US20090045578A1 - Multimedia basketball machine composite structure - Google Patents
Multimedia basketball machine composite structure Download PDFInfo
- Publication number
- US20090045578A1 US20090045578A1 US11/889,459 US88945907A US2009045578A1 US 20090045578 A1 US20090045578 A1 US 20090045578A1 US 88945907 A US88945907 A US 88945907A US 2009045578 A1 US2009045578 A1 US 2009045578A1
- Authority
- US
- United States
- Prior art keywords
- multimedia
- basketball machine
- basketball
- player
- composite structure
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
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Classifications
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/06—Games simulating outdoor ball games, e.g. hockey or football
- A63F7/0604—Type of ball game
- A63F7/0612—Basketball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B24/00—Electric or electronic controls for exercising apparatus of preceding groups; Controlling or monitoring of exercises, sportive games, training or athletic performances
- A63B24/0003—Analysing the course of a movement or motion sequences during an exercise or trainings sequence, e.g. swing for golf or tennis
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B69/00—Training appliances or apparatus for special sports
- A63B69/0071—Training appliances or apparatus for special sports for basketball
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0605—Decision makers and devices using detection means facilitating arbitration
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B71/0622—Visual, audio or audio-visual systems for entertaining, instructing or motivating the user
- A63B2071/0638—Displaying moving images of recorded environment, e.g. virtual environment
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0619—Displays, user interfaces and indicating devices, specially adapted for sport equipment, e.g. display mounted on treadmills
- A63B2071/0647—Visualisation of executed movements
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/05—Image processing for measuring physical parameters
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B2220/00—Measuring of physical parameters relating to sporting activity
- A63B2220/80—Special sensors, transducers or devices therefor
- A63B2220/806—Video cameras
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/02—Games or sports accessories not covered in groups A63B1/00 - A63B69/00 for large-room or outdoor sporting games
- A63B71/022—Backstops, cages, enclosures or the like, e.g. for spectator protection, for arresting balls
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63B—APPARATUS FOR PHYSICAL TRAINING, GYMNASTICS, SWIMMING, CLIMBING, OR FENCING; BALL GAMES; TRAINING EQUIPMENT
- A63B71/00—Games or sports accessories not covered in groups A63B1/00 - A63B69/00
- A63B71/06—Indicating or scoring devices for games or players, or for other sports activities
- A63B71/0616—Means for conducting or scheduling competition, league, tournaments or rankings
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/34—Other devices for handling the playing bodies, e.g. bonus ball return means
- A63F2007/341—Ball collecting devices or dispensers
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
- A63F2009/2458—LCD's
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/245—Output devices visual
- A63F2009/2457—Display screens, e.g. monitors, video displays
- A63F2009/246—Computer generated or synthesized image
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/247—Output devices audible, e.g. using a loudspeaker
- A63F2009/2476—Speech or voice synthesisers, e.g. using a speech chip
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F9/00—Games not otherwise provided for
- A63F9/24—Electric games; Games using electronic circuits not otherwise provided for
- A63F2009/2448—Output devices
- A63F2009/247—Output devices audible, e.g. using a loudspeaker
- A63F2009/2477—Tone generators, oscillators
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F7/22—Accessories; Details
- A63F7/30—Details of the playing surface, e.g. obstacles; Goal posts; Targets; Scoring or pocketing devices; Playing-body-actuated sensors, e.g. switches; Tilt indicators; Means for detecting misuse or errors
- A63F7/305—Goal posts; Winning posts for rolling-balls
- A63F7/3065—Electric
- A63F7/307—Electric with a score counter
Definitions
- the art of the present invention provides a multimedia basketball machine composite structure, wherein a basketball machine is equipped with a camera device and a multimedia device.
- Basketball machines of prior art are structure from a basketball machine, a basketball frame, a scoreboard and a processing device, and although the processing device of the basketball machine is able to control the swinging motion and displacement of the basket frame according to ranking of the player, and includes the scoreboard to display the performance of players, however, prior art basketball machines do not provide functionality to interact with players. Furthermore, although prior art basketball machines enable players to stretch the bones and muscles, however, they lack the feature to attract players to stay and play the machine for extended periods of time.
- the art of the present invention provides a multimedia basketball machine composite structure, wherein a basketball machine is equipped with a camera device and a multimedia device. Moreover, the present invention is able to film and record video of the player interacting with the basketball machine, and enables interaction between prompts on a screen and the player, as well as providing effectiveness of animation and advertising.
