be attempted by Franklin.

Start Location: A green ‘?’ marker in the Chilliad Mountain State Wilderness area in the northwest corner of the map, just southwest of Paleto Bay.

Optional Objective/s: 
Mr Green – Go to the scat site on foot.
Hunter – Kill four animals whilst chasing the Sasquatch.
Wounded – Shoot the Sasquatch three times before catching it.

Walkthrough:

Once you have completed the game to 100% completion (check out how to get to that milestone here – 100% completion checklist) this Strangers and Freaks mission marker will appear in the Chilliad Mountain State Wilderness area in the northwest corner of the map, just to the southwest of Paleto Bay. Note that it may not appear instantly and can take several days to appear, so don’t despair if it doesn’t show up right away.

When it does show up, head for the mission marker to find a hunter. When approached, he will ask Franklin for some help in taking down a hunting target that he’s been after for years (Also, I’m pretty sure this is the same hunter we met in Red Dead Redemption – Undead Nightmare but could be mistaken). Following the scene our objectives will update.

When you are back in control, we’ll need to go and investigate a scat site. From the hunter’s position, take the dirt path leading downwards. Continue along the dirt trail to the bottom of the hill and you reach a large yellow search area, being sure to leave your vehicle behind and go on foot for the ‘Mr. Green’ optional task.

When you arrive at the search area, make your way to the very centre of the yellow circle on the mini-map and atop a hill here you’ll find some animal dung.

Approach the dung and you’ll hear a howl, make your way to the west towards the noise to see a humanoid creature running off. Shoot him once at this point and he’ll quickly manage to esacape.

Once he escapes, again listen for and approach the howling to locate the creature again. Each time you locate the creature, attempt to shoot him before he runs off. It should be noted that you need to shoot him at least three times for the ‘Wounded’ optional task. As you do move through the forest during this stage, be sure to look out for and kill four animals for the ‘Hunter’ optional objective (he’ll often run through areas infested with mountain lions, so the animals may come to you!).

Once you have tracked the creature down and followed him long enough, he’ll stay in one spot and surrender. Shoot it once more at this point for a scene.

Reward/s and Unlocks:

  • N/A.

Enhanced Edition Exclusive Missions

In addition to the obvious graphic overhaul, the Enhanced version of Grand Theft Auto V released for Xbox One and Playstation 4 (and soon to the PC) features a number of gameplay enhancements and additions, new vehicles, collectibles, Random Events and a few new extra side-missions.

There are two major new missions and they are only available to players who have purchased the PlayStation 4/Xbox One version of the game after previously having played grand Theft Auto V on the PlayStation 3 or Xbox 360. They include:

Murder Mystery 

One of the newer additions to the updated version of Grand Theft Auto V for the next generation is the murder Mystery. This side-mission is exclusively for Michael and can be attempted following the completion of the ‘Repossession’ campaign mission.

In order to begin the mission, you’ll need to discover a set of four cryptic written clues scrawled on walls and hidden around Los Santos. They can be found in the following locations:

  • City Hall, Alta – This can be found on the west corner of the City Hall building in Alta which is across the street to the east of the large construction site in the district. The message is on the lower level of the building, underneath a lamp fitting on a wall which can be found between a section of metallic balcony fence above and a short set of stairs below which lead to a courtyard accessible from the road. The message reads: ”Fred makes cartoons for kids, funny thing considering what he did.”
  • The Gentry Manor Hotel, West Vinewood – The Gentry Manor Hotel is located a block north of where you meet Beverly for the first time as Franklin – it can be found across the road to the west of the Up-n-Atom and on the opposite corner from the WTF shop. It is located on the eastern side of the hotel grounds in an area with five smaller buildings with a narrow pond running between them. It can be found on the southwestern most building on a wall facing the pond. The message reads:  “Old Fred acts nice, but it ain’t so!”
  • Chinese Theatre, Downtown Vinewood – The Chinese Theatre is located next door to the Cinema Doppler purchasable property and the Tattoo Parlour in Downtown Vinewood. The message is scrawled on a wall behind some palm trees in the corner to the left of the entrance, to the left of a sign for ‘Bitch in the Trunk’ which is close to the ticket office for this cinema. The message reads: “Ain’t no mystery. They drowned her because of what she knew!”
  • Galileo Observatory, Vinewood Hills – This message can be found on the southern wall of the observatory building by a security camera. The message reads: “David Richards knows.”

After finding all four of the clues around Los Santos, you should get a prompt indicating that you should look for the body of the woman mentioned in the cryptic messages. She can be found in the deep water just off the coast from Fort Zancudo on the sea floor – she has a concrete block encasing her feet and a hood on. You’ll need to grab a SCUBA suit or submarine to explore the location without the frustration of constantly surfacing for air.

The next portion of the Murder Mystery can only be undertaken after completing the ‘Meltdown’ campaign mission. This is because you’ll need access to Richard’s Majestic film studio lot in order to progress.  Once you have access to the film lot, if you visit it after 9:00PM, you should find a yellow objective marker on the ground by Solomon’s office.

Enter the office and examine the letter on his desk. This will update your objectives with a new location that we’ll now be able to explore.

We’ll need to now go and explore an old, abandoned mineshaft in Great Chaparral and as we’ll be exploring a dark area soon, if you don’t have one, visit the Ammu-Nation to equip one of your weapons with a flashlight attachment.

The mineshaft itself can be located on a pair of switchbacks along the road just south of the Ammu-nation in Great Chaparral. After going around the second hairpin turn, keep an eye on the cliff face to the right. You should be able to spot an abandoned mining tunnel with a blocked entrance. Use an explosion on this to bring down the obstruction.

Proceed into the mine shaft with your flashlight and follow it to the end to find a corpse on the floor. Finding this corpse will complete the mission.

Reward/s and unlocks:

  • Contact: Isaac is now a contact in each character’s phone.
  • Filters: You’ll unlock a pair of filters for both the game and the camera. With the contact above now in our phones, we can call Isaac on the phone to activate filters. Call him again to cycle through normal, film grain and sepia filters.

Wildlife Photography Challenge

One of the newer additions to the updated version of Grand Theft Auto V for the next generation is Franklin’s Wildlife Photography Challenge. After completing all six of Beverley’s Strangers and Freaks missions he’ll send you an email saying that he’s entered you into a photography contest to track down and take photos of all the land animals in San Andreas county.

The rules according to an email you recive are as follows:

  • Only photograph submissions of living animals will be accepted
  • Animals must be centred in the photograph.
  • Photographs captured using camera filters or borders will not be eligible for submission
  • Selfies are NOT eligible for submission
  • All image rights are transferred to Tourist Board

Essentially, we’ll need to track down and take photographs of each animal using the Snapmatic app on the smartphone, being sure to take photos of live animals and zoom in or out to keep the animal centred on the screen without anything blocking it. After taking a photo, head to your phone and email it to the LS Tourism Board email address.

There are 20 animals in total and for finding and photographing all 20, you’ll earn the Kraken submersible vehicle which will now spawn at the Cape Catfish pier.

The animals can be found in the following locations:

AnimalRegion FoundLocation
BoarNorth Chumash, Chilliad Mountain State WildernessBoars can be found running around in the Chilliad Forest State Wilderness and near the Sonar Dock property in North Chumash and Paleto Forest.
Border ColliePaleto Bay, HarmonyBorder Collies are a breed of dog that are most commonly found by houses in the towns of  Paleto Bay and Harmony.
CatLos SantosCats can be found all over the city of Los Santos, most commonly in alleys between buildings.
Chicken-HawkGrand Senora DesertChicken-Hawks are most commonly found flying around over the Gran Senora Desert. There are a couple of places they can more likely be spotted and thiese include: Davis Quartz or by Omega's trailer.
Cow GrapeseedThere are not too many Cows in the game, but you can find some at the large farm in the town of Grapeseed.
CoyoteGrand Senora Desert, Sandy ShoresCoyotes are a relatively frequent sight in the desert areas on the world map, speciffically the Gran Senora Desert. They can also occasionaly be found running around on the outskirts of Sandy Shores.
CrowSandy ShoresCrows can be seen flying in many places aross the world map, but an easy place to find them is by the McKenzie Field Hangar near Sandy Shores.
DeerVinewood Hills, Paleto Forest, Chilliad Mountain State WildernessDeers are a pretty common sight in foresty and green natural areas. You'll find them in most of these areas in th map including Vinewood Hills, the Paleto Forest and the Chilliad Mountain State Wilderness.
Great CormorantLago Zancudo, Vinewood HillsThese larde Ibis/Pelican/Stork lookalike birds can commonly be found in the marshland along the Lago Zancudo river, south of Fort Zancudo. They can also be spotted in Vinewood Hills, just south of Martin Madrazo's Lockup.
HenSandy Shores, GrapeseedHens can be found in coops alongside some of the buildings in Sandy Shores (the Ammu-Nation has one). Hens can also be found at the large farm in the town of Grapeseed.
HuskyVinewood HillsThere are a couple of Huskies in Vinewood Hills. One can be found in the backyard of a house whiklst another can be found in the dog execise park. 
Mountain LionChilliad Mountain State Wilderness, Ratton CanyonMountain Lions are most easily located in the Chilliad Mountain State Wilderness area and Ratton Canyon. These animals can also occassionaly appear in the natural areas of Vinewood Hills and around Paleto Bay and Sandy Shores.
PigGrapeseed, Great ChapparalPigs are a bit of a rareity in the game, but some can be found at the large farm in the town of Grapeseed. There is also a Hog Farm in Great Chapparal near where you find the 'Rogue Altruists' Random Event.
PoodleDowntown Vinewood, Rockford Hills, Del Pierro PierThese dogs are a common sight being walked by their owners in the more glamorous areas of Los Santos such as: Downtown Vinewood, West Vinewood and Rockford Hills. They can also be found at Del Pierro Pier.
PugDowntown Vinewood, Rockford Hills, Mirror ParkThese dogs are a common sight being walked by their owners in the more glamorous areas of Los Santos such as: Downtown Vinewood, West Vinewood and Rockford Hills. They can also be found at Mirror Park.
RabbitLos Santos County, Blaine CountyRabbits can be found all over the world map in most rural areas on the outskirts of towns and in forest/green areas. 
RetrieverPaleto Bay, Del Pierro Beach, Vinewood HillsRetrievers can commonly be found with NPC owners in Paleto Bay, Del Pierro Beach or wandering about hiking trails in Vinewood Hills. They can also appear at the dog execise park in Vinewood Hills. 
RottweilerDavisRottweilers are easy - just take a photograph of Chop! If oyu don't want to do that, you'll also find them around Grove Street in Davis.
SeagullVespucci Beach, Pacific Bluffs, Paleto Bay, ChumashThese white/grey birds can be found flying on the air or getting around on their feet on the ground at beachside areas such as Vespucci Beach, Pacific Bluffs, Paleto Bay and Chumash.
West Highland TerrierMirror Park, Rockford HillsWest Highland Terriers are the hardest of the dogs to find as they'll very rarely be seen on the streets like most of the others. Check in the park at Mirror Park by the lake, or in Rockford Hills - an NPC will sometiomes spawn outside of the Vangelico's store with one.

After successfully photographing and emailing pictures of each and every animal on the list to the LS Tourist Board, the mission will be completed.

Reward/s and Unlocks:

  • Vehicle: Kraken a new type of submersible available from Paleto Cove. 

Random Events

In addition to the more in depth side-quests that we have spoken about so far, there are a few generic, not so interesting side-quests that we also need to complete in order to earn our 100%. These feature tasks for random people located all over the world map.

There are 60 of these 'Random Events' (57 in the normal edition, with 3 exclusive to the Enhanced Edition) and the mission tasks range from giving people a lift, to hunting down and killing thieves and investigating abandoned vehicles. The 60 'Random Events' fall into one of the 34 different categories listed below. These are all relatively straightforward and can be picked up as soon or as late as you feel like completing them. If you fail or miss one, don't worry, they will appear at the same location, time and place the next day.

It should be noted that Trevor has the ability to take people who get into his car to the Altruist Cult. This action can be used to access their compound on the upper reaches of west Mount Chiliad to earn an achievement/trophy 'Altruist Acolyte'.

Without further ado, here is a list of the 33 different objective types. Use the links beside each to jump down to walkthroughs for each event that includes start locations, how to complete each, any rewards offered and any additional notes.

Here are some shortcuts listed in alphabetical order for your convenience:

Abandoned Vehicles

The Abandoned Vehicles Random Events require players to locate a stationary vehicle in the middle of nowhere. There is a total of two of these events in the game and the target vehicles will appear on the map as a blue dot when you get close enough to them. To start these event, we simply need to walk up to the vehicle of interest.

These can be initiated by any character – Franklin, Michael or Trevor.

You will find the Abandoned Vehicle Random Events in the following locations:

Abandoned Vehicle 01

Start Location: On the dirt road just to the south of the airstrip in Sandy Shores.

Walkthrough: After locating the abandoned vehicle at the above location, get out and investigate it. As you approach it a short scene will play and you’ll black out.

  • You will regain control of your character some time later on a train track. Get up and quickly move out of the way of the oncoming train and event will have been completed.

Reward/s and Unlocks:

  • N/A.

Abandoned Vehicle 02

Start Location: On a dirt path near the centre of Ron Alternate’s Wind Farm.

Walkthrough: After locating the abandoned vehicle at the above location, we’ll want to exit our vehicles to go and investigate it. As you approach said vehicle a pair of NPCs will emerge from inside and become hostile. Kill them to complete the Random Event.

Reward/s and Unlocks:

  • N/A.

Altruist Cult Shootout

The Altruist Cult Shootout Random Event is a singular event that can only be attempted once. It is actually somewhat tied into the other Random Events in the game as it requires that instead of completing objectives, Trevor delivers four different people to the Altruist Cult at their fortified compound on Mount Chilliad in the northwest region of the map. As is to be expected, this Random Event can only be undertaken by Trevor.

Start Location: Upon delivering the fourth victim to the Altruist Cult compound.

Walkthrough: After taking your fourth victim to the Altruist Cult’s fortified compound on Mount Chilliad in the northwest region of the map, a scene will play and Trevor will be invited inside. Unfortunately, what comes next is not supposed to end well for Trevor, but Trevor has other ideas.

When you regain control of Trevor, you’ll be within the compound. We need to clear the area of Altruists to complete the event. It’s a good idea to stay put near the start and use the cover here whilst eliminating the initial enemies (use Trevor’s special ability too to make things quicker and easier). Stay in the initial area in cover and continue to kill the Altruist enemies as they move in to attack you.

Once no more Altruists come your way, exit cover and carefully comb the area, being sure to check your mini-map for hostiles and clear them out.

When it is safe to do so, have a look around the area. On the decks of some of the buildings in this area you’ll find briefcases full of cash ($25,000 per case) – I found four of them in total. There is also a Rocket Launcher as well, so lots of goodies!

With the looting done, mop up any remaining enemies and after they have all been completely wiped out, you’ll get a notification on the screen ‘Altruist’s Cleared’. At this point, the Random Event will be completed.

Reward/s and Unlocks:

  • Briefcases filled with cash ($100,000) and Rocket Launcher.

Arrests

The Arrest Random Events play out in essentially the same way each time you come across them. Once you have located the Random Event, you will see a policemen chasing and attempting to arrest a criminal. At this point you have a choice, you can either kill the criminal to help the policeman, or you can kill the policeman to help the criminal. Helping the criminal will earn you a small sum of money and a couple of wanted stars. Helping the policeman will reward you with nothing. 

These can be initiated by any character – Franklin, Michael or Trevor.

There are two Arrest Random Events in total. You will find them in the following locations:

  • Arrest 01 - In the desert around halfway between the north-east side of Ron Alternates’ Wind Farm and Davis Quartz. You’ll earn $250 for killing the police officer to help the criminal or nothing for helping the policeman to arrest the criminal.
  • Arrest 02 - On the northern outskirts of Grapeseed. You’ll earn $250 for killing the police officer to help the criminal or nothing for helping the policeman to arrest the criminal.

ATM Robbery

The ATM robberies are fairly simple. Once you have located the Random Event, you will see a robber attempting to knock off an ATM. Kill him to stop him and then loot his corpse. At this point you are now given a choice between returning the money and holding onto it. Whatever option you choose, the random task will record as being completed.

The ATM Robbery events can be initiated by any character – Franklin, Michael or Trevor.

Note: This Random Event, like the Security Vans, is a little different from the others in that it will continue to spawn on the map in numerous additional locations once completed. It should be noted that no matter how many times you complete it, only the first run through of the event will count, with subsequent attempts not included in your Random Event completion.

Start Location: Near the base of the MAZE building (tallest building in Los Santos) on the southern side.

Reward/s and Unlocks:

  • $500 for keeping the money.
  • $50 for returning the money.

Bike/Sports Bike Thefts

The Bike Theft and Sports Bike Theft Random Events play out in essentially the same way each time you come across them. Once you have located the Random Event, you will hear someone say that a thief has stolen their bike. At this point, a red blip will appear on the mini-map. Hunt down the red blip and kill the target thief. Once done, take the bike back to the victim to complete the Random Event.

These Random Events can be initiated by any character – Franklin, Michael or Trevor.

There are three bike theft Random Events in total. Here’s where you will find each of the events and the rewards on offer:

  • Bike Theft 01 - On a street in south-eastern Rancho, close to the canal. Returning the bike will reward you with $100,000 worth of stocks on the LCN stock exchange and + 3 Stamina skill for each character. 
  • Bike Theft 02 - On the road in north Hawick that is just to the south of the Vinewood Racetrack. Completing this event will earn you + 3 Stamina skill for each character. 
  • Sports Bike Theft 01 - On one of the streets on the western side of Richman Glen. Successfully completing this Random Event will give each character + 5 Driving skill.

Border Patrol

The Border Patrol Random Events are quite reminiscent of Trevor’s Minute Man 'Strangers and Freaks' missions if you have undertaken them. This time though, instead of hunting down and capturing alleged illegal immigrants, some random xenophobes will be convinced that you are an illegal immigrant and will try to chase down and kill you.

Each time you approach one of the Border Patrol Random Event blips on the mini-map, you will be attacked by a small group of enemies. These hostiles will often commence attacking from the back of ATVs and other off-road vehicles. Simply killing them all will complete the Random Event.

These can be initiated by any character – Franklin, Michael or Trevor.

There are three Border Patrol Random Events in total and there are no rewards/unlocks for completing them (although you can loot the bodies for some cashola!). Here’s where you will find each of the events:

  • Border Patrol 01: Around the road with several switchbacks towards the middle of the Gran Senora Desert. This is just south of one of the mining facilities and north of the Vinewood sign.
  • Border Patrol 02: On a road to the southeast of the reservoir in the Tatavian Mountains
  • Border Patrol 03: On the dirt road running along the southern edge of Raton Canyon.

Burial

The Burial Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: In northern Paleto Bay.

Walkthrough: Once you have located the Random Event, approach the blue indicator on the mini-map to trigger the event. As you arrive at the marker, you will see a group of men quite vigorously attempting to bury a woman alive.

To complete the Random Event we’ll need to roll up on the group and kill all of the nasty people in the area to save the female victim. After that is done, hop in a car and the woman will hop in with you.

Now, we simply need to drive the woman over to the objective marker in Vinewood Hills to finish off the Random Event.

Note: if playing as Trevor, you can transport the woman to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • The woman will give you $60,000 via email at some point in the following few days.

Bus Tour

The Bus Tour Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: In downtown Vinewood, it is handily marked by a bus symbol on the map.

Walkthrough: Once you have located the Random Event, hop on the bus and ride it around the city. It is essentially a tour bus that will take you on, you guessed it – a tour. We’ll have to stay on the bus for the duration of the tour for the event to be counted as complete, don’t worry though as it is only a brief ride!

Reward/s and Unlocks:

  • N/A.

Car Theft

The Car Theft Random Events are very similar to the Bike Theft and Sports Bike Theft events and play out in essentially the same way. After locating one of these Random Events, you will hear someone say that a thief has stolen their car. At this point, a red blip will appear on the mini-map. Hunt down the red blip and kill the target thief.

Afterwards you’ll be given the choice between keeping the unique vehicle that you have just saved, or returning it to the woman who will in turn reward you by boosting each character’s driving stat by 5 points. Either option will complete the Random Event.

These Random Events can be initiated by any character – Franklin, Michael or Trevor. There are two car theft Random Events in total. Here’s where you will find each of the events and the rewards on offer:

  • Car Theft 01 - On the highway near the Hookies Bar property in North Chumash. Completing this will reward you with a choice between + 5 Driving skill for each character OR a special modified Peyote.
  • Car Theft 02 - In the southern part of the Los Santos international Airport area. Completing this will reward you with the Blue Suit clothing and a choice between + 5 Driving skill for each character OR a special modified Rocoto.

Chasing Thieves City/Country

The Chasing Thieves City and Chasing Thieves Country Random Events play out in essentially the same way each time you come across them and are pretty much identical to the Bike Theft, Sports Bike Theft and Car Theft Random Events. Once you have located the Random Event, you will hear someone say that a thief has stolen their wallet. A red blip will appear on the mini-map.

The red marker indicates the perpetrator/s and to complete the Random Event you’ll need to chase down and kill the thieves. Afterwards return the wallet to the victim, or keep it if you like. Either way, you’ll complete the Random Event.

These Random Events can be initiated by any character – Franklin, Michael or Trevor and there are four Chasing Thieves Random Events in total. Here’s where you will find each of the events and the rewards on offer:

Chasing Thieves (City) 01

Start Location: The main street in Hawick, by the Suburban store.

Walkthrough: The first chasing thieves Random Event has players taking on a group of hostile bikers in a van. Chase down the van, make it stop and kill its inhabitants. Afterwards, decide whether to keep the money or to return it to end the event.

Reward/s and Unlocks:

  • $2,000 for keeping the wallet.
  • $200 for returning the wallet. 

Chasing Thieves (City) 02

Start Location: In Textile City in eastern Los Santos. 

Walkthrough: This event has players taking on a pair of biker gang bad guys riding motor bikes. As with the previous ‘Chasing Thieves’ event, you’ll need to stop them both (ramming them is a great option). Once they have come to a stop, kill the baddies. Afterwards, decide whether to keep the money or to return it to end the event.

Reward/s and Unlocks:

  • $500 for keeping the wallet.
  • $50 for returning the wallet. 

Chasing Thieves (Country) 01

Start Location: By the discount clothing store in Grapeseed.

Walkthrough: The first Chasing Thieves (Country) Random Event is almost identical to its Chasing Thieves City counterpart. As with the previous Random Event mentioned, players take on a group of hostile bikers in a van who have stolen the store’s takings for the day. Chase down the van, make it stop and kill its inhabitants. Afterwards, decide whether to keep the money or to return it to end the event.

Reward/s and Unlocks:

  • $250 for keeping the wallet.
  • $25 for returning the wallet. 

Chasing Thieves (Country) 02

Start Location: By the Discount Store along Route 68 in the Gran Senora Desert area. 

Walkthrough: This is the toughest of the ‘Chasing Thieves’ Random Events and like the first Country/City events it will initially have you running down and stopping a van full of bikers. After stopping the van and killing its inhabitants, another small group of bikers will show up and attack you on sight. Use your vehicle and the van as cover from which to eliminate them.

Once they are all dead or dying, it’s time to decide whether to keep the money or to return it to end the event.

Reward/s and Unlocks:

  • $120 for keeping the wallet.
  • $12 for returning the wallet.

Construction Accident

The Construction Accident Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: At the large construction site in Central Los Santos.

Walkthrough: Once you have located the Random Event, approach the blip on the map to find a dude in a truck trapped by a stack of fallen pipes and girders.

Quickly jump into the nearby bulldozer and push the pipes out of the way of the driver side door so that the man inside can escape. You’ll need to do this quickly as if you are too slow truck will blow up.

Once the man has escaped, the event will be completed.

Reward/s and Unlocks:

  • + 2 Driving skill for each character. 

Countryside Gang Fight

The Countryside Gang Fight Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: Along the road just south of the Alamo Sea heading west out of Sandy Shores.

Walkthrough: As you approach the Random Event marker, you’ll witness a man by himself attempting to fight off a group of hostile gang members who are in the process of attacking him.

To begin the Random Event we need to wade into the fray and help the man kill all of the hostile gang members off. Be sure to use cover as the other gang members will switch targets and attack you as soon as you make your presence known.

Once the coast is clear, we need to escort the event target back to his car. At this point, a new wave of hostile gang member bad guys will show up. Take cover once again and help the NPC take all of them out as well.

After killing off the second wave of enemies, the man will jump into his vehicle and drive off to complete the Random Event.

Reward/s and Unlocks:

  • $1,000 for the character completing the event.

Countryside Robbery

Start Location: Motel in Harmony, just southwest of the Sandy Shores Air Strip.

Initiated By: Franklin, Michael, Trevor

Walkthrough:

When you arrive on the scene you’ll see a gunfight underway between police and a group of four criminals. There are a few options as to how to complete this event:

  • Help the police kill the criminals for no reward.
  • Kill the police to help the criminals escape.
  • Kill the criminals, grab the loot they stole and escape.

Note that either of the methods that involve killing police or grabbing the criminals’ briefcases will result in a 2-star wanted rating.

Reward/s and Unlocks:

  • Nothing for helping the police.
  • Briefcase with $5,000 for helping the criminals escape.
  • Two briefcases worth $10,000 for killing the criminals and stealing their loot.

Crash Rescue

The Crash Rescue Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: On the side of the highway to the east of Paleto Bay.

Walkthrough: Once you have located the blip on the map, approach it to find a crashed vehicle on the side of the highway with a woman on the ground next to it. Speak with her and she’ll ask you for a lift.

Simply take her to where she needs to go to complete the Random Event.

Reward/s and Unlocks:

  • Crew: New driver for heists.

Deal Gone Wrong

The Deal Gone Wrong Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: In the wilderness just to the south east of the Sonar Collection Depot property along the Great Ocean Highway.

Walkthrough: When you arrive at the Random Event you’ll see naught but corpses everywhere. From the site of the carnage, look down towards the bottom of the nearby hill to find a briefcase.

Picking this up will have a group of hostile gang members appear nearby and converge on your position, simply defend yourself and kill them all off to complete the event.

Reward/s and Unlocks:

  • $25,000 for the character completing the event.

Domestic

The Domestic Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: Just south of the lake in eastern Vinewood Hills.

Walkthrough: The ‘Domestic’ Random Event, similar to the ‘Hitch Lift’ and ‘Drink Driver’ events, are pretty much a simple drive from point A to point B affair. Once you have located the Random Event, a blue blip will appear on the mini-map.

Grab a vehicle and head over to the person of interest. After the man hops into your vehicle, drive him to where he wants to go. Doing so will complete the event.

Note: if playing as Trevor, you can transport the man to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • Activity: Golf – New opponent.
  • $80 for the character completing the event.

Drug Shootout

The Drug Shootout Event is a singular event that can be attempted multiple times, but only at the same location. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: At a farm just north of Grapeseed, it is handily marked by a marijuana leaf symbol on the map.

Walkthrough: This entire Random Event revolves around clearing a farm that is located just north of Grapeseed of hostile gang members. Once you have cleared the area, you’ll be able to find a briefcase in one of the buildings that will reward you with a randomised sum of money for your troubles.

Note: This Random Event will re-appear after one in-game week allowing you to re-play it for more money. It only need to be completed once to register as completing the Random Event though.

Reward/s and Unlocks:

  • Random amount of cash between $40,000 and $100,000.

Drunk Driver

Both of the Drunk Driver events are pretty much a simple drive from point A to point B affair. Once you have located the Random Event, a blue blip will appear on the mini-map that shows a couple of drunk people. They will ask you for a lift home.

These events can be initiated by any character – Franklin, Michael or Trevor so simply grab a vehicle and head over to the person of interest. After they hop into your vehicle, drive them to where they wish to go to complete the mission.

Note: if playing as Trevor, you can transport either of these Drunk Drivers to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

There are two drunk driver Random Events in total. Here's where you will find each of the events and the rewards on offer:

  • Drunk Driver 01 - On the street in La Puerta, just south of the canal estate in Los Santos. Completing this event will net you $80.
  • Drunk Driver 02 - On the street at the western end of Sandy Shores. Completing this event will net you $80.

Duke o’ Death (Enhanced Edition Only)

Note: This Random Event is located in the Enhanced Edition of Grand Theft Auto V only.

The Duke o’ Death Random Event is a singular event that can only be attempted once. It can be attempted any time after the ‘Pulling Favours’ Strangers and Freaks mission for Tonya at the LSPD impound lot. This Random Event requires you to find and approach a blue Random Event blip on the mini-map to find a Duke parked nearby. Stealing the car will trigger the Random Event. This can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: The Duke o’ Death is found in the Gran Senora Desert in the car park of a café along Route 68.

Walkthrough: As you approach the Random Event marker, you’ll see the Duke o’ Death parked at the above location. Exit your vehicle and steal the car to start the Random Event. 

Drive off down the highway and after a few moments a pair of large semi-trailers will jack-knife both in front and behind you, trapping you. The drivers will get out to attack you and they’ll soon be joined by another group of 2-3 four-wheel drives that will show up as well packed with enemies.

To complete the Random Event we can either pull off to the side of the road before using the car as cover to eliminate the approaching hostile NPCs, or alternatively we can simply drive away from the ambush site and lose the pursuing four-wheel drives.

Either option will end the Random Event.

Reward/s and Unlocks:

  • Vehicle: Duke o’ Death will now spawn at the same location, minus the ambush.
  • Vehicle: Duke o’ Death will now spawn by the scrapyard in El Burro Heights.

Escape Paparazzi

The Escape Paparazzi Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find an NPC in need and reacting as you like. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: Downtown Vinewood.

Walkthrough: In the eastern portion of Downtown Vinewood you’ll find a celebrity who is surrounded by photographers. We need to get her into a car and then lose the paparazzi by breaking line of sight, similar to a police chase.

Once that has been done, drive her to the location she marks on your map to complete the event.

Note: if playing as Trevor, you can transport the woman to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • $750 for the character completing the event.

Gang Intimidation

The Gang Intimidation Random Event is a singular event similar to the Luring Girl into Alley Random Event, which can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find a girl calling for help. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: In eastern El Burro Heights, east of Los Santos.

Walkthrough: When you arrive at the blue marker indicating the Random Event area you’ll see a girl on the sidewalk waving her arms in the air and frantically calling out for help. Exit the car and follow her into a nearby backyard. As soon as you do, you’ll find a group of gang members waiting for you. Quickly enter into cover and kill them all to complete the Random Event.

Reward/s:

  • Ammo and cash dropped by gang members.

Getaway Driver

The Getaway Driver Random Event is a singular event which can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find a group of robbers in need of help. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: In the car park outside of the Dollar Pills store in Strawberry, central Los Santos.

Walkthrough: Once you have located the blue blip marker, approach it to find a group of bandits who have just held up the pharmacy but for some reason or another do not have a getaway car. We’ll have a couple of options as to how to end this random event.

The best option is to give them a ride. Pull up beside them and after a short moment they will hop in. As soon as they enter the car, you’ll find yourself the target of a police pursuit. Shake the cops as best as you can and when the pursuit is over, drop them off at the objective marker that has been placed on your map to complete the Random Event.

Alternatively, you can get out of your vehicle and kill the robbers before looting their bodies or you can just drive away and leave them be. Either of these options will also complete the Random Event.

Note: if playing as Trevor, you can also transport the men to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • Crew: Packie McCreary and $1,000 if you help the robbers escape.
  • Money and ammo from the burglar’s bodies (around $5,000) if you kill them.

Hitch Lift

Each of the four Hitch lift Random Events play out in essentially the same way each time you come across them. As with the Drunk Driver and Domestic events, these are pretty much a simple drive from point A to point B affair. Once you have located the Random Event, a blue blip will appear on the mini-map.

These events can be initiated by any character – Franklin, Michael or Trevor so grab a vehicle and head over to the person of interest. After they hop into your vehicle, drive them to where they wish to go to complete the mission.

Note: if playing as Trevor, you can transport the hitchhikers to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

There are four hitch lift Random Events in total. Here's where you will find each of the events and the rewards on offer:

  • Hitch Lift 01 – In Banam Canyon, on one of the roads close to the beach area. The target will be standing by a broken down car and asks to be driven to the airport. You’ll be rewarded $100 and a stock market tip to invest in the company - Tinkle.
  • Hitch Lift 02 - At an intersection just northwest of Sandy Shores and south of Mount Chilliad and western Grapeseed.  The target will be standing by herself and asks to be driven to a nearby lighthouse. You’ll be rewarded with +5 Driving Skill for each character and Ursula will be added to the contact list of the character dropping her off. She’ll be available as a Booty Call. 
  • Hitch Lift 03 – By the large intersection leading onto the freeway just northeast of Sandy Shores.  The target will be standing by herself and asks to be driven to the Vinewood Sign overlooking Los Santos. As you arrive, her boyfriend will attack you – either kill him or drive off to end the event. You’ll be rewarded with +5 Driving Skill for each character.
  • Hitch Lift 04 – Outside of the church in Great Chaparral, along the road to the west of Fort Zancudo and east of Sandy Shores. The target will be standing by herself and asks to be driven to a house in Vinewood. Soon after she hops in the car, her boyfriend will show up in a Patriot and attempt to knock you off the road. Either head off road or disable his vehicle to continue unmolested. Returning the bride-to—be to her house will end the event. You’ll be rewarded with +5 Driving Skill for each character.

Luring Girl into Alley

The Luring Girl into Alley Random Event is a singular event similar to the Gang intimidation event, which can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find a girl calling for help. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: At the alleyway behind a service station near the Ammu-Nation store in in La Mesa, eastern Los Santos.

Walkthrough: When you arrive at the blue marker indicating the Random Event area you’ll see a girl calling out for help. Follow her into the alleyway and as soon as you do, her partner will show up and they’ll both pull guns on you. Kill them both to complete the Random Event.

Reward/s:

  • N/A.

Monkey Mosaic (Enhanced Edition Only)

Note: This Random Event is located in the Enhanced Edition of Grand Theft Auto V only.

Note: This Random Event will only become available after finding and locating all 50 of the Monkey Mosaic collectibles. For a complete list of their locations, please check out the collectible locations guide for the Monkey Mosaics below:

  • Monkey Mosaic collectible locations guide.

The Monkey Mosaic Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find an NPC of interest. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: Behind the Los Santos Customs store in Rockford Hills.

Walkthrough: Once we have found and taken photos of all 50 Monkey Mosaic collectibles, we’ll be able to find a Random Event blip behind the Los Santos Customs store in Rockford Hills. Here we’ll find the graffiti artist in action.

To complete the Random Event, we’ll need to take a photo of him tagging the wall without him knowing that you are present. As such, it’s a good idea to climb up to the roof of one of the nearby buildings for a good view of the action and take it from there.

Once you have taken a photo of the tagger, you’ll receive a text message congratulating you on your efforts to find and photograph all of the Monkey Mosaics. This will also complete the event.

Reward/s and Unlocks:

  • Clothing: Monkey Suit.
  • Vehicle: The unique Go-go Monkey Blista.

Muggings

The Mugging Random Events are similar to the Bike Theft and Sports Bike Theft Random Events if you have played them previously. They will each play out somewhat similarly each time you come across them and shouldn’t prove too difficult. Once you have located the Random Event, you will hear a dialogue exchange you might imagine hearing when someone mugs someone else. At this point, a red blip will appear on the mini-map marking the aggressor. We’ll need to take them out in order to complete the event.

These Random Events can be initiated by any character – Franklin, Michael or Trevor.

There are three Mugging Random Events in total. Here’s where you will find each of the events and the rewards on offer:

  • Mugging 01 – In a small alleyway in the suburb of Strawberry, central Los Santos. After locating the Mugger and his victim, the assailant will run off. Simply run him down with a car or chase and shoot him. You’ll earn $200 and a full Special Bar for returning the victim’s money, or $2,000 for keeping it.
  • Mugging 02 – In a small alleyway in Pillbox Hill, central Los Santos. After locating the Mugger and his victim, the assailant will run off. Simply run him down with a car or chase and shoot him. You’ll earn $20 and a full Special Bar for returning the victim’s money, or $200 for keeping it.
  • Mugging 03 – In an alleyway in Hawick in north eastern Los Santos. This Mugging activity is slightly different from the other two in that the mugger will not run off and will stand with his gun drawn on his victim. Either kill him form a distance or run him over with your car. There is no reward :(.

Prisoner Lift

The Prisoner Lift Random Events require players to locate an escaped prisoner in the middle of nowhere. There is a total of two of these events in the game and the Random Events will appear on the map as a blue dot when you get close enough to them. To start these event, we simply need to walk up to the blue blip.

There are two Prisoner Lift Random Events in total and they can be initiated by any character – Franklin, Michael or Trevor.  Here's where you will find each of the events and the rewards on offer:

Prisoner Lift 01

Start Location: In the Gran Senora Desert area just to the southwest of the Bollingbroke Penitentiary.

Walkthrough: Once you have located the blue blip marker, approach it to find a crashed police car with a prisoner standing nearby. He’ll ask for a lift. As soon as he enters the car, you’ll find yourself the target of a police pursuit. Shake the cops as best as you can and when the pursuit is over, drop the client off at the objective marker that he has placed on your map at the small warehouse area near Vinewood to complete the Random Event.

Note: if playing as Trevor, you can transport the man to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • + 3 Driving Skill for each character.

Prisoner Lift 02

Start Location: In the Gran Senora Desert area on the road just to the northeast of the Bollingbroke Penitentiary.

Walkthrough: Once you have located the blue blip marker, approach it to find a prisoner on the side of the road. Approach him and instead of jumping in the car for a lift, he’ll instead pull a gun on you in order to steal your vehicle. Either drive off at this point or exit the car and shoot him as he gets behind the wheel to kill him before he can escape. Either option here will complete the Random Event.

Reward/s and Unlocks:

  • N/A.

Rogue Altruists

The Rogue Altruists Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to witness an incident before reacting to it as you see fit. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: Along a highway in Great Chapparal, north of the Vinewood area and to the south and west of Sandy Shores.

Walkthrough: When you arrive at the blue marker indicating the Random Event area you’ll see a car pulled over to the side of the road and a pair of half-naked men assaulting a woman. Exit the car and kill the two men (they might fight back) whilst avoiding hitting the girl.

After dispatching the pair, hop back into your vehicle and the girl will ask you for a lift home. Drive her over to the new objective marker located in Sandy Shores to complete the Random Event.

Note: if playing as Trevor, you can transport the woman to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • $80 for the character completing the event.

Seaplane (Dodo) (Enhanced Edition Only)

Note: This Random Event is located in the Enhanced Edition of Grand Theft Auto V only.

The Sea Plane (Dodo) Random Event is a singular event that can only be attempted once. It can be attempted any time after the ‘Nervous Ron’ story mission. This Random Event requires you to find and approach a blue Random Event blip on the mini-map to find a group of hostiles in a cove guarding some Seaplanes. This can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: At the major cove in the coastline along the coast to the east of Ron Alternate’s Wind Farm (If you have been grabbing collectibles, there is a Letter Scrap and a Spaceship Part here).

Walkthrough: Grab a boat and head for the cove mentioned above. As you approach the Random Event marker in the cove along the coast to the east of Ron Alternate’s Wind Farm, you’ll see that there is a flooded cave here. Proceed inside to find a Seaplane (Dodo) and two motorboats, each of which is piloted by a pair of hostiles.

Swim to the shore so that you can stand and use ranged weapons to eliminate all four of the enemies before they have a chance to attack you back. Killing these enemies will have the effect of having another pair of speedboats spawn in the distance outside of the cave which will immediately home in on your location in the cave.

We can either stay in the cave and eliminate this second wave of motor-boat inclined gangbangers, or alternatively, jump into the plane and fly off before they arrive. Once you do fly the Dodo out of the cave, the Random Event will be completed.

Reward/s and Unlocks:

  • Vehicle: Dodo will now spawn at a small dock at the northern end of the Alamo Sea, opposite Grapeseed.
  • Vehicle: Dodo will now spawn by a dock on the eastern side of Vinewood Lake.
  • Vehicle: Dodo can also be purchased form Elitas Travel for $500,000.

Security Vans

The Security Van Random Events are the most plentiful of any type of Random Event in the game. Each of the Security Van events play out in a similar fashion with players required to first find a Security Van before stopping it. Once it is stopped, shoot or blow the rear door off the security van. This should anger the security guards. Eliminate the pair of them and then take the money by blasting the doors off the back of the truck with an explosion (or enough bullets!). Afterwards, we’ll just need to lose the inevitable wanted rating to complete the task.

Each security van that you rob will give you a sum of money between $3,000 and $8,000.

Most of this is fairly straightforward, the tricky part is locating the security vans in the first place! They appear as large green and white vehicles with armed guards inside and only appear to spawn at specific times that I am as yet unable to determine – I have however narrowed down their locations for you!

Note: This Random Event, like the ATMs, is a little different from the others in that these Security Vans can and will continue to spawn on the map in in the same locations once the initial activity has been completed. It should be noted that no matter how many times you complete the same security van mission, only the first run through of the event will count, with subsequent attempts not included in your Random Event completion. As such, you’ll need to track down all 10 rather than replaying the same one over and over.

There are 10 Security Van events in total and they can be initiated by any character – Franklin, Michael or Trevor. The security vans can be found in the following locations:

  • Security Van 01 (Vespucci Canals) – This Security Van can occasionally be found driving around the major roads in the Vespucci Canals area in western Los Santos.
  • Security Van 02 (La Puerta) – This Security van can be found in southwest Los Santos in the La Puerta area. It can be found parked at the Globe Oil service station.
  • Security Van 03 (Little Seoul 01) – This Security Van is sometimes found driving around the major streets in central and northern Little Seoul in north, central Los Santos.
  • Security Van 04 (Little Seoul 02) – This security van is located parked out in front of the Lucky Plucker restaurant in the central section of Little Seoul in north, central Los Santos.
  • Security Van 05 (Little Seoul 03) – This security van can be found exiting the carpark of the ‘Korean Plaza’ mall area in the southern section of Little Seoul in north, central Los Santos.
  • Security Van 06 (East Vinewood) – This Security Van is sometimes found driving along the major roads and highway at the southern end of the East Vinewood region of Los Santos.
  • Security Van 07 (Cypress Flats) – This security van can be found on the road driving around the Cypress Flats area in southeast Los Santos. Most commonly found around and to the north of the Ammu-Nation.
  • Security Van 08 (Tsongva Hills) – This security van can be found along the Great Ocean Highway, across the large bridge to the south of Fort Zancudo.
  • Security Van 09 (Paleto Bay) – This security van is located parked outside of the marketplace in the south-eastern section of Paleto Bay. Kill the guards carrying the briefcase before they can put it in the van to save yourself some trouble.
  • Security Van 10 (Chianski Passage) – This Security Van can be found occasionally driving along the Chianski Passage road leading between the Humane Labs and Research facility and the town of Grapeseed on the eastern side of the map.

Shop Robbery

The Shop Robbery Random Events in the game are slightly different from the others in that they will not appear on the map as blue blips to indicate their locations, but will instead occur upon entering specific shops in the city. After triggering one of these events, the shop you are in will be robbed. Quickly exit the shop and stop the robbers. Retrieving and either keeping or returning the money will complete the task. Returning the money will also offer a discount at the shop in future.

When chasing the robbers, it is only required to grab the money from them. As such, it is not necessary to chase and stop the car before killing its inhabitants if you can get them to drop the cash on the ground on the way to the car. 

There are two Shop Robbery events in total and they can be initiated by any character – Franklin, Michael or Trevor. They can be found in the following locations:

  • Shop Robbery 01 – This robbery occurs at the Bob Mullet Hair and Beauty Salon in the Rockford Hills district in central north-western Los Santos. Stopping the robbery will reward you with a 25% discount at the shop if you return the money, or $2,000 if you decide to keep it.
  • Shop Robbery 02 – This robbery occurs at the Suburban Clothing shop in the Del Porro neighbourhood in north-western Los Santos. Stopping the robbery will get you a 25% discount at the shop if you return the money, or $2,000 if you decide to keep it.

Simeon Yetarian

The Simeon Yetarian Random Event is a singular event that can only be attempted once. It can be attempted after the ‘Father/Son’ campaign mission but before you complete the ‘Jewel Store Job’ mission. This Random Event will not have a marker on the world map either, you’ll physically have to enter Simeon’s dealership to get it to trigger.

Start Location: Simeon’s car dealership in Strawberry, central Los Santos.

Walkthrough: To begin this Random Event, you’ll want to make your way back to Simeon’s dealership. As you arrive, a short scene will play and Simeon will run off leaving you in the crosshairs of a pair of hired security guards. Don’t worry about Simeon at all, simply kill both of the security guards to bring this short mission to an end.

Rewards and Unlocks:

  • N/A.

Snatched

The Snatched Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find an NPC in need and reacting as you like. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: Along one of the main roads in Vinewood Hills in northern Los Santos.

Walkthrough: As you approach the blue blip on the map, you’ll see a van (looks like the A-Team van!) pulled over on the side of the road and a group of biker gang members grabbing and abducting a woman by placing her into the back of the vehicle.

To progress with this Random Event, you need to chase after the vehicle with the victim inside and do whatever it is that you usually do to disable another vehicle – shoot out its tires, ram into it, get it to crash into something – the choice is yours. Once the van comes to a stop, exit your vehicle and kill the bikers that emerge from the van to attack you.

After dealing with the immediate biker danger, the woman will ask that you get her to safety, which means getting away from the bikers who will suddenly appear. Either hop into a vehicle and attempt to lose them or alternatively stand your ground and kill them all as they approach (note that if you choose the latter you’ll need to keep an eye on the woman and make sure that she doesn’t die).

Once the attackers are dead or you have managed to escape from them, the Random Event will be completed.

Note: if playing as Trevor, you can transport the woman to the Altruist Cult for progress towards that particular achievement/trophy and $1,000.

Reward/s and Unlocks:

  • N/A.

Stag Do Running Man

The Stag Do Running Man Random Event is a singular event that can only be attempted once. It requires you to find and approach a blue Random Event blip on the mini-map to find an NPC in need and reacting as you like. It can be initiated by any character – Franklin, Michael or Trevor and can be found in the following location:

Start Location: On route 68, along the road just to the east of the entrance to Fort Zancudo.

Walkthrough: As you approach the blue blip on the map, you’ll find a half-naked man tied to a pole on the side of the street. Approach him and he’ll inform you that he is supposed to get married today and he wants you to ferry him around the city with a tight time limit so that he can get all of his organising done and make it to the church for the wedding on time.

Once the groom hops into the car, a timer will begin. You’ll have roughly five minutes to complete all of his objectives. First up – we’ll need to drive him back to a house in Rockford Hills where he’ll get changed and you’ll need to swap cars to the White limo (Enus Super Diamond) in the driveway.

After he is changed and back in the limo, the next stop on his checklist is to visit Hookies in northern Chumash. Here you’ll pick up his best man. Finally, we’ll have one last drive to make to reach the church located right at the northern end of the map in Paleto Bay.

Delivering the groom and the best man to the wedding on time will complete the Random Event.

Reward/s and Unlocks:

  • Vehicle: Enus Super Diamond.

Properties and Property Missions

Purchasing Properties

In addition to the standard safe houses that you’ll unlock throughout the campaign, players can use their hard-earned in-game currency to purchase additional properties. Many of these properties will provide players with a daily income along with some special perks. Several of these properties however will also have short side-missions associated with them to solve problems they might run into or increase their profits.

Properties will become available for purchase following the ‘Nervous Ron’ campaign mission for Trevor and the ‘Friends Reunited’ mission for Franklin and Michael. Most properties will then be available for purchase, however a few select properties will require further story or Strangers and Freaks progression to unlock them.

Below you’ll find a list of the properties that can be purchased in the game, who can purchase them and any associated benefits that they will give you:

Property:Location:Price:Benefit/s:Purchasable By:Notes:
Car ScrapyardEl Burro Heights$275,000$150 per car delivered and destroyed. Unlocks Car Scrapyard property missions.AllN/A.
Cinema DopplerDowntown Vinewood$10,000,000$132,000 per week in income. Unlocks Cinema Doppler property missions.MichaelN/A.
Downtown Cab Co.East Vinewood$200,000$2,000 per week in income. Unlocks Downtown Cab Co. property missions. Free taxi rides for Franklin.FranklinN/A.
Grove Street GarageDavis$30,000Allows storage for 4X Cars.FranklinFree with Pre-order DLC for the Enhanced Edition.
HookiesNorth Chumash$600,000$4,700 per week in income. Unlocks Hookies property missions.AllN/A.
Los Santos CustomsGrand Senora Desert$349,000$1,600 per week in income. Free vehicle customisation for Franklin.FranklinN/A.
Los Santos Golf ClubLos Santos Golf Club$150,000,000$264,500 per week in income. Play Golf for free.AllN/A.
Los Santos International HangarLS International Airport$1,378,600Allows storage for 8x Planes.Franklin, MichaelN/A.
LSPD Impound LotDavis$150,000$500 per impounded car.FranklinCan only be purchased following all of Tonya's Strangers and Freaks missions.
McKenzie AirfieldGrapeseed$150,000Unlocks Arms Trafficking pastime ($7,000 per Air Trafficking mission and $5,000 per ground trafficking mission).TrevorN/A.
Pillbox Hill GaragePillbox Hill$30,000Allows storage for 4X Cars.TrevorFree with Pre-order DLC for the Enhanced Edition.
PitchersDowntown Vinewood$750,000$7,000 per week in income. Unlocks Pitchers property missions.AllN/A.
Puerto Del Sol MarinaPuerto Del Sol$75,000Allows storage for 8x Boats.AllN/A.
Sandy Shores AirfieldSandy ShoresN/AAllows storage for 4x Planes.TrevorUnlocked after completing the 'Nervous Ron' campaign mission.
Smoke on the WaterLa Peurta$204,000$9,300 per week in income. Unlocks Smoke on the Water property missions.FranklinN/A.
Sonar DocksPaleto Cove$250,000Unlocks Nuclear Waste collection ($23,000 per barrel). Unlocks Abigail's 'Freaks and Strangers' missions.AllCan only be purchased following the 'Merriweather Heist' campaign mission.
Ten Cent TheatreTextile City$20,000,000$264,000 per week in income. Unlocks Ten Cent Theatre property missions.MichaelN/A.
Tequil-la-laWest Vinewood$2,000,000$16,500 per week in income. Unlocks Tequil-la-la property missions.AllCan only be purchased after Nigel's 'Vinewood Souvenirs - Willie' Strangers and Freaks missions.
The Hen HousePaleto Bay$80,000$920 per week in income. Unlocks The Hen House property missions.AllN/A.
Tivoli CinemaMorningwood$30,000,000$142,000 per week in income. Unlocks Tivoli Cinema property missions.MichaelN/A.
Vanilla UnicornStrawberryN/A$5,000 per week in income. Free lap dances.TrevorUnlocked after completing the 'Hang 10' campaign mission.
Vespucci HelipadPuerto Del Sol$419,850Allows storage for 4X Helicopters.Franklin, MichaelN/A.
Vinewood GarageEast Vinewood$30,000Allows storage for 4X Cars.MichaelFree with Pre-order DLC for the Enhanced Edition.

Property Missions

The following properties feature the occasional side-mission which you can undertake either to recover lost income, boost income or to prevent something bad happening in one of your establishments. Here’s a list of properties that can be purchased with associated side-missions. Use the links below to navigate to the property of interest:

Car Scrapyard

The Car Scrapyard can be purchased for $275,000 and once purchased, can generate income proportionate to the number of cars you drop off for destruction ($150 per car). Outside of this, it also has a semi-regular reoccurring side-mission.

Attack on the Scrapyard

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being attacked by a group of biker gang members.

Make your way over to the Scrapyard and kill the large group of gang members that are attacking the area. After defeating the first wave, several cars will show up with additional gang members in them who will exit and continue the attack.

After dispatching this second wave of attackers, the property mission will be completed.

Cinema Doppler

The Cinema Doppler property can be purchased for $10,000,000 and once purchased, will generate a weekly income of $132,000. Outside of this, it also has a pair of semi-regular, reoccurring side-missions. These include the following:

Robbery at Cinema Doppler

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the Cinema Doppler property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Dropping Leaflets for Cinema Doppler

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager asking you to help out with providing advertising for the establishment.

Once you have received one of these text messages, make your way over to an airport/air strip marked with the ‘P’ mission marker and board the indicated plane. Once you are in the air, we’ll need to fly to each of the golden objective markers that have appeared. Once inside one of these objective markers, hit the relevant D-pad button to drop leaflets.

After completing the pamphlet drop at each of the markers, return to the airport/air strip we took off from and land the plane to complete the mission.

Downtown Cab Co.

The Downtown Cab Co. property can be purchased for $200,000 and once purchased, will generate a weekly income of $2,000. Outside of this, it also has a series of nine side-missions asking Franklin to pilot taxis for specific clientele in often unique circumstances. Below you’ll find walkthroughs to each of the private fares in the order that I experienced them:

Private Fare 01 – The Drunk

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

Once you have received the call, make your way over to the ‘P’ objective marker at the Up-n-Atom Burger in Vinewood to pick up the client. As enters, it’s pretty clear that he is shitfaced drunk. He informs you that he’s not feeling well and that you should take it easy. Drive nice and slowly over to his drop off point in the Vespucci Canals area and be sure not to bump into obstacles or other cars. Driving quickly or crashing will have him vomit in the car or simply ask you to stop.

Upon arriving at the destination, the mission will be complete.

Reward/s:

  • Cab fare + $100 Bonus for not vomiting.

Private Fare 02 – Excitement Plus

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

After receiving the call, make your way over to the ‘P’ objective marker at the Mount Zonah Medical Clinic in Rockford Hills to pick up the client. This is essentially a point A to B driving mission with a twist - the teenage passenger is an adrenaline junkie and wants you to make the ride as exciting as possible. He’ll give you a cash bonus depending on how fun the ride was. As such, do exciting things! These can include performing jumps, handbrake turns or driving up the wrong side of the road whilst dodging traffic.

Upon arriving at the destination, the mission will be complete.

Reward/s:

  • Cab fare + up to $200 Bonus depending on how fun the ride was.

Private Fare 03 – Fancy Shopping

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

Once you have received the call, make your way over to the ‘P’ objective marker at the Galileo Observatory north of Los Santos to pick up the client. As soon as she enters, she’ll ask you to take her to the most luxurious store in the city. You can take her to any one of three stores at this point, but for the right result (and the largest cash bonus) you’ll want to drive her to the Ponsonby’s shop in Rockford Hills (make sure you create a custom waypoint on the map for the fastest route). Doing so will complete the mission.

Reward/s and unlocks:

  • Cab fare + $500 Bonus for taking her to Ponsonby’s.

Private Fare 04 – The Three-way Fare

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a group of picky, high maintenance clients who need a taxi ride. This particular private fare requires that you use a four door vehicle, so make sure you grab one before you head over to the start location.

After receiving the call, make your way over to the ‘P’ objective marker at the Richman Hotel in Richman to pick up the clients. We’ll need to drop all three of them off at different locations. First we need to go to the branch of the MAZE Bank in Pillbox Hill. Next, drop the second fellow off at a branch of the Fleeca Bank in Alta. Finally, drop the third passenger off at the 24/7 convenience store in Strawberry.

Reward/s and unlocks:

  • Cab fare + $200 Bonus for taking them to the destinations quickly enough.

Private Fare 05 – Worried Uncle

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

After receiving the call, make your way over to the ‘P’ objective marker at the Ammu-Nation store in Pillbox Hill to pick up the client. We’ll need to take him over to the drop off point in the port area where we’ll park in the indicated location. Observe the scene that plays out before hopping out of the car and attacking the bikers (or alternatively run them over with the car).

Make sure that you both stay in cover and prioritise killing any of the bikers that begin shooting at your client (we need him to survive). After clearing the first wave of bikie gang members another group of them will show up. Again, you’ll need to defend the client whilst eliminating the bad guys to a man.

After eliminating the bikers, the mission will be complete.

Reward/s and unlocks:

  • Cab fare + $230 Bonus for the fare surviving the attack.

Private Fare 06 – Need for Speed

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

Once you have received the call, make your way over to the ‘P’ objective marker at the 24/7 convenience store in Sandy Shores to pick up the client. We’ll need to take him over to the drop off point at a house in Vinewood Hills. He’ll let you know that he is in a hurry and a timer will appear at the top of the screen. If you can get the fare to his destination with more than 30 seconds remaining on the countdown, you’ll receive a bonus.

After dropping off the client, the mission will be complete.

Reward/s:

  • Cab fare + $200 Bonus for reaching the destination with more than 30 Seconds remaining.

Private Fare 07 – Getaway Driver

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

Once you have received the call, make your way over to the ‘P’ objective marker at the Los Santos International Airport and pick up the client. As soon as he enters, he informs you that you are going to be a getaway driver and that he’s about to rob a jewellery store. We’ll need to take him over to the marked location at the Little Gems Jeweller in Mission Row. After parking, he’ll heads inside.

When the client returns, you’ll find that the robbery hasn’t gone as planned. You’ll also find yourself the target of a police pursuit. Shake the cops as best as you can and when the pursuit is over, drop the client back at a drop-off point near Los Santos International Airport to complete the mission.

Reward/s and unlocks:

  • Cab Fare + $5,000 - $10,000 + Up to $1,000 Bonus for length of pursuit.

Private Fare 08 – Jealous Girlfriend

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

Once you have received the call, make your way over to the ‘P’ objective marker in El Burro Heights to pick up the client. As soon as she enters, she’ll tell you that she wants you to stalk her fiancée. Head over to the objective marker at the Central Los Santos Medical Centre. Here, you’ll be able to pick up the target car. Use your standard tailing techniques to keep your distance as to not alert the person you are following and consult the mini-map to identify his movements around corners.

When the car you are tailing comes to a stop, drive over to the drop off point. After a bit of commotion, the fare will be completed.

Reward/s and unlocks:

  • Cab fare + $100 Bonus for tailing the target without spooking him.

Private Fare 09 – Broken Down Car

After purchasing the Downtown Cab Co. property the private fare side-missions will pop up occasionally. It will usually start by upon receiving a phone call from the manager informing you of a picky, high maintenance client who needs a taxi ride.

After receiving the call, make your way over to the ‘P’ objective marker at the ULSA campus in Richman Glen to pick up the client. We’ll need to take him over to the drop off point in under the Olympic Freeway in Strawberry where we’ll park in the indicated location.

Upon arriving, the fare will pull Franklin out of the car and attack. Either pull out a weapon on him to scare him off, or beat him with your fists (to avoid alerting police) or simply kill him.

After he has been dealt with, his now ex-girlfriend will ask for a lift. Drive her to her friends place in Little Seoul to complete the private fare.

Reward/s and unlocks:

  • Cab fare + $100 Bonus for knocking out the fare
  • Contact: Liz Macallen (Booty Call).

Hookies

The Hookies property can be purchased for $600,000 and once purchased, will generate a weekly income of $4,700. Outside of this, it also has several semi-regular, reoccurring side-missions. These include the following:

Robbery at Hookies

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the Hookies property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Attack on Hookies

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being attacked by a group of armed gang members.

Make your way over to the Hookies property to see it under attack. Use cover to take out the large group of gang members that are attacking the area (make sure you get them all!). This will complete the mission. Note that the fighting may have attracted police presence, so be prepared to lose a wanted rating if required.

Paparazzo at Hookies

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of a Paparazzo who has been hanging out at the property and taking photographs of VIP patrons.

Once you have received such a text message, return to the Pitchers property and as you arrive, a blip will appear on the mini-map representing the Paparazzo target. The target will take off on a motorbike, requiring you to chase after him and grab his photography equipment. Note the green bar in the bottom right corner of the screen, if you cannot knock him out before the bar fills, you will fail the mission.

Essentially, you’ll just need to ram or shoot the target off his motorbike during the chase and then head over to recover the smartphone and camera before the bar fills to successfully end the mission.

Hookies Alcohol Delivery

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of an issue with delivery of alcohol to the premises and asking you to do something to rectify the situation.

Once you receive the text message, a ‘P’ marker should appear on the mini-map nearby. Approach this area to find a large alcohol transport truck. Hop inside and drive it to the Hookies property drop off area marked on the map. Note that you’ll need to deliver the truck’s cargo to the marker within the time limit, but bumping into too many cars or obstacles along the way will also damage the truck’s contents.

If you run out of time, or destroy the truck’s contents you’ll fail the property mission. So be careful, take your time and go fast where you can whilst trying to avid as much traffic as possible. Upon arriving at the marker with the truck, the mission will be complete.

Pitchers

The Pitchers property can be purchased for $750,000 and once purchased, will generate a weekly income of $7,000. Outside of this, it also has several semi-regular, reoccurring side-missions. These include the following:

Robbery at Pitchers

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the Pitchers property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Attack on Pitchers

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being attacked by a group of armed gang members.

Make your way over to the Hookies property to see it under attack. Use cover to take out the large group of gang members that are attacking the area (make sure you get them all!). This will complete the mission. Note that the fighting may have attracted police presence, so be prepared to lose a wanted rating if required.

Paparazzo at Pitchers

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of a Paparazzo who has been hanging out at the property and taking photographs of VIP patrons.

Once you have received such a text message, return to the Pitchers property and as you arrive, a blip will appear on the mini-map representing the Paparazzo target. The target will take off on a motorbike, requiring you to chase after him and grab his photography equipment. Note the green bar in the bottom right corner of the screen, if you cannot knock him out before the bar fills, you will fail the mission.

Essentially, you’ll just need to ram or shoot the target off his motorbike during the chase and then head over to recover the smartphone and camera before the bar fills to successfully end the mission.

Pitchers Alcohol Transport

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of an issue with delivery of alcohol to the premises and asking you to do something to rectify the situation.

Once you receive the text message, a ‘P’ marker should appear on the mini-map nearby. Approach this area to find a large alcohol transport truck. Hop inside and drive it to the Pitchers property drop off area marked on the map. Note that you’ll need to deliver the truck’s cargo to the marker within the time limit, but bumping into too many cars or obstacles along the way will also damage the truck’s contents.

If you run out of time, or destroy the truck’s contents you’ll fail the property mission. So be careful, take your time and go fast where you can whilst trying to avid as much traffic as possible. Upon arriving at the marker with the truck, the mission will be complete.

Smoke on the Water

The Smoke on the Water property can be purchased for $204,000 and once purchased, will generate a weekly income of $9,300. Outside of this, it also has a pair of semi-regular, reoccurring side-missions. These include the following:

Hemp Transportation

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of an issue with delivery of alcohol to the premises and asking you to do something to rectify the situation.

Once you receive the text message, a ‘P’ marker should appear on the mini-map nearby. Approach this area to find a large alcohol transport truck. Hop inside and drive it to the Smoke on the Water property drop off area marked on the map.

There are two permutations as to how this mission plays out – you’ll either have to deal with a police pursuit before taking the cargo to the drop off point, or need to get to an objective marker within a specified time limit.

If you are required to deliver the truck’s cargo to the marker within the time limit, bumping into too many cars or obstacles along the way will damage the truck’s contents. If you run out of time, or destroy the truck’s contents you’ll fail the property mission. So be careful, take your time and go fast where you can whilst trying to avid as much traffic as possible. Upon arriving at the marker with the truck, the mission will be complete.

Ten Cent Theatre

The Ten Cent Theatre property can be purchased for $20,000,000 and once purchased, will generate a weekly income of $264,000. Outside of this, it also has a pair of semi-regular, reoccurring side-missions. These include the following:

Robbery at the Ten Cent Theatre

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the Ten Cent Theatre property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Dropping Leaflets for the Ten Cent Theatre

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager asking you to help out with providing advertising for the establishment.

Once you have received one of these text messages, make your way over to an airport/air strip marked with the ‘P’ mission marker and board the indicated plane. Once you are in the air, we’ll need to fly to each of the golden objective markers that have appeared. Once inside one of these objective markers, hit the relevant D-pad button to drop leaflets.

After completing the pamphlet drop at each of the markers, return to the airport/air strip we took off from and land the plane to complete the mission.

Tequil-la-la

The Tequil-la-la property can be purchased for $2,000,000 and once purchased, will generate a weekly income of $16,500. Outside of this, it also has several semi-regular, reoccurring side-missions. These include the following:

Robbery at Tequil-la-la

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the Tequil-la-la property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Attack on Tequil-la-la

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being attacked by a group of armed gang members.

Make your way over to the Tequil-la-la property to see it under attack. Use cover to take out the large group of gang members that are attacking the area (make sure you get them all!). This will complete the mission. Note that the fighting may have attracted police presence, so be prepared to lose a wanted rating if required.

Paparazzo at Tequil-la-la

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of a Paparazzo who has been hanging out at the property and taking photographs of VIP patrons.

Once you have received such a text message, return to the Tequil-la-la property and as you arrive, a blip will appear on the mini-map representing the Paparazzo target. The target will take off on a motorbike, requiring you to chase after him and grab his photography equipment. Note the green bar in the bottom right corner of the screen, if you cannot knock him out before the bar fills, you will fail the mission.

Essentially, you’ll just need to ram or shoot the target off his motorbike during the chase and then head over to recover the smartphone and camera before the bar fills to successfully end the mission.

Tequil-la-la Alcohol Delivery

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of an issue with delivery of alcohol to the premises and asking you to do something to rectify the situation.