- FIG. 1 shows an elevational view of the present invention.
- FIG. 2 shows a perspective view of the present invention.
- FIG. 3 shows an elevational view depicting an embodiment of the present invention.
- the present invention provides a multimedia basketball machine composite structure, as depicted in FIG. 1 and FIG. 2 , comprising a basketball machine A, a digital camera device B and a multimedia device C, wherein the multimedia device C comprises a screen C 1 , loudspeaker devices C 2 and a processing device C 3 .
- the digital camera device B is installed at an angle to enable filming video of a player.
- the camera device B is able to transmit the filmed video to the processing device C 3 of the multimedia device C for processing, thereby enabling the video to be displayed on the screen C 1 .
- Settings within the processing device C 3 enable the multimedia device C to use the screen C 1 to display commands and for the loudspeaker devices C 2 to emit electronic sound effects to interact with the player.
- FIG. 2 and FIG. 3 show an embodiment of the multimedia basketball machine composite structure as provided by the present invention, wherein when the basketball machine A is used in single person mode, the player stands at the front of the basketball machine A and starts shooting baskets after the basketball machine A comes into operation.
- the digital camera device B installed in the basketball machine A is able to film the player as he or she shoots baskets, and through settings of the processing device C 3 , the multimedia device C installed in one side of the basketball machine A can provide different responses and instructions according to the actions of the player shooting baskets.
- animation can be played on the screen C 1 of the multimedia device C, and the loudspeaker devices C 2 of the multimedia device C are able to broadcast electronic sounds or music, thereby increasing the effectiveness to bring thrill and excitement to the game in addition to the digital camera device B being able to film and record the thrilling segment of interaction between the player and the basketball machine A.
- a connection between the basketball machines A can be achieved through settings of the processing devices C 3 , thereby enabling the players to cooperate or compete with each other.
- video of the players filmed by the digital camera device B can be arranged to produce a ranking chart, thereby further increasing the recreation value of the present invention.
- the processing device C 3 installed in the multimedia device C can be set to play animation and advertisements, thereby enabling the basketball machine A to provide viewing worth watching when idle, and thus increasing economic benefit of the basketball machine A.
Abstract
The present invention provides a multimedia basketball machine composite structure, consisting of a multimedia device and a digital camera device installed in a basketball machine. The multimedia device includes a processing device, a screen and loudspeaker devices. A player is able to interact with the basketball machine according to prompts from the multimedia device, and the digital camera device is able to film and record the segment of interaction between the player and the basketball machine. Moreover, the filmed video can be played back through the multimedia device, thereby creating effectiveness for interaction between the player and the basketball machine. The video of the players filmed by the digital camera device can be arranged to produce a ranking chart. Furthermore, the basketball machines can be connected for multiple player mode, thereby enabling players to cooperate or compete with each other, and thus further increasing recreation effectiveness.
Description
- (a) Field of the Invention
- The art of the present invention provides a multimedia basketball machine composite structure, wherein a basketball machine is equipped with a camera device and a multimedia device.
- (b) Description of the Prior Art
- Basketball machines of prior art are structure from a basketball machine, a basketball frame, a scoreboard and a processing device, and although the processing device of the basketball machine is able to control the swinging motion and displacement of the basket frame according to ranking of the player, and includes the scoreboard to display the performance of players, however, prior art basketball machines do not provide functionality to interact with players. Furthermore, although prior art basketball machines enable players to stretch the bones and muscles, however, they lack the feature to attract players to stay and play the machine for extended periods of time.
- The art of the present invention provides a multimedia basketball machine composite structure, wherein a basketball machine is equipped with a camera device and a multimedia device. Moreover, the present invention is able to film and record video of the player interacting with the basketball machine, and enables interaction between prompts on a screen and the player, as well as providing effectiveness of animation and advertising.
- To enable a further understanding of said objectives and the technological methods of the invention herein, a brief description of the drawings is provided below followed by a detailed description of the preferred embodiments.