Once you receive the text message, a ‘P’ marker should appear on the mini-map nearby. Approach this area to find a large alcohol transport truck. Hop inside and drive it to the Tequil-la-la property drop off area marked on the map. Note that you’ll need to deliver the truck’s cargo to the marker within the time limit, but bumping into too many cars or obstacles along the way will also damage the truck’s contents.

If you run out of time, or destroy the truck’s contents you’ll fail the property mission. So be careful, take your time and go fast where you can whilst trying to avid as much traffic as possible. Upon arriving at the marker with the truck, the mission will be complete.

The Hen House

The Hen House property can be purchased for $80,000 and once purchased, will generate a weekly income of $920. Outside of this, it also has several semi-regular, reoccurring side-missions. These include the following:

Robbery at The Hen House

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the The Hen House property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Attack on The Hen House

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being attacked by a group of armed gang members.

Make your way over to the The Hen House property to see it under attack. Use cover to take out the large group of gang members that are attacking the area (make sure you get them all!). This will complete the mission. Note that the fighting may have attracted police presence, so be prepared to lose a wanted rating if required.

Paparazzo

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of a Paparazzo who has been hanging out at the property and taking photographs of VIP patrons.

Once you have received such a text message, return to the The Hen House property and as you arrive, a blip will appear on the mini-map representing the Paparazzo target. The target will take off on a motorbike, requiring you to chase after him and grab his photography equipment. Note the green bar in the bottom right corner of the screen, if you cannot knock him out before the bar fills, you will fail the mission.

Essentially, you’ll just need to ram or shoot the target off his motorbike during the chase and then head over to recover the smartphone and camera before the bar fills to successfully end the mission.

Alcohol Transport

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of an issue with delivery of alcohol to the premises and asking you to do something to rectify the situation.

Once you receive the text message, a ‘P’ marker should appear on the mini-map nearby. Approach this area to find a large alcohol transport truck. Hop inside and drive it to the The Hen House property drop off area marked on the map. Note that you’ll need to deliver the truck’s cargo to the marker within the time limit, but bumping into too many cars or obstacles along the way will also damage the truck’s contents.

If you run out of time, or destroy the truck’s contents you’ll fail the property mission. So be careful, take your time and go fast where you can whilst trying to avid as much traffic as possible. Upon arriving at the marker with the truck, the mission will be complete.

Tivoli Theatre

The Tivoli Theatre property can be purchased for $30,000,000 and once purchased, will generate a weekly income of $142,000. Outside of this, it also has a pair of semi-regular, reoccurring side-missions. These include the following:

Robbery at the Tivoli Theatre

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager informing you of the property being robbed and the culprit has escaped with the takings for the day.

Make your way back to the Tivoli Theatre property and as you arrive, a red blip will appear on the mini-map – this is the thief. He’ll take off in a car, requiring you to chase after and disable the car so that the thief abandons it. When he does, kill the thief before looting his corpse to recover the stolen money.

Dropping Leaflets for the Tivoli Theatre

After purchasing the property this side-mission will pop up occasionally. It will usually start by upon receiving a text message from the manager asking you to help out with providing advertising for the establishment.

Once you have received one of these text messages, make your way over to an airport/air strip marked with the ‘P’ mission marker and board the indicated plane. Once you are in the air, we’ll need to fly to each of the golden objective markers that have appeared. Once inside one of these objective markers, hit the relevant D-pad button to drop leaflets.

After completing the pamphlet drop at each of the markers, return to the airport/air strip we took off from and land the plane to complete the mission.

Hobbies and Pastimes

In addition to the main campaign missions and the Strangers and Freaks missions, there are still plenty of extra content to explore. Some of this content falls under the umbrella of Hobbies and Pastimes in the game’s stats pages. These activities cover a range of in-game mini-games and less detailed/in-depth side-missions which will give players additional content to explore between the larger scale missions or during free-roam post-completion.

The Hobbies and Pastimes include the following:

Arms Trafficking – Air/Ground

The Arms Trafficking side-activities can be unlocked after purchasing the McKenzie Field Hangar and airfield for $150,000 as Trevor following the ‘Nervous Ron’ campaign mission. At the McKenzie Field Hangar, you’ll find a pair of vehicles which will initiate the Arms Trafficking Air (the Cuban 800 plane inside one of the hangars) and Arms Trafficking Ground (The Dune Buggy by one of the hangars) activities. These side-activities can only be attempted by Trevor.

There are five Arms Trafficking activities for both Ground and Air and completing each will earn you a cash reward. Completed Arms Trafficking Ground activities will give you $5,000 per go whilst the Arms Trafficking Air activities will net you $7,000 each.

Once you have completed all of the available activities for each of the Arms Trafficking activities, re-entering one of the vehicles used during the activities will trigger one of the previously completed missions at random.

You’ll find short guides to cover each of the side-activities below.

Arms Trafficking Air

There are five Air Trafficking missions for Trevor involving the Cuban 800 plane in the hangar at McKenzie Field hangar near Sandy Shores. These require you to fly the plane (obviously) and drop packages onto specific drop zones, or bombs onto specific targets. You’ll only have a limited number of Bombs/Packages, so you’ll need to be reasonably accurate to prevent failing the mission.

These missions include the following:

Arms Trafficking Air 01

After getting into the Cuban 800 in the hangar, Oscar will get on the radio and tell you your mission objective. This first mission has you making two package drops which we can attempt in either order. Trevor will have four packages with which to attempt this, so there is a small margin for error.

Once you are in the air, we’ll need to fly to each of the golden objective markers that have appeared. They can be found in the following locations:

  • You’ll find one over the Altruist Camp on north-western Mount Chilliad
  • Another is found in Great Chapparal, along Route 68.

Once the aircraft is inside of these objective markers, hit the relevant D-pad button to drop packages. After successfully completing the package drop at each of the markers, return to the McKenzie Field and land the plane to complete the mission.

Reward/s: $7,000 for completion + $125 for accuracy + $125 for completing within 4:10.

Arms Trafficking Air 02

After getting into the Cuban 800 in the hangar, Oscar will get on the radio and tell you your mission objective. This first mission has you making three package drops which we can attempt in any order you like. Trevor will have four packages with which to attempt this, so there is a small margin for error.

Once you are in the air, we’ll need to fly to each of the golden objective markers that have appeared. They can be found in the following locations:

  • You’ll find one over a farmstead in the Gran Senora Desert,
  • A second marker is located on the eastern side of Mount Josiah.
  • Another is found in the Tataviam Mountains, close to the Land Act Reservoir east of Los Santos.

Once the aircraft is inside one of these objective markers, hit the relevant D-pad button to drop packages. After successfully completing the package drop at each of the markers, return to the McKenzie Field and land the plane to complete the mission.

Reward/s: $7,000 for completion + $125 for accuracy + $125 for completing within 6:00.

Arms Trafficking Air 03

After getting into the Cuban 800 in the hangar, Oscar will get on the radio and tell you your mission objective. This first mission has you bombing four groups of bikers which can be attempted in any order you like. Trevor will have six Bombs with which to attempt this, so there is a small margin for error.

Once you are in the air, we’ll need to fly to each of the red objective markers indicating groups of gang members that have appeared. They can be found in the following locations:

  • You’ll find one group at the pier in the San Chianski Mountain Range (where the ‘Monkey Business’ mission occurs).
  • A second group can be found just northeast of the town of Paleto Bay.
  • Another group is located in the Paleto Forest along the Great Ocean Highway.
  • A final group is located on a pier in the Alamo Sea, north of Sandy Shores.

With bomb drops, the objective markers are much smaller, so it is best to fly closer to the ground so that you’ll be able to see your targets to more clearly plan your approach. Once the aircraft is inside one of these objective markers, hit the relevant D-pad button to drop bombs. If successful, a short scene will show the gang members blowing up.

After successfully completing the bombings at each of the four markers, return to the McKenzie Field and land the plane to complete the mission.

Reward/s: $7,000 for completion + $125 for accuracy + $125 for completing within 6:00.

Arms Trafficking Air 04

After getting into the Cuban 800 in the hangar, Oscar will get on the radio and tell you your mission objective. This first mission has you bombing two vehicles transporting cargo which can be attempted in any order you like. Trevor will have four Bombs with which to attempt this, so there is a small margin for error.

Once you are in the air, we’ll need to fly to each of the red objective markers indicating the target cargo that we want to destroy that have appeared. They can be found in the following locations:

  • You’ll find one set of cargo on the back of a train by Sandy Shores.
  • The second load of cargo is on a ship in the ocean near the entrance to Raton Canyon.

With bomb drops, the objective markers are much smaller, so it is best to fly closer to the ground so that you’ll be able to see your targets to more clearly plan your approach. Once the aircraft is inside one of these objective markers, hit the relevant D-pad button to drop bombs.

After successfully completing the bombings at each of the markers, return to the McKenzie Field and land the plane to complete the mission.

Reward/s: $7,000 for completion + $125 for accuracy + $125 for completing within 6:00.

Arms Trafficking Air 05

After getting into the Cuban 800 in the hangar, Oscar will get on the radio and tell you your mission objective. This first mission has you bombing a series of vehicles which can be found parked on the McKenzie Field runway. Trevor will have four Bombs with which to attempt this, so there is a small margin for error.

In this mission, Trevor will no longer drop single bombs, but will instead have a carpet bomb ability which will drop a series of bombs in a line behind him. We need to use this ability to blow up the three lines of vehicles on the runway. This is difficult, and the timing needs to be spot on in order to clear a row of vehicles in a single carpet bomb chain. Ensure that you line the vehicles up in a straight line on approach before dropping the bombs.

Again, as with the other bomb drops, the objective markers are quite small, so it is best to fly closer to the ground so that you’ll be able to see your targets to more clearly plan your approach. After successfully completing the bombings of each group of vehicles, once again land the plane at McKenzie Field to complete the mission.

Reward/s: $7,000 for completion + $125 for accuracy + $125 for completing within 3:20.

Arms Trafficking Ground

There are five Ground Trafficking missions for Trevor involving the Dune Buggy parked by one of the hangars at McKenzie Field hangar near Sandy Shores. These require you to drive the Dune Buggy out to pick up packages before enemy gangs can or to chase and destroy target vehicles to recover packages before carrying them back to the airfield. For each mission, Trevor will be given a weapon that he can use during.

These missions include the following:

Arms Trafficking Ground 01

After getting into the Dune Buggy by the hangar, Oscar will get on the radio and tell you your mission objective. This first mission has us armed with a Pistol and sent to pick up a package which has been dropped by a nearby trailer (where Maude gives us her Strangers and Freaks mission and Bail bond missions) marked by yellow smoke.

If you can retrieve the package quickly enough, you’ll be able to drive back to the McKenzie Field airstrip without any unwanted attention, however if you are too slow a group of enemies will show up on off-road vehicles and attempt to take it from you. If this happens, it’s easier to get out of your vehicle and use the Pistol provided to kill them all before continuing.

Either way, when returning the package you are going to want to steer clear of the main roads and keep off-road as much as possible to avoid alerting police (and triggering a wanted rating). Once you have returned the package to Oscar, the mission will be completed.

Reward/s: $5,000 for completion + Pistol.

Arms Trafficking Ground 02

After getting into the Dune Buggy by the hangar, Oscar will get on the radio and tell you your mission objective. This mission has us equipped with a Micro SMG and tasked with picking up a package which has been dropped by the pier in Galilee and is again marked by yellow smoke.

There will be one other enemy vehicle in competition for the package in this mission and he’ll grab the package if you are too slow. If you can retrieve the package first, you’ll need to lose the pursuer or kill him before driving back to the McKenzie Field airstrip. If you are too slow however, the runner will retrieve the package and you’ll need to chase him down and kill him/disable his vehicle to recover it.

Either way, when returning the package you are going to want to steer clear of the main roads and keep off-road as much as possible to avoid alerting police (and triggering a wanted rating). Once you have returned the package to Oscar, the mission will be completed.

Reward/s: $5,000 for completion + Micro SMG.

Arms Trafficking Ground 03

After getting into the Dune Buggy by the hangar, Oscar will get on the radio and tell you your mission objective. This mission has us equipped with Grenades and tasked with picking up a package which has been dropped by a farmhouse in the San Chianski Mountain Range area and this again, is marked by yellow smoke.

This mission has two groups of gang members in pursuit of the package. If we can get there fast enough, you’ll be able to avoid one group, but the second will immediately be alerted once you have the package and move in to attack you. When this happens, a good tactic is to get out of your vehicle and use the Grenades provided to kill them all, or alternatively wait until they exit their vehicles before re-entering yours taking off in yours in order to gain a large head start so that you can easily lose them.

Either way, when returning the package you are going to want to steer clear of the main roads and keep off-road as much as possible to avoid alerting police (and triggering a wanted rating). Once you have returned the package to Oscar, the mission will be completed.

Reward/s: $5,000 for completion + Grenades.

Arms Trafficking Ground 04

After getting into the Dune Buggy by the hangar, Oscar will get on the radio and tell you your mission objective. This mission has us equipped with a Pump Shotgun and wants us to pick up a package which has been dropped by a railyard in the San Chianski Mountain Range area and this again, is marked by yellow smoke.

This mission is very similar to the previous one in that there is a groups of gang members in pursuit of the package. If we can get there fast enough, you’ll be able to avoid one group, but the second will immediately be alerted once you have the package and move in to attack you. When this happens, a good tactic is to get out of your vehicle and kill them all, or alternatively wait until they exit their vehicles before re-entering yours taking off in yours in order to gain a large head start so that you can easily lose them.

If you are too slow however, the other groups of gang members will retrieve the package and you’ll need to chase them down and kill him/disable their vehicles in order to recover the package.

Either way, when returning the package you are going to want to steer clear of the main roads and keep off-road as much as possible to avoid alerting police (and triggering a wanted rating). Once you have returned the package to Oscar, the mission will be completed.

Reward/s: $5,000 for completion + Pump Shotgun.

Arms Trafficking Ground 05

After getting into the Dune Buggy by the hangar, Oscar will get on the radio and tell you your mission objective. This mission has us equipped with an Assault Rile and wants us to pick up a package which has been dropped by a shack in the Senora National Park area and this again, is marked by yellow smoke.

There is a group of gang members in pursuit of the package but in this mission they are actually fairly slow. If we can get there fast enough, you’ll be able to avoid them altogether. If you are too slow however, the other groups of gang members will retrieve the package and you’ll need to chase them down and kill him/disable their vehicles in order to recover the package.

Unfortunately, once you do have the package and have no more gang members keeping you company, on the way back to the McKenzie airfield a helicopter will show up and attack. It’s a good idea to exit the vehicle at this point and eliminate it as soon as is humanly possible in order to save yourself the annoyance of trying to lose it.

As with the previous missions, when returning the package you are going to want to steer clear of the main roads and keep off-road as much as possible to avoid alerting police (and triggering a wanted rating). Once you have returned the package to Oscar, the mission will be completed.

Reward/s: $5,000 for completion + Assault Rifle.

Bail Bond Missions

Grand Theft Auto V features four Bail Bond missions, which are handed out to Trevor after completing Maude’s Strangers and Freaks mission – ‘Special Bonds’. After speaking with Maude here, she will then contact you occasionally via email with the general location of a series of reprobates required to be apprehended for said bail Bond Missions. She’ll ask you to head over and capture each target alive.

To capture a target alive, players can shoot them once or twice in their limbs to injure them, or simply use the Taser to knock them down. Once knocked down or injured, approach and touch the target and they will surrender, automatically getting into any vehicle you do.

Capturing a target alive will reward you with $10,000, whist returning them dead will give you half of that - $5,000.

Note: Completing any one of the Bail Bond missions with the target alive, will earn you the Achievement/Trophy ‘Wanted: Alive or Alive’.

Unlike most other missions, these will not give you objective markers, rather you are supposed to look at the camera shot that Maude has sent you and try to find the specified location. Fortunately, the guide below has you covered! You’ll find short guides to cover each of the Bail Bond side-missions below:

Reprobate 01 – Ralph Ostrowski

The first reprobate can be found in the Davis Quartz quarry on the eastern side of the map, just southeast of Sandy Shores. This target will stand near a pair of 4WD Landstalkers which he’ll attempt to flee in when he spots you. Either incapacitate him by shooting him in the leg, or quickly shoot the tires on the car rendering it disabled. If needed, to make things easier both of these options can be done via a Sniper Rifle from a distance before he notices you.

Either of these methods will cause him to surrender so that you can return him to Maude for your reward.  

Reprobate 02 – Larry Tupper

The second reprobate can be found just by a large barn just to the west of the Redwood Lights Track and south of the Victory Motel. This target will have 2-3 bodyguards with him. We’ll need to take out his bodyguards which will cause him to run away. Chase after him before injuring/stunning him to force his surrender.

Once he has thrown himself on your mercy, take him to a nearby car so that you can return him to Maude for your reward. 

Reprobate 03 – Glen Scoville

The third reprobate can be found just on the summit of Mount Chilliad, so take the cable car up to find him. As soon as he spots you, this target will take a run up and jump from the summit before pulling a parachute. If you are unable to stun or shoot him before he escapes using the parachute, you’ll need to grab a parachute yourself and fly after him. If you do need to go after him, be sure to land as close as you can to him to make the chase a little shorter. Use your usual tactic of injuring/stunning him to force his surrender.

Once he has thrown himself on your mercy, take him to a nearby car so that you can return him to Maude for your reward. 

Reprobate 04 – Curtis Weaver

The final reprobate can be found at the tent village at the very north of the map, just across the highway to the south of the small loop road to the east of Paleto Bay. As soon as he spots you, this target will pull out a pistol, shoot at you and run off. Use your usual tactic of injuring/stunning him to force his surrender.

Once you have him under control, move him to a vehicle to enable your ability to return him to Maude for your reward.

Darts

Darts, like Tennis and Golf is a friend-based mini-game activity that your chosen character can play against one of the other playable characters (Michael or Trevor but not Franklin) or friends. There is only one place to play Darts in the game and that is inside the Yellow Jack Inn just south of Sandy Shores.

In Darts, players start with 301 points and the first player to reduce their number to 0 is the winner. Players take turns throwing Darts at the board and the score they achieve will be knocked off their total. Players must reach 0, if they overshoot by too much or reduce their score to 1, they will fail and their turn will end whilst the score will be reset to before their previous throw and the next player will have a turn.

Some general rules:

  • The numbers written around the outside of the board give you the score for each wedge of the board. Hitting the board in the larger black/white sections will reward you the score.
  • Hitting the outer red/green band will give you a double score whilst hitting the inner red/green band will triple the score.
  • The centre of the bullseye will net you 50 points, the small ring around the centre will give you 25 points.
  • The final points to reduce your score to 0 must come from either a bullseye or a double. If you reach a score of one, it is impossible to score a double to end the round so the game will give the next NPC a turn and reset your score.

Note: Playing Darts is not required for 100% completion, but can be used to work towards completion of the Hobbies and Pastimes seciton of the 100% completion checklist. 

Flight School Challenges

The Flight School can be found at the Los Santos International Airport in southwest Los Santos and can be accessed following the ‘Friends Reunited’ campaign mission. The Flight School offers up 12 classes (or challenges) in which players attempt a range of different manoeuvres in different types of both airplanes and helicopters. Completing these challenges can help slightly raise the Flying stat for both Trevor and Michael (Trevor’s is maxed out from the start).

Each challenge, like the missions in-game can be completed with a gold, silver or bronze rating which is awarded depending on the time taken to complete the required challenge. Crashing the airplane will fail the challenge, as will taking too long to complete it or moves too far away from the objectives.

The challenges include the following:

Challenge 01 – Training Take Off

Medal Requirement
Gold:0:32
Silver:0:50
Bronze:1:00

This challenge puts us behind the controls of a Cuban 800. It is a simple challenge during which we’ll need to take off, retract our landing gear and then fly through two checkpoints. Doing so quickly enough will complete the class.

Challenge 02 – Runway Landing

Medal Requirement
Gold:0:35
Silver:0:55
Bronze:1:10

In the second challenge, we’ll again be behind the controls of a Cuban 800. This time, we need to land the airplane safely. Use the airbrakes as you approach to slow your speed and deploy the landing gear just before you land. Come to a stop at the goal marker to complete the challenge.

Challenge 03 – Inverted Flight

Medal Requirement
Gold:1:40
Silver:2:00
Bronze:2:20

The third challenge allows us to pilot a different plane, a Mallard. In the air, we’ll need to perform a half-barrel roll so that we invert our flight and fly upside down with the wheels pointing towards the sky and the cockpit towards the ground. Note that whilst inverted the left and right controls remain unchanged but the up and down controls will be inverted – so be careful! Do an inverted flight steadily for long enough to finish the class challenge.

Challenge 04 – Knife Flight

Medal Requirement
Gold:0:54
Silver:1:15
Bronze:1:40

This challenge uses the Mallard as well and this time around, you’ll need to maintain a knife flight. This is a type of flying where you tilt the plane sideways so that the lower wing is facing directly at the ground. During a knife flight, you’ll need to turn to the opposite direction from the wing facing the ground to keep altitude steady. Maintain this position for long enough to finish the class challenge.

Challenge 05 – Flat Hatting

Medal Requirement
Gold:2:15
Silver:2:35
Bronze:3:00

This challenge is also in the Mallard and consists of a short checkpoint time trial race which stays relatively close to the ground. You’ll use several of the abilities that you have learned so far for controlling the plane, but despite sounding a little daunting, it’s really not all that difficult to complete as the course is fairly easy.

Challenge 06 – Touch Down

Medal Requirement
Gold:10 feet
Silver:45 feet
Bronze:Land

In the sixth challenge, we’ll again be behind the controls of a Mallard. This time, we need to land the airplane safely on a large bridge over Lago Zancudo with the aim to come to a stop as close as we can to the finish marker. As soon as you start the challenge, immediately use the airbrakes to slow your speed and approach the finish line before deploying the landing gear just before you land. Come to a stop at the goal marker to complete the challenge.

Challenge 07 – Loop the Loop

Medal Requirement
Gold:1:35
Silver:1:40
Bronze:2:00

This challenge requires the use of the Mallard and the flight instructor with you will ask you to perform several manoeuvres culminating in a loop the loop. Follow his instructions and pull off the inside loop to complete the class.

Challenge 08 – Helicopter Course

Medal Requirement
Gold:2:40
Silver:3:15
Bronze:3:45

This is our first helicopter challenge and to begin with, we’ll be given control of a Frogger. This challenge consists of a short checkpoint time trial race which stays relatively close to the ground. Make sure that you practice using the helicopter’s rudders to quickly turn the vehicle left or right when required and race between the checkpoints as quickly as possible. This can be tricky the first time, but once you get a handle on the rudder control for quick turning and how to increase and decrease speed, it’s a much easier task.

Challenge 09 – Helicopter Speed Run

Medal Requirement
Gold:2:10
Silver:3:00
Bronze:3:30

The second helicopter challenge is much like the first and we’ll again get in a Frogger for this one. We’ll need to once again take part in a checkpoint race above both Los Santos and the Palomino Highlands to the east. Remember rudder control! Once you have completed the course, the challenge will be completed.

Challenge 10 – Skydiving

Medal Requirement
Gold:3 feet
Silver:10 feet
Bronze:20 feet

This is a parachuting challenge in which we’ll fall from a plane and need to pull our parachute before floating down to the ground and landing on a set target location. You can pull the tabs on either side to initiate a tighter turn similar to helicopters and apply the break button to slow your descent. Land as close as you can to the target to complete the course.

Challenge 11 – Drop Zone

Medal Requirement
Gold:0 feet
Silver:7 feet
Bronze:20 feet

This second skydiving challenge is much the same as the first, this time however you’ll need to use your break and use forward momentum to reach and land on the back of a moving vehicle. This can be tricky due to its location being close to our initial drop point. However, if you swing around a couple of large loops to allow the vehicle to get further away from your position, it gets much easier to line it up and land on it. Land as close as you can to the target to complete the class.

Challenge 12 – Earn Your Wings

Medal Requirement
Gold:2:50
Silver:3:15
Bronze:3:40

Here it is – the final challenge. We’ll be back in control of the Mallard for this one and this time around, we’ll need to compete another checkpoint race using all of the skills that we’ve been taught for manoeuvring the plane. The green checkpoint markers need to be flown through in a knife flight formation, whilst blue markers require you to fly inverted. There are a couple of tricky spots across the course (especially knife flights between buildings) but with a little bit of practice, you should have this done easy!

Golf

Golf can be played at the golf course in northern Los Santos and like Darts and Tennis is a friend-based mini-game activity that your chosen character can play against one of the other playable characters (Michael, Franklin or Trevor). Alternatively, if you choose not to play with one of the others the golf club can provide an opponent for you. To begin a game of golf, you’ll need to head up to the gate to the entrance to the Golf Club and pay the round fee of $100.

As per golf in real life, the goal of the game is to get the ball form the tee off location into the hole in as few shots as possible. You’ll have an assortment of clubs ranging from drivers which can hit the ball the furthest, through to wedges which can hit the ball in a high arc at short range which are handy for dropping the ball on the green or escaping bunkers. Once on the green with the hole in sight, the putter is the way to go.

The opponents available from the club house include the following:

  • Todd Rosenweig (Easy)
  • Aaron Ingram (Normal)
  • Jeff Miller (Normal)
  • Glenn Mather (Hard)
  • Castro Lagano (Hard) – This player becomes available after completing the ‘Domestic’ Random Event in Vinewood Hills.

Note: You’ll need to win a game of golf with a score under par in order to progress towards 100% completion.

Hunting Challenge

Grand Theft Auto V features a unique hunting challenge, which can be attempted by Trevor after completing both of Cletus’s Strangers and Freaks missions ‘Target Practice’ and ‘Fair Game’. Following these missions, you’ll find an elk head marker on the map in the Chilliad Mountain State Wilderness in the northwest corner of the map. Interact with the trailer here to initiate a hunting session.

Each hunting session begins at 5:00 AM and will run until 9:00PM. During this time, you’ll have unlimited sniper rifle ammo, a Blazer vehicle and access to the elk call ability to identify potential targets on the mini-map. We’ll need to hunt and kill as many animals (Birds, Boars, Coyotes, Elk and Mountain Lions) as possible during the time available and take photos of each to send to Cletus for a monetary reward. The animals and rewards are as follows:

AnimalPointsCashHeart Shot Bonus
Birds5$10N/A
Boars3$50N/A
Coyote2$10N/A
Elk (Doe)0$25N/A
Elk5$5010 Points, $100
Mountain Lion5$25N/A

As with the ‘Fair Game’ Strangers and Freaks mission, once you have used the elk call to locate an animal you’ll want to enter stealth mode and keep your eye on the wind indicator whilst sneaking up on the red circles marking target locations. As you get close, ensure that the wind indicator is facing away from the direction of the circle. If not, readjust your position until you are downwind of the animal. Enter the circle and shoot the animal for the kill. Killing animals with heart shots, head shots or neck shots will give a small cash bonus

During this challenge, you’ll encounter mountain lions… a lot. These things are deadly and if they get in close can kill you pretty much instantaneously. They will appear as red dots on the mini-map and make growling noises before they attack, so stay vigilant and turn to face them or re-enter your vehicle when you see them coming. Using Trevor’s rage mode special can reduce the damage received from a mountain lion attack so can be useful in a pinch.

Once the clock hits 9:00PM, the challenge will automatically end and Trevor will be booted back to the trailer in the Chilliad Mountain State Wilderness where the challenge began.

In addition to simply hunting animals and taking photos for cash, Cletus will also present you with a number of challenges to attempt during your time hunting which will garner additional cash for your efforts and require difficult tasks such as shooting two animals at once or taking photographs with multiple animals in them. These include the following:

  • Master Hunter Challenges
    • Rank 1: Kill an Elk with a heart shot.
    • Rank 2: Kill 2 Elk in a row without a call.
    • Rank 3: Kill 3 Elk in a row undetected.
    • Rank 4: Kill 4 Elk within four minutes.
    • Rank 5: Kill 2 Elk with a single shot.
  • Weapon Master Challenges
    • Rank 1: Kill a Coyote with a shotgun.
    • Rank 2: Run a Boar over.
    • Rank 3: Kill a Mountain Lion with a grenade.
    • Rank 4: Kill an Elk without looking through the scope.
    • Rank 5: Kill any Bird with the Sniper Rifle.
  • Nature Photographer Challenges
    • Rank 1: Text Cletus a photo of a Doe.
    • Rank 2: Text Cletus a photo of 2 dead Elk.
    • Rank 3: Text Cletus a photo of a dead Coyote and a dead Boar.
    • Rank 4: Text Cletus a photo of an Elk corpse and a charging Cougar.
    • Rank 5: Text Cletus a photo of an Elk, a Cougar, a Boar and a Coyote corpse.

Parachuting

The Parachute events are unlocked upon completion of Dom’s first Strangers and Freaks side-mission ‘Risk Assessment’. There are 13 Parachuting events in total and they can be attempted by any of the three main characters. The Parachute challenges take place all across Los Santos and Blaine County and once all of them have been completed, Franklin will be able to initiate Dom’s final Strangers and Freaks side-mission ‘Uncalculated Risk’.

Parachute challenges come in a couple of different flavours. In most instances, you’ll be tasked with landing on a specific target, but in others you’ll be required to manoeuvre the parachute through a series of checkpoints on the way down before landing. Completing each event will reward you with a cash bonus which can vary depending on factors including landing accuracy, missed checkpoints etc.

The 13 parachute challenges include the following:

  1. Aim for the Fairway – This can be initiated by interacting with the parachute on the ground in front of a building in Rockford hills, just to the west of Tequi-La-La and east of the golf Course. We’ll need to land on a target on the golf course.
  2. Pacific Tour – This can be initiated by interacting with the helicopter in the car park of the Viceroy Hotel in La Puerta. This is just north of the marina Slip that we can purchase. We’ll need to jump from the helicopter and land on the back of a boat moving through the canal.
  3. Bank Bailout – This can be initiated by interacting with the parachute propped up against a water fountain in the courtyard in front of the MAZE building (the tallest building in Los Santos) in Pillbox Hill. To begin this jump you’ll be on the back of a motorcycle. Drive as fast as you can off the building before pulling your chute. Land on the landing target in a nearby park in Burton.
  4. What goes Up… – This can be initiated by interacting with the parachute on top of the tallest crane in the construction site in Pillbox Hill. You can access the crane from beneath the taller building and climb the ladder of the crane here all the way to the top. From the crane, you’ll need to leap off and land on the back of a moving truck.
  5. Dammed if you Don’t – This can be initiated by interacting with the helicopter in the park just to the south of the Vinewood Racetrack. During this jump, you’ll need to manoeuvre the parachute through 10 checkpoints before landing on a target just east of the Vinewood Racetrack.
  6. Photo Finish – This can be initiated by interacting with the helicopter in the centre of the Vinewood Racetrack. During this jump, you’ll need to manoeuvre the parachute through three checkpoints before landing on a target at the southern end of the Vinewood Racetrack.
  7. Turbine Terror – This can be initiated by interacting with the helicopter at the top of Ron Alternate’s wind farm southeast of Sandy Shores. During this jump, you’ll need to manoeuvre the parachute through four checkpoints before landing on a target at the wind farm in amongst the wind turbines (you’ll want to avoid these!).
  8. The Fall of the Alamo – This can be initiated by interacting with the helicopter in north-eastern Grapeseed. During this jump, you’ll need to manoeuvre the parachute through nine checkpoints before landing on a target back in the town of Grapeseed once again.
  9. The Decline –This can be initiated by interacting with the helicopter at the end of the pier leading out into the ocean from Paleto Bay. During this jump, you’ll need to manoeuvre the parachute from the top of Mount Chilliad downwards through four checkpoints before landing on a target back on the pier at Paleto Bay again.
  10. Carving the Mountain – This can be initiated by interacting with the helicopter on the north shore of Cassidy Creek, directly north of Fort Zancudo. During this jump, you’ll need to manoeuvre the parachute from the top of Mount Chilliad downwards through seven checkpoints along the Raton Canyon before landing on a target at the base of Raton Canyon.
  11. Razor Rock Dive – This can be initiated by interacting with a parachute on a rocky outcrop at the end of a dirt trial on the southern shore of Cassidy Creek. Just to the northeast of Fort Zancudo. This jump has us falling, before parachuting through a single checkpoint and then hitting a landing target at the base of Raton Canyon.
  12. Runaway Train – This can be initiated by interacting with the helicopter on a rocky outcrop in Raton Canyon, overlooking the north shore of Cassidy creek. Just to the northeast of Fort Zancudo. From the helicopter, you’ll need to leap off and land on the back of a moving train.
  13. Falling Mouse – This can be initiated by interacting with a parachute on a rocky outcrop overlooking the north shore of Cassidy Creek. This jump has us falling, before parachuting through two checkpoints and then hitting a landing target at the base of Raton Canyon.

Note: Completing all 13 Parachute challenges is required for 100% completion.

Races – Off-road

The Off-Road Race events are unlocked upon completion of the ‘Mr. Philips’ campaign mission. There are six Off-Road Races in total and they can be competed in by any of the three main characters. Off-Road Races, like the other races in the game are simple checkpoint sprint races against AI opponents.  To start an Off-Road Race, you’ll need to approach and interact with an off-road vehicle in a location indicated by the Off-Road Races icon on the map.

Unlike the Street Races, there is no buy in price for the Off-Road Races. These races take part in the desert and off-road dirt trail areas and often provide a little difficulty thanks to tight turns on mountain trails.

There is a grand total of six Off-Road Races to be found in Grand Theft Auto V. They can be found in the following locations sorted by unlock order:

  • Canyon Cliffs – This is an ATV/dirt bike race which can be found along the coast by the entrance to Raton Canyon, just to the north of Fort Zancudo. Winning this race will earn you $500 and unlock the next race – Ridge Run.
  • Ridge Run – This is an off-road truck race which can be found on a dirt path located in Greater Chapparal. Winning this race will earn you $500 and unlock the next race – Mineward Spiral.
  • Mineward Spiral – This is an ATV/dirt bike race which can be found at the Davis Quartz just to the southeast of Sandy Shores. This race is only accessible at night time. Winning this race will earn you $500 and unlock the next race – Valley Trail.
  • Valley Trail – This is an ATV/dirt bike race which can be started at a location on the northwest shore of the Alamo Sea where it meets Cassidy Creek. Winning this race will earn you $500 and unlock the next race – Lakeside Splash.
  • Lakeside Splash – This is an ATV/dirt bike race which can be started at a location near Sandy Shores on the southern shore of the Alamo Sea. Winning this race will earn you $500 and unlock the next race – Eco Friendly.
  • Eco Friendly – This is an off-road truck race which can be found on a dirt path located Ron Alternate’s Wind Farm directly south of Sandy Shores. Winning this race will earn you $500.

Note: These six races can count towards completion of the 100% requirement for Hobbies and Pastimes.

Races – Sea

The Sea Race events are unlocked upon completion of the ‘Hood Safari’ campaign mission. There are four Sea Races in total and they can be competed in by any of the three main characters. Sea Races, like the other races in the game are simple checkpoint sprint races against AI opponents.  To start a Sea Race, you’ll need to approach and interact with a Seashark in a location indicated by the Sea Races icon on the map.

Unlike the Street Races, there is no buy in price for these races, but there is no payout for winning either. These races take part in the water and at sea and can often be a little tricky due to having to navigate large waves and tight corners. Fortunately, these races rarely last more than 2 minutes and can be replayed, so after a little practice you’ll be killing it in no time.

There is a grand total of four Sea Races to be found in Grand Theft Auto V. They can be found in the following locations sorted by unlock order:

  • Cypress Flats, Los Santos – In the canal in Cypress Flats in south east Los Santos.
  • Tataviam Mountains, Los Santos County – Off the east coast of the Tataviam Mountains, northeast of Los Santos.
  • Raton Canyon, Blaine County – On the south-western side of the Alamo Sea close to Stab City.
  • El Gordo Lighthouse, Blaine County – Just beneath El Gordo Lighthouse off the coast to the northeast of Sandy Shores.

Note: These four races can count towards completion of the 100% requirement for Hobbies and Pastimes.

Races – Street

To unlock street races, you’ll need to find Hao as Franklin - he’s beneath an overpass in Strawberry, just to the south of the Pillbox Hills Ammu-Nation at night. Completing his Strangers and Freaks side-mission ‘Shift Work’ which is, in itself a street race, will unlock a second race. Winning successive races will unlock the next race in the chain until you’ve found all five of them.

Street races only appear at night time, between 8:00PM and 5:00AM. They are only available to Franklin. Races consist of a number of laps around a set course through a series of checkpoints whilst competing against AI opponents. There is a buy in entry fee for each race and winning each of the races will net you varying amounts of cash.

Note: The first race (Hao’s ‘Shift Work’ mission) is the only one with optional objectives as it counts as a Strangers and Freaks mission, the remaining races are Hobbies and Pastimes).

There is a grand total of five street races to be found in Grand Theft Auto V. They can be found in the following locations sorted by unlock order:

  • Shift Work – This is a sports car race found in Chamberlain Hills, just to the southwest of where we meet Hao for the first time. This is a two- lap race with a $100 entry fee and $450 payout prize for winning. Completing this race will unlock the next one – City Circuit.
  • City Circuit – This is a sports car race found in the north-eastern section of Downtown Vinewood, just to the east of the Pitchers purchasable property and north of the Doppler Cinema purchasable property in northern Los Santos. This is a long, single lap race with a $500 entry fee and $2,250 payout prize for winning. Completing this race will unlock the next one – Airport.
  • Airport – This is a sports car race starting by the main terminal of the Los Santos International Airport in southwestern Los Santos. This is a two-lap race with a $1,000 entry fee and $4,500 payout prize for winning. Completing this race will unlock the next one – Freeway.
  • Freeway – This is a sports car race starting in the eastern Los Santos suburb of La Mesa at the northern onramp leading onto the Olympic Freeway. This is a two-lap race with a $1,250 entry fee and $5,625 payout prize for winning. Completing this race will unlock the next one – Vespucci Canals.
  • Vespucci Canals – This is a motorbike race starting at the southern block of land surrounded by water in the Vespucci Canals district. This is a two-lap race with a $1,500 entry fee and $6,750 payout prize for winning.

Note: Completing all five races is a requirement for 100% completion.

Races – Stock Car (Enhanced Edition Only)

The Stock Car Race events are unlocked upon completion of the ‘Mr. Philips’ campaign mission. There is a single Stock Car Race available just north of the Yellow Jack Inn in the Gran Senora Desert, just south of Sandy Shores. This Stock Car Race can be replayed multiple times against different opponents to win up to five different unique cars and can be competed in by any of the three main characters. Unlike the Street Races, there is no buy in price for the Off-Road Races.

Stock Car Race Races, like the other races in the game are simple five-lap checkpoint races around the same short circuit track track against AI opponents.  To start a Stock Car Race, you’ll need to find and approach a man standing by a stock car on the side of the road and hit left on the D-Pad to enter the race. You’ll need to race the stock car and several other opponents.

There is a grand total of five vehicles to be won for winning Stock Car Races and they include the following:

  • Burger Shot Stallion
  • Redwood Gauntlet
  • Pisswasser Dominator
  • Sprunk Buffalo
  • Marshall Monster Truck

Note: The final vehicle, the Marshall Monster Truck will not race against you, simply with the Stock Race one more time after earning the first four vehicles to earn it as a reward at the end.

Shooting Range Challenges

There are two Ammu-Nation stores in the game with an attached shooting range (one in Pillbox Hill, Los Santos and the other in Cypress Flats, Los Santos). At these Ammu-Nations it is possible to undertake a series of weapon challenges for six of the different weapon types available in the game.

Each challenge, like the missions in-game can be completed with a gold, silver or bronze rating which is awarded depending on the score obtained during the time provided to undertake the challenge. You’ll earn points based around the section of the target hit and a multiplier for hitting targets multiple times in a row without missing. The zone scores include:

ZoneScore
Black10
Blue25
Red50
Yellow100

The Shooting Ranges include challenges for the following weapons:

Pistol Challenges

There are three Pistol challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be able to choose between the Pistol, Combat Pistol, AP Pistol and the Pistol .50 for use in the challenge.

Pistol Challenge 01
Medal Requirement
Gold:2,800
Silver:2,000
Bronze:1,400

This challenge features several static targets which will exit the field after being hit once. The targets will drop down from the roof one after another, simply line up your shots carefully and hit the bullseyes to max out your score in a hurry.

Pistol Challenge 02
Medal Requirement
Gold:20,000
Silver:10,000
Bronze:2,000

This challenge features moving targets that will automatically exit after a short time. Targets will appear at the front/back of the range, move towards you and then return to their start location and disappear. They will appear in more than one location. Choose a pistol with a faster rate of fire and unload on the targets as fast as you can as they approach.  Unless you are supremely confident in your abilities, it’s a good idea to slow your rate of fire down as the target moves away from you to maintain accuracy.

Pistol Challenge 03
Medal Requirement
Gold:15,000
Silver:3,000
Bronze:650

This challenge features a single moving target that will transition from side to side. At each end of the room it will flip around for a short time before returning to the front and moving back to the other side again.  As with the previous challenge, choose a pistol with a faster rate of fire and unload on the targets as you follow them back and forth. Use the time when the targets face the back of the room to reload your weapon.

Submachine Gun Challenges

Submachine Gun Challenges are unlocked after earning a medal in one of the Pistol Challenges. There are three Submachine Gun challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be able to choose between the Micro SMG, SMG and Assault SMG for use in the challenge.

Submachine Challenge 01
Medal Requirement
Gold:12,000
Silver:6,000
Bronze:4,000

This challenges features five targets spread out in a line across the from left to right range. At any one time, only a single target will be facing you whilst the others are flipped and facing the back wall. We need to quickly switch to the active target and unleash a short burst of rapid fire at it before it turns around before switching to the next target.

Submachine Challenge 02
Medal Requirement
Gold:7,500
Silver:2,500
Bronze:1,250

This challenge has four targets in a single line from front to back which will move from side to side in a staggered fashion. Upon reaching the end of the course, they will flip briefly. After a short time, they will return to the front and move back in the other direction. Its best to focus on the front target and then switch to the back ones when the front one hits the wall for a few extra points. Reload when the targets have their back to you.

Submachine Challenge 03
Medal Requirement
Gold:10,000
Silver:5,000
Bronze:3,000

This challenge has a little bit of everything for you. It starts with static, hanging targets and then leads into trickier elements such as targets transitioning from left to right and flipped targets. It ends with four targets which will sit at the back of the range and move towards you before exiting.  This end point is by far the easiest time to rack up points so ensure you have a 3x bonus to make the most of it! 

Assault Rifle Challenges

Assault Rifle Challenges are unlocked after earning a medal in one of the Submachine Gun Challenges. There are three Submachine Gun challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be able to choose between the Assault Rifle, Carbine Rifle and Advanced Rifle for use in the challenge.

Assault Rifle Challenge 01
Medal Requirement
Gold:7,550
Silver:3,550
Bronze:2,500

This challenge features several static targets which will exit the field after being hit three times. The targets will drop down from the roof one after another, simply line up your shots carefully and hit the bullseyes to max out your score in a hurry.

Assault Rifle Challenge 02
Medal Requirement
Gold:17,500
Silver:7,500
Bronze:4,750

This challenge has four targets at the very back of the range in a single line from front to back. These targets will move one at a time from left to right in a staggered fashion. Upon reaching the end of the course, a target will flip and then the next target will move across. After all of the targets have reached the far side, they will return to their initial locations. Fortunately, the targets move relatively slowly on their return leg, allowing you to rack up big scores with the more accurate assault rifles.

Assault Rifle Challenge 03
Medal Requirement
Gold:5,000
Silver:3,000
Bronze:1,000

This challenge features targets that will exit after being hit three times. The challenge starts off with a series of four single targets of differing heights moving from left to right continuously until shot three times. After these have been dealt with, two sets of three targets moving from front to back will appear. Just take your time and knock over bullseyes and you shouldn't have too much trouble with the silver or bronze. For the gold, you'll need to be bost fast and accurate - this will require pracice and knowing where the targets are coming from after a few tries. 

Shotgun Challenges

Shotgun Challenges are unlocked after earning a medal on one of the Assault Rifle Challenges. There are three Shotgun challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be able to choose between the Pump Shotgun, Sawed-Off Shotgun, Assault Shotgun and Bullpup Shotgun for use in the challenge.

Shotgun challenges are a little different as their scoring is somewhat different from the others. These challenges are scored on the number of targets that you can hit at once. The score breakdown is as follows:

TargetsScore
x11
x23
x35
x4+7

Shotgun Challenge 01
Medal Requirement
Gold:46
Silver:32
Bronze:22

This challenge sees 16 targets placed onto the field immediately in four rows of four targets. The quickest way to deal with these is to angle your shots to experiment with attempting to hit the third or fourth target at the back of the line as the spread of the shotgun blast will be able to hit multiple targets both in front and behind the main target. After clearing the first 16 a second group of 16 will appear, repeat the process.

Shotgun Challenge 02
Medal Requirement
Gold:700
Silver:590
Bronze:290

This challenge returns to the standard score based on colours of the target hit. It features moving targets that will automatically exit after being shot once. Targets will appear at the front/back of the range, move towards you and then return to their start location and disappear. They will appear in more than one location. Try to shoot them at their closest point to your location to maximise your score – a bullseye at a distance is near on impossible with the shotguns!

Shotgun Challenge 03
Medal Requirement
Gold:23
Silver:18
Bronze:14

In this challenge, groups of 3-4 targets will appear and move both away from you and from left to right. In order to maximise your score, you’ll need to time your shot so that you can capture more than one target in your shotgun’s spread as much as possible.

Light Machine Gun Challenges

Light Machine Gun Challenges are unlocked after earning a medal on one of the Shotgun Challenges. There are three Light Machine Gun challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be able to choose between the MG and Combat MG for use in the challenge.

Light Machine Gun Challenge 01
Medal Requirement
Gold:7,500
Silver:5,500
Bronze:4,500

This challenge features several static targets which will exit the field after being hit multiple times or if too much time elapses whilst they are out. The targets will drop down from the roof in groups of 2- 4 and will exit after a short time. They appear fairly close to you, so line up your shots carefully and hit the bullseyes with a rapid fire burst to max out your score in a hurry.

Light Machine Gun Challenge 02
Medal Requirement
Gold:40,000
Silver:20,000
Bronze:5,500

This challenge has five targets at the very back of the range spread out from left to right across the range. These targets will start by flipping over one at a time but will eventually all flip over together at the same time. Simply use short controlled burst to maintain accuracy as it is easy to miss if you go for rapid fire from this distance.

Light Machine Gun Challenge 03
Medal Requirement
Gold:32,000
Silver:19,000
Bronze:7,500

This challenge has multiple targets spread across the room in several columns. Targets will disappear after being shot 6-7 times but will respawn shortly thereafter. It is recommended to focus on destroying the front row of targets only. When one disappears, move to the next frontal target beside it and destroy this before then returning to the original.

This is because it is much more accurate to attack these front ones. There is another factor in that if you attack the second row, there is a risk that the front row target will respawn in front and you may end up shooting the support beam linking it to the roof and nullifying your score multiplier as a result.

Heavy Challenges

The Heavy Challenges are unlocked after earning a medal on one of the Light Machine Gun Challenges. There are three Heavy challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be in possession of a minigun during this challenge.

Heavy Challenge 01
Medal Requirement
Gold:50,000
Silver:25,000
Bronze:10,000

This challenge focuses around a row of five targets aligned form left to right which will disappear and respawn after being hit several times. Your multiplier will increase by hitting multiple targets in a row in quick succession. The best way to do this is to start on the left or right and quickly destroy and move onto the next as you work your way across all five targets to the other side. At this point either repeat, or head back in the opposite direction.

Heavy Challenge 02
Medal Requirement
Gold:45,000
Silver:30,000
Bronze:15,000

This challenge begins with several sets of groups of four targets hanging from front to back. This will eventually make way to 16 targets at once and then four targets spread from left to right. As with the last challenge, it is important to destroy a target and move to the next as quickly as possible to maintain your score multiplier. As such, you should hold down the fire button to destroy all four targets in a line before quickly switching to the next set that appears to keep it going.

Heavy Challenge 03
Medal Requirement
Gold:70,000
Silver:40,000
Bronze:20,000

This challenge features respawning targets which will disappear after taking 6-7 shots and then reappear shortly thereafter. There are 20 targets out at the start and these appear in five columns of four targets hanging in lines with differing heights. I recommend aiming high at the groups of targets and sweeping the minigun downwards to ensure you are always hitting targets as you go. Destroy one column completely before doing the same to the next column. Switching quickly and keeping the chain going will give you the 3x multiplier fairly quickly. Maintain this for long enough and the gold will be yours!

Bonus Challenges

The Bonus Challenges are unlocked after earning a medal on one of the Heavy Challenges. There are four Bonus challenges at the Shooting Range and you’ll be required to earn a medal in order to complete a challenge and progress to the next one. You’ll be in possession of a rail gun during this challenge.

As with the Shotgun challenges, the Bonus challenges are more unique as their scoring is somewhat different from the others. These challenges are scored on the number of targets that you can hit at once. The score breakdown is as follows:

TargetsScore
11
23
35
4+7

Bonus Challenge 01
Medal Requirement
Gold:24
Silver:22
Bronze:20

In this challenge, the game will start you off with single targets which will eventually give way to groups of 3-4 targets that will appear and move both away from you and from left to right. In order to maximise your score, you’ll need to time your rail gun shot so that you can damage and hit more than one target at a time to boost your score.

Bonus Challenge 02
Medal Requirement
Gold:24
Silver:20
Bronze:16

In this challenge, similarly to the last one the game will throw groups of 2-4 targets into your field of view which will then appear and move both away from you and from left to right. In order to maximise your score, you’ll need to time your rail gun shot so that you can damage and hit more than one target at a time to boost your score. When the two groups of two targets appear at the end, note that it is impossible to get both groups of targets together – it is important however to shoot one group together and then shoot the other two targets when they separate as you won’t be able to earn the gold otherwise.

Bonus Challenge 03
Medal Requirement
Gold:32
Silver:26
Bronze:20

In this challenge, similarly to the last one the game will throw groups of 2-4 targets into your field of view which will then appear and move both away from you and from left to right. In order to maximise your score, you’ll need to time your rail gun shot so that you can damage and hit more than one target at a time to boost your score. As long as you hit the groups as they come together, you should have no difficulty earning the gold medal.

Bonus Challenge 04
Medal Requirement
Gold:35
Silver:31
Bronze:26

In this challenge, similarly to the last one the game will throw groups of 2-4 targets into your field of view which will then appear and move both away from you and from left to right. In order to maximise your score, you’ll need to time your rail gun shot so that you can damage and hit more than one target at a time to boost your score. As long as you hit the groups as they come together, you should have no difficulty earning the gold medal.

Strip Clubs

Although there are multiple Strip Clubs around Los Santos and Blaine County, there is only one that is accessible to players. This is the Vanilla Unicorn, located in Davis in southern Los Santos. Whilst in the strip club, players can throw money to strippers on stage, drink and pay for lap dances with various ladies in the club.

Paying for a lap dance will cost $40 and will trigger a mini-game. During this mini-game you can touch and flirt with the stripper on your character’s lap, but only when the nearby bouncer is not looking. This will increase the stripper’s ‘like’ meter. Once the meter is filled, an option will be given to invite another dancer in to join you and for a booty call visit after leaving the club.

Once Trevor acquires the Vanilla Unicorn after the ‘Hang Ten’ mission, players can then receive free lap dances and during the lap dance mini-game, can touch the girls as much as they want as the bodyguard will no longer care.

Note: Receiving a lap dance is a requirement for 100% completion.

Tennis

Tennis can be played at any of the eight Tennis Courts located throughout the game world and can be played at any time following the 'Complications' campaign mission. Tennis, like Darts and Golf is a friend-based mini-game activity that your chosen character can play against one of the other playable characters (Michael or Trevor but not Franklin) or friends (Jimmy, Amanda). Alternatively, if you choose not to play with one of the others depending on the tennis court you visit, there always seems to be an NPC player ready to be opponent for you.

When initiating a game of Tennis, you’ll be able to set the number of sets to play to and the difficulty of your opponent.

There are eight tennis courts in the game and they can be found in the following locations:

  • Michael’s Mansion, Rockford Hills – In the back yard of Michael’s primary safe house.
  • Von Crastenburg Richman Hotel, Rockford Hills – These courts are next door to the Von Crastenburg Richman Hotel and just south of the westernmost section of the golf course.
  • Pacific Bluffs Country Club, Pacific Bluffs – This can be found by the resort along the Great Ocean Highway just to the north of Vespucci Beach and Del Perro beach.
  • Vespucci Apartments, La Puerta – Between the southern end of the Vespucci Canals and the Puerta Del Sol Marina property.
  • Vespucci Beach – There are some tennis courts towards the southern end of Vespucci Beach.
  • Alta – There is a tennis court adjoined to a luxury apartment building in eastern Alta.
  • Richman Hotel, Richman – This tennis court is located adjacent to the Richman Hotel and just north of the golf course.
  • ULSA Campus, Richman – This tennis court can be found on the very eastern side of the USLA campus.

Note: You’ll need to win a game of tennis in order to progress towards 100% completion.

Triathlons

The Triathlon events are unlocked upon completion of the ‘Daddy’s Little Girl’ campaign mission. There are three Triathlons in total and they can be competed in by any of the three main characters. Triathlons are essentially a three-part checkpoint race which encompasses a swimming segment, a cycling segment and a running segment. These races last between 5 and 30 minutes and whilst long, it is fortunate that the competing AI NPCs will usually stick around your character’s location, allowing you a good chance to win at all times, providing you keep mashing the sprint button!

Initially a single Triathlon will be unlocked and completing this will unlock the second, which will in turn open up the third. Although there are no material rewards for winning the Triathlons, medalling in each of them is a requirement for 100% completion – they are also a great way to boost your Stamina stat.

The Triathlons can be found as little running man icons on the map and in the game world are identified by the inflatable white and orang starting gates. They can be found in the following locations sorted by unlock order:

  • Vespucci Triathlon – This Triathlon starts on the beach by Los Santos Customs at the Los Santos International Airport. Completing this will unlock the Alamo Sea Triathlon.
  • Alamo Sea Triathlon – This Triathlon can be started at the southern end of Grapeseed by the eastern shore of the Alamo Sea. Completing this will unlock the Coyote Cross Country Triathlon.
  • Coyote Cross Country Triathlon – This Triathlon begins and the northern section of Sandy Shores by the southern shore of the Alamo Sea.

Note: You’ll need to complete all three Triathlons to progress towards 100% completion.

Yoga

The Yoga activity is one that can only be undertaken by Michael and it is unlocked following the ‘Did Someone Say Yoga?’ campaign mission. The Yoga mini-game requires players to press the correct button prompts on-screen during a QTE event to successfully pull off successive Yoga poses. There are two places to undertake Yoga in the game and they can be found at the following locations:

  • Michael’s Mansion, Rockford Hills – In the backyard of Michael’s primary safe house by the pool.
  • Mount Gordo, Blaine County – This Yoga location is found at the summit of Mount Gordo in the northwest corner of the map.

Miscellaneous Open World Activities

Whilst the hobbies and activities section above covers a range of open world activities players can undertake in the game, there are still more, relatively minor activities that are not reflected in that particular section of the in-game stats. 

Friend Activities

As with GTA IV and earlier titles, it is possible to hang out with friends whilst off-mission. To do this, once a friend has been added to your contact list you’ll be able to call them via the contacts section of your smartphone and choose the ‘Hang Out’ option. If they are available, they will appear as an icon on the world map which we can head over to and pick up. Once they are in the car, associated friend activities will be highlighted on the world map.

Friend activities include:

  • Movies
  • Golf
  • Tennis
  • Darts
  • Drinking
  • Strip Club

As you progress through the games, each characters list of contacts will expand (although only a few of them will actually be friends and want to hang out with you). The various characters and friends include the following:

FranklinMichaelTrevor 
MichaelFranklinFranklin
TrevorTrevorMichael
JimmyJimmyJimmy
LamarAmandaLamar

Using the Internet

The in-game internet in Grand Theft Auto V is a great source of entertainment. The smartphone’s browser n each protagonist’s phone acts the same and the internet consists of a large number of pages and service pages which provides a decent location to make some money (on the stock markets), order vehicles for personal use and keep up with what the news sites are reporting about your in-game shenanigans and the aftermath. The in-game internet is also heavily used in setting up and completing Michael’s Epsilon Foundation Strangers and Freaks side-missions.

Thigs you can do on Grand Theft Auto V’s internet:

  • Stock Trading: Buy and sell stocks in the BAWSAQ and LCN stock exchanges. Listen out for stock tips from people you help in some of the Random Events, or those that Lester will give you during and after his assassination missions for Franklin to make some solid bank quickly.
  • Epsilon Foundation: As Michael, you can visit the Epsilon Foundation website to start and continue the Epsilon Foundation Strangers and Freaks missions. This will cost quite a bit of money and time though, but has a pretty good payoff in the end.
  • Purchasing vehicles: There are many websites on which you can purchase a range of land, sea and air vehicles which will be delivered to your nearest parking garage/helipad.
  • Check news websites to learn of your misdeeds as the game progresses. 
  • Browse an array of interesting and amusing websites.

Shop Robberies

If you find yourself in a spot of bother where you don’t have enough money to sustain your crime-filled shennaniganry, it should be noted that players can actually hold up stores for a little instant cash. To do so, players need to enter one of the in-game stores and pull a gun and aim it at the cashier behind the counter. They will slowly open the till and drop the money. If said cashier is not present, head around behind the counter and melee or shoot open the registers to grab the cash monies within.

Robbing a store will more often than not instantly earn you a two-star wanted rating, so you’ll need to be quick at grabbing the cash and leaving the store otherwise you’ll need to fight through police and lose your wanted rating upon exiting the premises.

Taxi Fares

Whilst in the open word setting, players are able to hijack pretty much any car they see fit to. This luxury extends to San Andreas’ many, many taxis. Requisitioning a taxi from a driver will enable a simple mini-game which has been in most Grand Theft Auto titles to date – the ability for players to pick up taxi fares and deliver passengers for money.

Once players have activated the ability to get fares, they’ll need to go to an objective marker that appears on the map which represents a client and park nearby. Once a passenger is in the car, we’ll then need to ferry them to their destination. Getting the passenger to their destination as quickly as possible will complete the task and earn you a small sum of money for the effort. Destroying the car or having it damaged enough so that a customer jumps out will fail the mini-game.

Walking Chop

After the ‘Chop’ campaign mission early on in the story, Franklin will be given Lamar’s Rottweiler, Chop as a pet for the remainder of the game. For the most part he’ll hang out at Franklin’s main safe house, either at his Aunt’s house in Strawberry or in the hilltop mansion in Vinewood Hills a little later on in the game.

To take Chop for a walk, you can walk up to him (he’s marked with a bone icon on the map) and whilst facing him, hit the interact button on the D-Pad to have him follow you around. He’ll walk alongside you and if he wanders off too far you can hit the relevant D-pad button to call him back to your position. Whilst he does tag along with you, it is possible for him to jump into cars as well and you can take him for a ride.

The other cool thing that you can do with Chop is to play fetch. Whilst Chop is following you around, if you look in your weapon wheel, you’ll see a baseball has appeared. Selecting the baseball and throwing it will have Chop chase after it, grab it and bring it back before dropping it on the ground. You’ll be able to pick it up again and repeat as many times as you like. 

Booty Calls

As with GTA IV’s expansion The Ballad of Gay Tony, it is possible to hang out with a character’s love interests off-mission in a booty call scenario. To do this, once a booty call contact has been added to your contact list you’ll be able to call them via the contacts section of your smartphone and choose the ‘Booty Call’ option. If they are available, they will appear as an icon on the world map which we can head over to and pick up. Take them to the mission marker that appears for a brief scene and some unmistakeable sound effects.

The majority of the Booty Calls are the strippers found at the Vanilla Unicorn strip club in Strawberry. Note however, that not all of the strippers in the strip club will go home with our protagonists. Look at th etable below to determine which girls to target. To unlock them as contacts, you’ll need to either:

  • Pay $40 for a private dance and play the touch and flirt mini-game to increase a girl’s like meter. Once it is full, they can ask you to go home with them.
  • Lean in on the pole dancer and throw money at her until her meter fills. Once it is full, they can ask you to go home with them.

Doing so will trigger a off-screen sex scene and add their number to your phone as a Booty Call. There are also a pair of Booty Call options that can be unlocked in other ways listed below the table. Here are the available options for each character:

FranklinTrevorMichael
InfernusInfernusInfernus
JulietJulietJuliet
NikkiNikkiNikki
SapphireSapphireSapphire
Ursula*Ursula*---
Liz**------

  • Ursula is unlocked after complteing the Random Event - Hitch Lift 02

  • Liz is unlocked for Franklin after purchasing the Downtown Cab Co. and completingone of the private fares.

Prostitutes

As with previous Grant Theft Auto titles, at night time on the streets and corners near most strip clubs (and a few bars) you’ll find ladies of the night. Approach one of them in a car and pull up beside one before responding when they make the sexy offer of their services in the affirmative.

Once the prostitute enters the car, drive to a secluded location (a park, off-road or in an alley will do) before parking. After a short time, nature will take its course. This will cost you a small fee, but will restore your health to maximum. Note that you can kill the prostitute after she has finished her services to get your money back.

Hidden Vehicle Stashes

The hidden vehicle stash side-activities can be started after completing Barry’s Strangers and Freaks mission – ‘Grass Roots – Franklin’. Following this side-mission, Barry will occasionally shoot you emails/text messages indicating the location of a new hidden stash, giving Franklin the opportunity to track it down for a small cash reward.

When you do receive one of these emails, much like Barry’s Strangers and Freaks missions ‘The Drag’  and ‘The Pickup’  we’ll need to locate a target vehicle, usually marked with a large green search area on the map. As soon as you find and enter the vehicle a countdown timer will appear in the bottom right hand corner.

Bring it back to Barry’s drop off place within the allotted time to complete the task.

Collectible Locations Guide

There is a plethora of Collectibles littered throughout Los Santos and the surrounding counties making up the world map and they come in a number of different forms. These collectible locations guides will give you a brief description of each type of collectible, how to unlock them (if required), a complete list of all of the different collectibles in the game sorted by type and then a general locations on the world map. I have included a brief description for the location of each collectible to assist you in finding them.

You can also find links for location maps for each type of collectible below.

Here are some shortcuts to allow you to quickly jump down to the collectible/s that you are interested in locating:

Unique Stunt Jumps

Rather than locating and picking something up like your usual collectibles, the stunt jumps are a little different. As with every title in the franchise since Grand Theft Auto III. There are a series of 50 ramps sneakily incorporated into the game world. These range from more obvious targets like piles of dirt to more obscure locations such as missing walls on highway overpasses. Hitting the jumps at the correct speed will drop the action down to slow motion until you land.

Note: Finding and pulling off all 50 jumps will unlock the 'Show Off' achievement/trophy.