-
FIG. 1 shows an elevational view of the present invention. -
FIG. 2 shows a perspective view of the present invention. -
FIG. 3 shows an elevational view depicting an embodiment of the present invention. - The present invention provides a multimedia basketball machine composite structure, as depicted in
FIG. 1 andFIG. 2 , comprising a basketball machine A, a digital camera device B and a multimedia device C, wherein the multimedia device C comprises a screen C1, loudspeaker devices C2 and a processing device C3. The digital camera device B is installed at an angle to enable filming video of a player. Moreover, the camera device B is able to transmit the filmed video to the processing device C3 of the multimedia device C for processing, thereby enabling the video to be displayed on the screen C1. Settings within the processing device C3 enable the multimedia device C to use the screen C1 to display commands and for the loudspeaker devices C2 to emit electronic sound effects to interact with the player. - Referring to
FIG. 2 andFIG. 3 , which show an embodiment of the multimedia basketball machine composite structure as provided by the present invention, wherein when the basketball machine A is used in single person mode, the player stands at the front of the basketball machine A and starts shooting baskets after the basketball machine A comes into operation. The digital camera device B installed in the basketball machine A is able to film the player as he or she shoots baskets, and through settings of the processing device C3, the multimedia device C installed in one side of the basketball machine A can provide different responses and instructions according to the actions of the player shooting baskets. Moreover, animation can be played on the screen C1 of the multimedia device C, and the loudspeaker devices C2 of the multimedia device C are able to broadcast electronic sounds or music, thereby increasing the effectiveness to bring thrill and excitement to the game in addition to the digital camera device B being able to film and record the thrilling segment of interaction between the player and the basketball machine A. - Furthermore, if there are many players playing the basketball machines A at the same time and wish to be connected, then a connection between the basketball machines A can be achieved through settings of the processing devices C3, thereby enabling the players to cooperate or compete with each other. Moreover, video of the players filmed by the digital camera device B can be arranged to produce a ranking chart, thereby further increasing the recreation value of the present invention.
- When there is no player using the basketball machine A, the processing device C3 installed in the multimedia device C can be set to play animation and advertisements, thereby enabling the basketball machine A to provide viewing worth watching when idle, and thus increasing economic benefit of the basketball machine A.
- In order to better explicitly disclose advancement and practicability of the present invention, a comparison with prior art is described hereinafter:
- Shortcomings of Prior Art
- 1. Deficient in interactive effectiveness.
- 2. Unable to attract players to stay and play the machine for extended periods of time.
- Advantages of the Present Invention
- 1. Provided with interactive amusement.
- 2. Provided with effectiveness to film and record video of players shooting baskets.
- 3. Able to play animation and advertisements, thereby increasing economic benefit and providing viewing worth watching.
- 4. Provided with advancement and practicability.
- 5. Enhances commercial competitiveness.
- In conclusion, the present invention in overcoming structural shortcomings of prior art has assuredly achieved effectiveness of anticipated advancement, and, moreover, is easily understood by persons unfamiliar with related art. Furthermore, contents of the present invention have not been publicly disclosed prior to this application, and practicability and advancement of the present invention clearly comply with essential elements as required for a new patent application. Accordingly, a new patent application is proposed herein.
- It is of course to be understood that the embodiments described herein are merely illustrative of the principles of the invention and that a wide variety of modifications thereto may be effected by persons skilled in the art without departing from the spirit and scope of the invention as set forth in the following claims.
Claims (5)
1. A multimedia basketball machine composite structure, comprising a multimedia device, a digital camera device and a basketball machine, wherein the multimedia device and the digital camera device installed in the basketball machine enable a player to interact with the basketball machine, thereby achieving effectiveness to enable the player to gain pleasure from multiple aspects.
2. The multimedia basketball machine composite structure according to claim 1 , wherein the multimedia device is able to play animation, and creates a vivid feeling of live presence.
3. The multimedia basketball machine composite structure according to claim 1 , wherein the multimedia device is able to broadcast advertisements and various types of information, thereby enabling the basketball machine to produce economic benefit.
4. The multimedia basketball machine composite structure according to claim 1 , wherein the digital camera device is able to use recorded video of a player to produce a ranking chart.
5. The multimedia basketball machine composite structure according to claim 1 , wherein the multimedia device comprises a screen, loudspeaker devices and a processing device.