There is a grand total of 50 Unique Stunt Jumps in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all the Unique Stunt Jumps.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Los Santos International Airport, Los Santos – just to the left to the boom gates that allow you through to the private hangars, there is a skip bin with some debris inside forming a ramp. Drive up this and jump over the chain-link fence to earn the jump.
  2. Los Santos International Airport, Los Santos – Just to the east of the circular structure at the drop off point. There is a fairly obvious sign shaped like a piece of road curled up to the sky. Hit this at the right speed (and avoid hitting the car on the sign) and land on the upper concourse to earn the jump.
  3. Los Santos International Airport, Los Santos – Just to the west of the circular structure at the drop off point. There is a fairly obvious sign shaped like a piece of road curled up to the sky. Hit this at the right speed (and avoid hitting the car on the sign) and land on the roof of the parking structure to earn the jump.
  4. Banning, Los Santos – In the small industrial area near the oil derricks, just north of Elysian Island. Near the runoff area forming a small canal, there is a broken wall with a concrete slab propped up on it at the perfect angle for a jump. Use the ramp to launch across the river and land high up the bank on the far side to complete the jump.
  5. Elysian Island, Los Santos – If you look at the map, on the northeast corner of the island is a main street leading to a large loop across the water. At this point the road forms a bridge and heads across the water.  Just to the south of the start of the bridge, on the very east of Elysian Island is a dirt pile that we can use to jump up onto the highway. Run up from the west and launch yourself east as high as you can up the highway.
  6. Elysian Island, Los Santos – Look on the world map for the grey line indicating a train track. Look for the train track going from east to west across the island. Just south of where the train tracks cross the water on the easternmost side of the main Elysian Island is a dead-end street. At the end of this, facing the water is a truck with a ramp on its back. Use this to launch across the water to earn completion of this jump.
  7. Elysian Island, Los Santos – A ramp on the back of a truck’s disconnected trailer on the western section of the southern part of the central part of Elysian Island. From here, you’ll want to drive up and launch yourself onto the highway above.
  8. Elysian Island, Los Santos – A ramp on the back of a truck’s disconnected trailer on the western section of the southern part of the central part of Elysian Island. This trailer is facing in the opposite direction from jump 07 but is in the same area. This one needs to be used to jump across the water to land on the western section of Elysian Island.
  9. Elysian Island, Los Santos – As with the two previous jumps, this ramp can be found atop a truck’s disconnected trailer. This is located at the western side of the central section of Elysian Island, by the southern end of the northern warehouse. We’ll need to hit the ramp and launch our vehicle onto the roof of the southern warehouse to complete the jump.
  10. Elysian Island, Los Santos – This appears as a ramp on the back of a truck’s disconnected trailer facing south and parked on the southwestern side of the central section of Elysian Island. We’ll need to approach from the north, hit the ramp at speed and land on top of the southern warehouse building to complete the jump.
  11. Elysian Island, Los Santos – To continue the theme of the area, this ramp also (unsurprisingly) appears on the back of a truck’s disconnected trailer. This time, it can be found along the road down the centre of the middle island just to the east of the southern end of the northern warehouse. The trailer is facing north and we’ll need to approach from the south, hit the ramp at speed and land on top of the northern warehouse building to complete the jump.
  12. Elysian Island, Los Santos – This ramp can be found on the eastern road running the length of the central section of Elysian Island. There is a small, metal ramp placed against a small warehouse building here. After hitting the ramp you’ll need to leap over the building and land safely between a pair of silos on the far side.
  13. Cypress Flats/Elysian Island, Los Santos – On the eastern side of Elysian Island in the southern part (where the three dock areas are on the map) that is adjacent to the Terminal. Find the southernmost street heading west to east (it curves to the north on the eastern side). Instead of following the curve in the road, if you follow the road straight a short distance you will find a pile of dirt here to launch yourself across the railway tracks and over the road beyond. Note that you will have to stick the landing for this one to count, so try and hit the ramp square on or the car will flip everywhere!
  14. Port Terminal, Los Santos – You will find this in the very north-west corner of the terminal area. The ramp is made of a pile of debris and to earn the jump you need to clear the water and two lanes of traffic on the road opposite. To do this, you have a massive amount of run up space running from east to west across the top of the Terminal precinct. x
  15. El Burro Heights, Los Santos – At the southern part of the’ Car Scrapyard’ property in El Burro Heights, you will find a corrugated iron ramp sitting on the edge of a cliff. This is located just to the west of the oil derrick. Hit is with enough speed and pull of a perfect landing to earn the jump.
  16. Davis, Los Santos – There is a ramp made of debris on top of the car park in Rancho. This is located directly behind the Towing Impound Lot that is the focus of Tonya’s Strangers and Freaks missions. Once on top of the car park roof, hit the ramp fast enough so that you land on the street below to complete the jump.
  17. Strawberry, Los Santos – There is a ramp made of debris on top of the car park in Strawberry. This is directly to the east of the gas station and Trevor’s Strip Club. Hit it fast enough so that you land on the street below to complete the jump.
  18. Strawberry, Los Santos – There is a giant florescent green ramp in front of the ‘Get Aweigh’ Boat dealership. This is one block directly south of the vehicle impound lot (and three blocks south of the Binco Clothing store in Textile City). Hit this with speed and land on the overpass above to earn the unique stunt jump.
  19. La Mesa, Los Santos – This is on the major elevated highway just to the northeast of the ‘Ten Cent Theatre’ property that can be purchased. The jump itself is located on one of the loops heading to the south and is situated directly over the train lines parallel to the canal. This one can be hard to locate but is easy to spot when you are close as it is made of a slanted piece of metal sticking off the side of the motorway. There is no mistaking that for anything but a jump! Land perfectly on the bank of the canal below to earn the jump.
  20. Pillbox Hill, Los Santos – Grab a small vehicle (e.g Mini, motor bike) and head to the Pillbox Hill medical centre. From the western side (you’ll notice the road is higher here than the east). Just to the south of the Medical centre you will see a set of stairs leading down to the lower area below. At the top of these stairs, there is no railing and some traffic cones sitting there to warn of the hazard. Get a run up and drive through the gap in the railing here for the jump.
  21. Downtown Los Santos, Los Santos – Find the Arcadius Business Centre building in downtown Los Santos just to the north of the Union Depository. You can identify it by the blue writing on the building proper. If you drive past the building whilst going north on the road to its east, look out for a small hole in the concrete guardrail on the left. Once you find this, take a run up from the nearby street and launch yourself onto the highway below. Get enough distance and the unique stunt will be completed. Note that due to the small size of the gap and the fact that you need significant speed to earn the jump, I recommend doing this one with Franklin and using his focus special ability.
  22. Pillbox Hill, Los Santos - Just to the southeast of the Union Depository on the elevated section of road there is a hole in a concrete barricade that we can drive through to land on the street below. To get here, get up onto the elevated section of road to the south of the Union Depository, and get a run up from near the Red ‘E’ statue opposite the Union Depository. Follow the road to the southwest and hit the gap fast enough to get a decent distance on the jump.
  23. Pillbox Hill, Los Santos - Make your way to the Ammu-Nation with the shooting range just to the north of Trevor’s Strip Club. If you approach from the eastern side of the Ammu-Nation you will notice a ramp going up to some rooftop parking. Get a run up and drive quickly up the ramp to the rooftop and hit the slanted metal ramp opposite the top to find the jump.
  24. La Puerta, Los Santos – Locate the La Puerta Freeway, the major road on the western side of Los Santos and look to the south of where it joins the Olympic Freeway in central Los Santos. This jump is located at the western bend, just above the small canal. We need to travel along the highway northwards in the easternmost lane. At one point, this lane will duck down beneath the rest of the highway and you’ll see some construction markers and a metal ramp in the centre of the two roads here. Hit the ramp and land on the opposite road to land the jump.
  25. La Puerta, Los Santos – Drive to the west along the southern bank of the canal here and just before you reach the bridge servicing trains only, you’ll see a step concrete ramp. Hit this and jump over the train bridge and the two subsequent bridges to complete the unique stunt jump.
  26. La Puerta, Los Santos – On the northern bank of the canal below the La Puerta Freeway, there is a large grey concrete water release outlet. On either side of this is a ramp. You’ll want to hit the ramp from the west and jump to the east. Clearing this and going far enough past it will earn you the jump.
  27. La Puerta, Los Santos – Locate the La Puerta Freeway, the major road on the western side of Los Santos and look to the south of where it joins the Olympic Freeway in central Los Santos. This jump is located at the southern end of the westernmost off-ramp. Head south along the off-ramp and you’ll find a pile of gravel with a pair of metal sheets placed on top of it forming a ramp.
  28. Little Seoul/La Puerta, Los Santos – On the La Puerta Freeway, look just north of the location where it joins with the Olympic Freeway on the western side of the map. We want to drive southbound and get into the westernmost off-ramp just before the two major roads come together. This will take us up quite high and at the top there is a gap in the railing on the side of the road. Zoom through here at high speed and land on the freeway below to complete the jump.
  29. Little Seoul, Los Santos – In the carpark of the Korean Plaza mall you’ll find a section of broken retaining wall just north of the main Korean Plaza building. There is also a broken section of wall conveniently in line with this emptying onto the main road behind it. Get a big run up, hit the hole in the wall and land on the street below in the distance to complete the jump.
  30. Little Seoul, Los Santos – find the large Chinese-style gate just to the northeast of Vespucci Canals. There are some planks on the stairs here creating a ramp. Hit this at the right speed and land the jump to earn the completion message.
  31. Pillbox Hill, Los Santos – This unique stunt jump ramp can be found at the top of a multi-levelled car park in Pillbox Hill. This can be found two blocks west and one block north of the Ammu-Nation just north of Trevor’s Strip Club.On the roof, you’ll find a fallen advertising sign that can be used as a ramp. Hit the ramp and clear the building below to complete the jump.
  32. Rockford Hills/Del Perro Freeway – This ramp can be found on the southern side of the Del Perro Freeway (there is a port-a-potty and some construction equipment and markers nearby to give you the hint!). Drive up and hit the ramp heading north and clear the highway to land on the far side to earn the jump.
  33. Rockford Hills, Los Santos - Find the Rockford Plaza shopping centre. If you approach it from the east, you will find a parking entrance (there is a candy cane-shaped minor road on the mini map to indicate it). Follow this until you reach the looping turn. At this point, instead of turning the corner here, drive straight off the ledge marked by the traffic cones. If you can manage a far enough distance, the jump will be completed.
  34. Rockford Hills, Los Santos – This jump is located inside an open shopping arcade. The entrance to reach the ramp is found on the opposite corner from the ‘Oldie but Goodie Antiques’ and ‘Penal Colony’ stores. Drive down the hill and into the arcade before hitting the slightly raised grey section opposite the entry. Jump the mid-level and land on the floor below to complete the jump.
  35. Rockford Hills, Los Santos – Either side of the pair of metro station exits you’ll see small raised buildings acting as car parks with ramps. The eastern of these will also act as a unique stunt jump providing you hit the ramp on the eastern side of the building marked ‘Entrance’. Hitting this at speed and jumping over both subway entrances and landing on the parking structure on the far side will earn you a completed stunt jump.
  36. GWC and Golfing Society, Los Santos – On the golf course, there are three water hazards. There is a broken bridge crossing the south-eastern water hazard and this is the stunt jump. Use the broken bridge to launch across the water, above the archway on the bridge on the other side and over some bunkers beyond to complete the stunt jump to the max.
  37. Vinewood Hills, Los Santos – This unique stunt jump presents as a mound of rubble at the end of a short stretch of construction. The small side-street here is marked by wooden barricades, to tip you off to its location. Get a run up from the street, through the wooden barriers and launch from the dirt ramp. Land on the street far below to complete the task. 
  38. Pacific Bluffs, Los Santos – This jump can be found in the ‘The Jetty’ parking garage located on the hill directly above the gas station. Use the broken section of wall marked with wooden barricades as a ramp to jump over the gas station below and onto the street behind it to complete the jump.
  39. Del Pierro, Los Santos – As you go along the Del Pierro Freeway you will go through a short tunnel. On the northern side of the tunnel is an exit road. Drive up this to find the top of the tunnel and get a run up to use the slope here to jump across the freeway below for the jump.
  40. Vinewood Hills, Los Santos County – This ramp is a little tricky to spot as it is off to the side of the main road. You’ll need to go off road further to the south and find the slope down the hill that leads to a ramp directly opposite a dirt path you can see on the map. Cruise down the slope at full speed, hit the ramp and jump the road and land on the dirt path beyond to complete the jump.
  41. Ron Alternate’s Wind Farm, Los Santos County – This stunt jump is a pile of gravel located beneath one of the wind turbines at Ron Alternate’s Wind Farm. If you look at the map and note the dirt paths at the wind farm, you’ll see several that come to a dead end on the western side of the area. The jump is at the end of the second such dead-end from the south. Hitting the ramp at speed and landing on the freeway below and to the west will earn you the jump.
  42. Gran Senora Desert, Los Santos County – Whilst travelling down the Senora Freeway southbound, you should see a gap in the guardrail on the left side of the road. Behind this is a large stone ramp that can be used to trigger a stunt jump. Use this to land on the freeway below to complete the jump.
  43. Gran Senora Desert, Los Santos County – This jump is located atop a hill just south of the Bolingbroke Penitentiary. If you look at the map you’ll see a small dirt path and a farm just east of the Redwood Lights Track and south of the Bolingbroke Penitentiary. Just north of this farm is a stone ramp that when hit at the right speed will deposit you inside the walls of the prison. Doing so will complete the jump.
  44. Gran Senora Desert, Blaine County – This stunt jump can be found near the McKenzie Field airstrip near Sandy Shores. Look for the airstrip on the map and just south of its eastern end, you should see a short road leading to a small loop. This small road is a hill and the stunt jump is a small dirt ramp at the base of it. We’ll need to come tearing down the hill and hit the ramp in such a way as to leap over the large stone structure and land on one of the runways to complete the jump. 
  45. Sandy Shores, Blaine County – Head to the abandoned motel in the western side of Sandy Shores. Note the westernmost of the motel’s buildings – on the eastern side of this there is a ramp made out of scrap metal, roughly in line with the street with the tattoo parlour on it. Run up the street, hit the ramp and use it to jump over the hotel building. This will clear the stunt jump.
  46. Alamo Sea, Blaine County – If you are travelling along the main road at the northern end of the Alamo Sea westbound, this jump can be performed off a dirt ramp located just to the left of a bend in the road. Hitting the jump and landing on the far side of the water below will complete the jump.
  47. Raton Canyon, Blaine County – If you are travelling along the main road at the southern end of the Raton Canyon area westbound, this jump can be performed off a fairly obviously shaped rocky outcrop located just to the right of a bend in the road. Hitting the jump and landing on the road on the far side of the cliff will complete the jump.
  48. Paleto Bay, Blaine County – This jump is located on the southern side of the construction site east and across the road from the Cluckin’ Bell Farms buildings. There is a large mound of dirt piled up against the southwestern fence, simply hit the jump and clear the fence to compete the jump.
  49. Paleto Bay, Blaine County – This stunt jump is performed off of the western side of a broken bridge on the dirt path between the town of Paleto Bay and the ocean to the north. If you complete Franklin’s Stranger’s and Freaks mission ‘Exercising Demons – Franklin’, you’ll have the opportunity to complete this jump during it.
  50. Mount Gordo, Blaine County – On the mainland at the closest point to the El Gordo Lighthouse, you’ll find a house and outside of it, a white, wooden carport/shelter of sorts. Just beside the carport/shelter, there is a fenced off dirt ramp. Drive onto this and have the car reach the base of the lighthouse to complete the jump.

Letter Scraps

Similar to the Spaceship Parts, there are also 50 Letter Scraps strewn across Los Santos and the surrounding countryside. They appear as flashing pieces of paper and can be picked up from the very beginning of the game. Simply running over the top of them will be sufficient for adding them to your collection.

Note: Finding and acquiring all 50 letter scraps will unlock a new 'Strangers and Freaks' side-mission ‘A Starlet in Vinewood’. Completing this side-mission will earn you the achievement/trophy ‘A Mystery, Solved'.

There is a grand total of 50 Letter Scraps in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all the Letter Scraps.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Los Santos International Airport, Los Santos - On the ground at the taxi drop off point in front of the airport, just to the right of a set of stairs leading down to the subway.
  2. Los Santos International Airport, Los Santos - On the upper platform of the circular structure just northeast of the main airport terminal building. You will need a helicopter to land here.
  3. Elysium Island, Los Santos - Drive over to the Los Santos docks area. Here you will find a number of boats in dry dock on the southern section of the area. Look for a green boat with the name ‘Olifantus’ make your way on board and look on the second level in front of the captain’s cabin for the letter scrap.
  4. Port Terminal, Los Santos - In the Port terminal in the very south eastern corner of the world map. Note the grid-shaped area that makes up the container section. Make your way to the square second from the top and second from the east. Climb up the crates in here and on top of a blue cargo container you will find the letter scrap.
  5. Cypress Flats, Los Santos - On a service platform in a railway tunnel. From the south-west corner of Cypress Flats (where three bridges come together) drop down onto the train tracks and run north.  Keep running up the tunnel making sure that you avoid any trains that appear. Keep your eye on the left side of the area for the platform with the letter scrap.
  6. El Burro Heights, Los Santos - Inside the remnants of a bus underneath one of the corrugated iron structures in the Car Scrapyard in el Burro Heights.
  7. Grove Street, Los Santos - On the back porch of the blue house with the red garage on the south side of the cul-de-sac at the end of Grove Street (where we came for the mission The Long Stretch earlier).
  8. Davis, Los Santos - On top of a pile of garbage in a dumpster in the car park of the Mega Mall building in Davis. This is just to the north of the Grove Street Garage.
  9. Pillbox Hill, Los Santos - At the very top of the giant crane at the construction site in Pillbox Hill. This is just across from the MAZE Building (tallest building in Los Santos).
  10. Vespucci Canals, Los Santos - In the tunnel on a cement divider in the centre of the waterway leading south from the Vespucci Canals to La Puerta.
  11. Vespucci Beach, Los Santos - In one of the bowls at the skate park on Vespucci Beach. This is just south of the mask shop.
  12. Vespucci Beach, Los Santos - On the upper level of the structure at the end of Del Piero Pier on Vespucci Beach. The Letter Scrap is on the ground on the deck above the restaurant.
  13. Pacific Bluffs, Los Santos County - Continue north up the coast along the Great Ocean Highway from Vespucci beach. Look out for a large resort on the left side of the road. You’ll find this on the bar in the centre of the swimming pool behind the resort in Pacific Bluffs.
  14. Kortz Centre, Los Santos County - In the hedge maze located at the Kortz Centre, north west of Los Santos.
  15. Morningwood, Los Santos County - On a small island in the centre of a lake in the cemetery park just to the north of Vespucci Beach and to the west of ‘Ponsonby’s’ in Morningwood.
  16. Richards Majestic, Los Santos - In the north-western corner of the movie studio lot you will find some stairs and raised catwalks. The Letter Scrap is sitting on one of these catwalks in plain sight. It is best to go for this Letter Scrap after you have done some missions for Solomon so you can explore the movie lot without a wanted rating.
  17. West Vinewood, Los Santos - On the side of a barbecue in an outdoor eating area within the Eclipse Lodge Apartments in west Vinewood.
  18. Alta, Los Santos - In a hole surrounded by orange construction markers in the excavated area in the southern part of the construction zone in Alta.
  19. Hawick, Los Santos - In the centre of a skateboarding half-pipe in the rooftop car park of the ‘Hawaiian Snow’ building across the street and to the east of the ‘Suburban’ clothing store in Hawick.
  20. La Mesa, Los Santos - Go to the bridge just to the north of the ‘Ammu-Nation’ and ‘Los Santos Customs’ in La Mesa – East Los Santos. You will find this on one of the viewing platforms beneath one of the stone archways on the southern side of the bridge.
  21. East Vinewood, Los Santos - Just to the south of the Vinewood Racetrack where the water from the dam flows down to the city. The letter scrap is on the platform on the north side of the central tunnel of the concrete structure overlooking the small reservoir.
  22. East Vinewood, Los Santos - In the bleachers on the western side of the Vinewood racetrack.
  23. Vinewood Hills, Los Santos County - On top of the letter ‘I’ of the giant ‘Vinewood’ sign up in Vinewood Hills.
  24. Vinewood Hills, Los Santos County - In the back yard of one of the mansions to the north of the lake in the northernmost part of central Vinewood Hills. This one is next to a swimming pool on the floor in an open glass room.
  25. Vinewood Hills, Los Santos County - From the Galileo Observatory, head north across the car park and up the dirt path here. Follow this along until you make your way up a hill and the road splits to the right or left. Follow the road all the way to the left to find a tourist area with a giant tennis ball. Look on the ground near the benches in front of this for the Letter Scrap.
  26. Togva Valley, Los Santos County - On the side of the main road going from north to south through Tongva Valley. This is in a dirt car park beneath a tourist information sign on the eastern side of the road.
  27. Lago Zancudo, Los Santos County - As you go north along the Great Ocean Highway (the major road leading up the western coast of the map) you will go across a bridge spanning Lago Zancudo. On the northern side of the bridge head off-road and follow the river bank to the east. After the third small inlet to the north you should see this sitting on the bank of a marsh area.
  28. Zancudo River, Los Santos County - If you follow the road along the southern bank of the Zancudo River to the east, go past the Ammu-Nation and Discount Clothing Store. You should reach a bridge over a dry creek bed soon afterwards. Look beneath the bridge for the Letter Scrap.
  29. Great Chaparral, Los Santos County - Follow the dirt road north from the Off-road Truck Race marker in Greater Chapperal. After going around the second hairpin turn, keep an eye on the cliff face to the right. You should be able to spot an abandoned mining tunnel with a blocked entrance. On the ground on front of this is the Letter Scrap.
  30. Great Chaparral, Los Santos County - Follow the road directly south from the southernmost point of the Gran Senora Desert until you reach the vaguely ‘U’ shaped turn. Hop out here and look behind the billboard in the centre of the turn for the Letter Scrap.
  31. Great Chaparral, Los Santos County - On the ground near some graves in the yard of the church in Great Chapparal. This is located just to the west of the westernmost point of the Grand Senora Desert and just to the south of the Zancudo River.
  32. Gran Senora Desert, Blaine County - On the roof of the cement factory located just to the north of Harmony in the south-western part of the Grand Senora Desert.
  33. Gran Senora Desert, Blaine County - Directly south of the Los Santos Customs that can be purchased by Franklin is a construction site in Redwood Lights Track. Find the half-constructed cylindrical structure beneath the crane on the northern side of the area and check out the hole at its centre. The Letter Scrap is inside.
  34. Gran Senora Desert, Blaine County - On top of a large, multi-layered rock formation to the south around halfway down the southern of the two parallel runways at McKenzie’s Field near Sandy Shores.
  35. Sandy Shores, Blaine County - In the empty pool of the abandoned Motel in South west Sandy Shores. If you undertook the Strangers and freaks mission ‘Target Practice’ Cletus will have led you through here previously.
  36. Alamo Sea, Blaine County - In the north-west corner of the Alamo Sea, you will see the entrance to Cassidy Creek. If you follow the coast north and to the east of this, you should be able to spot a rounded peninsula. There is a Letter Scrap on the western side of this near the edge of the water.
  37. Raton Canyon/Cassidy Creek, Blaine County - On a rocky outcrop above a cliff overlooking Raton Canyon and Cassidy Creek. From the first Off-road Moto/ATV Race marker follow the road south until you reach the first broad ‘U’ shaped bend. Just inside the ‘U’ you will find a rocky outcrop that you cannot climb up. Grab a helicopter and land it atop this to find the Letter Scrap on the edge above the creek.
  38. Chilliad Mountain State Wilderness, Blaine County - Almost directly east of the Sonar Collections Dock is an Altruist Camp set up in the wilderness of Mount Chiliad. Follow the roads up to reach this point and you will encounter a locked wooden gate. To get in here you can jump up the dirt slope to the left of the road and over the gate (or alternatively, complete the ‘Altruist Shootout’ Random Event with Trevor). Once inside the gate, hug the left wall until you find a small set of stairs leading up to the top of the mountain where you will find a weather station that we can climb to find the Letter Scrap.
  39. Paleto Forest, Blaine County - On the ground amongst some trees where the looping road meets some dirt tracks southwest of the cable car station to the south of Paleto Bay.
  40. Mount Chilliad, Blaine County - Take the cable car from the cable car station to the south of Paleto Bay up to the top of Mt Chiliad. As soon as you get off on the other end, the Letter Scrap will be on the ground in front of you.
  41. Paleto Bay, Blaine County - If you follow the road outside the ’The Hen House’ property (or the barber or Tattoo parlour) in Paleto Bay to the northwest until you reach the T-intersection where you can turn left or right, check out the house directly opposite the road. On the raised deck facing the road you will find the Letter Scrap.
  42. Paleto Bay, Blaine County - In a small open area in the back of a dilapidated, abandoned house just to the northwest of Beeker’s garage in Paleto Bay.
  43. Paleto Bay, Blaine County - On the steps of the bathrooms on the circle road just to the north of the main highway leading east along the coast from Paleto Bay
  44. Paleto Bay, Blaine County - In the building you can enter in the camping commune. To the south of the main road leading east from Paleto Bay along the coast. This is almost directly south of scrap 43.
  45. Grapeseed, Blaine County - Inside one of the greenhouse tents on the northwest side of Grapeseed.
  46. Alamo Sea, Blaine County - On the ground next to the boat shop in the centre of the northern shore of the Alamo Sea. There is a large dock leading into the water from this location to make it easier to locate on the map.
  47. El Gordo Lighthouse, Blaine County - At the base of the El Gordo Lighthouse. This is on a small island off the northeast coast of the main island. If you have Jet Ski races unlocked, one of the race markers will appear here when you open your world map.
  48. Pacific Ocean, Blaine County - If you look at your world map, find Davis Quartz on the eastern side. Follow the coast down and locate the inlet directly south of Davis Quartz. Grab a boat or swim here and enter the cave at this location. You’ll find the letter scrap on a rocky shelf on the left of the cave.
  49. Pacific Ocean, Los Santos County - Directly off the east coast of the Palmer-Taylor Power Station, there are two relatively large islands. A letter scrap can be found on the ground in the northern part of the north island.
  50. Pacific Ocean, Los Santos County - On the beach on the eastern side of the largest island off the coast of the Palomino Highlands which are to the east of southern Los Santos.

Spaceship Parts

There are a total of 50 Spaceship Parts that have been liberally strewn across Los Santos and its surrounds. These are slightly more difficult to locate than the Letter Scraps as many of them are hidden in or around a smattering of the game's water sources.

These will not appear in the game right away, instead they will spawn once you initiate the Strangers and freaks mission 'Far Out' from Omega near Sandy Shores. This can be done once Trevor arrives in Los Santos via natural story progression and you complete the 'Shame or Fame' main mission.

Although Franklin is required to visit Omega to start this mission, once the items have spawned, any of the three main characters will be able to find and pick up these collectibles.

Note: Finding and collecting all 50 Spaceship Parts will unlock another Strangers and Freaks mission - 'The Final Frontier'. Completing this mission will unlock the achievement/trophy - 'Out of this World'.

There is a grand total of 50 Spaceship Parts in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all 50 Spaceship Parts.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Los Santos International Airport, Los Santos - On the ground behind the next hangar to the southwest of the private hangar that you can purchase at Los Santos International Airport.
  2. Elysian Island, Los Santos - In the northeast part of Elysian island, look for two giant, spherical gas holder structures. Between them is a set of stairs. Follow these to the top and use the ladders and stairs to reach the top of one of the gas holders. From here cross the elevated bridge between the two gas holders to find the Spaceship part in the centre.
  3. Elysian Island, Los Santos - In the water located very close to the easternmost pier on Elysian Island. This is underwater in some sunken wreckage.
  4. El Burro Heights, Los Santos - On the beach at the very south of El Burro Heights. Inside a broken grating that just west of a dirt ramp leading up to the street to the bridge linking this area with Elysian Island.
  5. El Burro Heights, Los Santos - If you have uncovered the world map, there are three small islands directly south and off the coast of El Burro Heights. There is a Spaceship part on the middle island.
  6. El Burro Heights, Los Santos - In an open green cargo container up against the wall of a large building in the most eastern part of El Burro Heights. This building is close to a pair of smoke stacks and an oil derrick and there is a mountain across the road. If you look at the world map, the location is roughly east of the Tattoo Parlour icon in El Burro heights.
  7. Murietta Heights, Los Santos - Just to the east of the giant 4-way intersection in Murrieta Heights and just to the north of the major freeway leaving the city to the northeast is a small water source with a dam. The Spaceship Part is sitting on top of the dam.
  8. Rancho, Los Santos - At the foot of a large metal sculpture of a weird building in the centre of a park in southern Rancho. This is just opposite the bridge to the south leading to Elysian Island.
  9. Davis, Los Santos - On the helipad of the hospital in Davis. This is located just to the southeast of Trevor’s Strip Club. You can access the roof via a ladder on the north side of the building near the emergency drop off drive-through area.
  10. Strawberry, Los Santos - Directly north of Trevor’s Strip Club is a large highway overpass. Get under this and follow it to the west until you reach an area with a whole lot of homeless people hanging about. You’ll find the Spaceship part in here on the floor by a couch in the north of the area.
  11. Textile City, Los Santos - In the side-alley market place just to the east of the ‘Binco Clothing’ store in Textile city, northeast Los Santos. It is in a small side-area opposite the yellow ‘RUGS’ sign.
  12. Downtown Los Santos, Los Santos - Find the 'Penris’ building in Downtown Los Santos, you can identify it by the large blue neon writing near the top of it. When you reach it, place a waypoint marker on the map here. Now find your way down into the subway and work your way all the way along the tracks until you reach the waypoint marker (note that the subway appears on the world map beneath Los Santos as a lighter grey colour than the streets). When you arrive you will find a construction site. The Spaceship Part can be found at the top of the eastern elevator behind a red barricade on the floor.
  13. Downtown Los Santos, Los Santos - On top of the ‘Penris’ building in Downtown Los Santos, you can identify it by the large blue neon writing near the top of it. It is just to the northwest of the ‘Ten Cent Theatre’ property. You will require a helicopter to reach this Spaceship part.
  14. Burton, Los Santos - Find the Rockford Plaza shopping centre. If you approach it from the east, you will find a parking entrance (there is a candy cane-shaped minor road on the mini map to indicate it). Follow this until you reach the looping turn. At this point you’ll see a green area to your left. Look in the centre of this area for the Spaceship Part.
  15. Burton, Los Santos - On the world map, find the Los Santos Customs icon in Burton, North Los Santos. The building directly west of this has a Spaceship Part in an empty pool on its roof. You will need a helicopter to reach this one.
  16. Vespucci Canals, Los Santos - If you drive along the main street just to the south of the Vespucci Canals, look on the northern side of the road for a billboard saying ‘Destroy the Ring’ or ‘X Nogo Vodka’ (depending on the direction you come from). When you see it, make your way around to the back of the building it is over and you will find a ladder. Climb this to the top and on the ledge on the billboard you will find the Spaceship part.
  17. Richards Majestic, Los Santos - In the centre of the movie studio lot is a set where a movie is being filmed. You will find this Spaceship part on a roof in the south west corner of the set. It is best to go for this Letter Scrap after you have done some missions for Solomon so you can explore the movie lot without a wanted rating.
  18. GWC and Golfing Society, Los Santos - On a small island in the southern part of the water hazard on the western part of the Golf Course in North Los Santos.
  19. Vinewood Hills, Los Santos County - In the lake in northern Vinewood Hills. Find the dam on the south side of the lake and dive under water here beneath the dam wall to find the Spaceship Part.
  20. Vinewood Hills, Los Santos County - Also in the lake in the northern part of Vinewood Hills. On the eastern side of the lake you should see a concrete tower standing out of the water. The Spaceship Part is located on top of this tower. You will need a helicopter to reach it.
  21. Galileo Observatory, Los Santos County - On the rooftop of the Galileo Observatory building just north of the Vinewood Hills.
  22. Richman Glen, Los Santos County - In the yard of a mansion in Richman Glen. To get here, look at the world map. You want to take the main road leading to Tongva Valley north out of Los Santos and turn to the right onto the large road that is pretty much in line with the lake in central Vinewood Hills. Enter the grounds of the first mansion on the right on this road. Find the small decorative pool in front of the house, next to this beneath a tree is the Spaceship Part.
  23. Banham Canyon, Los Santos County - From Chumash, take the road east up into the hills. Keep an eye out for a driveway on the left side of the road that happens to be large enough to appear on the mini-map. Follow this to the end to find a mansion. Work your way around to the back yard and you will find this on the ground next to a telescope.
  24. Tongva Hills, Los Santos County - In-between some rows of tea plants in the tea tree plantation in the south west portion of Tongva Hills.
  25. Tongva Hills, Los Santos County - If you look at the world map at Tongva Hills, you will see a river running to the south parallel to the main road linking Tongva Hills and Tongva Valley with Los Santos. You will also notice a couple of areas where the river branches off to the west. Make your way down to the longer of the two river branches and follow it up into the hills. As you go along the bank of the river, keep an eye to the north, eventually you should be able to see a hill leading up to a cave half-blocked by some shrubs. Run up and look in the cave for the Spaceship part.
  26. Tongva Valley, Los Santos County - From the Ammu-Nation on the southern shores of the Zancudo River, take the road to the south west. Turn to the left down the next main road and when that ends, turn right. You will find a bridge here. Jump off and parachute down to the ground below. Now look for the nearby waterfall. Swim over to this and dive underwater in front of it to find the Spaceship Part.
  27. Zancudo River, Los Santos County - From the Ammu-Nation on the southern shores of the Zancudo River follow the road along the river to the east. When you reach the large, covered wooden bridge crossing the river, hop out and look underneath it on the east side of the river to find a Spaceship Part.
  28. Zancudo River, Blaine County - Find the point at which there is a rail bridge crossing the Zancudo River. Make sure you are on the western bank and starting from the rail bridge, follow the river south. You should find the Spaceship Part in a small rocky area on the river bank.
  29. Mount Josiah, Blaine County - On a cliff ledge on the eastern side of Mount Josiah, just to the east of Fort Zancudo. The location is a little tricky, but is roughly in line with the icon for the Jet Ski race near Stab City in south-western corner of the Alamo Sea. You don’t require a helicopter to reach this one, but it makes it a lot easier!
  30. Cassidy Creek, Blaine County - Along Cassidy Creek. You’ll find this at the top of the waterfall on the southern bank of the river directly below the railway bridge.
  31. Raton Canyon, Blaine County - On the buttress (the curved support) beneath the large bridge along the west coast that crosses Cassidy Creek. This is on the southern buttress on the western side of the bridge. This is tricky to reach and can be accessed via careful landing of a helicopter between supports or by skydiving down and parachuting onto the Spaceship part.
  32. Paleto Cove, Blaine County - From the Sonar Collections Depot, if you follow the coastline to the north, you will find a Spaceship Part on the next peninsula sticking out into the sea to the north.
  33. Paleto Forest, Blaine County - Look just to the north of the cable car station on the world map. See the small creek here? If we follow this to the east from the main road until we find where the smaller dirt road crosses it, we can find the Spaceship part in the tunnel beneath the road at this point.
  34. Paleto Bay, Blaine County - Behind the Ammu-Nation in Paleto Bay you will find a fireman training area. Climb the building to the east with the fire stairs running up the outside. You will find this inside the building on the third floor.
  35. Paleto Bay, Blaine County - Along the road on the eastern outskirts of Paleto Bay you will find a farm. This Spaceship Part is inside the barn. If you have undertaken the Strangers and Freaks mission ‘Minute Man Blues’ this is the same farm where we killed the two targets.
  36. Mount Chilliad, Blaine County - Just to the north of Grapeseed, you will see a road leading up into the mountains (just to the west of the major road running down the east coast). Follow the road all the way up into Mt Chiliad until you reach the end. You will find a farm house here with a tool shed opposite. Look inside the open shed to find the Spaceship Part.
  37. Grapeseed, Blaine County - In Grapeseed, if you look at the main map, you will see that there are two canals running through the town. Just to the north of where the two canals meet is a farm-area with some animal pens. You will find this Spaceship part in the middle of this area.
  38. San Chianski Mountain Range, Blaine County - Along the coast to the east of Grapeseed is a single road leading south. Follow this to the end to find a ship builder. Inside the shed behind the beached red ship you will find the Spaceship Part.
  39. Sandy Shores, Blaine County - At the very top of the hillside that has been painted bright colours with messages for aliens. This is located just south of the railway track directly east of the Sand Shores Tattoo Parlour and Barber icons on the world map.
  40. Sandy Shores, Blaine County - At the north of Sandy Shores, where it meets the Alamo Sea, you should be able to make out a pair of man-made rock wall peninsulas on the map that kind of point diagonally towards one another. The Spaceship Part is under the water between these two peninsulas.
  41. Sandy Shores, Blaine County - Around half-way up the largest of the rock formations just south of the train line running south of the town of Sandy Shores. If you look at the world map, it is almost directly south of the Sandy Shores barber icon.
  42. Gran Senora Desert, Blaine County - If you look at Sandy Shores on your world map, to the south you will see the icon for Darts. From here, if you look further south you will find a series of satellite dishes. The Spaceship part is located on top of the satellite dish furthest to the west. You’ll need to climb the ladder and some stairs to reach it.
  43. Gran Senora Desert, Blaine County - In the Gran Senora desert just to the southwest of the airstrip in Sandy Shores, you will see a small dirt road leading north off the main road here (there are three of them, two to the south and one to the north). Here you will find a caravan with a large boat parked outside. Look on the ground near the boat for the Spaceship Part.
  44. Gran Senora Desert, Los Santos County - Follow the road directly south from the southernmost point of the Gran Senora Desert until you reach the vaguely ‘U’ shaped turn. Hop out here and look behind the building to the south of the road. On the back deck you will find the Spaceship Part.
  45. Gran Senora Desert, Los Santos County - Directly south of the Redwoods Lights Track (which itself is just south of the Los Santos Customs at the edge of the Gran Senora Desert) you will see a fairly short road leading from north to south with four hairpin turns. The Spaceship part is at a base of the cliff below the road leading into the third hairpin corner (if you are coming from the north).
  46. Gran Senora Desert, Los Santos County - From the Los Santos Customs at the edge of the Gran Senora Desert, head down the main road leading south (just to the east). Take the second street on the right. You will find a small house here with a flagpole and windmill in front. Make your way around the back and near a seating area you will find the Spaceship Part.
  47. Pacific Ocean, Blaine County - If you look at your world map, find Davis Quartz on the eastern side. Follow the coast down and locate the inlet directly south of Davis Quartz. Grab a boat or swim here and enter the cave at this location. You’ll find the letter scrap on a rocky shelf on the left of the cave. If you dive underwater on the right side of the cave you will also find a Spaceship Part.
  48. Tatavium Mountains, Los Santos County - On a small sandy shore on the northern side of the peninsula just to the northwest of the Jet Ski race icon off the east coast of the main island near the Palmer-Taylor Power Station and Ron Alternates Wind Farm.
  49. Land Act Reservoir, Los Santos County - At the Land Act Dam, hop in the water and make your way over to the northernmost part of the reservoir. This should be a thin creek. Across the creek you should see a series of pipes. Look around the southern end of the pipes to find a Spaceship part.
  50. Land Act Reservoir, Los Santos County - Go to the Land Act Dam northeast of Los Santos. From the dam itself, if you look to the north you should be able to spot a jetty nearby in the water. Make your way over here, get in the water and dive underneath the jetty to find the final Spaceship part.

Submarine Parts

There are 30 Submarine Parts in the game. The submarine parts are not available for collection right away. Instead they will appear on the map once you have completed a few preliminary steps. First you need to have purchased the Sonar Collections Dock which becomes available after completing the campaign mission 'The Merryweather Heist'.

Once you have purchased the property a new 'Strangers and Freaks' mission will appear nearby. Approach the NPC here named Abigail and Initiate her mission to have these collectibles appear on the map. There will be a dinghy at the docks here now as well along with a SCUBA suit, which is most definitely required if you plan on spending any amount of time underwater.

Note: Finding all 30 Submarine Parts will start Abigail’s second Strangers and Freaks mission ‘What Lies Beneath’.

There is a grand total of 30 Submarine Parts in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!


Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Pacific Ocean, Blaine County – Inside the central tube of the sunken wreckage of an airplane off the coast from Fort Zancudo.
  2. Pacific Ocean, Blaine County – This can be found by Submarine Part 01 inside the central tube of the sunken wreckage of an airplane off the coast from Fort Zancudo.
  3. Pacific Ocean, Blaine County – This Submarine Part is inside the central tube structure of a large, crashed cargo plane which can be found on the ocean floor, just west from Fort Zancudo.
  4. Pacific Ocean, Blaine County – This Submarine Part is found at the bottom of a deep underwater trench just north of the large, crashed cargo plane holding Submarine Part 03, just west from Fort Zancudo.
  5. Pacific Ocean, Blaine County – On the sea floor by a detached tail section of an airplane, just west of Fort Zancudo.
  6. Pacific Ocean, Blaine County – Can be found on the deck of a sunken ship off the coast just to the southwest of Fort Zancudo.
  7. Pacific Ocean, Blaine County – This Submarine Part can also be found on the deck of the same sunken ship off the coast as Submarine part 06. This is just to the southwest of Fort Zancudo.
  8. Pacific Ocean, Blaine County – Off the coast of Paleto Bay to the west, you’ll find the remnants of a sunken plane. This Submarine Part can be found on the ocean floor a short swim to the west from the plane wreck’s loction.
  9. Pacific Ocean, Blaine County – Off the coast of Paleto Bay to the west, you’ll find the remnants of a sunken plane. This Submarine Part can be found inside a section of the body cylinder part of the plane wreck.
  10. Pacific Ocean, Blaine County – Off the coast of Paleto Bay to the west, you’ll find the remnants of a sunken plane. This Submarine Part can be found on the ocean floor between two sections of a wrecked, sunken airplane.
  11. Pacific Ocean, Blaine County – In the water off the coast to the northeast of Mount Gordo there are two Submarine Parts (Submarine Part 11 and 12) sitting on the seabed. They are unfortunately in an area rife with sharks though, so be careful when going for them.
  12. Pacific Ocean, Blaine County – In the water off the coast to the northeast of Mount Gordo there are two Submarine Parts (Submarine Part 11 and 12) sitting on the seabed. They are unfortunately in an area rife with sharks though, so be careful when going for them.
  13. Pacific Ocean, Los Santos County – In the water just off the coast from the National Office of Security Enforcement (N.O.O.S.E) building, but before the set of islands to the east there is a sunken cargo ship on the sea floor. You’ll find this Submarine Part inside the cargo storage area of the sunken ship. This is found in a dark area behind some crates.
  14. Pacific Ocean, Los Santos County – In the water just off the coast from the National Office of Security Enforcement (N.O.O.S.E) building, but before the set of islands to the east there is a sunken cargo ship on the sea floor. You’ll find this Submarine Part inside the cargo storage area of the sunken ship among some debris south of Submarine Part 13 and north of Submarine Part 15.
  15. Pacific Ocean, Los Santos County – In the water just off the coast from the National Office of Security Enforcement (N.O.O.S.E) building, but before the set of islands to the east there is a sunken cargo ship on the sea floor. You’ll find this Submarine Part inside the upper section of the cargo storage area of the sunken ship.
  16. Pacific Ocean, Los Santos County – In the water just off the coast from the National Office of Security Enforcement (N.O.O.S.E) building, but before the set of islands to the east there is a sunken cargo ship on the sea floor. You’ll find this Submarine Part on the ocean bed by the front of the ship.
  17. Pacific Ocean, Los Santos County – Three Submarine Parts can be found in the wreckage of a downed plane in the water just southeast of the Los Santos suburb of El Burro Heights. Submarine Part 17 can be found inside the fuselage of the plane on the sea floor.
  18. Pacific Ocean, Los Santos County – Three Submarine Parts can be found in the wreckage of a downed plane in the water just southeast of the Los Santos suburb of El Burro Heights. Submarine Part 18 can be found amongst the plane debris on the sea floor.
  19. Pacific Ocean, Los Santos County – Three Submarine Parts can be found in the wreckage of a downed plane in the water just southeast of the Los Santos suburb of El Burro Heights. Submarine Part 19 can be found amongst the detached tail section of the plane debris on the sea floor.
  20. Port Terminal, Los Santos – This Submarine Part can be found in the water just off the central section of the eastern most part of the terminal area and roughly in line with the ‘Daisy-lee’ shop front. It can be found on the ocean floor.
  21. Port Terminal, Los Santos – Just to the south of the central section of the Port Terminal (where all the train tracks join together), there is a small, metallic pipe in the water. The Submarine Part has fud its way inside the pipe. This is just to the east of Submarine Part 22.
  22. Port Terminal, Los Santos – Just to the south of the central section of the Port Terminal (where all the train tracks join together), there is a rocky archway on the sea bed. This Submarine Part can be found there. This is just to the west of Submarine Part 21.
  23. Elysian Island, Los Santos – This submarine Part can be found atop the sunken remnants of a wooden pier-like structure in the canal between the central and western sections of Elysian Island.
  24. Elysian Island, Los Santos – This Submarine Part can be found in the water between the western end of Elysian Island in the port area and the Los Santos International Airport. You’ll be able to find it on the sea floor around a set of what looks to be some discarded metal building frames.
  25. Elysian Island, Los Santos – From the central part of Elysian Island, there is a train-only bridge running north to south that connects it to the city proper. This Submarine Part can be found on the seabed underneath the bridge.
  26. Elysian Island, Los Santos – This Submarine Part can be found in the water below the major street bridge linking Elysian Island to Cypress Flats. Look for the remnants of a sunken construction crane to identify the correct location to search.
  27. Cypress Flats, Los Santos – In the canal running to the west of Cypress Flats in amongst some discarded metal building frames.
  28. Port Terminal, Los Santos – This Submarine Part can be found in the water just off the northwestern section of the Port Terminal area and roughly below the eastern end of the large ship named the ‘Ocean Motion’ moored here. It can be found on the ocean floor.
  29. Port Terminal, Los Santos – This Submarine Part can be found in the water just off the northern section of the Port Terminal area and on the northern side of the large ship named the ‘Ocean Motion’ moored here. It can be found on the ocean floor roughly in line with the first northern road in the grid formation in the Port Terminal proper.
  30. Port Terminal, Los Santos – This Submarine Part can be found in the water just off the northwestern section of the Port Terminal area and roughly below the western end of the large ship named the ‘Ocean Motion’ moored here. It can be found in amongst some wooden poles/pillars/bollards.

Nuclear Waste

There are 30 of these collectibles and similarly to the Submarine Parts, the Nuclear Waste barrels are not available for collection right away. Instead they will appear on the map once you have purchased the Sonar Collections Dock which become available after completing the campaign mission 'The Merryweather Heist'.

Once you have purchased the property you will find a submarine at its dock and be given the Trackify app whilst you pilot it around. Use the app to track down and find the waste barrels beneath the ocean.

Note: Collecting all 30 of these will unlock the achievement/trophy 'Waste Management'.

There is a grand total of 30 Nuclear Waste Barrels in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!


Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Pacific Ocean, Blaine County – This Nuclear Waste barrel can be found way, way down on the ocean floor. This can be found at 469 feet below sea level, which is beyond crushing depth, so you’ll need to be quick about grabbing it.
  2. Pacific Ocean, Blaine County – This barrel of Nuclear Waste is located just south of Nuclear Waste Barrel 01 on a rocky ledge inside a trench. This can be found at 338 feet below sea level.
  3. Pacific Ocean, Blaine County – This can be found on the seabed directly out from the end of the runway at the Fort Zancudo military base. This can be found mixed in amongst some rocks and seaweed at 161 feet below sea level.
  4. Pacific Ocean, Blaine County – This can be found on the seabed directly west of the Fort Zancudo military base. This can be found at 154 feet below sea level.
  5. Pacific Ocean, Blaine County – This can be found on the seabed directly in the inlet, directly south of one of the small peninsulas south of the Fort Zancudo military base. This can be found at 69 feet below sea level.
  6. Pacific Ocean, Los Santos County – This Nuclear Waste Barrel can be found off the coast to the west of the northern section of the Tongva Hills area on the map. This can be found at 84 feet below sea level.
  7. Pacific Ocean, Los Santos County – This Nuclear Waste Barrel can be found in the water just to the south of the large pier at Chumash. This can be found at 26 feet below sea level.
  8. Pacific Ocean, Los Santos County – This can be found on the ocean floor to the west of the Pacific Bluffs region and just southwest of the resort along the Great Ocean Highway at Pacific Bluffs. This can be found at 49 feet below sea level.
  9. Pacific Ocean, Los Santos County – This can be found on the ocean floor to the west of the Pacific Bluffs region and further to the southeast of Nuclear Waste barrel 08. This can be found between some rocky structures at 75 feet below sea level.
  10. Pacific Ocean, Los Santos County – This Nuclear Waste barrel is located in the ocean roughly east of the Ferris wheel Fairground Ride marker by the Del Pierro pier on the world map. This can be found between some rocky structures at 200ish feet below sea level.
  11. Del Pierro, Los Santos – This barrel of Nuclear Waste can be found on the seabed just to the northwest of the very end of the Del Pierro pier. This can be found at 85 feet below sea level.
  12. Del Pierro, Los Santos – This Nuclear Waste Barrel can be found just to the south and near the end of the Del Pierro pier in between a series of wooden poles on the sea floor. This can be found at 49 feet below sea level.
  13. Pacific Ocean, Los Santos County – This barrel of nuclear waste is located east of the Port Terminal of Los Santos and just south of the Palmino Highlands area on the map. It can be found near the wreckage of an airplane and is on top of a rock ledge. This can be found at 141 feet below sea level.
  14. Pacific Ocean, Los Santos County – This barrel of nuclear waste is located east of the Port Terminal of Los Santos and just south of the Palmino Highlands area on the map. It can be found on the ocean floor just to the northeast of Nuclear Waste Barrel 13. This can be found at 144 feet below sea level.
  15. Pacific Ocean, Los Santos County – This barrel of Nuclear Waste is located south of the Palmino Highlands area on the map. It can be found on the ocean floor just to the northeast of Nuclear Waste Barrel 13 and Nuclear Waste Barrel 14. This can be found at 369 feet below sea level.
  16. Pacific Ocean, Los Santos County – This barrel of Nuclear Waste is located to the east of the Palmino Highlands area on the map. It is further out into the ocean to the east of the southern section of the larger island/semi-connected peninsula off the coast. This can be found at 460 feet below sea level, which is beyond crushing depth, so you’ll need to be quick about grabbing it.
  17. Pacific Ocean, Los Santos County – This barrel of Nuclear Waste is located to the east of the Palmino Highlands area on the map. It is located in the small cove between the mainland and the northern end of the larger island/semi-connected peninsula off the coast. This can be found at 55 feet below sea level.
  18. Pacific Ocean, Blaine County – This barrel of Nuclear Waste is located to the east of the entrance to the small cove by the Humane Labs facility in the San Chianski Mountain Range area on the map. This can be found on the sea floor at 110 feet below sea level.
  19. Pacific Ocean, Blaine County – This barrel of Nuclear Waste is located within the small cove by the Humane Labs facility in the San Chianski Mountain Range area on the map. This can be found on the sea floor at 65 feet below sea level.
  20. Pacific Ocean, Blaine County – This barrel of Nuclear Waste is located within the small cove by the Humane Labs facility in the San Chianski Mountain Range area on the map. This can be found closer to the beach on a small rock on the sea floor at 42 feet below sea level.
  21. Pacific Ocean, Blaine County – This Nuclear Waste Barrel is located off the coast just to the northeast of the Mount Gordo region.This can be found on the sea floor at 100 feet below sea level. This is just to the east of Nuclear Waste barrel 22.
  22. Pacific Ocean, Blaine County – This Nuclear Waste Barrel is located off the coast just to the northeast of the Mount Gordo region.This can be found on the sea floor at 65 feet below sea level. This is just to the west of Nuclear Waste barrel 21.
  23. Pacific Ocean, Blaine County – This Nuclear Waste Barrel is located off the coast just to the north of the Mount Gordo region. It can be found sitting on a rocky platform in a trench. This can be found on the sea floor at 460 feet below sea level, which is beyond crushing depth, so you’ll need to be quick about grabbing it. This is just to the east of Nuclear Waste barrel 24.
  24. Pacific Ocean, Blaine County – This Nuclear Waste Barrel is located off the coast just to the north of the Mount Gordo region. It can be found sitting on the sea floor in a trench. This can be found on the sea floor at 500 feet below sea level, which is beyond crushing depth, so you’ll need to be quick about grabbing it. This is just to the west of Nuclear Waste barrel 23.
  25. Pacific Ocean, Blaine County – This Nuclear Waste Barrel is located off the coast just to the northwest of the Mount Gordo region and north of the Great Ocean Highway. This can be found on a rocky structure just before a large drop off at 445 feet below sea level.
  26. Pacific Ocean, Blaine County – This barrel of Nuclear Waste is located north of the Great Ocean Highway and directly north of the small loop road by the beach to the west of Paleto Bay.This can be found beneath a large rocky archway at 115 feet below sea level.
  27. Pacific Ocean, Blaine County – This barrel of Nuclear Waste is located north of the Great Ocean Highway and just northwest of the small loop road by the beach to the west of Paleto Bay.This can be found in a deep trench at 430 feet below sea level, which is beyond crushing depth, so you’ll need to be quick about grabbing it.
  28. Pacific Ocean, Blaine County – This Nuclear Waste barrel is located directly off the shore from the town of Paleto Bay. This can be found on the sea floor at 85 feet below sea level.
  29. Pacific Ocean, Blaine County – This Nuclear Waste barrel is located off the shore just to the west of the tip of the peninsula at the southwestern end of the town of Paleto Bay. This can be found on the sea floor at 105 feet below sea level.
  30. Paleto Cove, Blaine County – This barrel of Nuclear Waste is just north along the coast from the Sonar Collections Dock and roughly west from the Mount Chilliad cable car marker on the map. This can be found on the sea floor at 90 feet below sea level.

Flight Challenges

In addition to the standard Grand Theft Auto Stunt Jumps and collectibles, Grand Theft Auto V also introduces a new type of collectible - Flight Challenges which as you may guess from the name, require the use of a flying vehicle such as a helicopter or plane to attempt. There are 65 Flight Challenges in the open world of Grand Theft Auto V and they come in a pair of distinct flavours which include the following:

  • 50 Bridges – You’ll need to fly under all 50 eligible bridges in the game with a helicopter or plane.
  • 15 Knife Flights – These stunts require you to fly in a plane with one wing facing the ground through narrow gaps between buildings.

Although you can attempt these at any time, I would most definitely recommend heading to the Flight School at Los Santos International Airport for a tutorial on some of the finer points of controlling aircraft (especially the Knife Flights) to increase your expertise and Flying stat before commencing. 

Note: For completing all 65 Flight Challenges, you’ll earn the Achievement/Trophy ‘Close Shave’.

Here’s a map showing the locations of all the Flight Challenges. Note that numbers 1-50 indicate bridges you’ll need to fly below and numbers 51-65 represent Knife Flights between buildings in Los Santos.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all 50 bridges and 15 Knife Flight opportunities.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

Hidden Packages

There are 12 hidden packages hidden around Los Santos and eleven of the twelve of them are hidden in or around shipwrecks underwater off the coast. These do not count towards earning 100% in the game, but they contain sizeable cash rewards, so are definitely worth checking out!

There is a grand total of 12 Hidden Packages in total and the vast majority of them (11 of 12) can be found underwater by the wrecks of ships, planes and other debris which handily act as landmarks. Unfortunately, the underwater location also means you won’t be able to reach them without the use of a submarine or SCUBA gear (unless your Lung Capacity stat is maxed out – even then it can be tough).

The Hidden Packages can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all 12 Hidden Packages.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Elysian Island, Los Santos – This Hidden Package can be found on the sea floor within a sunken cargo ship just south of the western section of Elysian Island. This Hidden Package contains $11,000.
  2. Elysian Island, Los Santos – This Hidden Package is located underwater between central Elysian Island and the suburb of Banning to the north. It can be found on a small section of cargo on the sea floor. This Hidden Package contains $7,500.
  3. Palomino Highlands, Los Santos County – This Hidden Package is located in the water to the east of the Port Terminal and south of the Palomino Highlands and El Burro Heights. This Hidden package can be found beneath the tail wing of a sunken airplane wreckage. This Hidden Package contains $16,500.
  4. Pacific Bluffs, Los Santos County - This Hidden Package can be found off the coast to the to the west of the Pacific Bluffs region and roughly in line with the lake at the cemetery. The Hidden Package is found on top of a sunken nuclear submarine close to its entry hatch. This Hidden Package contains $25,000.
  5. Fort Zancudo, Blaine County – This Hidden Package is located off the coast to the south west of Fort Zancudo. This can be found atop a sunken cargo ship. This Hidden Package contains $9,000.
  6. Fort Zancudo, Blaine County – This Hidden Package is located off the coast to the west of Fort Zancudo and just north of the end of the Fort Zancudo airstrip (if it continued into the water). It can be found inside the fuselage of a crashed airliner on the sea floor alongside some Submarine Part collectibles (if you have them active). This Hidden Package contains $12,500.
  7. Altruist Camp, Mount Chilliad – This Hidden Package (well four of them) can be found within the walled compound of the Altruist Cult located on Mount Chilliad in the northwest corner of the map. You’ll need to deliver four victims to the Altruist Camp with Trevor to trigger the ‘Altruist Shootout’ Random Event. The event will give you access to the compound where, in addition to killing the Altruists, you can also find four briefcases on the porches of the buildings here, each containing $25,000.
  8. Paleto Bay, Blaine County – This Hidden package is located underwater off the coast and to the northwest of the town of Paleto Bay. It is found by the wreckage of an airplane, by a detached tail section. This Hidden Package contains $12,000.
  9. Mount Gordo, Blaine County – In the water off the coast to the northeast of Mount Gordo there is a Hidden Package sitting on the seabed beneath a crashed ultralight plane. Beware that this area is unfortunately in an area rife with sharks, so be careful when going for it! This Hidden Package contains $8,000.
  10. San Chianski Mountain Range, Blaine County – This Hidden Package can be found underwater just to the east of the Humane Labs and Research facility in the southern section of the San Chianski Mountain Range. It can be found in the back of a sunken truck close to the location of a sunken tank.This Hidden Package contains $10,000.
  11. Tataviam Mountains, Los Santos County - In the ocean just to the east of the Tataviam Mountains region, you’ll see a group of islands. This Hidden Package is located underwater, just south of the largest of these islands. There is a destroyed ship on the sea floor here, locate the hole in the hull which caused the ship to sink to find the Hidden Package.This Hidden Package contains $20,000.
  12. Palomino Highlands, Los Santos County – This Hidden Package is located to the east of the Palomino Highlands area on the map. It is located in the small cove between the mainland and the northern end of the larger island/semi-connected peninsula off the coast. It can be found by the ruins of a paddle steamer on the sea floor. This Hidden Package contains $7,000.

Epsilon Tracts

There are 10 Epsilon Tracts in the game and these bad boys require the most work out of any of the collectibles in the game. You can activate them by first initiating a 'Strangers and Freaks' mission by visiting the site: http://www.epsilonprogram.com whilst using the in-game internet. You will receive text messages from Epsilon and you must make a few donations to their cause to unlock successive missions.

Once you have finished all 8 missions (listed above under Epsilon in the Strangers and Freaks mission guide), with the final being 'Unknowing the Truth' you will be able to track these Epsilon Tracts down and collect them. Simply running over the top of them will be sufficient for adding them to your collection. Unlike the other collectibles, the Epsilon Tracts must be collected in a set order and others will not appear until the previous tract has been located.

Michael will receive text messages from Marnie containing hints pointing to the location of each tract. There is a grand total of 10 Epsilon Tracts in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all 10 Epsilon Tracts.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Mount Chiliad Summit, Blaine County - Take the cable car from the cable car station to the south of Paleto Bay up to the top of Mt Chiliad. As soon as you get off on the other end, exit the station and walk up the stairs nearby. Find the observation deck and on this you’ll find the first Epsilon Tract.
  2. Palomino Highlands, Los Santos County - Look for a sandy island off the south-eastern coast of the map. This Epsilon Tract is located on the sea floor between this island and the mainland by the wreckage of a paddle steamer. It’s a good idea to use a SCUBA suit although it is possible to dive down and grab the item if the player has a maxed out lung capacity.
  3. Paleto Bay, Blaine County - This is on a rock in the middle of a small island north of Paleto Bay. This is the most northern island on the map.
  4. Chilliad Mountain State Wilderness, Blaine County - In a highway tunnel that cuts through below Mount Chilliad. This can be found on the closest main road to the southwest of the Mount Chilliad Summit. The tract is by one of the emergency doors lining the walls in the tunnel.
  5. Little Seoul, Los Santos - In the grounds of the large, old church in Little Seoul.
  6. North Chumash, Los Santos County - On the pier at the Sonar Collections Depot property.
  7. Richman Glen, Los Santos - In front of the large red mansion building in the westernmost part of Richman Glen.
  8. Mount Chiliad Summit, Blaine County - On the ground near some pine trees just to the north of the observation deck (where you found the first tract).
  9. Downtown, Los Santos: On top of the MAZE building (the tallest building in the game) in central Los Santos. You’ll need a flying vehicle to get up there.
  10. Pacific Bluffs, Los Santos County - On a small island in the lake in the cemetery. This is just north of the westernmost part of Los Santos City.

Monkey Mosaics (Enhanced Edition Only)

The Monkey Mosaics collectibles are a new addition to the game coinciding with and exclusive to the release of the Enhanced Edition for PC/PS4/Xbox One. These collectibles are not found straight away. Instead players must play through the game until Lamar lets Franklin know of the collectibles following the ‘Chop’ campaign mission. These collectibles appear as small, square shaped mosaics of monkey faces which can be found on the walls around Los Santos and its surrounds. To collect them, Franklin is required to use his smartphone’s camera to take a photograph of each of them.

Note: Taking photographs of all 50 Monkey Mosaics will unlock the 'Monkey Mosaic' Random Event, which will reward you with a Monkey Suit for Trevor and a monkey-themed car.

There is a grand total of 50 Monkey Mosaics in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all 50 Monkey Mosaics.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Port Terminal, Los Santos - On the back of the warehouse located at the south-eastern corner of the port area. This is actually the most south-eastern building on the world map.
  2. Elysian Island, Los Santos - On the southern wall of the warehouse facing the ocean at the southern end of the dock. This is located right next to a small, detached office building.
  3. Los Santos International Airport, Los Santos - This Monkey Mosaic can be found at the Los Santos International Airport on the wall on the eastern side of the smaller, square building just north of the hangar that can be purchased. You’ll need to enter the storage area here to find it.
  4. Los Santos International Airport, Los Santos - This Mosaic is on a cargo container behind the Los Santos Customs store just north of the Los Santos International Airport.
  5. Elysian Island, Los Santos - On the eastern wall of the building with the large raised pipes leading to it on the pontoon just south of the Maze Bank Arena.
  6. Rancho, Los Santos - On the small concrete wall below the fence to the east of the Mexican and American Breakfast diner in Rancho.
  7. Cypress Flats, Los Santos - On the roof of the long, warehouse/factory style building with the Piswasser sign on the southern end. We can access the roof via the fire escape on the southern end of the building.  It is on the corner of the wall above a locked door on the western side of the roof.
  8. El Burro Heights, Los Santos - This Monkey Mosaic is on a small wall behind the short set of stairs at the southern end of the building directly east (but still in the same complex) of the property purchase marker at the Car Scrapyard in eastern Los Santos.
  9. Murietta Heights, Los Santos - This can be found on a retaining wall below the street just to the southwest of the large highway intersection in eastern Los Santos.
  10. Mirror Park, Los Santos - On the eastern wall of one of the southern of the two small buildings on the eastern side of Mirror Park’s lake.
  11. East Vinewood, Los Santos - On the side of one of the rail cars at the railyard train depot located beneath the highway on the western side of the dry canal.
  12. Vinewood, Los Santos - On the lower section of highway at this location, you can find a small concrete area to the north with a homeless man living here. Look in the narrow gap between his shelter and the wall beside it to find the Monkey Mosaic.
  13. Pillbox Hill, Los Santos - Across the road from the nearby Ammu-Nation, look for where the off-ramp for the freeway is located. Head down the gap between the off-ramp and the supports for the upper highway above and beside it. At the end of the small alleyway here there is a Monkey Mosaic with some graffiti.
  14. Pillbox Hill, Los Santos - This Monkey Mosaic is on the other side of the wall, beneath the major highway from number 13. Look for a homeless community-type area and on a pile of rubble behind some of the tents you’ll find it on a wall.
  15. Davis, Los Santos - On the roof of the Beacon Theatre. A ladder can be found down the alleyway to the left of the entrance.
  16. Downtown Vinewood, Los Santos - This can be found by a ventilation duct on the lower rooftop area behind the Vinewood Plaza Hotel. This can be accessed via a ladder at the rear (eastern side) of the building.
  17. Downtown Vinewood, Los Santos - In a small alleyway between buildings just by the ‘Butch Male Fitness and Beauty’ and ‘Mano A Mano’ sign on the main road just to the east of the Pitchers property.
  18. West Vinewood, Los Santos - This Monkey Mosaic is on a brick wall by a blue domed structure on the roof of the building with the Pink Sandwich and the C*-Bomb signs. You can access this via an alleyway and series of ladders at the rear of the storefronts.
  19. West Vinewood, Los Santos - This is located at the entrance to the Hardcore Comic shop. It is below the awning, but above the doorway.
  20. Vinewood Hills, Los Santos County - On the wall of the building by the Cottage Park sign.
  21. Burton, Los Santos - On the roof of the building with the Cherry Popper and Fruit Machine signage and across the road from the Floor Skin building. You can access the roof via a ladder behind the Little Teapot Tea and Coffee House just to the west.
  22. Vinewood, Los Santos - On one of the stone support pillars along the brick wall beside the highway just before the exit to Vinewood Hills.
  23. Pillbox Hill, Los Santos - This Monkey Mosaic can be found in one of the niches containing plants located around the base of the MAZE Bank building. This particular niche can be found in the northwest corner of the building beneath the raised highway. To get a clear photograph of the Mosaic, you’ll need to stand on top of a car.
  24. La Puerta, Los Santos - At the base of the large MAZE Bank arena sign overlooking the highway. This is in close proximity to a shrub which can impair your ability to photograph it. As such, move up close for a good shot.
  25. Vespucci Canals, Los Santos - In a corner behind a large bush in the grassed area on the southern side of the Viceroy Hotel building.
  26. Little Seoul, Los Santos - This can be found on the side of one of the skating ramps in the park.
  27. Morningwood, Los Santos - At the very top of the stairs leading down to the subway just outside of the MAZE Bank building and across the road from the MissT shop.
  28. Morningwood, Los Santos - This Monkey Mosaic is located on the back of the sign hanging above Woody’s Auto Service, across the street to the northwest of Ammu-Nation. The roof can be accessed via an alleyway at the rear of the shop.
  29. Rockford Hills, Los Santos - At the end of one of the circular benches sitting around a water fountain. This is just outside the walls marking the southernmost section of the golf course and across the street from the Life Invader offices.
  30. Richman, Los Santos - On the university building just to the left of the small section of road that juts into the campus. The Monkey Mosaic can be found on the western side of the building, facing the track and field area.
  31. Pacific Bluffs, Los Santos - This can be found on the back of the church at the cemetery area. It is between the two trees and just above ground level and can be a little tricky to spot.
  32. Pacific Bluffs, Los Santos - This Monkey Mosaic is located on a set of curved stairs near where you meet Mary-Ann as Michael for the Strangers and Freaks – Exercising Demons side-mission.
  33. Vespucci Beach, Los Santos - On the wall of the Al Dente restaurant. It is found near the top of the wall at the northern corner of the building.
  34. Del Pierro, Los Santos - This is located on the side of one of the benches at the very end of the pier. It is the southernmost bench on the lower level.
  35. Vespucci Beach, Los Santos - At the storage facility marked with the number ‘3’ just between the beachside gym and the water.
  36. Galileo Observatory, Los Santos County - On the roof of the Galileo Observatory building, close to the easternmost dome.
  37. Tataviam Mountains, Los Santos County - This Monkey Mosaic can be found on the western side of the 24/7 convenience shop just north of Ammu-Nation at the rest stop along the Senora Freeway.
  38. Gran Senora Desert, Blaine County - This can be found at an airplane graveyard area. It is located on the inside of the perimeter wall, just below what looks like a square-shaped water tank at the northern end of the compound. Watch out exploring this area as there is an armed guard and a guard dog wandering about.
  39. Harmony, Blaine County - Behind the Animal Ark shop in the town of Harmony, which is in the same complex as a Surburban clothing shop. At the back of the Animal Ark, the Mosaic is found between two stacks of wooden pallets.
  40. Lago Zancudo, Blaine County - Behind the Discount Clothing Store and Ammu-Nation just to the east of Fort Zancudo. The Mosaic can be found on the eastern end of the building (behind Discount Clothing), near the roof.
  41. Gran Senora Desert, Blaine County - On the back wall of the fuel depot building, closest to the machinery on the eastern side of the building at ground level.
  42. Sandy Shores, Blaine County - Inside the ruins of a wrecked auto service shop on the western side of Sandy Shores you’ll find a barred door. Look through this to see a Monkey Mosaic in the next room that we won’t be able to get into. Back up and use the camera’s zoom to take a photo of the collectible between the boards on the door.
  43. Sandy Shores, Blaine County - This Monkey Mosaic can be found on the second floor of the derelict Motel located at the western end of Sandy Shores (if you do Cletus’s Strangers and Freaks side-missions, he’ll take you here during ‘Target Practice’). It is located in the westernmost room of the motel which is also inhabited by a pair of homeless fellows.
  44. Sandy Shores, Blaine County - On the western side of the garage located directly behind the Barber’s shop in Sandy Shores.
  45. Humane Labs and Research, Blaine County - This can be found on the concrete pillar to the left of the boom gate at the entrance to the Humane Labs and Research Facility east of Sandy Shores. Don’t enter the facility here unless you want an instant 4-Star wanted rating.
  46. Grapeseed, Blaine County - Behind the abandoned building opposite the Ltd gas station in north-western Grapeseed. The Monkey Mosaic is found on the back wall near the roof on the side furthest from the large fuel tank.
  47. Grapeseed, Blaine County - On the back wall of the supermarket building in western Grapeseed. This is slightly south of the Discount Clothing store marker on the map nearby.
  48. North Chumash, Blaine County - This Monkey Mosaic can be found at the base of one of the curved buttresses at the base of the large bridge along the coast north of Fort Zancudo. You’ll need to make your way down to the ground by the foot of the bridge to locate it.
  49. Paleto Bay, Blaine County - This is located on a wall next to a locked door at the rear of the Barber shop in Paleto Bay, across the road from the Hen House purchasable property.
  50. Paleto Bay, Blaine County - The final Monkey Mosaic is located on the back wall of the Pop’s Pills store at the eastern end of Paleto Bay.

Peyote Plants (Enhanced Edition Only)

The Peyote Plant collectibles are a new addition to the game coinciding with and exclusive to the release of the Enhanced Edition for PC/PS4/Xbox One. These collectibles are different from the others that we have found in the game before as they will, when found allow players to take control of various types of animals in and around Los Santos. These collectibles appear as small flowering cactus plants. To collect them, players must find and interact with them. Picking these items up will also unlock the animal for use in Freemode/Director mode.

Note: Finding the 21 Peyote Plants linked to land animals will unlock the ‘Cryptozoologist’ Achievement/Trophy.

There is a grand total of 27 Peyote Plants in total and they can be found in the locations marked on the map. Check the descriptions below the map for additional information.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

A map showing the locations of all 27 Peyote Plants.

Note: Is the map too small? Right click and open it in a new window to enable a zoom!

  1. Los Santos International Airport, Los Santos - This Peyote Plant can be found by the Los Santos Customs near the airport. From the garage entrance, head down the right-hand side of the building and keep an eye out for a forklift on your left. The Peyote Plant is on the ground in front of the forklift. This Peyote Plant will transform you into a Pug (Dog).
  2. Los Santos International Airport, Los Santos – This Peyote Plant is located under the water on the sea floor between Los Santos International Airport and Elysian Island. It is roughly to the east of the large circle road at the airport. On the sea bed, you’ll find this between some strands of seaweed close to a large triangular discarded metal frame. You’ll need a SCUBA suit or submarine to reach it safely. This Peyote Plant will transform you into a Hammerhead Shark.
  3. La Puerta, Los Santos – This Peyote Plant is located on a baseball field just east of the canal and behind a recreation centre. The plant itself can be found tucked behind the home plate and back net against a fence on the first base side. This Peyote Plant will transform you into a Cow.
  4. El Burro Heights, Los Santos – If you travel along the southernmost road in El Burro Heights, you’ll see a car parking lot with a white wooden fence surrounding it. In the southwest corner of this car park is a gap in the fencing. Walk through here and look slightly to your left to see pair of large trees. On the ground, just before these you’ll find the Peyote. This Peyote Plant will transform you into a Poodle (Dog).
  5. Mirror Park, Los Santos – At the eastern end of the Mirror Park area, you’ll find a small dead end street lined with houses. This Peyote Plant is in a pot on the back veranda of the third house on the right. This Peyote Plant will transform you into a Rottweiler (Dog).
  6. Vespucci Beach, Los Santos – This Peyote Plant can be found on the westernmost corner of the eastern section of rooftop of the Venetian Hotel building in a pot on some grass on top of the skybridge crossing the street to the east and a rooftop pool. You’ll need to either skydive or use a helicopter to reach the roof. This Peyote Plant will transform you into a Pidgeon.
  7. Del Pierro Pier, Los Santos – At the end of the Del Pierro Pier hop into the water and face back towards the pier itself. Looking at the pier, you’ll want to identify the fourth support pillar from the southern side of the pier (fourth from the right). Dive underwater and at the base of the pillar you’ll find a Peyote Plant. This Peyote Plant will transform you into a Great White Shark.
  8. West Vinewood, Los Santos – This Peyote Plant can be found on the southern side of the roof of the Gentry Manor Hotel by some pot plants. You’ll need to either skydive or use a helicopter and bail out of it to reach the roof. This Peyote Plant will transform you into a Crow.
  9. Vinewood Hills, Los Santos County – This Peyote Plant is in some rocks just to the east of a park ranger station. This can be found just northwest of the amphitheater and northwest of Franklin’s Vinewood Hills safe house. This Peyote Plant will transform you into a Retriever (Dog).
  10. Vinewood Hills, Los Santos County – This Peyote Plant can be found by the edge of a concrete slab with an in-built water drain. This is located just north of the house with the smaller square building attached to its north. This can be found along the northernmost east to west road in Vinewood Hills residential area. This Peyote Plant will transform you into a Mountain Lion.
  11. Vinewood Hills, Los Santos County – Just to the northeast of the Galileo Observatory there is a small park/rest area by the entrance to a highway tunnel leading to said observatory (if coming from east Los Santos). Just to the south of this park, behind some shrubs you’ll find the Peyote. This Peyote Plant will transform you into a Cat.
  12. Tongva Hills, Los Santos County – On the main road leading north from Richman Glen into the Tongva Hills, drive to the north and keep an eye out for a small waterfall on the left side of the road called Two Hoot Falls. Whilst facing the falls, follow the left-hand (southern) bank of the river leading up to them. On one of the rocky outcrops here you’ll find the Peyote. This Peyote Plant will transform you into a Coyote.
  13. Lago Zancudo, Blaine County – This Peyote Plant can be found just out in the ocean, underwater just to the west of the mouth of the Lago Zancudo river. It is located just south of a sunken rowing boat. You’ll need a SCUBA suit or submarine to reach it safely. This Peyote Plant will transform you into a Fish.
  14. Fort Zancudo, Blaine County – Just to the north of the Fort Zancudo water treatment centre, there is a dried-up creek bed leading up into Mount Josiah. Proceed up the dried creek bed until you hit some trees. Look around by the shrubs on the side of the road to find the Peyote. This Peyote Plant will transform you into a Rabbit.
  15. Gran Senora Desert, Blaine County – This Peyote Plant is located to the west of the McKenzie Field airstrip and is just off the road. It can be found amongst some larger cacti north of some oil rigs and directly east of a loop road with some trailers parked around the end of it. This Peyote Plant will transform you into a West Highland Terrier (Dog).
  16. Gran Senora Desert, Blaine County – This Peyote Plant can be found just to the west of the southern end of the Redwood Lights Track. It is located around halfway between the radio tower at the top of the hill and the construction site at the base of the hill amongst some spiked succulents by a rocky gully formation. This Peyote Plant will transform you into a Border Collie (Dog).
  17. Gran Senora Desert, Blaine County – This Peyote Plant is located in the small caravan park at the northern end of Ron Alternate’s Wind Farm. It can be found by the water tank behind the colourful trailer with ‘Peace’ written on it and the hand drawn flowers, peace signs and hearts. This Peyote Plant will transform you into a Deer.
  18. Alamo Sea, Blaine County -In the north-west corner of the Alamo Sea, you will see the entrance to Cassidy Creek. If you follow the coast north and to the east of this, you should be able to spot a rounded peninsula. There is a Peyote plant in the water just to the east of this in amongst some seaweed. This Peyote Plant will transform you into a Dolphin.
  19. Raton Canyon, Blaine County – Locate the set of hiking trails leading to the viewpoints on the southern side of the river running through Raton Canyon and follow the hiking path that leads furthest to the east. You’ll come to a viewing platform overlooking the Alamo Sea. On the ground by the shrubbery to the right (south) of this platform there is a Peyote Plant. This Peyote Plant will transform you into a Pig.
  20. Raton Canyon, Blaine County – This Peyote Plant is located on top of a rocky outcropping overlooking the river.You’ll need to either skydive or use a helicopter to reach the roof. This Peyote Plant will transform you into a Chicken-Hawk.
  21. Paleto Bay, Blaine County – This piece of Peyote can be found underwater to the northwest of Paleto Bay. This can be found by the wreckage of an airplane, in a small clearing in some seaweed just west of a large stone archway. You’ll need a SCUBA suit or submarine to reach it safely. This Peyote Plant will transform you into a Hammerhead Shark.
  22. Paleto Bay, Blaine County – This Peyote Plant can be found on the ground beside a bench atop a small hill by an obstacle course just northwest of Paleto Bay proper. This Peyote Plant will transform you into a Boar.
  23. Mount Chilliad, Blaine County – This Peyote Plant can be found on the summit of Mount Chilliad. From the cable car station, follow the path a short distance south until you locate a sign that says ‘Danger! Bell’s End’. Follow the path indicated by the sign until you see a pair of poles with red ribbons tied around them. On the ground in front of these poles you’ll find the Peyote. This Peyote Plant will transform you into a Hen (Chicken).
  24. Mount Chilliad, Blaine County – We’ll find this peyote plant on a flat section quite far up the hill just south of the tent city located to the east of Paleto Bay proper. The Peyote Plant can be found by another succulent with a view of the town of Paleto Bay. You’ll need to either skydive or use a helicopter to reach this location. This Peyote Plant will transform you into a Cormorant.
  25. Mount Gordo, Blaine County – This Peyote Plant is located by the lake atop Mount Gordo where Michael can practice Yoga. It can be found beneath the tree closest to the southern corner of the lake. This Peyote Plant will transform you into a Husky (Dog).
  26. San Chianski Mountain Range, Blaine County – This Peyote plant can be found underwater just to the east of the Humane Labs and Research facility in the southern section of the San Chianski Mountain Range. It can be found in some debris close to the location of a sunken tank. You’ll need a SCUBA suit or submarine to reach it safely. This Peyote Plant will transform you into a Fish.
  27. Pacific Ocean, Los Santos County – In the ocean just to the east of the Tataviam Mountains region, you’ll see a group of islands. This Peyote Plant can be found on a very small, rocky island that is the most southeastern of the group. This Peyote Plant will transform you into a Seagull.

100% Completion Checklist

Grand Theft Auto V is a huge game, like seriously big and stuff. The good news is, in order to achieve 100% completion you won’t need to complete everything that the game has to offer. Instead you’ll need to do a lot, but significantly less than everything. Your completion percentage can be tracked in the stats menu or on the Rockstar Social website. Below you’ll find a list of requirements for completing the game to 100%.

  • Campaign: Complete all 69 campaign missions.
  • Strangers and Freaks: Complete all 5 of Tonya’s side-missions.
  • Strangers and Freaks: Complete Hao’s side-mission.
  • Strangers and Freaks: Complete all 6 of Beverley’s side-missions.
  • Strangers and Freaks: Complete all 6 of Barry’s side-missions.
  • Strangers and Freaks: Complete all 3 of Mary-Ann’s side-missions.
  • Strangers and Freaks: Complete all 4 of Dom’s side-missions.
  • Strangers and Freaks: Complete both of Omega’s side-missions.
  • Strangers and Freaks: Complete the Letter Scrap side-mission.
  • Random Events: Complete any 14 of the 52 Random Events.
  • Hobbies and Pastimes: Win all 5 Street Races.
  • Hobbies and Pastimes: Win all 4 Sea Races.
  • Hobbies and Pastimes: Win all 6 Off-Road Races.
  • Hobbies and Pastimes: Win a medal in all 18 Shooting Challenges.
  • Hobbies and Pastimes: Win a medal in all 12 Flight School Challenges.
  • Hobbies and Pastimes: Win a medal in all 13 Parachute Challenges.
  • Hobbies and Pastimes: Play and win a game of Golf under par.
  • Hobbies and Pastimes: Play and win a game of Tennis
  • Hobbies and Pastimes: Play and win a game of Darts.
  • Hobbies and Pastimes: Win a medal in all 3 Triathlons.
  • Friend Activity: Visit a Strip Club with a friend.
  • Friend Activity: Watch a movie with a friend.
  • Friend Activity: Play Darts and win against a friend.
  • Friend Activity: Visit a bar with a friend.
  • Miscellaneous: Complete half of all Flight Challenges (fly under 25/50 bridges and complete 8/15 knife flights).
  • Miscellaneous: Collect all 50 Letter Scraps.
  • Miscellaneous: Collect all 50 Spaceship Parts.
  • Miscellaneous: Purchase five different properties.
  • Miscellaneous: Hold up and rob a retail store.
  • Miscellaneous: Make use of a prostitute.
  • Miscellaneous: Get a lap dance at a Strip Club.
  • Miscellaneous: Receive a booty call.
  • Miscellaneous: Watch a movie by yourself at the Tivoli Theatre, Ten Cent Theatre or Cinema Doppler.
  • Miscellaneous: Partake in hanging out and participating in four friend activities.
  • Miscellaneous: Purchase a car from the in-game internet.
  • Miscellaneous: Take Chop for a walk and play fetch with him.

Achievement/Trophy Guide

The PS4/XBox One/PC version of Grand Theft Auto V has a total of 69 achievements and 70 trophies. These are awarded for experiencing the single player campaign, checking out some of the game's many side-missions, nabbing all of the collectibles, playing your fair share of grand Theft Auto Online and undergoing some additional miscellaneous tasks. Below you'll find a categorised list of the Achievements/Trophies in the game and how you can unlock each one.

As there is a bit of information to scroll through, please use the below shortcuts listed to the right of each category to navigate the below section more quickly.

Game Progression Achievements/Trophies

The following 11 Achievements/Trophies will all come with story progression, so as long as you finish the game these should be pretty much un-missable. As these contain plot elements, I have left off the descriptions to avoid potential spoilers.

Note that there are some other, missable story-related Achievements/Trophies. They are listed in the below mission-specific Achievement/Trophy section. Here's a list of said Achievements/Trophies:

NameUnlock
Welcome to Los SantosComplete the 'Prologue' level and play the first mission – ‘Franklin & Lamar’.
Diamond HardComplete the 'Jewel Store Job' mission.
A Friendship ResurrectedComplete the 'Fame or Shame' mission.  
SubversiveComplete the 'The Merryweather Heist' mission.
A Fair Day’s PayComplete the 'Caida Libre' mission.
BlitzedComplete the 'Blitz Play' mission.
Small Town, Big JobComplete the 'The Paleto Score' mission.
The Moment of TruthComplete the 'Bury the Hatchet' mission.
The Government GimpsComplete the 'The Bureau Raid' mission.
The Big One Complete the 'The Big Score' mission.
To Live or Die in Los Santos Complete one of the three variants of the final mission in the game – ‘Something Sensible’, ‘The Time Has Come’ or ‘The Third Way’.

Side-Quest Achievements/Trophies

There is a total of seven Achievements/Trophies tied into the side-missions available in Grand Theft Auto V, likely to force those Achievement/Trophy hunters out there to take part in as much side-content as possible to encourage experiencing everything the game has to offer. Each of the side-mission Achievements/Trophies is fairly self-explanatory and can be obtained by following the relevant sections in the above guide.

Here are a list of the Achievements/Trophies that fall into this category and what needs to be done to unlock each of them:

All’s Fare in Love and War

Description: Purchase Downtown Cab Co. and complete a private fare.

This Achievement/Trophy requires that we first purchase the Downtown Cab Co. for $200,000 as Franklin. Once purchased, this property will generate a weekly income of $2,000. Outside of this, the manager will also call Franklin up semi-regularly to offer a series of private fare side-missions asking Franklin to pilot taxis for specific clientele. After completing the first such private fare side-mission, the Achievement/Trophy will unlock.

For a guide to completing the above, check out the relevant section of the Property and Property Missions guide above - Property Missions - Downtown Cab Co..


Altruist Acolyte

Description: Deliver an unsuspecting victim to the Altruist Cult.

Trevor (and only Trevor) has the ability to take people who get into his car to an Altruist Cult. This can be done when encountering some of the Random Events in the game during which an NPC will ask for a ride somewhere. Check out the Random Events guide above for close to a dozen opportunities to do so.

Once there is a person in your car, if you look at the map you should see an icon appear for the Altruist Cult on the upper reaches of west Mount Chiliad.Delivering the first victim should net you the Achievement/Trophy. We can deliver four victims in total in order to gain access to the Altruist compound for the ‘Altruist Shootout’ Random Event.


Kifflom!

Description: Complete your path to enlightenment... or not.

To earn this Achievement/Trophy you will need to complete the Epsilon Foundation 'Strangers and Freaks' mission chain.

Of all of the Strangers and Freaks missions in the game, the Epsilon Foundation missions are the hardest to get started as they require lots of time, lots of money and setting things up in advance. This one requires a bit of work to get started.

To start up this side-mission chain, you will need to play as Michael and use the in-game internet on your phone. Browse to the web address: http://www.epsilonprogram.com and click on the ‘Evaluate your identity’ button. Take the quiz on the website here.

When you get the results, browse down to the end of the page and there will be a description of a location. Once you have read this, the strangers and Freak question mark will appear on the map in the hills just to the south of Fort Zancudo. Drive over there and approach the red truck parked on the dirt road to begin the Epsilon Foundation’s missions

Upon completing this scene, complete the next 7 side-missions to earn the Achievement/Trophy. For a guide to locating and undertaking all of the Epsilon missions, check out the relevant section of the Strangers and Freaks guide above - Strangers and Freaks - Epsilon Foundation.


Multi-Disciplined

Description: Attain a gold medal in all applicable hobbies and pastimes.

There is a large contingent of Hobbies and Pastimes in the game and this Achievement/Trophy requires that you earn a gold medal in at least one challenge, race or mission associated with the following:

  • Flight School – Earn a gold medal in one Flight School challenge.
  • Races – Win at one of each: Off-Road Race, Sea Race and Street Race.
  • Shooting Range – Earn a gold medal in one Shooting Range challenge.
  • Triathlon – Win one Triathlon.

After successfully earning gold medals in each of the above Hobbies and Pastimes by either winning a race or earning the required score on a challenge, the Achievement/Trophy will unlock.


Red Mist

Description: Complete all Rampages.

Rampages are a little different from the standard mission and remind me a lot of the Mayhem activities/challenges in earlier GTA titles. These are brief events triggered by Trevor who is then tasked with killing a target number of people within a limited timeframe.

There are five of these in total and they are marked on the world map by an orange skull icon. Complete all 5 of these to earn the Achievement/Trophy.

For a guide to completing all five of these Rampages, check out the relevant section of the Strangers and Freaks guide above - Strangers and Freaks - Rampages.


TP Industries Arms Race

Description: Purchase McKenzie Field Hangar and win the arms race.  

After completing the 'Nervous Ron' mission as Trevor in the campaign, you are able to purchase the McKenzie Hangar in Grapeseed for $150,000. Once this has been purchased, Trevor can undertake a number of Arms Trafficking missions that involve the aircraft and off-road vehicles around the hangar. There are five air missions and 5 ground Arms Trafficking missions to complete. Once you have finished them all off, the Achievement/Trophy will unlock.

For a guide to completing these 10 trafficking missions, check out the relevant section of the Hobbies and Pastimes guide above - Hobbies and Pastimes: Arms Trafficking.


Wanted: Alive or Alive

Description: Deliver a bail bond target alive.

At a shack in the desert southeast of the McKenzie Field Hangar and to the northeast of Sandy Shores you will find a Strangers and Freaks character named Maude who will introduce a new type of Hobbies and Pastimes activity – Bail Bond missions.

After speaking with Maude here, Maude will then contact you occasionally via email with the general location of a series of reprobates required to be apprehended for said bail Bond Missions. She’ll ask you to head over and capture each target alive.

There are four of these tasks in all for you and you will earn the Achievement/Trophy after returning one of the Bail Bond targets to Maude alive.

For a guide to completing these 4 Bail Bond missions, check out the relevant section of the Hobbies and Pastimes guide above - Hobbies and Pastimes: Bail Bond Missions.

Collectible Achievements/Trophies

These six Achievements/Trophies (5 for the standard PS3/X360 version of the game) are tied into finding and collecting each and every one of a number of varieties of the collectibles in the game. We'll need to gather every one of the big three - 50 Letter Scraps, 50 Spaceship Parts and pulling off all 50 of the game's stunt jumps as well as some assorted other requirements related to collecting things present in the game world.

The ‘Cryptozoologist’ Achievement/Trophy is only available in the Enhanced version of the game for PC/PS4/Xbox One. The remaining Achievements/Trophies can be acquired in every version of the title.

These are the Achievements/Trophies we are looking at right here:

A Mystery, Solved

Description: Solve the mystery of Leonora Johnson.

Similar to the Spaceship Parts and Unique Stunt Jumps, there is a total of 50 Letter Scraps strewn across Los Santos and the surrounding countryside. They appear as flashing pieces of paper and can be picked up from the very beginning of the game. Simply running over the top of them will be sufficient for adding them to your collection.

Finding and acquiring all 50 letter scraps will unlock a new 'Strangers and Freaks' side-mission ‘A Starlet in Vinewood’. Completing this short side-mission will unlock the ‘A Starlet in Vinewood’ Achievement/Trophy.

For a guide to finding and collecting all 50 Letter Scraps, check out the relevant section of the Collectibles Guide above - Collectibles: Letter Scraps.


Cryptozoologist

Description: Unlock all the animals.

Note: This Achievement/Trophy is only present in the Enhanced Version of Grand Theft Auto V for PC/PS4/Xbox One.

One of the new collectible types included in the PS4/Xbox One/PC version of the game are the Peyote Plants. Finding and eating this will cause player characters to trip out. The screen will black out and then when it returns you’ll be in control of an animal.

There are 27 of these Peyote Plants in total (21 on land and 6 in the water), but we’ll only need to find and acquire the 21 of these present on land. This will unlock the animals for use in the new GTA V Director/Freeplay mode. Unlocking all of the land animals will also unlock the Achievement/Trophy.

For a guide to finding and collecting all 50 Spaceship Parts, check out the relevant section of the Collectibles Guide above - Collectibles: Peyote Plants.


From Beyond the Stars

Description: Collect and return all spaceship parts.

Similar to the Letter Scraps and Unique Stunt Jumps, there is a total of 50 Spaceship Parts that have been liberally strewn across Los Santos and its surrounds. These are slightly more difficult to locate than the Letter Scraps as many of them are hidden in or around a smattering of the game's water sources.

These will not appear in the game right away, instead they will spawn once you initiate the Strangers and freaks mission 'Far Out' from Omega near Sandy Shores. This can be done once Trevor arrives in Los Santos via natural story progression and you complete the 'Shame or Fame' main mission.

Although Franklin is required to visit Omega to start this mission, once the items have spawned, any of the three main characters will be able to find and pick up these collectibles.

For a guide to finding and collecting all 50 Spaceship Parts, check out the relevant section of the Collectibles Guide above - Collectibles: Spaceship Parts.


Show Off

Description: Complete all Stunt Jumps.

Rather than locating and picking something up like your usual collectibles, the Unique Stunt Jumps are a little different. As with every title in the franchise since Grand Theft Auto III. There is a series of 50 ramps that can trigger Unique Stunt Jumps sneakily incorporated into the game world. These range from more obvious targets such as ramps and piles of dirt to more obscure locations such as missing walls on highway overpasses.

After locating a ramp, build up speed and hit the ramp as fast as you can. Hitting the jumps at the correct speed will drop the game’s action down to slow motion until you land. Landing past a certain point or on a specific target area will complete the jump.

For a guide to finding and landing all 50 Unique Stunt Jumps, check out the relevant section of the Collectibles Guide above - Collectibles: Unique Stunt Jumps.


Close Shave

Description: Complete all Under the Bridge and Knife Flight challenges.

The ‘Close Shave’ Achievement/Trophy is focused around using planes to perform a number of tricky flying mid-air manoeuvres. This includes finding and flying beneath each of the game world’s 50 bridges and flying 15 Knife Flights. The Knife Flight moves require you to fly the plane on its side, with one wing facing the ground through narrow gaps between buildings or structures.

As this Achievement/Trophy is solely concerned with flying, it’s a good idea to go to the Flight School and brush up on your plane controls and manoeuvres if you haven’t played around with them too much before attempting this.

For a guide to finding and flying below all 50 Bridges and pulling off all 15 Knife Flights, check out the relevant section of the Collectibles Guide above - Collectibles: Flight Challenges.


Waste Management

Description: Purchase the old dock and collect all nuclear waste.

This Achievement/Trophy requires that we first purchase the Sonar Collections Dock for $250,000 as Michael following the ‘The Merryweather Heist’ mission. Once purchased, the 30 Nuclear Waste (and 30 Submarine Part) collectibles will spawn on the map.

Once you have purchased the Sonar Collections Dock you will find a submarine at its dock which we can use to track down Nuclear Waste. All of the Nuclear Waste Collectibles are located underwater and using the Submarine, in conjunction with the Trackify app on your smartphone will enable you to find them all.

Collecting all of the Nuclear Waste will reward you with $23,000 per recovered collectible and a further $250,000 for finding all 30. Subsequently, finding all 30 will also unlock the ‘Waste Management’ Achievement/Trophy.

For a guide to finding and landing all 30 Nuclear Waste collectibles, check out the relevant section of the Collectibles Guide above - Collectibles: Nuclear Waste.

Miscellaneous Achievements/Trophies

These Achievements/Trophies are a little bit on the random side and as such, I was unable to pool them together into another consolidated category. There are eight of these Achievements/Trophies and they revolve around things such as gambling on the stock market, spending money, purchasing properties, upgrading items, accumulating and spending a large sum of money and even getting attacked by a shark (I’m serious).

Without further ado, here are the miscellaneous Achievements/Trophies offered in Grand Theft Auto V and a bit of information on how you can unlock each of them:

A Lot of Cheddar

Description: Spend a total of $200 million across all three characters.

As the description suggests, you’ll need to spend $200,000,000 dollars cumulatively across all three characters in single player mode. A good way to earn money for this is to complete all of the main missions, Random Events, Strangers and Freaks Missions, play around with the stock market, purchase the Sonar Collections Dock and collect the Nuclear Waste barrels and find the Hidden Packages. It’s also a good idea to purchase as many available properties as you can, as each will give you a weekly income.

Once you have spent a cumulative total of $200 million the Achievement/Trophy will unlock.


A New Perspective

Description:Play GTA V in first person mode for 15 hours.

Note: This Achievement/Trophy is only present in the Enhanced Version of Grand Theft Auto V for PC/PS4/Xbox One.

One of the new features included in the Enhanced Edition of the game is the first person view mode. To enter first person mode, you can cycle through the various available views by hitting the view button. In order to unlock this Achievement/Trophy, you’ll need to spend a cumulative total of 15 hours in first person view.

Note that if first person view isn’t to your liking whilst playing, leaving the game playing with a character in first person view whilst you go and watch a movie, have a nap or work/school will also add to your cumulative time.

It is possible to track your progress towards this goal by looking at the ‘Time played in first person’ listing in the general stats page of the pause menu.


Los Santos Customs

Description:Fully mod a vehicle.

After completing the ‘Father/Son’ campaign mission, the Los Santos Customs stores will become available. Any time after this mission you can head into one of the Los Santos Customs stores and fully modify a vehicle. To do this, you’ll need to purchase one upgrade from every tab in the customise menu (including wheel accessories and a respray) for any vehicle. Doing so will unlock the Achievement/Trophy.


Pimp My Sidearm

Description: Fully mod a weapon.

After completing the ‘Complications’ campaign mission, Ammu-Nation stores will become available. Any time after this mission you can head into one of the Ammu-Nation stores and purchase all of the available mods for one of your weapons. Doing so will unlock the Achievement/Trophy.


Out of Your Depth

Description: You're gonna need a bigger boat…

For this Achievement/Trophy you will need to be killed by a shark. These can easily be found off the coast of Mount Gordo in the northeastern corner of the map, although travelling far enough out into the deeper water at any point in the map has the possibility of encountering sharks.


San Andreas Sightseer

Description: Explore all of Los Santos and Blaine County.

This Achievement/Trophy requires us to completely uncover the world map. From the start of the game, the map will be covered over and will slowly be revealed as you visit various areas whilst exploring the world. Unfortunately, even after completing the game and all of its side-missions there is a good possibility that you still will not have completely revealed the map. But there is an easy way to fix that!

By far the easiest way to do this (and the quickest to boot) is to use a helicopter or a plane to fly across the map, being sure to visit any areas still remaining hidden. Once the entire map is visible, you’ll earn the Achievement/Trophy.


Three Man Army

Description: Survive 3 minutes on at least a 3 star Wanted Level with all three characters together off mission.

This sounds like quite a difficult Achievement/Trophy as the character usually do their own thing between missions but fortunately for us, there is a very easy way to unlock this. This can be attempted and earned at any time following the ‘Fame or Shame’ mission.

To set this Achievement/Trophy up, we’ll first need to get all three characters together. To do this, call one of the other characters to hang out before heading over and picking them up. With two characters in your vehicle, call the third in the same fashion before heading to pick them up.

With all three characters, we’ll now need to trigger a three-star wanted rating and then stay alive for three minutes. By far the easiest way to do this is to make your way to the Los Santos International Airport and bust through the security gates to reach the runways. This will trigger an automatic three-star wanted rating. Simply stay on the runways and have the police follow you around for three minutes to unlock the Achievement/Trophy.


Trading Pure Alpha

Description: Make a profit over your total investments in the stock market.

To access the stock market, we need to access the internet app on the protagonist’s smart phones. Here we can navigate to either stock market – BAWSAQ or LCN to see the current stocks available and their prices and trends.

To earn this Achievement/Trophy, you’ll need to find a stock that is rising (marked with the upwards facing green arrows) and purchase some shares. We’ll now need to wait 8-12 hours for the stock price to fluctuate – it’s a good idea to go and sleep with one of the characters here. After the required time has elapsed, return to the stock market pages and sell the stocks for a profit. This will net you the Achievement/Trophy.

Completionist Achievements/Trophies

These achievements/trophies are tied into earning gold medals by completing all of the optional objectives on missions without dying as well as experiencing a little bit of everything in order to complete the game to 100%. Here are the achievements/trophies that fall under this particular category:

Career Criminal

Description: Attain 100% game completion.

To do this we need to complete 69 campaign missions, 20 specified Strangers and Freaks missions, 14 of the games random events(there are 57 in total), earn a medal on each of the shooting range challenges, races, triathlons and flight school challenges and complete all 13 parachute jumps.

There is also a series of miscellaneous actions (such as visiting a strip club, purchasing various properties and completing the Flight School) that are also required to reach 100%. A complete checklist for the requirements for 100% completion can be found above.


Sold Gold, Baby!

Description: Earn 70 gold medals on missions and Strangers and Freaks missions.

As the description suggests. You will have to complete 70 of the Strangers and Freaks or campaign missions with a gold medal rating. This usually requires that you complete the mission without dying whilst completing all of the optional objectives. There are 69 main campaign missions and 48 Strangers and Freaks missions with gold medal requirements. Simply complete 70 of these in any combination to unlock the Achievement/Trophy.              

Missions can be replayed and the optional objectives reviewed from the 'Game' tab in the main start menu.

Following the above walkthroughs should help you in obtaining a gold medal for each mission, so with that replay option, it won't take you too long!


Los Santos Legend

Description: Congratulations! You're Vinewood's biggest star!

This is the Platinum Trophy for Grand Theft Auto V. As per the usual with PS3/PS4 Platinum Trophies, unlocking all of the other trophies and this one will unlock afterwards.

GTA Online Achievements/Trophies

The Following 17 Achievements/Trophies can be obtained in the multiplayer portion of Grand Theft Auto V – GTA Online.  Several of these Achievements/Trophies are tied into character progression, taking advantage of the in-game entertainment, earning victories in all available activities and performing an assortment of miscellaneous tasks.

The following achievements/Trophies fall into this category:

Off the Plane

Description: GTA Online: Complete the Introduction.

After starting GTA Online and completing the character creation process, you’ll need to sit through an introductory cinematic. Once it has concluded, the ‘Off the Plane’ Achievement/Trophy will unlock.


Three-Bit Gangster

Description: GTA Online: Reach Rank 25.

This Achievement/Trophy requires you to play GTA Online for long enough to accrue sufficient RP to reach level 25. In order to do this, try all of the activities on offer to figure out which ones you feel most comfortable with and always answer your phone and complete activities offered.


Making Moves

Description: GTA Online: Reach Rank 50.

This Achievement/Trophy requires you to play GTA Online for long enough to accrue sufficient RP to reach level 50. In order to do this, try all of the activities on offer to figure out which ones you feel most comfortable with and always answer your phone and complete activities offered.


Above the Law

Description: GTA Online: Reach Rank 100.

This Achievement/Trophy requires you to play GTA Online for long enough to accrue sufficient RP to reach level 100. In order to do this, try all of the activities on offer to figure out which ones you feel most comfortable with and always answer your phone and complete activities offered.


American Dream

Description: GTA Online: Own an Apartment, Garage and an Insured Vehicle.

Early on in GTA Online, Simeon will get in touch and get you to grab a car. Afterwards, you’ll get to go to Los Santos Customs where he will cover the cost of both modifying the car and insuring it as well. Insured car…done!

Once your character reaches level 5, you’ll unlock the ability to purchase property in Los Santos. To unlock this Achievement/Trophy we’ll want to purchase one that has an attached garage. We can purchase properties by either walk up to real-estate signs outside of available properties or via the Dynasty 8 website on your smartphone.

With both the insured vehicle and apartment with attached garage, we’ll earn the Achievement/Trophy ‘American Dream’.


Backseat Driver

Description: GTA Online: Direct a driver to 1st place as co-driver in Rally Mode.

The Rally Mode Races are a GTA Online only activity that requires two players to pilot a vehicle through a course whilst racing. The driver of the vehicle will not be able to see the racing waypoints in the game, but the navigator can. It is the navigator’s job to relay the directions to the driver so that the driver hits each checkpoint on the way to the finish line.

Winning one such race as a navigator will unlock the Achievement/Trophy.


Clean Sweep

Description: GTA Online: Finish a Gang Attack without dying and kill at least 10 enemies.

Once your character reaches level 18, you’ll receive a call from Martin who will introduce you to the Gang Attack activity. Gang Attacks require you to find a gang hideout, head inside and completely clear the area of gang members. These can be found as red circles on the mini-map (not the world map!) so keep an eye out for them as you explore the world.

Once you have found a Gang Attack location, we’ll need to clear the area without dying and whilst killing 10 gang members to earn the Achievement/Trophy.


Crew Cut

Description: GTA Online: Complete a Job as a member of a Crew.

In order to earn this Achievement/Trophy you’ll want to head online and join a crew either through the crew section of the pause menu or via the Rockstar Social Club website. Once you have joined up with a crew, simply complete a job with another member of the crew to unlock the Achievement/Trophy.


Decorated

Description: GTA Online: Earn 30 Platinum Awards.

Platinum Awards in GTA Online are similar to the Gold Medals awarded in the single player portion of the game. Platinum Awards are handed out for successfully completing specific requirements during the game’s activities, some miscellaneous tasks and winning/completing certain gameplay types. There are 85 Awards in total for GTA Online and you’ll need to earn the Platinum ones for this Achievement/Trophy.

It is possible to track your progress towards this goal by looking at the awards section of the stats page of the pause menu. After successfully earning 30 Platinum Awards, the ‘Decorated’ Achievement/Trophy will unlock.


Dialling Digits

Description: GTA Online: Call for a Backup Helicopter for the first time.

Once your character reaches level 20, you’ll receive an email from Merryweather letting you know that they can now provide you with some support services. Call them and select the ‘Helicopter Backup’ option for $5,000. The first time you do this, the Achievement/Trophy will unlock.


Enjoy Your Stay

Description: GTA Online: Participate in everything Los Santos has to offer.

GTA Online, like the single player game has a range of activities that can be undertaken during your time in the game world. This Achievement/Trophy requires players to take part in 10 of these activities (thankfully not all of them!). The trophies required include the following:

  • Arm Wrestle: Take part in an Arm Wrestle (you don’t need to win).
  • Barbers: Get your hair cut at a Barber.
  • Clothing: Purchase Clothes from a shop.
  • Darts: Play a game of Darts (you don’t need to win).
  • Golf: Play a game of Golf (you don’t need to win).
  • Hold Up: Hold up and rob a store.
  • Shooting Range: Take part in a Shooting Range challenge.
  • Strip Club: Purchase a private dance at a strip club.
  • Tattoo Parlour: Get a tattoo for your character.
  • Tennis: Play a game of Tennis (you don’t need to win).

It is possible to track your progress towards this goal by looking at the ‘Unlocks’ section of the stats page of the pause menu.After completing each of the above activities, the Achievement/Trophy will unlock.


Full Refund

Description: GTA Online: Kill the thief that mugged you.

Once a player reaches level 50, they have the ability to call Lamar and arrange for a mugger to go and rob other players (victims need to have at least $5,000 on them to be suitable targets). For this Achievement/Trophy you need to be the victim of a mugger, so must be playing with someone who is level 50 or higher. After you have been mugged, chase down and kill the mugger to unlock the Achievement/Trophy.

This Achievement/Trophy can be attempted and completed in a private lobby, so feel free to invite a friend along and trade muggings to unlock it if you aren’t having much luck against other players.


Numero Uno

Description: GTA Online: Obtain first place in all competitive game types.

There is a large contingent of competitive game types in GTA Online this Achievement/Trophy requires that you have a go at and win at each one of them. These can be attempted and completed in a private lobby, so feel free to invite a friend along and trade wins to grind out the Achievement/Trophy if you aren’t having much luck against other players.

The activities required for the Achievement/Trophy include the following:

  • Arm Wrestling
  • Darts
  • Deathmatch: Win at both Death Match and Team Deathmatch game modes.
  • Gang Attack
  • Golf
  • Parachuting
  • Races – Win at each of: Air Race, GTA Race, Land Race, Rally Race and Sea Race.
  • Shooting Range – Win at any shooting range challenge.
  • Survival – Complete 10 waves.
  • Tennis

It is possible to track your progress towards this goal by looking at the ‘Victories’ listing in the awards section of the stats page of the pause menu. After successfully earning wins in each of the above activities, the ‘Numero Uno’ Achievement/Trophy will unlock.


Run like the Wind

Description: GTA Online: Survive for a day with a Bounty on your head.

Once your character reaches level 10, you’ll receive a call from Lester. Visit him afterwards to learn all about Bounties. Afterwards, you’ll now have the ability to place Bounties on others, but will also now be susceptible to others placing a Bounty on your head as well.

To attempt this Achievement/Trophy we’ll need to earn a Bounty. We can do this by playing with other players who are level 10 or above (even easier if one is on your friend’s list) and getting them to place a Bounty on you. Alternatively, in addition to other players placing a Bounty on you, occasionally, if you hijack a particularly cranky driver’s vehicle, it is possible for them to place a Bounty on you as well.

When a Bounty has been placed on you, Lester will call or text to let you know. Once this has occurred, we simply need to stay alive for 24 in-game hours (around 45 mins in real time). Note that undertaking activities will pause the timer – you’ll need to be in free roam for the time to count! Once that time has elapsed, the Achievement/Trophy will unlock.


Stick Up Kid

Description: GTA Online: Hold up all 20 Stores.

After picking up the first job for Lamar in-game, you’ll be required to hold up your first store. Essentially we need to head into a shop, pull out a gun and point it at the cashier until they empty the cash register for you (although it’s much quicker to kill them and empty the register yourself). Once you have the money from the store, we’ll need to then escape from the inevitable wanted rating that will have been bestowed upon you. Escaping the cops will complete the job.

Following the first hold up for Lamar, shops will then appear on the world map. There are 20 of them in total (if you select the shops icon on the map legend, you can cycle through the locations) and we’ll need to hold up and take the money from each of them in order to complete the requirements for this Achievement/Trophy.


The Midnight Club

Description: GTA Online: Use custom vehicles to win 5 races.

Early on in GTA Online, Simeon will get in touch and get you to grab a car. Afterwards, you’ll get to go to Los Santos Customs where he will cover the cost of both modifying the car and insuring it as well. It’s a good idea to grab a fast car, and one that you feel comfortable in terms of controlling as we’ll want to use this same, modified car to win races afterwards.

After acquiring this fist car, you’ll now be able to take part in races around Los Santos and its surrounds. We’ll want to take part in Land Races in order to use this newly acquired vehicle. Approach a race marker and ensure that the category of car you have is present AND that custom vehicles is on to use this car in a race.

Note that these races can be attempted and completed in a private lobby, so feel free to invite a friend along and trade wins or to grind out the Achievement/Trophy if you aren’t having much luck against other players. Simply win five races with your custom ride to complete the Achievement/Trophy.


Unnatural Selection

Description: GTA Online: Complete all 10 waves of a Survival.

Once your character reaches level 15, you’ll receive a call from Ron which will unlock the Survival game mode. This game mode is reminiscent to Gears of War’s Horde Mode or Halo’s Firefight and it sees players facing off against 10 waves of increasingly difficult enemies with a short window in between to restock ammo/health.

We need to clear all 10 waves of Survival mode to complete the activity. This can be incredibly difficult as later waves feature enemies in heavy armor with better weapons and helicopters as backup. As such, it’s recommended that you play this as a group of four to make things more manageable. The first time you do manage to clear all 10 waves, the ‘Unnatural Selection‘ Achievement/Trophy will unlock.

GTA Online Heist Achievements/Trophies

The following nine Achievements/Trophies are associated with the Heists DLC add-on for GTA Online. These Achievement/Trophies focus on both the brand new Heists as well as the new content that comes bundled with the pack. These Achievements/Trophies include the following:

Dead Presidents

Description: GTA Online: Complete The Fleeca Job and The Pacific Standard Job as Heist Leader or Crew.

As the description suggests, you’ll need to complete a pair of heists included in the update. These include the ‘The Fleeca Job’, the first available heist and the fifth heist ‘The Pacific Standard Job’. This Achievement/Trophy includes four setup missions and the heist finale mission for each heist. Successfully completing both of these heists will net you the Achievement/Trophy.


In the Name of Science

Description: GTA Online: Complete The Humane Labs Raid and Series A Funding as Heist Leader or Crew.

As the description suggests, you’ll need to complete a pair of heists included in the update. These include the ‘The Humane Labs Raid’, the third available heist and the fourth heist ‘Series A Funding’. This Achievement/Trophy includes four setup missions and the heist finale mission for each heist. Successfully completing both of these heists will net you the Achievement/Trophy.


Parole Day

Description: GTA Online: Complete The Prison Break as Heist Leader or Crew.

As the description suggests, you’ll need to complete the listed heist included in the update – ‘The Prison Break’, the second heist that becomes available. Acquiring this This Achievement/Trophy means completion of four setup missions and the heist finale mission for each heist. Successfully completing this heists will net you the Achievement/Trophy.


Be Prepared

Description: GTA Online: Complete a Heist Setup.

Each of the heists in the Heist DLC requires a series of setup missions to take place before you can attempt the heist finale. After installing the DLC and being called by Lester about heists, you’ll be able to undertake the tutorial heist – ‘The Fleeca Job’. Simply complete the first heist setup mission available to unlock the Achievement/Trophy.


Can’t Touch This

Description: GTA Online: Complete a Heist Finale without taking any damage.

This Achievement/Trophy requires that we complete one of the heist finale missions without taking any damage. This can be attempted on any of the available heists but by far the easiest is the ‘The Fleeca Job’ heist. Simply get into the armoured car to protect yourself from hostile NPCs as soon as the drilling sequence is finished and drive to the awaiting helicopter.


Four Way

Description: GTA Online: As Heist Leader set the Finale cut as 25% across all players.

This Achievement/Trophy requires you to be the heist leader and host a heist job for four players. During the setup phase of the heist, choose the cut of the final loot as an even split of 25% per player. After completing the setup, the Achievement/Trophy will be unlocked.


Live a Little

Description: GTA Online: Spend a total of $8,000,000 purchasing vehicles included as part of The Heists Update.

As the description implies, you simply need to purchase $8,000,000 on vehicles included as part of the DLC update. There are quite a few new vehicles included here and several of them are incredibly expensive. As such, spending $8,000,000 on them is actually quite easy… If you have $8,000,000 handy. Below you’ll find a list of all of the new vehicles included in the DLC along with the website you can purchase them from and their asking price:

NamePriceWebsite
Dinghy$125,000Dock Tease
Velum 5-Seater$995,000Elitas Travel
Casco$680,000Legendary Motorsport
Lectro$750,000Legendary Motorsport
Benefactor Schafter$65,000Southern San Andreas Super Autos
Bravado Gresley$29,000Southern San Andreas Super Autos
Bravado Rumpo$13,000Southern San Andreas Super Autos
Canis Seminole$30,000Southern San Andreas Super Autos
Cheval Surge$38,000Southern San Andreas Super Autos
Declasse Gang Burrito$65,000Southern San Andreas Super Autos
Dinka Enduro$48,000Southern San Andreas Super Autos
Dundreary Landstalker$58,000Southern San Andreas Super Autos
Karin Kuruma$95,000Southern San Andreas Super Autos
Karin Kuruma (Armoured)$525,000Southern San Andreas Super Autos
Ocelot Jackal$60,000Southern San Andreas Super Autos
Principe Nemesis$12,000Southern San Andreas Super Autos
Ubermacht Oracle XS$82,000Southern San Andreas Super Autos
Vapid Guardian$375,000Southern San Andreas Super Autos
Hydra$3,000,000Warstock Cache and Carry
Insurgent$675,000Warstock Cache and Carry
Insurgent Pick-Up$1,350,000Warstock Cache and Carry
Mesa$87,000Warstock Cache and Carry
Mule$32,000Warstock Cache and Carry
Prison Bus$550,000Warstock Cache and Carry
Savage$1,950,000Warstock Cache and Carry
Technical$950,000Warstock Cache and Carry
Valkyrie$2,850,000Warstock Cache and Carry


Mastermind

Description: GTA Online: Earn 25 platinum medals across Heist Setups and Finales.

Platinum medals in heists are awarded to the best player in each of the heist setup missions and the heist finale. Simply play through the heists and perform better than anyone else on 25 different occasions to unlock the Achievement/Trophy.

Note that heists can be attempted and completed in a private lobby, so feel free to invite some friends along and trade Platinum Medals or to grind out the Achievement/Trophy if you aren’t having much luck against other players.


Shot Caller

Description: GTA Online: Invest your hard earned cash to set up a Heist.

This Achievement/Trophy requires you to be the heist leader and host a heist job. After completing the ‘The Fleeca Job’ for Lester, he’ll call you and let you know of other heists. Return to your apartment and interact with the Heist start marker – pay $40,000 to trigger the heist and unlock the Achievement/Trophy.

Director Mode Achievements/Trophies

The Director Mode and Rockstar Editor are unique to and only present in the Enhanced Version of Grand Theft Auto V for PC/PS4/Xbox One. There is a total of nine Achievements/Trophies associated with these modes and they are rewarded for unlocking characters to use in the modes and having a go at them for the first time.

The Freemode/Editor Achievements/Trophies include the following:

Vinewood Visionary

Description: Create and export a video using the Rockstar Editor.

To start this achievement/trophy, you’ll need to record some gameplay. We can do this by holding down on the D-pad and then pressing the A/X button to start recording.  Recording can be finished by again holding down on the D-Pad and then pressing the A/X button. This will save the video.

Now, enter the Rockstar Editor from the menu, create a new project and import the recently saved video. Leave the editor and choose to export it to unlock the Achievement/Trophy.


Majestic

Description: Create and export 10 videos using the Rockstar Editor.

To start this achievement/trophy, you’ll need to record some gameplay. We can do this by holding down on the D-pad and then pressing the A/X button to start recording.  Recording can be finished by again holding down on the D-Pad and then pressing the A/X button. This will save the video.

Now, enter the Rockstar Editor from the menu, create a new project and import the recently saved video. Leave the editor and choose to export it. We’ll need to do this and export videos 10 times to unlock the Achievement/Trophy.


Humans of Los Santos

Description: Unlock all Special Characters and enter Director Mode as an actor from this category.

In addition to characters unlocked through the main game and GTA Online, players can also find and unlock a series of special characters who can be found hidden around Los Santos. These NPCs are marked with a small white dot on the mini-map when you get close to them, but will not appear on the main map. To unlock a special character, you’ll need to approach and interact with them.

There are 14 special characters in total and they can be found in the following locations:

  1. Andy Moon – Vespucci Beach, Los Santos – Andy is an aging hippie with white, long hair. He is found on the street outside of the Hit the Nut restaurant just south of the Barber.
  2. Baygor – Rockford Hills, Los Santos – Baygor is dressed in Epsilon Foundation tracksuit. He can be found in the alley between the buildings across the road to the south of the Rockford Hills Ponsonby’s.
  3. Graham – Downtown Vinewood, Los Santos – Graham is dressed like a zombie and can be found one block south of the Pitchers purchasable property on the northeast corner of the block.
  4. Impotent Rage – West Vinewood, Los Santos – The Impotent Rage cosplayer can be found outside of the comic book store in West Vinewood.
  5. Jane – Burton, Los Santos – Jane is a short haired woman by a fountain in the centre of the large park to the west of the Los Santos Customs.
  6. Jesse – Del Pierro Pier, Los Santos – Jesse is dressed like Jesus and can be found outside of the The Big Puffa store at the very end of the road leading to the Del Pierro Pier.
  7. Mani – Alta, Los Santos – Mani is a stereotypical Mexican complete with sombrero. He is found in a large courtyard before a church decorated with colourful bunting just south of the tennis court in Alta.
  8. Pamela Drake – Downtown Vinewood, Los Santos – Pamela Drake is an aging movie star and can be found across the street on the opposite corner from the Chinese Theatre and Tattoo Parlour in Downtown Vinewood.
  9. Preacher – Rancho, Los Santos – The Preacher is a bald African American fellow wearing a suit and an epic bow tie. This fellow can be found standing in front of the South LS Liquor store in south western Rancho close to the end of the bridge leading across the canal to Cypress Flats.
  10. Mime – Del Pierro, Los Santos – The mime can be found outside of the Derierre shop in the pedestrian mall with the clothing store in Del Pierro.
  11. Bill Blinder – Paleto Bay, Blaine County – Bill is a balding fellow wearing a blue shirt and yellow tie. He can be found across the road to the north of the clothing store in Paleto Bay.
  12. Clinton – Sandy Shores, Blaine County – Clinton is an African American with an afro and yellow suit on. To find him, when in Sandy Shores, follow the street with the tattoo parlour on the corner all the way to the north and when you reach the northernmost street, look in the yard to the left.
  13. Dancing Hillbilly – Alamo Sea, Blaine County – This fellow is dancing and a hillbilly (surprise!). He can be found by the boat shops at the northern end of the Alamo Sea (the place with the large pier sticking into the Alamo Sea on the north side of the water).
  14. Griff – Gran Senora Desert, Blaine County – Griff is dressed in an American suit with a judge’s wig on his head and a protest sign. He is located on the northern side of the street just west of the Los Santos Customs that Franklin is able to purchase.

Finding and interacting with all 14 special characters will unlock them for use in the Rockstar Editor and Freemode whilst also unlocking the Achievement/Trophy.


First Time Director

Description: Enter Director Mode for the first time as an unlocked actor.

In the Rockstar Editor, you can enter Director Mode. Doing so will place you in a starting trailer. Here you’ll be prompted to select an unlocked character. Upon choosing the character and entering the mode the Achievement/Trophy will unlock.


Animal Lover

Description: Enter Director Mode as an unlocked animal actor for the first time.

Animals can be unlocked for use in Director mode by finding and eating the Peyote Plant collectibles found around Los Santos and its surrounds. For the locations of all of these, check out the relevant section of the collectible guide above – Peyote Plant Locations Guide.

After unlocking an animal, enter the Director mode of the Rockstar Editor and select an animal as your character to complete the Achievement/Trophy.


Ensemble Piece

Description: Unlock all Story Characters and enter Director Mode as an actor from this category.

As you progress through the game, you will unlock the story mode characters by completing all of the campaign missions and Strangers and Freaks missions. After completing all of these, all of the characters form the single player game will be unlocked for Director mode.

After unlocking all of the characters, enter the Director mode of the Rockstar Editor and select any one of the single player characters as your character to complete the Achievement/Trophy.


Cult Movie

Description: Enter Director Mode as Cris Formage.

In order to unlock Chris Formage as a character in the Rockstar Editor, you will first need to find and complete all 8 Strangers and Freaks missions for the Epsilon Foundation as Michael. For a complete guide, check out the relevant section of the Strangers and Freaks guide above – Epsilon Foundation.

After unlocking Chris Formage, enter the Director mode of the Rockstar Editor and select him as your character to unlock the Achievement/Trophy.


Location Shoot

Description: Visit all Locations in Director Mode.

Once you are in the Director mode portion of the Rockstar Editor, you are given the opportunity to load into a series of different locations. We’ll need to load into all 27 different available locations to earn the Achievement/Trophy. These locations include:

  • Altruist Camp
  • Cable Car
  • Canyon
  • Cove
  • Dam
  • Del Pierro Pier
  • Docks
  • Fort Zancudo
  • Golf Club
  • LS Downtown
  • LS international Airport
  • LSU
  • Mt. Gordo
  • Observatory
  • Paleto Bay
  • Power Station
  • Quarry Pit
  • Radio Telescope Array
  • Richard's Majestic Studio
  • Sandy Shores
  • Saw Mill
  • Stab City
  • Storm Drain
  • The Lighthouse
  • Vinewood Hills
  • Vineyard
  • Wind Farms


Method Actor

Description: Enter Director Mode using any of your own GTA Online characters.

Whilst in director mode, simply choose one of your GTA Online characters to complete the Achievement/Trophy.

Cheats

There are a number of cheats in Grand Theft Auto V that will add a bit of entertainment value to proceedings. These cheats include spawning a vast number of vehicle types, giving your players items, altering the world and several options to directly influence your character.

Please note that enabling a cheat will disable achievements/trophies. To have them appear again, you will need to exit the game and load up your previously saved game. Cheats will also automatically disable themselves during missions.

There are two different methods of entering cheats. We can either use a sequence of specific button presses or use the cell phone to call a specific number. Either option will activate the cheats.

Button Press Cheats

Each cheat consists of a series of button presses that when entered in the correct order will activate the cheat of interest. To prevent your character doing anything silly whilst you enter the cheats, you should do this from the main menu.

The cheats include the following:

CheatPS3/PS4 Button PressesX360/X1 Button Presses
Change the WeatherR2, X, L1, L1, L2, L2, L2, SquareRT, A, LB, LB, LT, LT, LT, X.
Drunk ModeTriangle, Right, Right, Left, Right, Square, Circle, Left.Y, Right, Right, Left, Right, X, B, Left.
Explosive AmmoRight, Square, X, Left, R1, R2, Left, Right, Right, L1, L1, L1.Right, X, A, Left, RB, RT, Left, Right, Right, LB, LB,LB.
Explosive Melee AttacksRight, Left, X, Triangle, R1, Circle, Circle, Circle, L2.Right, Left, A, Y, RB, B, B, B, LT.
Flaming BulletsL1, R1, Square, R1, Left, R2, R1, Left, Square, Right, L1, L1.LB, RB, X, RB, Left, RT, RB, Left, X, Right, LB, LB.
Invincibility (5 mins)Right, X, Right, Left, Right, R1, Right, Left, X, Triangle.Right, A, Right, Left, Right, RB, Right, Left, A, Y.
Lower Wanted LevelR1, R1, Circle, R2, Right, Left, Right, Left, Right, Left,RB, RB, B, RT, Right, Left, Right, Left, Right, Left.
Max Health and ArmorCircle, L1, Triangle, R2, X, Square, Circle, Right, Square, L1, L1, L1.B, LB, Y, RT, A, X, B, Right, X, LB, LB, LB.
Moon GravityLeft, Left, L1, R1, L1, Right, Left, L1, Left.Left, Left, LB, RB, LB, Right, Left, LB, Left.
Raise Wanted LevelR1, R1, Circle, R2, Left, Right, Left, Right, Left, Right.RB, RB, B, RT, Left, Right, Left, Right, Left, Right.
Recharge Special MeterX, X, Square, R1, L1, X, Right, Left, X.A, A, X, RB, LB, A, Right, Left, A.
Sky Fall ModeL1, L2, R1, R2, Left, Right, Left, Right, L1, L2, R1, R2, Left, Right, Left, Right.LB, LT, RB, RT, Left, Right, Left, Right, LB, LT, RB, RT, Left, Right, Left, Right.
Sliding CarsTriangle, R1, R1, Left, R1, L1, R2, L1.Y, RB, RB, Left, RB, LB, RT, LB
Slow MotionTriangle, Left, Right, Right, Square, R2, R1.Y, Left, Right, Right, X, RT, RB.
Slow Motion AimingSquare, L2, R1, Triangle, Left, Square, L2, Right, X.X, LT, RB, Y, Left, X, LT, Right, A.
Spawn BMXLeft, Left, Right, Right, Left, Right, Square, Circle, Triangle, R1, R2.Left, Left, Right, Right, Left, Right, X, B, Y, RB, RT.
Spawn BuzzardCircle, Circle, L1, Circle, Circle, Circle, L1, L2, R1, Triangle, Circle, Triangle.B, B, LB, B, B, B, LB, LT, RB, Y, B, Y.
Spawn CaddyCircle, L1, Left, R1, L2, X, R1, L1, Circle, X.B, LB, Left, RB, LT, A, RB, LB, B, A.
Spawn CometR1, Circle, R2, Right, L1, L2, X, X, Square, R1.RB, X, RT, Right, LB, LT, A, A, X, RB.
Spawn DusterRight, Left, R1, R1, R1, Left, Triangle, Triangle, X, Circle, L1, L1.Right, Left, RB, RB, RB, Left, Y, Y, A, B, LB, LB.
Spawn LimoR2, Right, L2, Left, Left, R1, L1, Circle, Right.RT, Right, LT, Left, Left, RB, LB, B, Right.
Spawn ParachuteLeft, Right, L1, L2, R1, R2, R2, Left, Left, Right, L1.Left, Right, LB, LT, RB, RT, RT, Left, Left, Right, LB.
Spawn PCJ-600R1, Right, Left, Right, R2, Left, Right, Square, Right, L2, L1, L1.RB, Right, Left, Right, RT, Left, Right, X, Right, LT, LB, LB.
Spawn Rapid GTR2, L1, Circle, Right, L1, R1, Right, Left, Circle, R2.RT, LB, B, Right, LB, RB, Right, Left, B, RT.
Spawn SanchezCircle, X, L1, Circle, Circle, L1, Circle, R1, R2, L2, L1, L1.B, A, LB, B, B, LB, B, RB, RT, LT, LB, LB.
Spawn Stunt PlaneCircle, Right, L1, L2, Left, R1, L1, L1, Left, Left, X, Triangle.B, Right, LB, LT, Left, RB, LB, LB, Left, Left, A, Y.
Spawn TrashmasterCircle, R1, Circle, R1, Left, Left, R1, L1, Circle, Right.B, RB, B, RB, Left, Left, RB, LB, B, Right.
Spawn WeaponsTriangle, R2, Left, L1, X, Right,Triangle, Down, Square, L1, L1, L1.RB, RB, B, RT, Right, Left, Right, Left, Right, Left.
Super JumpLeft, Left, Triangle, Triangle, Right, Right, Left, Right, Square, R1, R2.Left, Left, Y, Y, Right, Right, Left, Right, X, RB, RT.
Super Speed RunTriangle, Left, Right, Right, L2, L1, Square.Y, Left, Right, Right, LT, LB, X.
Super Speed SwimLeft, Left, L1, Right, Right, R2, Left, L2, Right.Left, Left, LB, Right, Right, RT, Left, LT, Right.

Cell Phone Cheats

Each of these cheats requires you to pull out your cell phone and to call a specific number in order to activate the cheat of interest. These cheats include the following:

CodePhone Number
Change the Weather1-999-625-348-7246
Drunk Mode1-999-547-861
Explosive Ammo1-999-444-439
Explosive Melee Attacks1-999-462-842-637
Flaming Bullets1-999-462-363-4279
Invincibility (5 mins)1-999-724-654-5537
Lower Wanted Level1-999-5299-3787
Max Health and Armor1-999-887-853
Moon Gravity1-999-356-2837
Raise Wanted Level1-999-384-48483
Recharge Special Meter1-999-769-3787
Sky Fall Mode1-999-759-3255
Sliding Cars1-999-766-9329
Slow Motion1-999-756-966
Slow Motion Aiming1-999-332-3393
Spawn BMX1-999-226-348
Spawn Buzzard1-999-289-9633
Spawn Comet1-999-26638
Spawn Limo1-999-846-39663
Spawn Parachute1-999-759-3483
Spawn PCJ-6001-999-762-538
Spawn Rapid GT1-999-727-4348
Spawn Sanchez1-999-633-7623
Spawn Stunt Plane1-999-227-678-676
Spawn Trashmaster1-999-872-7433
Super Speed Run1-999-228-8463

Miscellaneous

Contact Me

Did you enjoy or dislike the guide? Is there something missing? Do you have an alternate strategy? If so and you feel the need to contact me, there are a couple of ways you can go about doing this. You can reach me at:

Email

sokkus [at] hotmail [dot] com

Please use the subject 'GTA V X1'.

Facebook

Alternatively, you can check out my facebook page and ask a question and I'll
try to get back to you as soon as I can:

https://www.facebook.com/pages/Sokkus/356910437737253

About Me

Im 32, Australian and live with my lovely wife. I have been thrice named as the world sexiest hugging machine. I work full time and study at University full time as well. I write game guides as a hobby in what little spare time I have and have thouroughly enjoyed writing each and every one. Please head over to the website I write for - www.consoledomination.com to check out some of my guides, previews and reviews.

If you enjoyed using this guide, or it has helped you along and you are on GameFAQs, Please hit the recommend button at the top of the page!

Please feel free to send me an email with any suggestions or corrections and check out some of my other guides at the link below.

http://www.gamefaqs.com/users/sokkus/contributions/faqs

Special Thanks

I would like to thank the following people/entities:

  • GameFAQs for always being there when I needed help and for accepting my FAQ.
  • Rockstar Games for one hell of a fun game.
  • My lovely wife Kumiko, who is always incredibly patient and understanding.
  • And everybody who has taken the time to read my FAQs so far.

Version History

Version 0.90 
 

Date Submitted: 13/02/2016

The guide currently contains:

  • Full walkthrough to the game's main quest line from start to finish.
  • Completed Strangers and Freaks side-mission guide.
  • Completed Random Events guide.
  • Completed Propert and Property Missions guide.
  • Completed Pastimes and Hobbies guide.
  • Completed collectibles guide for: Unique Stunt Jumps, Letter Scraps, Spaceship Parts, Submarine Parts, Nuclear Waste, Epsilon Tracts, Hidden Packages, Monkey Mosaics and Peyote Plants.
  • Completed achievement/trophy guide.
  • Added a basics section.

Legal

This guide has been written by Paul Williams aka Sokkus.

This document may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Unless permitted, under no circumstances are my guides to be changed, altered or edited in any way. Use of this guide on any other website or as a part of any public display is strictly prohibited, and a violation of copyright.

All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders.

Websites permitted to use this guide:

  • GameFAQs.com
  • Neoseeker.com
  • Consoledomination.com

If you do wish to use my guide on another website, please ask me for permission first.

If you see this guide displayed on a site not listed above, please let me know immediately via an email to sokkus [at] hotmail [dot] com.

(0.0845/d/www1)