Priority Applications (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/889,459 US20090045578A1 (en) | 2007-08-13 | 2007-08-13 | Multimedia basketball machine composite structure |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US11/889,459 US20090045578A1 (en) | 2007-08-13 | 2007-08-13 | Multimedia basketball machine composite structure |
Publications (1)
Publication Number | Publication Date |
---|---|
US20090045578A1 true US20090045578A1 (en) | 2009-02-19 |
Family
ID=40362348
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US11/889,459 Abandoned US20090045578A1 (en) | 2007-08-13 | 2007-08-13 | Multimedia basketball machine composite structure |
Country Status (1)
Country | Link |
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US (1) | US20090045578A1 (en) |
Cited By (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105288976A (en) * | 2015-11-06 | 2016-02-03 | 祁国祥 | Exercise training equipment |
US20170151493A1 (en) * | 2015-11-30 | 2017-06-01 | Chunfang LUO | Control device and method for intelligent basketball shooting machine |
CN111840977A (en) * | 2019-04-24 | 2020-10-30 | 宝凯电子企业股份有限公司 | Pitching machine and control method thereof |
US11400355B1 (en) | 2019-06-07 | 2022-08-02 | Shoot-A-Way, Inc. | Basketball launching device with a camera for detecting made shots |
CN115394015A (en) * | 2022-08-26 | 2022-11-25 | 湖南影嘉信息科技有限公司 | Novel basketball shooting machine transformation device and control method thereof |
US11577146B1 (en) | 2019-06-07 | 2023-02-14 | Shoot-A-Way, Inc. | Basketball launching device with off of the dribble statistic tracking |
US11712610B1 (en) | 2023-01-11 | 2023-08-01 | Shoot-A-Way, Inc. | Ultrasonic shots-made detector for basketball launching device |
Citations (6)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5035423A (en) * | 1990-06-05 | 1991-07-30 | Arciniega Richard J | Basketball training facility |
US6536770B1 (en) * | 2000-08-31 | 2003-03-25 | P & P Idea Co., Ltd. | Intelligent basketball game assembly |
US20050143154A1 (en) * | 2003-04-15 | 2005-06-30 | Bush James R. | Method of engaging in basketball shooting contest from different locations |
US6918591B2 (en) * | 2001-08-31 | 2005-07-19 | D'amico Karl | Adjustable basketball system and method |
US7182704B2 (en) * | 2003-12-10 | 2007-02-27 | Avery Levy | Automated ball game training and playing system |
US20090115135A1 (en) * | 2006-07-06 | 2009-05-07 | Bianco Leonard D | Tabletop Basketball Game |
-
2007
- 2007-08-13 US US11/889,459 patent/US20090045578A1/en not_active Abandoned
Patent Citations (7)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US5035423A (en) * | 1990-06-05 | 1991-07-30 | Arciniega Richard J | Basketball training facility |
US6536770B1 (en) * | 2000-08-31 | 2003-03-25 | P & P Idea Co., Ltd. | Intelligent basketball game assembly |
US6918591B2 (en) * | 2001-08-31 | 2005-07-19 | D'amico Karl | Adjustable basketball system and method |
US20050143154A1 (en) * | 2003-04-15 | 2005-06-30 | Bush James R. | Method of engaging in basketball shooting contest from different locations |
US7182704B2 (en) * | 2003-12-10 | 2007-02-27 | Avery Levy | Automated ball game training and playing system |
US7361104B2 (en) * | 2003-12-10 | 2008-04-22 | Avery Levy | Automated ball game training and playing system |
US20090115135A1 (en) * | 2006-07-06 | 2009-05-07 | Bianco Leonard D | Tabletop Basketball Game |
Cited By (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
CN105288976A (en) * | 2015-11-06 | 2016-02-03 | 祁国祥 | Exercise training equipment |
US20170151493A1 (en) * | 2015-11-30 | 2017-06-01 | Chunfang LUO | Control device and method for intelligent basketball shooting machine |
US10265611B2 (en) * | 2015-11-30 | 2019-04-23 | Chunfang LUO | Control device and method for intelligent basketball shooting machine |
CN111840977A (en) * | 2019-04-24 | 2020-10-30 | 宝凯电子企业股份有限公司 | Pitching machine and control method thereof |
US11400355B1 (en) | 2019-06-07 | 2022-08-02 | Shoot-A-Way, Inc. | Basketball launching device with a camera for detecting made shots |
US11577146B1 (en) | 2019-06-07 | 2023-02-14 | Shoot-A-Way, Inc. | Basketball launching device with off of the dribble statistic tracking |
CN115394015A (en) * | 2022-08-26 | 2022-11-25 | 湖南影嘉信息科技有限公司 | Novel basketball shooting machine transformation device and control method thereof |
US11712610B1 (en) | 2023-01-11 | 2023-08-01 | Shoot-A-Way, Inc. | Ultrasonic shots-made detector for basketball launching device |
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Legal Events
Date | Code | Title | Description |
---|---|---|---|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |